Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 15:53:03 Player: Gabe+Kate4EVR Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (39) 195 Value Destroyed (1012) 1012 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (1000) 1000 TOTAL SCORE: 10247 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Experimental Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Accelerator Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Experimental Signal Interpreter Advanced Salvage Targeting Computer Advanced Cloaking Device Advanced Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Linear Accelerator Improved Plasma Cutter Power Maul [Rating: 159] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Matter Drive Propulsion Impulse Thruster Array Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Advanced Salvage Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . . . 2 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . 1 . . Propulsion 10 | . . 2 . 2 2 . . . 2 . . . . . . 2 Utility 6 | . . . 2 . . . . . . 2 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 108 | 4 3 18 11 10 . 2 . 10 13 2 8 5 12 2 3 5 Power 16 | . 2 1 2 2 . . . . 2 1 1 2 2 1 . . Engine 6 | . 2 1 2 1 . . . . . . . . . . . . Core 4 | . . . . 1 . . . . 2 . 1 . . . . . Reactor 6 | . . . . . . . . . . 1 . 2 2 1 . . Propulsion 44 | 2 . 7 3 5 . . . 8 3 1 6 1 6 . . 2 Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 11 | . . 3 . . . . . . . 1 6 1 . . . . Flight 31 | . . 4 3 5 . . . 8 3 . . . 6 . . 2 Utility 29 | . 1 2 4 3 . 2 . . 7 . 1 1 3 1 1 3 Device 17 | . . 1 1 2 . 2 . . 5 . 1 1 2 . 1 1 Storage 2 | . 1 . . 1 . . . . . . . . . . . . Processor 7 | . . . 2 . . . . . 2 . . . 1 1 . 1 Hackware 2 | . . . 1 . . . . . . . . . . . . 1 Protection 1 | . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 8 2 . . . . 2 1 . . 1 1 . 2 . Energy Gun 7 | 1 . 5 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 3 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 1 1 . 2 . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . 2 1 . . 2 . 1 1 Corrupted Parts 2 | . . . . . . 1 . . . . . 1 . . . . System Corruption 6 | . . . . . . 2 . . . . . 4 . . . . Parts Lost 55 | . . 1 4 7 . . . 7 11 . 2 9 1 . . 13 Power 7 | . . . 1 1 . . . . 1 . . 2 . . . 2 Propulsion 33 | . . 1 2 4 . . . 7 5 . 1 5 1 . . 7 Utility 13 | . . . . 2 . . . . 4 . 1 2 . . . 4 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . Highest Loss Streak 11 | . . 1 4 6 . . . 7 8 . 2 9 1 . . 11 To Critical Strikes 3 | . . . . . . . . . 2 . . . . . . 1 Average Slot Usage (%) 56 | . 75 77 83 69 66 64 66 69 43 18 40 38 18 52 48 37 Engine 3 | . 9 11 7 2 . . . . . . . . . . . . Core 1 | . . . . 3 6 6 6 6 3 . 2 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 1 8 8 5 Leg 4 | . 28 13 . . . . . . . . . . . . . . Hover 4 | . . 6 11 . . . . . . 2 20 19 . . . . Flight 13 | . . 8 14 37 33 33 33 29 17 . . . 9 21 21 15 Device 6 | . . 3 8 8 13 10 13 13 9 5 6 7 1 8 8 5 Storage 5 | . 9 11 9 7 6 6 6 6 3 . . . . . . . Processor 4 | . . . 8 . . . . . 2 10 9 4 4 8 8 10 Hackware 2 | . . . 8 7 6 6 6 6 4 . . . . . . . Energy Gun 3 | . 14 9 7 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 11 9 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 4 19 25 24 18 18 18 18 21 25 1 10 30 27 39 39 36 Greatest Support 130 | 20 20 21 16 26 20 20 20 30 24 12 130 116 77 77 77 90 Greatest Overweight (x) 5 | . . 2 5 1 . . . . 3 . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 5 8 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 Most Carried 10 | . 4 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Carried 6 | . 2 8 9 9 10 9 10 8 8 5 4 3 4 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | . 4 10 10 10 10 10 10 9 5 5 5 5 5 4 5 3 Class Distribution -------------------- 48% | Mutant 33% | Sprinter 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Matter Collected 1209 | 128 177 255 158 20 . . . 10 143 . 21 27 139 . 7 124 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1420 | . 179 683 240 . . . . 21 60 . . 237 . . . . Parts 86 | . 9 48 19 . . . . 6 2 . . 2 . . . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 32 | . 3 16 6 . . . . 3 1 . . 3 . . . . Melee 4 | . . . . . . . . 2 1 . . 1 . . . . Guns 24 | . 3 15 6 . . . . . . . . . . . . . AOE 2 | . . 1 . . . . . 1 . . . . . . . . Classes Destroyed 10 | . 2 5 1 . . . . 1 1 . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . Swarmer 14 | . . 8 3 . . . . . . . . 3 . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . Grunt 9 | . 3 6 . . . . . . . . . . . . . . Sentry 5 | . . 2 3 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 6 7 . . . . 3 1 . . 3 . . . . Combat Bots Only 6 | . 2 4 6 . . . . 3 1 . . 2 . . . . Max Kills in Single Turn 2 | . 1 2 1 . . . . 1 1 . . 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Hostile Shots Fired 765 | . 12 63 54 82 . . . 47 125 . 14 96 46 11 12 203 Missed 297 | . 4 18 12 46 . . . 25 34 . 1 35 15 5 4 98 Damage Taken 9057 | . 91 452 520 482 . . . 524 1516 . 698 1368 467 137 235 2567 Core 3979 | . 57 91 195 124 . . . 190 906 . 76 359 348 23 . 1610 Absorbed by Shields 68 | . . 45 . . . . . 23 . . . . . . . . Ignored by Resistances 18 | . . . . . . . . . . . . . . . . 18 Regen/Repaired (Parts) 82 | . . 41 . . . . . . 41 . . . . . . . Core Remaining (%) 72 | 100 77 77 64 82 . . . 77 9 . 93 . 45 . 98 . Volleys Fired 75 | . 15 42 16 . . . . 2 . . . . . . . . Largest 2 | . 2 2 2 . . . . 1 . . . . . . . . Hottest 68 | . 60 65 68 . . . . 30 . . . . . . . . Shots Fired 140 | . 30 81 27 . . . . 2 . . . . . . . . Gun 138 | . 30 81 27 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 73 | . 15 42 16 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . 2 . . . . . . . . Electromagnetic 65 | . 15 39 11 . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 10 10 . . . . 4 . . . . . . . . Robot Miss Streak 5 | . 3 5 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 96 | . 17 47 16 . . . . 6 3 . . 7 . . . . Core Hits 52 | . 7 27 10 . . . . 4 2 . . 2 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . Critical Strikes 3 | . . 1 . . . . . . 1 . . 1 . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 27 | . . . . . . . . 5 4 . . 15 1 . 2 . Impact 18 | . . . . . . . . . . . . 15 1 . 2 . Slashing 9 | . . . . . . . . 5 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2075 | . 222 654 232 . . . . 347 163 . . 420 21 . . 16 Guns 1062 | . 222 608 232 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 242 | . . 46 . . . . . 196 . . . . . . . . Melee 719 | . . . . . . . . 151 163 . . 405 . . . . Ramming 52 | . . . . . . . . . . . . 15 21 . . 16 Kinetic 597 | . 142 305 150 . . . . . . . . . . . . . Thermal 46 | . . 46 . . . . . . . . . . . . . . Explosive 196 | . . . . . . . . 196 . . . . . . . . Electromagnetic 465 | . 80 303 82 . . . . . . . . . . . . . Impact 405 | . . . . . . . . . . . . 405 . . . . Slashing 314 | . . . . . . . . 151 163 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 5 2 . . 11 11 13 1 . . 4 6 . . 3 Average Corruption 3 | . . 5 2 . . 10 11 12 1 . . 4 4 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 15 | . . 1 1 . . . 2 4 1 . . . 3 . . 3 Message Errors 3 | . . . . . . . 1 1 . . . . . . . 1 Matter Fused 2 | . . . . . . . . 1 1 . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . 1 . . . . . . . . . Data Loss (major) 3 | . . 1 . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 205 | . . . . . . . . 9 . . . 196 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 205 | . . . . . . . . 9 . . . 196 . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 40 . . . . . . . . . 7 10 . . 8 Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . 3 3 . . 1 Targets Rammed 7 | . . . . . . . . . . . . 3 3 . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 213 | . 30 118 . 7 . . . . 21 . . 4 . 199 100 213 Average Temperature 53 | . 18 31 . 7 . . . . 10 . . 4 . 112 43 85 Received Heat Transfer 873 | . 48 132 135 165 . . . . 192 . . 12 . . . 189 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . . . . 3 . . . . Impact Corruptions 5 | . . . . . . . . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Peak Influence 612 | . 137 372 331 275 134 61 69 105 175 2 4 150 72 24 88 612 Initial 156 | . . 57 156 150 134 46 42 48 36 2 4 . 72 24 13 52 Average 138 | . 75 195 225 141 134 52 58 80 84 2 1 37 62 24 33 247 Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . . . 2 Low Security (%) 79 | 100 100 60 61 91 100 100 100 100 100 100 100 100 100 100 100 49 Level 1 15 | . . 39 38 8 . . . . . . . . . . . 21 Level 2 4 | . . . . . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 3 . 2 1 . 1 2 . . . . . . . 3 Investigation 5 | . . 2 . 2 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 1 . . . . 1 2 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Distress Signals 8 | . 2 1 . . . . . . . . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 176 | . 7 26 8 13 . . 1 8 17 . 1 18 5 5 6 61 Peak Tracking Total 16 | . 5 4 6 8 . . 1 5 7 . 1 12 7 5 5 16 Tactical Retreats 29 | . 2 1 . 4 . . . 1 4 . . 2 1 . 1 13 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Traps Triggered 7 | . . 1 1 . 1 . . 1 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Machines Disabled 7 | . . 2 1 . . . . . . . . 1 1 . 2 . Max in Single Turn 1 | . . 1 1 . . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Machines Accessed 19 | . . 3 2 2 1 . 2 . 5 1 . . 2 . 1 . Terminals 14 | . . 2 2 . 1 . 2 . 4 1 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . 1 . . . Total Hacks 35 | . . 7 2 4 3 . 4 . 8 1 . . 5 . 1 . Successful 17 | . . 6 2 . 1 . 2 . 4 1 . . 1 . . . Failed 18 | . . 1 . 4 2 . 2 . 4 . . . 4 . 1 . Catastrophic 9 | . . 1 . 4 . . . . 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . . 5 2 . . . 2 . 3 . . . 4 . 1 . Terminals 26 | . . 5 2 . 3 . 4 . 6 1 . . 4 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 2 . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 4 . . . . . . . . 1 . . . Terminal Hacks 6 | . . . . . 1 . 1 . 2 1 . . 1 . . . Open DSF 4 | . . . . . . . 1 . 2 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . 2 . . . . . . . Scan Component 2 | . . 1 . . . . . . 1 . . . . . . . Repair 2 | . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 4 2 . . . 1 . . . . . . . . . Terminals 7 | . . 4 2 . . . 1 . . . . . . . . . Track 5 | . . 2 2 . . . 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 2 . 2 1 . 1 . 3 1 . . 2 . 1 . Full Trace Events 4 | . . 1 . 2 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . 1 . . . . . . . Time 57 | . . 26 . . . . . . 31 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Total Allies 1 | . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 9 | . . 9 9 . . . . . . . . . . . . . Highest-Rated Ally 9 | . . 9 9 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Turns Passed 3142 | 44 214 673 293 170 21 26 48 66 455 24 71 180 166 35 151 505 Spaces Moved 4651 | 35 130 368 179 429 66 65 150 59 815 34 94 216 286 92 369 1264 Core 620 | 5 . . 4 . . . . . 239 18 22 . 142 . . 190 Treads . | . . . . . . . . . . . . . . . . . Legs 316 | 30 130 156 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 566 | . . 112 129 . . . . . . 16 72 216 21 . . . Flight 3149 | . . 100 46 429 66 65 150 59 576 . . . 123 92 369 1074 Fastest Speed 25 | 50 120 31 31 28 31 31 31 25 25 50 44 46 32 32 32 28 Average Speed 49 | 110 120 118 117 30 31 31 31 28 39 59 51 52 45 32 32 34 Slowest Speed 300 | 120 120 194 300 111 31 31 31 31 200 70 60 70 70 32 32 50 Overloaded Moves 12 | . . . . . . . . . 12 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . 2 . 5 . . . 2 10 . . . . . 5 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 24 32 22 15 4 58 6 38 26 1 78 8 44 4 39 35 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 12 | . . 5 . . . . . 7 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 12 | . . 5 . . . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Fac DSF Res Qua Res Tes Acc Total 5256 | 38 156 531 232 460 66 71 151 96 935 36 113 252 318 96 393 1312 Wait 328 | . 6 78 20 13 . . . . 101 . 9 11 11 3 21 55 Move 4561 | 34 129 363 178 418 66 64 149 54 794 33 93 215 285 91 358 1237 Hop 37 | . . 2 . 5 . . . 2 10 . . . . . 5 13 Pick Up 39 | . 3 10 2 6 . 2 1 7 3 . 1 1 2 . . 1 Fast Attach 65 | 4 2 10 9 8 . 1 . . 8 2 7 2 7 1 1 3 Attach 38 | . . 6 2 1 . 1 . 10 4 . 1 3 5 1 2 2 Detach 20 | . . 5 2 . . . . 1 3 . 1 2 3 . 3 . Swap 5 | . 1 2 . 1 . . . . 1 . . . . . . . Drop 39 | . . 13 3 8 . 3 1 . 7 1 1 . 1 . 1 . Fire 75 | . 15 42 16 . . . . 2 . . . . . . . . Melee 27 | . . . . . . . . 5 4 . . 15 1 . 2 . Ram 7 | . . . . . . . . . . . . 3 3 . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 3) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 523 | -9/Materials | Repaired EM Pulse Gun 921 | -9/Materials | Discovered new exit (range 10) 932 | -9/Materials | Entered another Materials area 932 | -8/Materials | Accompanied by 1 ally 932 | -8/Materials | Evolved 2 slots: Utility x2 1156 | -8/Materials | Lost 4 parts (1p2n1w) 1158 | -8/Materials | Discovered new exit (range 16) 1223 | -8/Materials | Identified exit to Factory 1225 | -8/Materials | Entered Factory 1225 | -7/Factory | Evolved 2 slots: Propulsion x2 1279 | -7/Factory | Lost 6 parts (1p4n1u) 1393 | -7/Factory | Discovered new exit (range 7) 1395 | -7/Factory | Entered another Factory area 1395 | -6/Factory | Evolved 2 slots: Propulsion x2 1416 | -6/Factory | Sucked down chute 1416 | -6/Factory | Entered Waste 1419 | -6/Waste | Spotted C-40 Crusher 1425 | -6/Waste | Spotted C-40 Crusher 1428 | -6/Waste | Spotted C-40 Crusher 1431 | -6/Waste | EMP discharged 1431 | -6/Waste | Discovered new exit (range 16) 1437 | -6/Waste | System corruption reached 10% 1442 | -6/Waste | Entered Factory 1490 | -6/Factory | Identified exit to DSF 1490 | -6/Factory | Entered DSF 1511 | -6/DSF | Additional patrols routed to DSF 1530 | -6/DSF | Discovered new exit (range 11) 1556 | -6/DSF | Entered Factory 1556 | -5/Factory | Evolved 2 slots: Propulsion x2 1585 | -5/Factory | Lost 7 parts (7n) 1608 | -5/Factory | Build established: Sprinter 1729 | -5/Factory | Repaired Imp. Cloaking Device 1887 | -5/Factory | Core integrity fell below 50% 1910 | -5/Factory | Lost 8 parts (1p3n3u1w) 1992 | -5/Factory | Core integrity fell below 20% 2004 | -5/Factory | Discovered new exit (range 15) 2011 | -5/Factory | Entered another Factory area 2011 | -4/Factory | Evolved 2 slots: Utility x2 2035 | -4/Factory | Identified exit to DSF 2035 | -4/Factory | Entered DSF 2060 | -4/DSF | Additional patrols routed to DSF 2079 | -4/DSF | Discovered new exit (range 14) 2102 | -4/DSF | Build established: Mutant 2106 | -4/DSF | Entered Research 2106 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2274 | -3/Research | Discovered new exit (range 15) 2286 | -3/Research | Entered Quarantine 2312 | -3/Quarantine | Lost 9 parts (2p5n2u) 2312 | -3/Quarantine | Found Prototype Processor 2312 | -3/Quarantine | Identified Spectral Analyzer 2386 | -3/Quarantine | Core integrity fell below 50% 2436 | -3/Quarantine | Discovered new exit (range 16) 2447 | -3/Quarantine | Found Alien Reactor 2447 | -3/Quarantine | Identified Matter Drive 2452 | -3/Quarantine | Entered Research 2452 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2484 | -2/Research | Discovered new exit (range 10) 2486 | -2/Research | Identified exit to Testing 2487 | -2/Research | Entered Testing 2530 | -2/Testing | Found Prototype Device 2530 | -2/Testing | Identified AEGIS Remote Shield 2567 | -2/Testing | Spotted Striker 2568 | -2/Testing | Spotted Striker 2576 | -2/Testing | Spotted Alpha 7 2633 | -2/Testing | Discovered new exit (range 15) 2637 | -2/Testing | Identified exit to Access 2638 | -2/Testing | Entered Access 2638 | -1/Access | Evolved 2 slots: Propulsion x2 2705 | -1/Access | Build established: Sprinter 2762 | -1/Access | Found Prototype Processor 2762 | -1/Access | Identified Exp. Signal Interpreter 2892 | -1/Access | Spotted B-99 Colossus 3078 | -1/Access | Lost 11 parts (1p7n3u) 3089 | -1/Access | Core integrity fell below 50% 3140 | -1/Access | Core integrity fell below 20% 3143 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03044_ Impulse Thruster Array destroyed. 03044_ Penetrated by Slug. 03047_ Slug penetrates Wall. 03047_ Penetrated by Slug. 03047_ Impulse Thruster destroyed. 03047_ Slug penetrates Wall. 03052_ Penetrated by Slug. 03072_ W-44 Eye sends out distress signal. 03088_ Critical hit (Burn: +37). 03088_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 03112_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03120_ O-32 Director uses terminal to summon reinforcements. 03120_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 03120_ O-32 Director locks terminal. 03134_ System corrupted: IFF burst signal emitted. 03134_ K-01 Serf destroyed. 03136_ Critical hit (Burn: +37). 03138_ ALERT: Rogue bot located, Programmers report to Access Zone 5L. 03140_ R-10 Processor collects Med. Matter Pod. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#########?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????# | | ???????????????# #?????????????????????????# | | ???????????????# #?????????????????????????# | | ???????????????# #?????????????????????????# | | ???????????????# #?????????????????????????# | | ???????????????# #?????????????????????????# | | ???????????????? #?????????????????????????# | | ?????????????????? ??????????????????????????? | | ??????????????######+########################+###? | | ??????????????# ## | | ????????? # R | | ??????? g/ * R u ## | | ??????? # gg ###################+#### | | ???????######## A#??????????????# | | ?????????????# g #??????????????# | | ????????????## gg u #??????????????# "" | | ?????????? + g g #??????????????# """ | | ?????????? ##pg #??????????????# "T | | ?????????????# p #??????????????# """ | | ?????????????# @#??????????????# "" | | ?????????????# #??????????????# | | ?????????????# #??????????????# | | ?????????????# +??????????????######### | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ????????????? ???????????????????##### | | ?????????????? ?????????????#######"##" | | ?????????????? ?????????????# | | ???????????????? ?????????????# | | ?????????????????? ?????????????# | | ????????????????????? ?????????????# "" | | ??????????????????????? ?????????????# "" | | ???????????????????????????????????????# """""" | | ???????????????????????????????????????# """""" | | ???????????????????????????????????????# "" | | ???????????????????????????????????????# "" | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????#########+# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 33 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 150 Resistance: TH 30 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed KineticFortressPurifier Manual? 0 Play Time 01:09:41 Cumulative 176.2 hours Start 2024.06.11 @ 14:38:39 End 2024.06.11 @ 15:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a4f1e91-531a-4db3-a557-0bbb929dd723