Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 09:13:59 // AFD2021/Volatile Player: Perseus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (384) 384 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1604 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit High-capacity Matter Pod (0) Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Compact Wheel Heat Sink Small Storage Unit High-capacity Matter Pod Targeting Computer Small Laser Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 17 | . 8 9 . Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads . | . . . . Leg 3 | . 2 1 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device . | . . . . Storage 3 | . 2 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 3 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 4 14 . Power 4 | . 1 3 . Propulsion 4 | . 1 3 . Utility 3 | . . 3 . Weapon 7 | . 2 5 . Highest Loss Streak 12 | . 2 12 . Average Slot Usage (%) 91 | . 98 82 . Engine 13 | . 14 12 . Leg 24 | . 27 20 . Storage 25 | . 27 23 . Energy Gun 8 | . 7 11 . Ballistic Gun 17 | . 20 11 . Naked Turns 31 | . . 27 4 Heaviest Build 21 | 10 21 21 . Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 4 Average Capacity 8 | 6 8 8 4 Most Carried 10 | 6 10 10 3 Average Carried 7 | 6 8 7 3 Final Capacity 10 | 6 10 4 4 Final Carried 10 | 6 10 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 309 | 228 81 . . Remotely . | . . . . Salvage Created 554 | 28 415 111 . Parts 33 | . 26 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 8 16 . Guns 9 | . 7 2 . AOE 15 | . 1 14 . Classes Destroyed 7 | 1 4 2 . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 8 | . 8 . . Assembled 12 | . . 12 . Best Kill Streak 12 | 1 6 12 . Combat Bots Only 12 | . 4 12 . Max Kills in Single Turn 12 | 1 4 12 . Gunslinging . | . . . . Exploded 12 | . 1 12 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1591 | . 490 1101 . Core 228 | . 24 204 . Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 39 | 7 27 5 . Largest 2 | 2 2 2 . Hottest 70 | 40 70 70 . Shots Fired 76 | 14 52 10 . Gun 76 | 14 52 10 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 59 | 14 40 5 . Thermal 17 | . 12 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 12 3 . Robot Miss Streak 9 | 5 4 9 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | 6 33 4 . Core Hits 56 | 1 24 31 . Critical Hits 2 | 1 . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1605 | 44 757 804 . Guns 423 | 44 323 56 . Cannons . | . . . . Explosions 1182 | . 434 748 . Melee . | . . . . Ramming . | . . . . Kinetic 301 | 44 212 45 . Thermal 660 | . 292 368 . Explosive 395 | . 130 265 . Electromagnetic 249 | . 123 126 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 89 | . 31 58 . Projectiles . | . . . . Explosions 89 | . 31 58 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 263 | . 152 111 . Shots 8 | . 4 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 118 | . 118 45 . Average Temperature 34 | . 37 18 . Received Heat Transfer 206 | . 186 20 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1115 | . 450 665 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence . | . . . . Initial 124 | . 3 124 28 Average . | . . . . Maximum Alert Level 1 | . 1 . . Low Security (%) 78 | 100 63 100 100 Level 1 21 | . 36 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 29 . Peak Tracking Total 20 | . 3 20 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 6 | . 6 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 482 | 35 291 152 4 Spaces Moved 309 | 13 158 131 7 Core 60 | . . 53 7 Treads . | . . . . Legs 242 | 13 158 71 . Wheels 7 | . . 7 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 50 50 Average Speed 107 | 120 122 92 50 Slowest Speed 150 | 120 150 150 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 29 33 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 130 | . 88 42 . Melee . | . . . . Projectile . | . . . . AOE 130 | . 88 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 386 | 19 208 152 7 Wait 3 | . . 3 . Move 306 | 12 157 130 7 Hop . | . . . . Pick Up 15 | . 12 3 . Fast Attach . | . . . . Attach 13 | . 5 8 . Detach 1 | . . 1 . Swap 4 | . 3 1 . Drop 5 | . 4 1 . Fire 39 | 7 27 5 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 328 | -10/Mines | Assembled infested the area 333 | -10/Mines | Assisted by a Guerilla fighting off Assembled 341 | -10/Mines | Learned Materials terminal intel 354 | -10/Mines | Destroyed 12 combat bots 363 | -10/Mines | Discovered new exit (range 5) 430 | -10/Mines | Learned location of Storage (-7) 445 | -10/Mines | Core integrity fell below 50% 467 | -10/Mines | Core integrity fell below 20% 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 480 | -9/Materials | Loaded intel: 12 terminal locations 482 | -9/Materials | Lost 12 parts (2p3n3u4w) 483 | -9/Materials | Self-destructed Last Messages --------------- 00443_ Ion Engine destroyed. 00444_ Sml. Laser destroyed. 00444_ D-53 Grenadier destroyed. 00445_ Lgt. Assault Rifle destroyed. 00445_ Med. Storage Unit destroyed. 00447_ The unstable cave ceiling collapses. 00447_ Lgt. Assault Rifle destroyed. 00447_ Com. Wheel destroyed. 00448_ The unstable cave ceiling collapses. 00451_ Sml. Storage Unit destroyed. 00451_ D-53 Grenadier destroyed. 00451_ Targeting Computer destroyed. 00451_ Lgt. Ion Engine destroyed. 00452_ The unstable cave ceiling collapses. PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials terminal intel (x12)... 00483_ Connecting with Terminal... 00483_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? 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""" # #????????????????????? | | ????????????????"Y" ?# #????????????????????? | | ?????????????????"" ?#####????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryThiefCapacitor Manual? 0 Play Time 00:07:05 Cumulative 303.2 hours Start 2021.04.01 @ 09:06:47 End 2021.05.06 @ 09:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 94 Rogue 71 Adventurer 23 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a7ce8c-e3a3-48d6-afcb-050e5899e1e5