Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 20:26:54 Player: asta Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (515) 515 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4595 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 80/850 Matter 71/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Large Matter Pod Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Kinecellerator Hacking Suite > --- WEAPON ----------- Arc Projector Heavy Assault Rifle Coil Gun Coil Gun > --- INVENTORY -------- Light Ion Engine [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Matter Pod Processor Transport Network Coupler Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Gar Slots Evolved 8 | . . . . 8 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 50 | 6 11 . 12 . 21 . Power 4 | 1 . . 2 . 1 . Engine 3 | 1 . . 1 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 16 | 3 1 . 4 . 8 . Treads 8 | . . . 2 . 6 . Leg 3 | 1 . . . . 2 . Wheel 5 | 2 1 . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 . 1 . 9 . Device 5 | . 1 . . . 4 . Storage 1 | . . . . . 1 . Processor 3 | . . . 1 . 2 . Hackware 1 | . 1 . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 18 | 2 8 . 5 . 3 . Energy Gun 4 | 1 2 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 . 1 . 2 . Ballistic Cannon 4 | . 3 . 1 . . . Launcher 3 | . 2 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 2 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . 2 3 4 . 24 1 Power 3 | . . 1 . . 2 . Propulsion 13 | . 1 1 2 . 8 1 Utility 9 | . . . . . 9 . Weapon 9 | . 1 1 2 . 5 . Highest Loss Streak 22 | . 1 3 2 . 22 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 86 76 74 46 56 18 Engine 2 | . 14 14 1 . . . Core 5 | . . . 7 6 1 . Treads 10 | . . . 13 . 8 4 Wheel 3 | . 26 8 . 13 4 . Device 1 | . 7 14 . . 6 . Processor 11 | . . . 13 6 6 13 Hackware 12 | . 10 14 14 6 3 . Energy Gun 1 | . 7 14 . . 1 . Ballistic Gun 10 | . . . 12 6 10 . Ballistic Cannon 2 | . 10 . 1 . . . Launcher 6 | . 8 11 7 6 . . Naked Turns . | . . . . . . . Heaviest Build 38 | 6 10 10 14 14 38 . Greatest Support 106 | 26 26 10 44 32 106 28 Greatest Overweight (x) 8 | . . 3 4 . 8 . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 4 4 5 4 3 . Average Carried 3 | . 1 4 3 4 . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | . 4 4 4 4 . . Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac DSF Gar Matter Collected 735 | 243 119 . 359 . 14 . Remotely . | . . . . . . . Salvage Created 837 | . 182 22 435 . 198 . Parts 47 | . 13 6 18 . 10 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Gar Combat Hostiles Destroyed 11 | . 2 4 2 . 3 . Melee 1 | . . . 1 . . . Guns 4 | . . 1 1 . 2 . Cannons 1 | . 1 . . . . . AOE 5 | . 1 3 . . 1 . Classes Destroyed 10 | . 6 2 1 . 1 . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | . 1 . 2 . . . Operator 1 | . 1 . . . . . Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 4 | . . 4 . . . . Grunt 4 | . 2 . . . 2 . Sentry 2 | . . . 2 . . . Specialist 1 | . . . . . 1 . Best Kill Streak 6 | . 3 6 2 . 2 . Combat Bots Only 4 | . 2 4 1 . 2 . Max Kills in Single Turn 2 | . 1 2 1 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . 1 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Gar Hostile Shots Fired 334 | . 10 48 18 . 192 66 Missed 120 | . 1 26 6 . 57 30 Damage Taken 3877 | . 209 190 275 . 2856 347 Core 932 | . 52 33 77 . 508 262 Absorbed by Shields 52 | . . . . . . 52 Ignored by Resistances 70 | . . . . . 70 . Core Remaining (%) 67 | 100 . . 35 . . . Volleys Fired 55 | . 10 7 27 . 11 . Largest 4 | . 2 2 2 . 4 . Hottest 138 | . 100 95 59 . 138 . Shots Fired 99 | . 18 14 32 . 35 . Gun 67 | . 3 7 23 . 34 . Cannon 13 | . 9 . 4 . . . Launcher 19 | . 6 7 5 . 1 . Special . | . . . . . . . Kinetic 65 | . 9 . 27 . 29 . Thermal 10 | . 3 7 . . . . Explosive 19 | . 6 7 5 . 1 . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 11 | . 3 3 11 . 7 . Robot Miss Streak 4 | . 3 2 3 . 4 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 59 | . 7 8 25 . 19 . Core Hits 48 | . 11 12 15 . 10 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . 2 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1728 | . 363 287 522 . 556 . Guns 798 | . 14 47 283 . 454 . Cannons 118 | . 84 . 34 . . . Explosions 809 | . 265 240 202 . 102 . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 832 | . 84 . 317 . 431 . Thermal 113 | . 14 47 . . 52 . Explosive 757 | . 265 240 202 . 50 . Electromagnetic 23 | . . . . . 23 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 29 | . . . . . 29 29 Average Corruption 27 | . . . . . 27 29 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 7 2 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 2 1 Energy Discharges 3 | . . . . . 2 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 57 | . 17 . 40 . . . Projectiles . | . . . . . . . Explosions 57 | . 17 . 40 . . . Melee . | . . . . . . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 222 | . 96 15 103 . 8 . Shots 8 | . 3 1 3 . 1 . Rammed 6 | . . . 5 . 1 . Targets Rammed 6 | . . . 5 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 39 | . 39 1 19 . 5 . Average Temperature 9 | . 13 1 6 . 5 . Received Heat Transfer 1092 | . 63 102 90 . 783 54 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 198 | . 37 111 . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Gar Peak Influence 269 | . 158 . 269 104 149 15 Initial 268 | . . . 268 100 72 . Average 83 | . 86 . 88 101 71 7 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 82 | 100 100 . 75 100 100 100 Level 1 17 | . . . 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 7 25 2 . 15 5 Peak Tracking Total 9 | . 3 4 1 . 9 4 Tactical Retreats 5 | . . 2 . . 3 . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Gar Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac DSF Gar Machines Disabled 5 | . 1 3 . . 1 . Max in Single Turn 3 | . 1 3 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Gar Machines Accessed 13 | . 1 . 11 1 . . Terminals 8 | . 1 . 6 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 1 . 33 2 . . Successful 23 | . 1 . 21 1 . . Failed 13 | . . . 12 1 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 1 . 20 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . . 13 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 . 9 1 . . Record 2 | . . . 2 . . . Prototype ID Bank 2 | . . . 2 . . . Open DSF 1 | . . . . 1 . . Alert Level 2 | . . . 2 . . . Dispatch Records 1 | . . . 1 . . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 12 | . . . 12 . . . Process 2 | . . . 2 . . . Report Inventory 6 | . . . 6 . . . Retrieve Matter 2 | . . . 2 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 5 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 7 | . . . 7 . . . Retrieved Matter 7 | . . . 7 . . . Retrieved Components 12 | . . . 12 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac DSF Gar Turns Passed 2318 | 43 216 57 1656 47 254 45 Spaces Moved 1330 | 38 179 37 877 48 123 28 Core 344 | 8 . 10 317 . 2 7 Treads 630 | . . . 543 . 66 21 Legs 54 | 3 . . . . 51 . Wheels 302 | 27 179 27 17 48 4 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 100 100 100 50 Average Speed 151 | 82 88 98 174 100 147 132 Slowest Speed 450 | 120 90 200 250 100 450 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 17 6 97 1 89 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . 42 11 37 . 8 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 97 | . 42 11 37 . 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Gar Total 1517 | 47 215 43 967 47 163 35 Wait 47 | . 7 . 35 . 5 . Move 1324 | 37 178 36 876 47 122 28 Hop . | . . . . . . . Pick Up 14 | 2 5 . 5 . 2 . Fast Attach 35 | 5 8 . 7 . 15 . Attach 13 | 1 2 . 4 . 6 . Detach 2 | . 1 . 1 . . . Swap 2 | . 1 . 1 . . . Drop 10 | 2 3 . 4 . 1 . Fire 55 | . 10 7 27 . 11 . Melee 2 | . . . 2 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . 5 . 1 . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 2) 260 | -10/Materials | Entered Subcaves 268 | -10/Subcaves | Learned 2 Materials zone layouts 284 | -10/Subcaves | Discovered new exit (range 11) 312 | -10/Subcaves | Build established: Mutant 317 | -10/Subcaves | Entered Recycling 326 | -8/Recycling | Found Scrap Engine 347 | -8/Recycling | Lost 3 parts (1p1n1w) 1083 | -8/Recycling | Core integrity fell below 50% 1932 | -8/Recycling | Discovered new exit (range 16) 1973 | -8/Recycling | Entered Factory 1973 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2002 | -6/Factory | Identified exit to DSF 2020 | -6/Factory | Entered DSF 2035 | -6/DSF | Additional patrols routed to DSF 2167 | -6/DSF | System corruption reached 10% 2236 | -6/DSF | Lost 22 parts (2p6n9u5w) 2244 | -6/DSF | Discovered new exit (range 20) 2272 | -6/DSF | Core integrity fell below 50% 2274 | -6/DSF | Entered Garrison 2306 | -6/Garrison | Triggered checkpoint 2316 | -6/Garrison | Core integrity fell below 20% 2319 | -6/Garrison | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Penetrated by Slug. Med. Treads destroyed. Slug penetrates Wall. Penetrated by Slug. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Penetrated by Slug. Field strength at 59. Penetrated by Slug. Field strength at 29. Field strength at 23. Slug penetrates Wall. Field strength at 14. Stasis field depleted. 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