Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 08:36:26 Player: Leha44581 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (426) 426 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2186 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Small Matter Pod (50) Structural Scanner Improved Sensor Array Advanced Terrain Scan Processor Medium Insulated Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Insulated Plating Tractor Beam > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Medium Insulated Plating [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Medium Insulated Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 32 | 8 5 8 11 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 5 | . 1 2 2 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 4 1 3 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 9 | 3 1 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 90 81 75 Engine 10 | . 14 11 7 Treads 20 | . 26 22 16 Device 8 | . 3 12 10 Storage 12 | . 16 15 9 Protection 2 | . . . 6 Energy Gun 1 | . . . 2 Ballistic Gun 24 | . 28 21 24 Peak Build Rating 19 | 6 7 10 19 Average Rating 9 | 4 6 7 13 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 29 | 13 14 16 29 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 8 | 1 4 . 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 7 8 Most Carried 8 | 2 5 8 8 Average Carried 5 | 1 3 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 5 8 5 Class Distribution -------------------- 66% | Mutant 18% | Scavenger-Tank 6% | Tank 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 850 | 229 192 133 296 Remotely 499 | . 97 106 296 Salvage Created 773 | . 192 106 475 Parts 43 | . 6 13 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 1 5 5 Guns 11 | . 1 5 5 Classes Destroyed 7 | . 4 1 2 Worker 3 | . 1 1 1 Tunneler 1 | . . . 1 Recycler 3 | . 1 . 2 Watcher 2 | . 1 . 1 Swarmer 4 | . . 4 . Grunt 6 | . 1 1 4 Sentry 1 | . . . 1 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 157 | . 19 19 119 Missed 30 | . 5 6 19 Damage Taken 1972 | . 211 113 1648 Core 623 | . 56 16 551 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 77 96 . Volleys Fired 68 | . 22 15 31 Largest 4 | . 2 2 4 Hottest 100 | . 40 40 100 Shots Fired 188 | . 44 30 114 Gun 188 | . 44 30 114 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 183 | . 44 30 109 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 6 3 11 Robot Miss Streak 7 | . 3 7 6 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 95 | . 27 12 56 Core Hits 43 | . 9 7 27 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1244 | . 273 127 844 Guns 1237 | . 273 127 837 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 1203 | . 273 127 803 Thermal 34 | . . . 34 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 551 | . 36 3 551 Average Temperature 197 | . 14 3 224 Received Heat Transfer 1062 | . 144 18 900 Effects 14 | . . . 14 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 6 | . . . 6 Damage (minor) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 221 | . 92 221 153 Initial 92 | . . 38 92 Average 75 | . 22 131 81 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 59 100 Level 1 11 | . . 40 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 4 6 10 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 2 3 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . 7 5 Successful 9 | . . 5 4 Failed 3 | . . 2 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . . 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 5 3 Record 1 | . . 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1047 | 66 270 292 419 Spaces Moved 483 | 37 124 147 175 Core 73 | 5 2 . 66 Treads 410 | 32 122 147 109 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 162 | 146 161 160 169 Slowest Speed 450 | 160 250 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 22 15 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 606 | 46 153 177 230 Wait 1 | . . 1 . Move 480 | 36 123 146 175 Hop . | . . . . Pick Up 8 | 1 2 . 5 Fast Attach 23 | 6 5 7 5 Attach 6 | 1 . . 5 Detach 5 | 1 1 3 . Swap 3 | 1 . 1 1 Drop 11 | . . 4 7 Fire 68 | . 22 15 31 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 4) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 473 | -9/Materials | Discovered new exit (range 9) 594 | -9/Materials | Identified exit to Materials 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Weapon x2 948 | -8/Materials | Core integrity fell below 50% 980 | -8/Materials | Lost 9 parts (1p3n2u3w) 1014 | -8/Materials | Core integrity fell below 20% 1048 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 00928_ Broken Tractor Beam destroyed. 00934_ U-05 Engineer builds a Door. 00941_ M-13 Machinist repairs G-47 Trooper. 00944_ R-06 Scavenger collects Lgt. Nuclear Core. 00945_ Med. Insulated Plating destroyed. 00945_ U-05 Engineer builds a Door. 00946_ M-13 Machinist repairs G-47 Trooper. 00948_ R-06 Scavenger collects Ion Engine. 00948_ M-13 Machinist repairs Imp. Heat Sink. 00949_ Broken Hvy. Ion Engine destroyed. 00984_ Broken Hvy. Assault Rifle destroyed. 00990_ Ion Engine destroyed. 00995_ Critical hit (Burn: +37). 00997_ Slammed into G-47 Trooper. 00997_ Imp. Heat Sink broken. 00997_ Destabilizing: Short circuit. 01006_ K-01 Serf collects debris. 01010_ Penetrated by Slug. 01024_ Slug penetrates Door. 01027_ Slug penetrates Terminal. 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