Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 17:09:01 Player: HeartGrenade Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (384) 1920 Value Destroyed (18518) 18518 Prototype IDs (279) 5580 Alien Tech Used (4) 800 Bonus (31965) 31965 TOTAL SCORE: 68483 Bonus ------- High Alert Combat Kills 3245 Follower Combat Kills 320 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -594 Cogmind --------- Core Integrity 579/1600 Matter 280/300 Energy 90/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location 0b11 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Cooling System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Molecular Deconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Machine Analyzer Experimental Armor Integrity Analyzer Advanced Phase Shifter Medium Regenerative Plating SHELL Armor AEGIS Remote Shield Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Railgun Core Stripper > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Centrium Wheel Advanced Heat Sink Advanced Heat Sink Compact Battery Experimental Matter Compressor Seismic Detector Advanced Transmission Jammer Experimental Force Field Long-range Tractor Beam Railgun Helical Railgun Multirail Multirail Improved Grenade Launcher Fusion Bomb Launcher Advanced Remote Datajack Molecular Deconstructor Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 235] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Graviton Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . 2 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Utility 10 | . . 1 . . . 1 2 . . . . 1 . . 1 1 . . . . 1 . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 500 | 5 2 12 3 1 3 20 16 20 7 2 17 27 25 9 48 23 3 9 18 5 26 22 8 36 81 52 Power 38 | 1 . 2 . . . 1 . . 1 1 . 3 1 . 4 2 . . 3 . 2 2 1 1 7 6 Engine 13 | 1 . 2 . . . 1 . . 1 . . 3 1 . 2 1 . . 1 . . . . . . . Core 5 | . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . 2 . 2 1 1 1 7 6 Propulsion 63 | 2 . 3 2 . 1 5 2 1 1 . 3 4 6 3 5 2 1 . 3 . 3 2 1 2 5 6 Treads 52 | 2 . 3 2 . 1 5 1 1 1 . 1 3 6 2 3 2 1 . 1 . 3 2 1 2 5 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . 1 . . . 2 1 . 1 2 . . . 2 . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 228 | . 2 3 1 . 2 7 8 12 5 . 6 11 12 4 24 13 1 7 6 1 9 7 5 21 43 18 Device 154 | . 1 3 1 . 2 2 4 8 4 . 5 7 10 2 12 7 1 5 4 1 4 4 2 17 35 13 Storage 8 | . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . 1 . 2 Processor 7 | . . . . . . . 2 . . . . . . . 2 1 . . . . . . . 1 1 . Hackware 8 | . . . . . . . . . . . . . . . 1 2 . . 1 . . . 1 . 1 2 Protection 49 | . . . . . . 4 2 4 1 . 1 3 2 2 8 3 . 2 1 . 5 1 1 2 6 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 171 | 2 . 4 . 1 . 7 6 7 . 1 8 9 6 2 15 6 1 2 6 4 12 11 1 12 26 22 Energy Gun 29 | . . 2 . 1 . 3 . 2 . . 2 4 4 2 4 1 . 1 2 . 1 . . . . . Energy Cannon 9 | . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . 4 1 Ballistic Gun 66 | 2 . 1 . . . 1 3 1 . 1 2 1 . . 5 2 . 1 1 2 8 4 1 7 14 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 21 | . . . . . . . . 2 . . 2 . 1 . 2 . 1 . 1 1 . 2 . . 5 4 Special Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 4 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 23 | . . . . . . 2 2 1 . . . . . . 4 3 . . 1 1 2 3 . 2 1 1 Piercing Weapon 14 | . . . . . . . . . . . 2 4 1 . . . . . . . 1 1 . 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 2 . . . 1 . 1 . . . 1 . 2 1 . . . 4 . 1 4 . 5 1 8 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Lost 87 | . . 1 2 . 1 1 . . 2 . 3 3 7 6 11 4 . 1 . 2 5 1 1 3 7 26 Power 11 | . . . . . . . . . . . . . . . 4 2 . . . . . 1 . 1 2 1 Propulsion 20 | . . . 2 . 1 . . . 1 . 2 1 2 3 1 1 . . . . . . . . . 6 Utility 35 | . . . . . . 1 . . 1 . . 2 4 1 4 . . 1 . 1 3 . 1 2 1 13 Weapon 21 | . . 1 . . . . . . . . 1 . 1 2 2 1 . . . 1 2 . . . 4 6 Highest Loss Streak 12 | . . 1 1 . 1 1 . . 2 . 2 1 4 6 6 3 . 1 . 1 2 1 1 1 2 12 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 90 94 99 100 99 99 98 91 91 92 91 93 93 87 90 88 83 86 88 89 83 79 80 77 77 66 Engine 5 | . 14 10 11 11 11 8 7 7 7 6 . 9 13 13 3 7 5 5 3 . . . . . . . Core 2 | . . . . . . . . . . . 7 2 . . 6 2 5 5 5 5 2 3 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 6 4 7 7 10 9 Treads 18 | . 28 30 32 33 32 35 27 15 14 15 14 22 25 19 16 12 9 10 10 10 9 14 12 13 12 10 Wheel 2 | . . . . . . . 1 7 7 7 8 1 . 1 1 5 5 5 5 5 3 . . . . . Device 15 | . 10 19 22 22 21 12 17 15 15 15 15 22 18 13 15 13 9 11 15 15 17 12 15 13 16 10 Storage 6 | . 8 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 Processor 6 | . . . . . . . 7 7 7 7 7 6 6 6 10 6 10 10 10 10 9 9 8 7 9 7 Hackware 2 | . . . . . . . . . . . . . . . . 9 10 10 10 10 9 9 8 5 . 6 Protection 7 | . . . . . . 13 12 14 15 15 13 7 8 13 8 8 5 5 5 5 4 5 4 6 8 6 Energy Gun 6 | . . 7 11 11 11 9 1 3 7 7 6 8 11 13 8 11 5 9 9 9 2 . . . . . Energy Cannon 1 | . . 2 11 11 11 6 6 1 . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 5 | . 28 11 . . . . 2 7 7 7 4 . . . 5 1 . 2 . 1 8 9 8 10 10 6 Slashing Weapon 1 | . . . . . . 1 4 . . . . . . . 1 1 5 2 4 3 . 3 . . 1 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 216 | 8 29 37 37 37 37 63 77 77 79 79 83 98 115 118 160 156 152 157 134 135 156 162 173 193 205 216 Greatest Support 235 | 40 40 60 63 63 66 91 88 28 28 48 48 98 101 130 133 90 28 87 60 28 200 200 220 225 215 235 Greatest Overweight (x) 11 | . . . . . . . 2 2 2 2 4 5 1 11 11 5 5 5 4 4 5 . . . 1 10 Average Overweight (x) 1 | . . . . . . . . 2 2 1 2 1 . 1 1 4 5 3 3 4 3 . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 10 15 15 15 15 16 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 7 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 1 4 12 14 14 14 16 19 19 19 19 19 19 19 17 20 23 23 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 7 15 15 15 15 20 20 20 18 20 20 19 20 20 22 25 25 24 25 23 23 25 24 25 25 23 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Mutant 9% | Hacker-Assassin 8% | Scavenger-Assassin 6% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Assassin | -2/Research Hacker-Skirmisher | -2/Testing Scavenger-Skirmisher | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 14180 | 197 105 311 30 10 15 215 256 424 126 36 262 370 453 110 920 410 49 358 414 211 663 387 650 1510 3387 2301 Remotely 2782 | . . . . . . . . 35 . . . . . . . . . . . . . . . . 1444 1303 Salvage Created 17723 | . 86 816 282 . 104 997 403 422 55 45 737 625 996 284 1767 767 49 227 110 203 951 188 144 1619 4695 1151 Parts 898 | . 8 60 17 . 3 60 23 8 . . 43 24 34 9 76 35 1 7 6 11 61 18 7 91 256 40 Haulers Intercepted 8 | . . 3 . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . 6 2 3 37 . . . . . 2 6 . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 311 | . 4 19 10 . 3 25 8 9 1 1 17 11 13 4 32 11 3 7 3 9 12 2 2 20 68 17 Melee 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 14 1 Guns 204 | . 4 18 8 . 2 14 4 4 1 1 9 11 10 2 28 10 . 3 . 2 10 2 2 20 36 3 Cannons 25 | . . 1 2 . 1 11 3 1 . . . . . . . . . . . . . . . . 4 2 AOE 56 | . . . . . . . . 4 . . 8 . 2 . 4 . 3 4 3 7 . . . . 13 8 Classes Destroyed 18 | . 3 6 1 . . 2 2 . 1 . . . . . . . . . . . . . 1 . 1 1 Worker 20 | . 1 . . . . . . . . . . 2 . . 2 1 . . . . 1 . . . 10 3 Builder 16 | . . . . . . . 1 . . . . 1 3 . . . . . . . 1 1 . 2 7 . Tunneler 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . . 3 . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . Recycler 5 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . Watcher 16 | . . 2 . . . 2 . . . . 2 1 1 1 1 . . . . . 1 1 . . 4 . Swarmer 84 | . 3 7 6 . . 7 . 3 . . 8 4 . . 4 . 3 4 3 5 5 . . . 16 6 Grunt 91 | . 1 8 3 . 3 8 4 5 . . 4 1 5 . 12 5 . . . 3 1 . . 6 20 2 Brawler 4 | . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . Duelist 8 | . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . 2 2 Sentry 28 | . . 3 . . . 7 1 1 . . 4 2 6 . 4 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 33 | . . . . . . 1 2 . . 1 1 1 1 . 4 2 . 3 . . 4 . . 6 6 1 Programmer 47 | . . . . . . . 1 . . . . 2 . . 6 4 . . . . 1 2 . 8 23 . Behemoth 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 14 | . 4 4 4 . 3 4 5 5 1 1 4 3 4 2 14 6 3 4 3 9 5 2 2 3 9 6 Combat Bots Only 13 | . 3 4 3 . 3 4 4 5 1 1 4 3 4 2 13 6 3 4 3 9 5 2 2 3 8 6 Max Kills in Single Turn 5 | . 2 2 1 . 1 1 2 2 1 1 4 1 2 1 2 2 3 3 2 4 2 1 2 1 5 3 Gunslinging 1 | . 1 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . . . Exploded 5 | . . . . . . . . 2 . . 4 . 2 . 2 . 3 3 2 4 . . . . 5 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 42736 | . 59 819 275 . 371 928 631 229 848 . 930 1071 1456 1196 3259 1497 17 1169 . 575 1923 219 783 4166 11409 8906 Core 2649 | . 28 132 50 . 65 66 63 33 67 . 104 49 103 67 191 80 . 42 . 14 187 . 142 145 198 823 Absorbed by Shields 6339 | . . . . . . . 88 24 108 . 312 272 . . 64 196 . . . . . . . 323 686 4266 Reduced by Siege Mode 1553 | . . . . . . . . . . . . . . . . . . 17 . . 66 . . 311 526 633 Redirected to Core 91 | . . . . . . . . . . . . . . . . . . . . . . . 91 . . . Redirected to Shielding 68 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . 57 Regen/Repaired (Parts) 10277 | . . 101 . . . 145 123 . . . . . . . 326 . . . . . . 481 . 1740 5398 1963 Core Remaining (%) 74 | 100 88 . . . 38 88 . . . . 61 . . 74 80 . . . . 88 . 85 . 80 . 36 Volleys Fired 929 | . 8 57 30 . 12 75 21 18 16 1 43 36 48 20 77 38 1 27 11 17 41 5 5 72 183 67 Largest 4 | . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 3 3 2 3 3 3 3 3 3 3 4 4 Hottest 253 | . 40 133 133 . 133 133 85 105 105 105 106 146 146 145 210 215 101 160 165 169 135 101 101 104 228 253 Shots Fired 2110 | . 16 114 51 . 24 144 40 35 30 2 71 72 83 40 225 96 2 61 20 33 103 13 15 203 447 170 Gun 1813 | . 16 109 21 . 12 80 24 28 30 2 69 72 82 40 221 96 1 58 16 26 103 12 15 199 379 102 Cannon 236 | . . 5 30 . 12 64 16 3 . . . . . . . . . . . . . . . . 60 46 Launcher 42 | . . . . . . . . 4 . . 2 . 1 . 4 . 1 3 2 7 . . . . 8 10 Special 19 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 4 . 12 Kinetic 1122 | . 16 85 . . . . 24 15 16 1 31 . . . 87 17 . 8 5 11 79 12 15 199 379 122 Thermal 927 | . . 29 51 . 24 144 16 16 14 1 38 72 82 40 134 79 1 50 11 15 24 . . . 60 26 Explosive 42 | . . . . . . . . 4 . . 2 . 1 . 4 . 1 3 2 7 . . . . 8 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | . 7 14 11 . 24 19 6 18 15 2 21 16 28 29 16 7 . 12 8 8 30 12 14 18 17 56 Robot Miss Streak 11 | . 2 4 11 . 3 7 2 3 2 1 3 5 2 7 6 4 . 3 3 1 4 . 1 3 8 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 2 1 Secondary Targets 35 | . 1 2 . . . 1 . . . . 1 4 3 1 9 4 . . . . 1 . 1 3 4 . Max Gunslinging Chain 2 | . 1 1 . . . 1 . . . . 1 1 1 1 1 2 . . . . 1 . 1 1 1 . Shots Hit Robots 1588 | . 11 82 33 . 20 124 27 28 28 1 53 49 65 31 155 55 . 40 12 18 82 12 14 158 331 159 Core Hits 960 | . 7 58 34 . 23 124 15 25 8 1 34 22 34 19 80 29 2 19 7 25 35 5 4 53 194 103 Critical Kills 21 | . . 1 . . . . 1 . . . . . . . 4 . . . . . 1 2 . 7 4 1 Critical Parts Destroyed 36 | . . 1 . . . . . . . . . . . . 4 . . . . . 1 . . 12 15 3 Critical Strikes 77 | . . 2 . . . . 1 . 1 . 1 3 3 2 10 5 . 1 . 1 2 2 . 19 20 4 Burn 15 | . . . . . . . . . . . 1 2 2 2 2 5 . . . 1 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 57 | . . 2 . . . . . . 1 . . . . . 8 . . . . . 2 2 . 19 19 4 Sever 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Impale 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Melee Attacks 206 | . . . . . . 4 5 2 . . 4 9 14 . 7 20 3 3 12 4 11 17 . 15 59 17 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . 4 5 2 . . . . . . 7 20 3 3 12 4 5 17 . 11 53 11 Piercing 44 | . . . . . . . . . . . 4 9 14 . . . . . . . 6 . . 4 6 1 Sneak Attacks 19 | . . . . . . 1 . . . . . 2 4 . . . . . . . 3 2 . 2 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50807 | . 143 1175 558 . 396 2057 530 920 720 20 1454 1386 1908 874 4352 1572 189 1327 466 1541 2189 426 353 4547 14175 7529 Guns 32717 | . 143 1010 239 . 210 1056 301 454 720 20 999 1259 1522 874 3581 1491 . 923 295 323 1743 288 353 4204 7547 3162 Cannons 4895 | . . 67 319 . 186 941 229 46 . . . . . . . . . . . . . . . . 1157 1950 Explosions 8391 | . . 98 . . . . . 420 . . 455 . 130 . 765 . 189 355 171 1218 . . . . 2916 1674 Melee 4778 | . . . . . . 60 . . . . . 127 256 . . 79 . 49 . . 446 138 . 325 2555 743 Ramming 26 | . . . . . . . . . . . . . . . 6 2 . . . . . . . 18 . . Kinetic 21854 | . 143 666 . . . . 301 200 265 . 381 . . . 1365 314 . 65 125 149 1344 288 353 4204 7547 4144 Thermal 15965 | . . 509 558 . 396 1997 229 300 455 20 618 1259 1522 874 2216 1177 . 858 170 174 399 . . . 1157 1077 Explosive 8293 | . . . . . . . . 420 . . 455 . 130 . 765 . 189 355 171 1218 . . . . 2916 1674 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3975 | . . . . . . 60 . . . . . . . . . 79 . 49 . . 225 138 . 235 2555 634 Piercing 694 | . . . . . . . . . . . . 127 256 . . . . . . . 221 . . 90 . . Highest Corruption 24 | . . . . . . . 4 4 4 4 . 1 1 1 24 9 9 9 9 3 2 8 . 10 21 22 Average Corruption 6 | . . . . . . . 2 4 4 4 . 1 1 1 4 6 9 9 3 3 1 5 . 6 11 18 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Effects 373 | . . . . . . . . 15 7 1 . 5 16 . 19 38 12 30 10 9 1 29 . 27 96 58 Message Errors 89 | . . . . . . . . 3 3 . . . 3 . 6 5 4 11 3 4 1 9 . 6 23 8 Matter Fused 79 | . . . . . . . . 3 2 . . 3 2 . 4 13 . 6 2 2 . 5 . 3 23 11 Heat Flow Errors 39 | . . . . . . . . 3 . . . 1 2 . 2 4 2 3 4 . . 8 . 1 6 3 Energy Discharges 43 | . . . . . . . . 1 . . . . 6 . 2 4 . 2 . 1 . 2 . 6 14 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 45 | . . . . . . . . 2 2 . . . 3 . 2 6 5 2 . 1 . 5 . 2 8 7 Data Loss (major) 13 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . 1 5 3 Misfires 23 | . . . . . . . . 1 . . . 1 . . 2 2 . 2 1 1 . . . 2 6 5 Alerts 11 | . . . . . . . . 2 . 1 . . . . . 1 1 1 . . . . . 1 1 3 Misdirections 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Weapon Failures 24 | . . . . . . . . . . . . . . . . 2 . . . . . . . 3 9 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 848 | . . . 10 . . 6 12 9 . . . 22 120 . 8 . 27 . . 23 103 6 . . 412 90 Projectiles 35 | . . . 10 . . 6 12 . . . . . . . . . . . . . . . . . 6 1 Explosions 366 | . . . . . . . . 9 . . . . . . 8 . 27 . . 23 . . . . 210 89 Melee 447 | . . . . . . . . . . . . 22 120 . . . . . . . 103 6 . . 196 . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 781 | . . 195 . . . . . . . . . . . . 101 . . 35 . . . . . . 211 239 Shots 15 | . . 2 . . . . . . . . . . . . 3 . . 1 . . . . . . 4 5 Rammed 4 | . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . Targets Rammed 4 | . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . . 30 60 . 131 201 22 185 341 22 120 225 132 274 383 269 91 269 246 93 200 234 99 351 197 270 Average Temperature 70 | . . 8 19 . 77 62 15 56 92 16 42 92 42 101 60 85 42 81 83 37 44 94 42 112 51 68 Received Heat Transfer 3868 | . 6 105 69 . 207 360 167 65 92 . 100 128 481 234 441 266 . . . 103 64 . . 188 578 214 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 6 18 3 Total Turns 928 | . . . . . . . . . . . . . . . . . . 15 . . 28 . . 199 479 207 Longest Duration 119 | . . . . . . . . . . . . . . . . . . 15 . . 28 . . 49 67 119 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . . 1 2 . 1 . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 1 . . . . . 1 2 . 1 . . . . . . . . . . Parts Melted 55 | . . . 1 . 1 1 3 3 . . 3 9 10 8 7 3 . 4 . . . . . 1 1 . Heat Transferred 23753 | . . 586 855 . 603 2837 370 649 950 50 1138 1961 2508 1739 3655 2228 . 1258 226 333 555 . . . 999 253 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 2019 | . 180 543 352 . 75 499 255 . . . . 158 324 177 572 314 . . . . 224 176 65 219 2019 1555 Initial 1292 | . . 8 202 . . . 207 . . . . 84 20 152 98 280 . . . . 47 91 9 36 102 1292 Average 278 | . 75 317 204 . 44 198 159 . . . . 69 89 166 243 123 . . . . 113 65 6 112 738 1366 Maximum Alert Level 5 | . . 2 1 . . 2 1 . . . . . 1 . 2 1 . . . . 1 . . 1 5 4 Low Security (%) 58 | 100 100 18 58 . 100 53 44 . . . . 100 82 100 38 81 . . . . 86 100 100 96 3 . Level 1 24 | . . 55 41 . . 38 55 . . . . . 17 . 48 18 . . . . 13 . . 3 33 . Level 2 7 | . . 26 . . . 8 . . . . . . . . 12 . . . . . . . . . 24 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 100 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 1 5 . . . 5 3 . . . . 4 4 . 12 6 . . . . 1 1 1 6 17 3 Investigation 12 | . . 2 . . . 3 2 . . . . 1 2 . 1 1 . . . . . . . . . . Extermination 24 | . . . . . . . 1 . . . . 3 . . 3 2 . . . . 1 1 . 3 9 1 Reinforcement 22 | . 1 3 . . . 2 . . . . . . 2 . 1 3 . . . . . . 1 3 4 2 Assault 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . Garrison 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 40 | . . 2 . . . 3 1 . . . 1 1 2 1 . 1 . . 1 . . . 5 1 1 20 Communications Jammed 168 | . . . . . . . . . . . . . . . . . . . . . 62 . . 32 31 43 Distress Signals 162 | . . . . . . . . . . . . . . . . . . . . . 59 . . 31 29 43 Times Spotted 493 | . 10 27 10 . 3 37 10 11 1 1 22 13 24 5 45 22 3 7 24 6 22 4 6 32 101 47 Peak Tracking Total 9 | . 5 4 3 . 3 4 3 5 1 1 5 3 5 5 7 8 4 3 9 5 6 3 4 6 8 7 Tactical Retreats 27 | . . 2 . . . 2 1 1 . . 2 . 2 . 2 1 . . 2 . 1 . . 2 9 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 15 | . . . . . . 1 2 . 2 . . 1 2 . . 1 . . . . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 1 . . . 1 . 9 . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 28 | . . 2 . . . 1 . . . . 2 1 1 . 4 3 1 . . . . 4 . 1 6 2 Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 1 . . 1 1 1 . . . . 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 91 | . 3 10 . 1 . 12 8 1 1 . 1 6 4 . 7 9 . . . . 2 5 2 9 7 3 Terminals 47 | . 3 6 . . . 7 4 . . . 1 2 4 . 2 4 . . . . 1 3 . 5 2 3 Fabricators 8 | . . . . . . . 3 . . . . 1 . . 1 1 . . . . . . . 1 1 . Repair Stations 12 | . . 1 . . . 2 1 . . . . . . . 1 1 . . . . . 2 1 1 2 . Recycling Units 8 | . . 2 . . . 1 . . . . . 1 . . 1 1 . . . . 1 . . . 1 . Scanalyzers 7 | . . 1 . . . 2 . . . . . 1 . . 1 1 . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 1 1 . Total Hacks 258 | . 10 30 . 1 . 43 18 1 1 . 2 13 11 . 17 43 . . . . 7 16 3 27 8 7 Successful 158 | . 5 19 . 1 . 29 13 1 1 . 1 9 6 . 8 27 . . . . 6 9 1 13 5 4 Failed 99 | . 4 11 . . . 14 5 . . . 1 4 5 . 9 16 . . . . 1 7 2 14 3 3 Catastrophic 18 | . . . . . . 4 1 . . . . 1 1 . 2 3 . . . . 1 1 . 3 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 10 14 . . . 8 8 . . . . 3 8 . 7 9 1 . . . 5 4 . 4 2 . Terminals 161 | . 10 22 . . . 27 10 . . . 2 4 11 . 6 26 . . . . 6 12 . 16 2 7 Fabricators 13 | . . . . . . . 5 . . . . 3 . . 1 2 . . . . . . . 1 1 . Repair Stations 29 | . . 3 . . . 5 3 . . . . . . . 3 2 . . . . . 4 2 5 2 . Recycling Units 9 | . . 2 . . . 1 . . . . . 1 . . 1 1 . . . . 1 . . . 2 . Scanalyzers 31 | . . 3 . . . 10 . . . . . 3 . . 3 9 . . . . . . . 3 . . Garrison Access 12 | . . . . . . . . . . . . 2 . . 3 3 . . . . . . 1 2 1 . Terminal Hacks 70 | . 3 9 . 1 . 15 3 1 1 . 1 2 2 . . 12 . . . . 3 5 . 7 1 4 Record 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Part Schematic 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Robot Analysis 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 2 . . . 3 . . . . . . . . . 1 . . . . . . . . . . Open Door 7 | . . . . . . . . 1 1 . 1 1 1 . . . . . . . . . . 1 . 1 Level Access Points 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 7 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . 1 1 . Emergency Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminal Index 4 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . Locate Traps 8 | . . . . . . 3 . . . . . 1 1 . . 1 . . . . . 1 . 1 . . Hauler Manifests 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 2 . . . 2 . . . . . . . . . 2 . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . 3 . . . . 1 . . 1 2 . . . . . . . . 1 . Network Status 4 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . . 2 . . . 4 2 . . . . . . . 2 1 . . . . . 3 . 1 . . Scan Component 9 | . . 1 . . . 2 1 . . . . . . . 1 1 . . . . . 2 . 1 . . Repair 6 | . . 1 . . . 2 1 . . . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 26 | . . 3 . . . 9 . . . . . 3 . . 2 6 . . . . . . . 3 . . Insert Component 13 | . . 1 . . . 4 . . . . . 2 . . 1 2 . . . . . . . 3 . . Analyze 13 | . . 2 . . . 5 . . . . . 1 . . 1 4 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . Seal Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . Unauthorized Hacks 34 | . 2 5 . . . 1 5 . . . . 2 4 . 3 5 . . . . 3 1 . 1 2 . Terminals 26 | . 2 3 . . . . 5 . . . . . 4 . 3 5 . . . . 2 1 . 1 . . Track 7 | . . . . . . . 2 . . . . . 3 . 1 1 . . . . . . . . . . Assimilate 5 | . . 1 . . . . . . . . . . 1 . 1 2 . . . . . . . . . . Botnet 7 | . 1 1 . . . . 2 . . . . . . . 1 1 . . . . 1 . . . . . Operators 7 | . 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . . 2 . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . Recyclers 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Tunnel 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 3 7 . . . 8 7 . . . . 4 4 . 6 7 . . . . 2 5 1 8 6 2 Full Trace Events 5 | . . . . . . 1 1 . . . . . 1 . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 1 . . . 5 . . . . . 1 . . . 2 . . . . . . . 1 . . Parts Built 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 180 | . . . . . . . 116 . . . . . . . . 64 . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . 3 . . . . . . . . 16 . . . . . . . . . . Parts Repaired 6 | . . 1 . . . 2 1 . . . . . . . 1 . . . . . . 1 . . . . Time 220 | . . 26 . . . 83 32 . . . . . . . 25 . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 1 . . . 4 . . . . . 1 . . 1 1 . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . 4 . . . . . 1 . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 5 . 7 . . . . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 21 | . . 1 . . . . . . . . 5 . 9 . 1 1 . . 4 . . . . . . . Largest Group 5 | . . 1 . . . . . . . . 5 3 4 . 1 1 . . 4 . . . . . . . Highest-Rated Group 213 | . . 10 . . . . . . . . 60 36 140 . 26 10 . . 213 . . . . . . . Highest-Rated Ally 65 | . . 10 . . . . . . . . 12 12 39 . 26 10 . . 65 . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 84 | . . . . . . . . . . . 17 14 44 . . . . . 9 . . . . . . . Total Damage 1280 | . . . . . . . . . . . 211 124 702 . . . . . 243 . . . . . . . Kills 10 | . . . . . . . . . . . . 1 9 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 1 1 . . . . . 1 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 27905 | 71 456 1434 955 241 556 2074 955 704 309 1196 1178 1302 1826 234 1593 1331 343 833 1319 453 919 1092 839 1414 3273 1005 Spaces Moved 13077 | 40 262 710 536 149 321 1010 530 435 166 852 498 606 617 78 632 590 174 356 694 215 376 571 492 592 1195 380 Core 67 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 66 Treads 8566 | 39 262 710 536 149 321 1010 432 . . 65 135 432 617 68 485 10 . 66 1 . 73 571 492 592 1195 305 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4444 | . . . . . . . 98 435 166 787 363 174 . 10 147 580 174 290 693 215 303 . . . . 9 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 130 130 130 130 130 160 160 160 160 160 175 160 160 160 160 163 161 150 158 50 Average Speed 165 | 157 160 160 160 160 160 158 151 130 130 138 167 176 232 198 185 167 175 179 160 160 171 164 163 154 173 147 Slowest Speed 330 | 160 160 160 160 160 160 160 156 130 130 245 255 249 245 245 245 246 175 250 330 160 250 170 165 161 246 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 38 55 97 48 75 76 19 54 36 84 53 14 60 23 23 21 41 53 83 43 12 52 21 54 31 17 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . 2 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . 1 . . . 2 3 1 . . . . . . 1 . 1 . . . . . . Spaces Dug 150 | . . . . . . 3 7 2 . . 3 7 20 . 6 22 2 1 3 8 2 11 . 7 40 6 Terrain Destroyed 600 | . . 86 . . . 8 7 19 . . 8 7 20 . 25 24 5 32 21 73 7 11 . 12 195 40 Melee 98 | . . . . . . 3 5 2 . . 2 7 10 . 6 15 2 1 3 4 2 11 . 7 12 6 Projectile 95 | . . . . . . 5 2 . . . 1 . 10 . 13 9 . 1 3 8 5 . . 4 34 . AOE 401 | . . 86 . . . . . 17 . . 5 . . . 6 . 3 29 15 61 . . . . 145 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 17231 | 46 284 917 582 153 341 1347 642 535 233 866 771 752 894 114 855 825 206 489 871 290 545 688 510 907 1916 652 Wait 1891 | . 8 97 13 . 1 203 58 50 42 1 163 50 75 . 61 130 25 90 86 48 69 46 2 144 353 76 Move 13051 | 39 261 709 535 148 320 1009 529 434 165 851 497 605 616 77 631 590 173 355 693 214 375 570 491 591 1194 379 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 2 5 20 1 2 2 15 6 2 1 6 2 11 6 5 14 14 1 3 10 1 9 9 2 22 15 23 Fast Attach 112 | 5 2 6 . . 1 8 2 4 . 1 1 6 5 1 9 . . . 6 . 10 9 2 7 18 9 Attach 117 | . . 1 2 1 1 1 3 . 2 . 4 5 5 6 13 8 2 2 4 2 4 3 2 11 8 27 Detach 48 | . . 3 . . . 1 . . . . 3 1 3 2 5 2 . . 3 . 1 3 . 3 2 16 Swap 271 | . . 5 1 . 1 11 11 16 5 1 12 16 15 2 26 15 1 7 8 3 12 10 4 18 55 16 Drop 233 | . . 19 . 2 3 20 7 9 2 5 3 13 6 1 10 8 . 2 17 1 13 16 2 23 29 22 Fire 929 | . 8 57 30 . 12 75 21 18 16 1 43 36 48 20 77 38 1 27 11 17 41 5 5 72 183 67 Melee 206 | . . . . . . 4 5 2 . . 4 9 14 . 7 20 3 3 12 4 11 17 . 15 59 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Rewire 157 | . . . . . . . . . . . 39 . 97 . . . . . 21 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 443 | -10/Materials | Central database locked down 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Identified exit to Materials 1207 | -9/Materials | Build established: Scavenger-Mutant 1244 | -9/Materials | Discovered new exit (range 13) 1280 | -9/Materials | Repaired Lgt. Treads 1962 | -9/Materials | Entered Mines 2097 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2110 | -9/Mines | Found a hidden stash of uninstalled traps 2524 | -9/Mines | Build established: Mutant 2620 | -9/Mines | Discovered exit to Materials (range 9) 2655 | -9/Mines | Discovered exit to Materials (range 15) 2906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2909 | -9/Mines | Discovered new exit (range 5) 2917 | -9/Mines | Entered Exiles 2964 | -9/Exiles | Met 8R-AWN 2989 | -9/Exiles | Met EX-HEX 3052 | -9/Exiles | Met EX-DEC 3060 | -9/Exiles | Learned location of Zion (-7) 3139 | -9/Exiles | Discovered new exit (range 14) 3158 | -9/Exiles | Entered Mines 3218 | -8/Mines | Core integrity fell below 50% 3622 | -8/Mines | Discovered exit to Materials (range 5) 3714 | -8/Mines | Entered Materials 3714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -8/Materials | Repaired Hvy. Ion Engine 4230 | -8/Materials | Discovered new exit (range 16) 4465 | -8/Materials | Discovered new exit (range 16) 5013 | -8/Materials | Discovered new exit (range 4) 5037 | -8/Materials | Repaired Med. Armor Plating 5788 | -8/Materials | Entered Factory 5788 | -7/Factory | Evolved 2 slots: Utility x2 5789 | -7/Factory | Identified exit to Lower Caves 6149 | -7/Factory | Build established: Scavenger-Mutant 6166 | -7/Factory | Identified exit to Storage 6381 | -7/Factory | Fabricated Enh. Autogun? 6651 | -7/Factory | Repaired Imp. Treads 6678 | -7/Factory | Build established: Mutant 6743 | -7/Factory | Entered Lower Caves 6814 | -7/Lower Caves | Encountered a Warlord checkpoint 6921 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7335 | -7/Lower Caves | Found Imp. Powered Armor 7410 | -7/Lower Caves | Discovered new exit (range 18) 7447 | -7/Lower Caves | Entered another Lower Caves area 7460 | -7/Lower Caves | Discovered new exit (range 21) 7642 | -7/Lower Caves | Spotted B-75 Beast 7689 | -7/Lower Caves | Destroyed B-75 Beast 7746 | -7/Lower Caves | Discovered new exit (range 9) 7756 | -7/Lower Caves | Entered Zion 7803 | -7/Zion | System corruption cleaned by Quarantine Array 7904 | -7/Zion | Discovered new exit (range 20) 8032 | -7/Zion | Learned location of Warlord (-4) 8247 | -7/Zion | Learned Factory garrison access intel 8285 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8367 | -7/Zion | Discovered new exit (range 16) 8410 | -7/Zion | Received a visual enhancement algorithm 8503 | -7/Zion | Learned location of Recycling (-7) 8534 | -7/Zion | Found CR-A16's Pointy Stick 8952 | -7/Zion | Entered Proximity Caves 9029 | -6/Proximity Caves | Learned Factory garrison access intel 9239 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9661 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10109 | -6/Proximity Caves | Discovered new exit (range 3) 10130 | -6/Proximity Caves | Entered Factory 10130 | -6/Factory | Accompanied by 3 allies 10130 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10131 | -6/Factory | Loaded intel: 4 garrison access locations 10429 | -6/Factory | Build established: Scavenger-Mutant 10533 | -6/Factory | Discovered new exit (range 22) 10666 | -6/Factory | Discovered new exit (range 24) 10817 | -6/Factory | Found Hvy. Reactive Plating 10822 | -6/Factory | Found Hvy. Reactive Plating 11257 | -6/Factory | Discovered new exit (range 20) 11432 | -6/Factory | Entered Extension 11649 | -6/Extension | Energy Cycler disabled 11649 | -6/Extension | Rescued a captive Derelict 11649 | -6/Extension | Rescued a captive Derelict 11650 | -6/Extension | Rescued a captive Derelict 11651 | -6/Extension | Rescued a captive Derelict 11652 | -6/Extension | Rescued a captive Derelict 12653 | -6/Extension | Discovered new exit (range 23) 12655 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12655 | -6/Extension | Spotted B-75 Beast 12843 | -6/Extension | Lost 4 parts (1n2u1w) 13211 | -6/Extension | Discovered new exit (range 10) 13213 | -6/Extension | Discovered new exit (range 6) 13258 | -6/Extension | Entered Cetus 13288 | -6/Cetus | Spotted Cetus Guard 13288 | -6/Cetus | Spotted Cetus Guard 13296 | -6/Cetus | Spotted Cetus Guard 13298 | -6/Cetus | Spotted Cetus Guard 13306 | -6/Cetus | Destroyed Cetus Guard 13318 | -6/Cetus | Destroyed Cetus Guard 13340 | -6/Cetus | Destroyed Cetus Guard 13348 | -6/Cetus | Destroyed Cetus Guard 13365 | -6/Cetus | Lost 6 parts (3n1u2w) 13467 | -6/Cetus | Discovered new exit (range 16) 13492 | -6/Cetus | Entered Factory 13492 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13493 | -5/Factory | Loaded intel: 4 garrison access locations 13531 | -5/Factory | Discovered new exit (range 23) 13540 | -5/Factory | Repaired Hvy. Reactive Plating 13583 | -5/Factory | Identified exit to Factory 13895 | -5/Factory | Lost 3 parts (1p1n1u) 13951 | -5/Factory | Garrison activated, responded to threat 14889 | -5/Factory | System corruption reached 10% 14929 | -5/Factory | Destroyed 13 combat bots 14934 | -5/Factory | Lost 6 parts (2p2u2w) 14992 | -5/Factory | First assault squad dispatched 15085 | -5/Factory | Entered another Factory area 15085 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15184 | -4/Factory | Identified exit to Upper Caves 15202 | -4/Factory | Build established: Scavenger-Tank 15542 | -4/Factory | Fabricated Arm. Heavy Treads? 15706 | -4/Factory | Lost 3 parts (2p1w) 15841 | -4/Factory | Found Hvy. Reactive Plating 15937 | -4/Factory | Build established: Hacker-Tank 16416 | -4/Factory | Entered Upper Caves 16480 | -4/Upper Caves | Build established: Hacker-Assassin 16696 | -4/Upper Caves | Discovered new exit (range 15) 16719 | -4/Upper Caves | Identified exit to Upper Caves 16730 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16742 | -4/Upper Caves | Found Prototype Special Weapon 16759 | -4/Upper Caves | Entered another Upper Caves area 17360 | -4/Upper Caves | Encountered a Warlord checkpoint 17422 | -4/Upper Caves | Learned location of 1 exit from Research 17494 | -4/Upper Caves | Build established: Hacker-Skirmisher 17577 | -4/Upper Caves | Discovered new exit (range 10) 17590 | -4/Upper Caves | Identified exit to Warlord 17592 | -4/Upper Caves | Entered Warlord 17647 | -4/Warlord | System corruption cleaned by Quarantine Array 17682 | -4/Warlord | Discovered new exit (range 14) 17907 | -4/Warlord | Build established: Hacker-Assassin 18397 | -4/Warlord | Met Warlord 18422 | -4/Warlord | Warlord's base attacked by MAIN.C 18441 | -4/Warlord | Identified Molecular Deconstructor 18471 | -4/Warlord | Found Prototype Reactor 18479 | -4/Warlord | Found Prototype Hackware 18487 | -4/Warlord | Found Prototype Device 18487 | -4/Warlord | Identified Exp. Phase Shifter 18496 | -4/Warlord | Found Prototype Device 18496 | -4/Warlord | Identified Exp. Focal Shield 18772 | -4/Warlord | Warlord forces counterattacked 18778 | -4/Warlord | Spotted Striker 18796 | -4/Warlord | Spotted Executioner 18868 | -4/Warlord | Spotted Striker 18910 | -4/Warlord | Identified exit to Proximity Caves 18911 | -4/Warlord | Entered Proximity Caves 19337 | -3/Proximity Caves | Discovered new exit (range 15) 19355 | -3/Proximity Caves | Destroyed 9 combat bots 19360 | -3/Proximity Caves | Identified exit to Research 19364 | -3/Proximity Caves | Entered Research 19364 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19365 | -3/Research | Identified exit to Armory 19366 | -3/Research | Identified exit to Quarantine 19402 | -3/Research | Found Prototype Processor 19617 | -3/Research | Build established: Hacker-Skirmisher 19983 | -3/Research | Spotted B-86 Titan 20121 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 20124 | -3/Research | Destroyed B-86 Titan 20283 | -3/Research | Entered Quarantine 20287 | -3/Quarantine | Spotted Alpha 7 20418 | -3/Quarantine | Repaired Centrium Medium Armor Plating 20489 | -3/Quarantine | Found Alien Launcher 20489 | -3/Quarantine | Identified Sigix Terminator 20585 | -3/Quarantine | Identified exit to Research 20724 | -3/Quarantine | Found Prototype Launcher 20724 | -3/Quarantine | Identified Mni. Smartbomb Launcher 20797 | -3/Quarantine | Found Alien Slashing Weapon 20830 | -3/Quarantine | Build established: Scavenger-Assassin 21030 | -3/Quarantine | Found Alien Artifact 21030 | -3/Quarantine | Identified Phase Redirector 21214 | -3/Quarantine | Found Alien Impact Weapon 21375 | -3/Quarantine | Entered Research 21375 | -2/Research | Warlord forces began assault on 0b10 21375 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21485 | -2/Research | Research machine network offline 21709 | -2/Research | Met up with Warlord 21777 | -2/Research | Borebot progress halted 21777 | -2/Research | Found Fusion Bomb Launcher 21958 | -2/Research | Borebot progress halted 22091 | -2/Research | Borebot progress halted 22166 | -2/Research | Discovered new exit (range 15) 22170 | -2/Research | Spotted Striker 22173 | -2/Research | Spotted Striker 22188 | -2/Research | Destroyed Striker 22188 | -2/Research | Destroyed Striker 22196 | -2/Research | Spotted Executioner 22206 | -2/Research | Spotted Striker 22211 | -2/Research | Spotted Striker 22212 | -2/Research | Identified exit to Testing 22214 | -2/Research | Entered Testing 22316 | -2/Testing | Identified Sigix Broadsword 22369 | -2/Testing | Found Prototype Protection 22369 | -2/Testing | Identified SHELL Armor 22374 | -2/Testing | Found Prototype Protection 22595 | -2/Testing | Found Prototype Device 22595 | -2/Testing | Identified Exp. Force Field 22694 | -2/Testing | Identified System Mapper 22699 | -2/Testing | Found Prototype Device 22705 | -2/Testing | Identified Exp. ECM Suite 22968 | -2/Testing | Spotted PL-WAP92CJGXV 23023 | -2/Testing | Identified Med. Regenerative Plating 23263 | -2/Testing | System corruption reached 10% 23322 | -2/Testing | Found Prototype Processor 23322 | -2/Testing | Identified Exp. Armor Integrity Analyzer 23489 | -2/Testing | Discovered new exit (range 10) 23502 | -2/Testing | Identified exit to Access 23628 | -2/Testing | Entered Access 23628 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24239 | -1/Access | Build established: Scavenger-Skirmisher 24886 | -1/Access | Spotted B-99 Colossus 24904 | -1/Access | Destroyed B-99 Colossus 24910 | -1/Access | Found Prototype Ballistic Gun 24910 | -1/Access | Identified Multirail 24913 | -1/Access | Found Multirail 25514 | -1/Access | System corruption reached 10% 25707 | -1/Access | Destroyed 8 combat bots 26404 | -1/Access | First assault squad dispatched 26506 | -1/Access | Destroyed 7 combat bots 26581 | -1/Access | Identified exit to Command 26878 | -1/Access | Spotted B-99 Colossus 26878 | -1/Access | Spotted B-99 Colossus 26901 | -1/Access | Entered Command 27010 | -1/Command | Disengaged cave seal 27010 | -1/Command | Derelicts emerged from the dark tunnel 27011 | -1/Command | Welcomed Warlord to Command 27029 | -1/Command | Identified exit to Surface 27297 | -1/Command | Identified Vortex Chain Reactor 27340 | -1/Command | Warlord commented on Warlord statues 27374 | -1/Command | Spotted M Guard 27375 | -1/Command | Spotted Combat Programmer 27375 | -1/Command | Spotted Combat Programmer 27377 | -1/Command | Spotted M Guard 27393 | -1/Command | Identified Core Stripper 27400 | -1/Command | Destroyed M Guard 27414 | -1/Command | Destroyed M Guard 27414 | -1/Command | All MAIN.C guards destroyed 27420 | -1/Command | Found Prototype Device 27420 | -1/Command | Identified AEGIS Remote Shield 27424 | -1/Command | Found Prototype Reactor 27424 | -1/Command | Identified Zero-point Reactor 27428 | -1/Command | Found Zero-point Reactor 27448 | -1/Command | Found Prototype Launcher 27502 | -1/Command | Met MAIN.C 27504 | -1/Command | Warlord shut down involuntarily 27522 | -1/Command | Identified Hellfire Missile Launcher 27525 | -1/Command | 0b10 Conduit disabled 27615 | -1/Command | Destroyed MAIN.C Shell 27618 | -1/Command | MAIN.C activated Command garrisons 27718 | -1/Command | Destroyed MAIN.C 27735 | -1/Command | Lost 10 parts (2n6u2w) 27759 | -1/Command | Discovered exit to Surface (range 45) 27759 | -1/Command | Discovered exit to Surface (range 100) 27759 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27832 | -1/Command | Spotted B-99 Colossus 27856 | -1/Command | Released all parts (5) 27865 | -1/Command | Destroyed B-99 Colossus 27869 | -1/Command | Core integrity fell below 50% 27875 | -1/Command | Spotted B-99 Colossus 27887 | -1/Command | Lost 12 parts (2n6u4w) 27906 | *** | Establishing 0b11! Last Messages --------------- 27869_ Penetrated by Slug. 27875_ Acquired 5 matter. 27875_ Knocked back. 27875_ Penetrated by Slug. 27875_ Slug penetrates Wall. 27876_ Acquired 15 matter. 27887_ Slug penetrates Wall. 27888_ Entropy package melds with Wall. 27889_ Wall disintegrates. 27889_ Concrete destabilizing. 27890_ Concrete disintegrates. 27890_ Concrete destabilizing. 27891_ Concrete disintegrates. 27891_ Concrete destabilizing. 27891_ Vortex Chain Reactor destroyed. 27891_ Knocked back. 27891_ Slug penetrates Operations Mainframe. 27891_ Slug penetrates Wall. 27892_ System corrupted: Component data lost. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # """" # #?#*%= """ #?#? | | #####^ # ### ! """" #?#? | | #???# ##" ####" """ #?#? | | #???###################### #??# """" #### | | #??????????# # #??# % | | #??????????# # #??# = % | | #??????????# "" "" # #??# % %*% | | #??????????# ""R"" + #??# ############# | | #####??????# """" # ######"###??????????#? | | #??????# # ## ##########?#? | | ######## # ## % ## #?#? | | # ] ############### ## % ## #?#? | | # ##### ##### ] # ## #?## | | + % "" ## #??? | | # T # ## #??? | | # ##### ##### # ## #??? | | # #???## ##???#########+##### #??? | | #######+######### #??????????#^ ^ # #??? | | # ## #??????????#^ + #??? | | # ## #??????????#^^^ # #??? | | # ## #??????????# # #??? | | # ## #??????????# ############ | | # ## #??????????# | | # ## #???#####??# | | ################# #???# ####+######### ####### | | """"""# #??????# ##### @ ## #?# #??#### | | """ + #??????# ## #?# #??# | | """ + #??????# ## """ #?# #??# | | """ + #??????############# "R #?# #??# | | """"""# #??????????????????# """ #?# #??# | | ####### #??????????????????# "" #?# #??#### | | ??????# #???######?????????# #?# #?????? | | ??????# ##### #?????????# #?# #?????? | | ??????# #?????################# #?????? | | #?????# #?????# # #?????? | | #?????# ##### #?????# # #?????? | | #?????# #############??# # #?????? | | ##????# + #??# + #?????? | | ###### # #??# # #?????? | | # #??# # ##?????? | | ######### #??# # #??????? | | ##???????# #??# + #??????? | | ?????????# """ """ #??# ###??????? | | ?????????# """T""" #??# #????????? | | ?????????#############??##"" #########????????? | | ?????????????????????????#""T"""#????????????????? | | ?????????????????????????# """""#????????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 83 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 2700 Resistance: KI 40 Resistance: TH 15 Core Shielding 30 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Powered Armor | -6/Factory | Scanalyzed Arm. Heavy Treads | -4/Factory | Hacked Centrium Heavy Treads | -4/Factory | Scanalyzed Biometal Heavy Treads | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Arm. Heavy Treads | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Sigix Terminator Phase Redirector Sigix Broadsword Core Stripper Achievements -------------- Commander 0b11 void main() Challenges ------------ None Game ------ Seed CarbideUtilityMicroactuators Manual? 0 Play Time 06:14:58 Cumulative 175.5 hours Start 2022.08.30 @ 14:45:01 End 2022.09.01 @ 17:09:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 1 Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cce3e64-dde6-4a67-9746-dc0f5bbb7724