Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 14:33:21 Player: ChromeKnight Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (4094) 4094 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 11064 Bonus ------- Follower Combat Kills 120 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 74/100 System Corruption 8% Temperature Cool (12) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Advanced Melee Analysis Suite Reaction Control System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter IFF Parser 0b10 Alert Chip > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Armored Medium Treads Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System Shock Absorption System Skeleton Box PSU Rigger Gatling Laser Scythe [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility 0b10 Alert Chip Device IFF Parser Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 1 . 1 . . Utility 4 | . . . . . 2 1 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 102 | 6 2 8 . . 12 21 9 12 27 4 1 Power 10 | 1 . 1 . . 2 1 1 . 4 . . Engine 6 | 1 . . . . 2 1 1 . 1 . . Core 4 | . . 1 . . . . . . 3 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 3 . . 4 8 5 3 9 . 1 Treads 12 | 2 . . . . . 2 . . 8 . . Leg 16 | . . 2 . . 4 2 5 3 . . . Wheel 1 | . . 1 . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . Flight 2 | . . . . . . . . . 1 . 1 Utility 28 | 1 1 1 . . 3 7 3 3 6 3 . Device 13 | . . . . . . 3 2 3 3 2 . Storage 3 | 1 . 1 . . . . 1 . . . . Processor 7 | . 1 . . . 2 3 . . 1 . . Hackware 1 | . . . . . . . . . . 1 . Protection 4 | . . . . . 1 1 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 1 3 . . 3 5 . 6 8 1 . Energy Gun 11 | . . 1 . . 1 4 . . 4 1 . Energy Cannon 9 | . . . . . . . . 6 3 . . Ballistic Gun 7 | 2 1 1 . . 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . Parts Lost 52 | . 1 5 . . 4 13 . 14 7 . 8 Power 4 | . . 1 . . . 1 . . 2 . . Propulsion 20 | . . 2 . . 2 6 . 5 1 . 4 Utility 13 | . . 1 . . . 3 . 5 1 . 3 Weapon 15 | . 1 1 . . 2 3 . 4 3 . 1 Highest Loss Streak 10 | . 1 5 . . 2 5 . 10 2 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | . 2 5 11 14 14 14 12 15 19 19 16 Power . | . . . . . 2 1 . . . . . Propulsion 3 | . . . 3 3 2 . 2 4 8 7 6 Utility 5 | . . 2 4 6 5 6 7 7 7 8 6 Weapon 2 | . 1 2 3 3 2 3 1 2 1 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . . . . 1 . 3 . 8 5 . 14 Power . | . . . . . . . . . . . . Propulsion 10 | . . . . . . . . 2 3 . 5 Utility 11 | . . . . . . . . 3 2 . 6 Weapon 8 | . . . . 1 . 2 . 3 . . 2 Tool/Special 2 | . . . . . . 1 . . . . 1 Average Slot Usage (%) 84 | . 83 61 85 85 85 83 88 78 89 99 84 Engine 5 | . 13 . . . 8 6 11 13 8 . . Core 4 | . . 3 14 14 . . . . 1 11 9 Treads 12 | . 28 1 . . . 4 . . 28 28 24 Leg 12 | . . 22 28 28 25 7 29 23 2 . . Device 6 | . . . . . . 6 15 9 13 15 14 Storage 8 | . 14 14 14 14 9 7 6 6 5 5 4 Processor 7 | . 1 . . . 16 19 6 6 7 5 4 Protection 1 | . . . . . 2 . 1 . 1 5 4 Energy Gun 9 | . . 3 14 14 9 15 11 1 4 17 14 Energy Cannon 2 | . . . . . . . . 16 10 . . Ballistic Gun 4 | . 25 12 . . 4 3 4 . . . . Launcher 3 | . . 1 14 14 8 1 . . . . . Peak Build Rating 101 | 6 6 11 13 14 29 43 60 75 101 101 101 Average Rating 46 | 4 5 5 12 13 26 38 54 58 91 99 85 On Entrance 35 | . 6 6 11 13 14 29 35 60 60 92 101 Avg Prop Armor Cover (%) 7 | . . 9 . . . 6 7 . 2 7 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 117 | 11 11 32 32 32 46 63 85 102 117 108 108 Greatest Support 162 | 40 40 40 20 20 35 35 90 92 162 135 81 Greatest Overweight (x) 5 | . . 1 1 1 4 5 3 2 3 1 1 Average Overweight (x) . | . . . 1 1 1 1 . 1 . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 6 8 8 15 15 15 15 18 20 20 20 17 Most Carried 20 | . 5 10 14 15 15 15 15 20 20 20 20 Average Carried 13 | . 2 5 11 14 14 14 12 15 19 19 16 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | . 5 10 14 15 15 13 13 20 20 20 3 Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Mutant 21% | Skirmisher 19% | Scavenger-Skirmisher 7% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Matter Collected 2108 | 158 188 189 . 44 58 507 . 265 500 157 42 Remotely . | . . . . . . . . . . . . Salvage Created 4414 | . 200 268 . 132 91 683 . 645 1860 507 28 Parts 204 | . 16 13 . 6 4 33 . 28 82 19 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 19 3 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 90 | . 8 9 . 2 4 14 . 12 28 12 1 Melee 14 | . . . . . . . . . 11 3 . Guns 46 | . 8 6 . . 1 11 . . 11 8 1 Cannons 10 | . . . . . . . . 8 2 . . AOE 10 | . . 3 . 2 3 . . 2 . . . Classes Destroyed 17 | . 3 1 . 1 1 4 . 2 5 . . Worker 4 | . . . . . . . . . 4 . . Builder 3 | . . . . 1 1 1 . . . . . Tunneler 2 | . . . . . . 1 . . 1 . . Recycler 5 | . . 1 . 1 . 1 . . 2 . . Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . 1 . . Watcher 3 | . . . . . . 1 . . 2 . . Swarmer 29 | . 6 7 . . . 3 . 7 . 5 1 Grunt 34 | . 2 2 . 2 3 4 . 2 14 5 . Brawler 2 | . . . . . . . . . 1 1 . Duelist 2 | . . . . . . . . . 1 1 . Sentry 7 | . . . . . 1 2 . . 4 . . Specialist 1 | . . . . . . . . 1 . . . Hunter 3 | . . . . . . . . 1 2 . . Programmer 6 | . . . . . . 2 . . 4 . . Heavy 5 | . . . . . . 3 . 1 1 . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | . 4 3 . 2 4 3 . 4 7 8 1 Combat Bots Only 8 | . 3 3 . 1 3 3 . 4 4 8 1 Max Kills in Single Turn 2 | . 1 2 . 2 2 2 . 2 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 1 2 . . 2 . . . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 786 | . 48 76 . 2 28 141 . 133 250 40 68 Missed 227 | . 9 23 . 1 4 47 . 38 81 6 18 Hits 559 | . 39 53 . 1 24 94 . 95 169 34 50 Melee 9 | . . . . . . . . . 3 3 3 Projectile 550 | . 39 53 . 1 24 94 . 95 166 31 47 Critical Strikes 22 | . . 1 . . . 4 . 5 12 . . Damage Taken 10925 | . 355 580 . 11 477 1692 . 1970 3797 946 1097 Core 1808 | . 12 193 . . 104 102 . 387 308 328 374 Absorbed by Shields 111 | . . . . . . . . 111 . . . Core Remaining (%) 67 | 100 . . . 18 81 85 . 54 . . . Volleys Fired 281 | . 32 49 . 4 18 46 . 26 82 15 9 Largest 3 | . 2 2 . 1 1 3 . 3 3 3 3 Hottest 243 | . 40 85 . 33 65 240 . 243 243 238 238 Shots Fired 503 | . 60 53 . 4 18 93 . 58 145 46 26 Gun 368 | . 60 51 . . 8 93 . 10 74 46 26 Cannon 115 | . . . . . . . . 44 71 . . Launcher 20 | . . 2 . 4 10 . . 4 . . . Special . | . . . . . . . . . . . . Kinetic 133 | . 60 47 . . . 12 . 4 10 . . Thermal 235 | . . 4 . . 8 81 . 6 64 46 26 Explosive 20 | . . 2 . 4 10 . . 4 . . . Electromagnetic 115 | . . . . . . . . 44 71 . . Robot Hit Streak 30 | . 6 9 . 1 5 16 . 11 30 8 2 Robot Miss Streak 8 | . 2 3 . 1 3 4 . 4 3 2 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . . . . 4 . . . 4 . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . Shots Hit Robots 343 | . 38 35 . 1 9 74 . 35 115 29 7 Core Hits 217 | . 14 18 . 5 9 48 . 27 77 18 1 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 9 | . 1 . . . . . . 2 . 6 . Burn 4 | . . . . . . . . . . 4 . Destroy 3 | . 1 . . . . . . . . 2 . Corrupt 2 | . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9298 | . 377 435 . 314 626 1673 . 1207 3751 714 201 Guns 5119 | . 377 297 . . 95 1670 . 194 1585 700 201 Cannons 2175 | . . . . . . . . 532 1643 . . Explosions 1628 | . . 138 . 313 531 . . 481 165 . . Melee . | . . . . . . . . . . . . Ramming 376 | . . . . 1 . 3 . . 358 14 . Kinetic 1020 | . 377 264 . . . 123 . 95 161 . . Thermal 4264 | . . 33 . . 95 1547 . 99 1589 700 201 Explosive 1463 | . . 138 . 313 531 . . 481 . . . Electromagnetic 2175 | . . . . . . . . 532 1643 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 6 . . 8 8 8 Average Corruption 6 | . . . . . 2 5 . . 6 8 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 111 | . . . . . 3 34 . . 28 35 11 Message Errors 25 | . . . . . 1 8 . . 8 7 1 Matter Fused 27 | . . . . . . 8 . . 7 9 3 Heat Flow Errors 14 | . . . . . . 2 . . 4 5 3 Energy Discharges 11 | . . . . . . 5 . . 3 2 1 Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 14 | . . . . . 2 7 . . 1 3 1 Data Loss (major) 9 | . . . . . . 1 . . 4 4 . Misfires 2 | . . . . . . . . . . 2 . Alerts 2 | . . . . . . 1 . . . . 1 Weapon Failures 4 | . . . . . . 1 . . 1 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 37 | . . . . . 11 . . 5 21 . . Projectiles 21 | . . . . . . . . . 21 . . Explosions 16 | . . . . . 11 . . 5 . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 100 . . 46 . . . Shots 5 | . . . . . 3 . . 2 . . . Rammed 42 | . . . . . . 1 . . 41 . . Targets Rammed 60 | . . . . 1 . 2 . . 54 3 . Kicked 2 | . . . . 1 . 1 . . . . . Crushed 16 | . . . . . . . . . 13 3 . Highest Temperature 859 | . 18 126 . 4 212 481 . 859 230 699 800 Average Temperature 158 | . 8 35 . 3 83 159 . 202 46 271 301 Received Heat Transfer 1989 | . 84 249 . 6 171 201 . 189 810 180 99 Effects 64 | . . . . . . 7 . 19 . 27 11 Shutdowns 17 | . . . . . . 3 . 5 . 5 4 Energy Bleed 8 | . . . . . . . . 2 . 4 2 Interference 8 | . . . . . . 2 . 2 . 3 1 Matter Decay 6 | . . . . . . 1 . 3 . 1 1 Short Circuit 4 | . . . . . . . . 1 . 2 1 Damage (minor) 2 | . . . . . . 1 . 1 . . . Damage (major) 15 | . . . . . . . . 4 . 10 1 Damage (core) 4 | . . . . . . . . 1 . 2 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted 5 | . . . . . . . . 2 3 . . Combat Hostiles 5 | . . . . . . . . 2 3 . . Parts Fried 21 | . . . . . . . . 5 16 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . 3 . 1 1 1 . Combat Hostiles 5 | . . . . . . 3 . . 1 1 . Parts Melted 27 | . . . . . . 15 . 1 9 2 . Heat Transferred 9009 | . . 74 . . 222 3447 . 248 3242 1480 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 81 . . Level 1 4 | . . . . . . . . . 18 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Peak Influence 382 | . 95 111 . 63 65 108 49 170 382 . . Initial 88 | . . . . . . . 49 2 88 . . Average 37 | . 23 22 . 7 8 20 11 75 89 . . Influence Increases 2576 | . 219 342 . 104 163 384 4 268 791 216 85 Destroy 0b10 Robot/C 1596 | . 160 260 . 40 64 224 . 192 448 192 16 Destroy 0b10 Robot/NC 92 | . 5 5 . 10 4 16 . 8 44 . . Destroy Leader 350 | . 20 50 . 10 16 82 . 32 116 24 . Allied During Kill 8 | . . 8 . . . . . . . . . Successful Hack 24 | . 4 . . . 5 . 4 . 11 . . Disable Machine 39 | . 15 . . . 24 . . . . . . Destroy Structure 152 | . . 19 . 29 50 2 . 12 40 . . Partial Spotted 24 | . . . . . . . . . 24 . . Lose Combat Pursuer 291 | . 15 . . 15 . 60 . 24 108 . 69 Influence Decreases 2541 | . 219 261 81 104 163 284 100 102 582 557 88 Entered New Map 365 | . . . 81 . . . 51 2 82 141 8 Time Decay 1814 | . 209 211 . 104 131 204 49 . 440 416 50 Lost Part 322 | . 10 10 . . 32 80 . 100 60 . 30 Lost Ally 40 | . . 40 . . . . . . . . . Squads Dispatched 18 | . 1 . . . 1 6 . 1 8 . 1 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . 2 . . 2 . . Reinforcement 10 | . 1 . . . 1 4 . 1 3 . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Distress Signals 4 | . 2 . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 23 12 . 3 7 20 . 15 40 12 12 Peak Tracking Total 8 | . 6 3 . 3 3 3 . 4 6 8 7 Tactical Retreats 18 | . 1 . . 1 . 4 . 2 8 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Traps Triggered 12 | . 1 . . . 5 1 . 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Machines Disabled 3 | . 1 . . . 2 . . . . . . Max in Single Turn 2 | . 1 . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Machines Accessed 10 | . 1 . 1 . 1 1 1 . 5 . . Terminals 6 | . 1 . . . 1 . 1 . 3 . . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 12 | . 1 . 1 . 1 1 1 . 7 . . Successful 7 | . 1 . 1 . 1 . 1 . 3 . . Failed 5 | . . . . . . 1 . . 4 . . Catastrophic 2 | . . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 . 1 . 1 . . . 1 . . Terminals 7 | . 1 . . . 1 . 1 . 4 . . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 4 | . . . 1 . . . 1 . 2 . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Skim 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 . . 3 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Total Allies 5 | . . 3 . 1 1 . . . . . . Largest Group 3 | . . 3 . 1 1 . . . . . . Highest-Rated Group 40 | . . 40 . 31 10 . . . . . . Highest-Rated Ally 31 | . . 16 . 31 10 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 32 | . . 26 . 6 . . . . . . . Total Damage 349 | . . 266 . 83 . . . . . . . Kills 4 | . . 4 . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Active Infowar (turns) 3676 | . . . . . . 622 191 246 1415 995 207 Optics 622 | . . . . . . 622 . . . . . IFF 2871 | . . . . . . . 191 63 1415 995 207 Jamming 183 | . . . . . . . . 183 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Turns Passed 8907 | 85 734 1067 487 786 761 1335 243 496 1656 1010 247 Spaces Moved 3637 | 50 204 360 255 391 338 400 173 186 678 441 161 Core 14 | 3 . 11 . . . . . . . . . Treads 1491 | 47 204 7 . . . 150 . . 573 441 69 Legs 1935 | . . 272 255 391 338 215 173 186 105 . . Wheels 70 | . . 70 . . . . . . . . . Hover 35 | . . . . . . 35 . . . . . Flight 92 | . . . . . . . . . . . 92 Fastest Speed 40 | 50 160 80 190 190 120 112 120 120 170 170 40 Average Speed 184 | 153 160 121 190 190 195 268 128 189 173 211 130 Slowest Speed 470 | 160 160 190 190 190 400 470 330 260 410 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins 3 | . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 31 73 62 82 35 8 3 94 17 57 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 4 | . . 1 . 2 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 184 | . . 23 . 35 94 . . 12 20 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 184 | . . 23 . 35 94 . . 12 20 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Total 5350 | 55 556 944 258 431 418 558 192 284 979 490 185 Wait 1106 | . 312 519 . 33 33 66 . 2 104 22 15 Move 3625 | 49 203 359 254 390 337 399 172 185 678 440 159 Hop 1 | . . . . . . . . . . . 1 Pick Up 69 | . 5 7 4 2 8 8 4 20 10 1 . Fast Attach 80 | 6 4 5 . . 8 14 7 11 21 4 . Attach 30 | . . 2 . . 7 8 4 4 3 1 1 Detach 4 | . . . . . . 2 . 2 . . . Swap 13 | . . 1 . . 3 2 . . 7 . . Drop 60 | . . 2 . 1 4 11 5 12 21 4 . Fire 281 | . 32 49 . 4 18 46 . 26 82 15 9 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 . 1 . . . . . Crush 57 | . . . . . . 1 . . 53 3 . Escape Stasis 20 | . . . . . . . . 20 . . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 12) 820 | -10/Materials | Entered Mines 824 | -10/Mines | Learned 2 Materials zone layouts 824 | -10/Mines | Discovered new exit (range 9) 827 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 874 | -10/Mines | Core integrity fell below 50% 898 | -10/Mines | Lost 5 parts (1p2n1u1w) 935 | -10/Mines | Discovered new exit (range 8) 962 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1088 | -10/Mines | Assembled infested the area 1732 | -10/Mines | Core integrity fell below 20% 1866 | -10/Mines | Discovered new exit (range 15) 1879 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Entered Exiles 1935 | -10/Exiles | Met 8R-AWN 1950 | -10/Exiles | Build established: Scavenger-Mutant 1965 | -10/Exiles | Met EX-HEX 2028 | -10/Exiles | Met EX-BIN 2049 | -10/Exiles | Aligned with FarCom system 2051 | -10/Exiles | Given EX-Vault access code 2102 | -10/Exiles | Opened EX-Vault 2115 | -10/Exiles | Found PSU Rigger 2122 | -10/Exiles | Found 0b10 Alert Chip 2125 | -10/Exiles | Found Skeleton Box 2164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2225 | -10/Exiles | Met EX-DEC 2351 | -10/Exiles | Discovered new exit (range 14) 2374 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Skeleton Box, PSU Rigger 2374 | -10/Exiles | Entered Mines 2437 | -9/Mines | Discovered new exit (range 8) 2440 | -9/Mines | Received a Mining Laser from a helpful Derelict 2441 | -9/Mines | Learned location of 2 exits from Materials 2566 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3129 | -9/Mines | Discovered new exit (range 8) 3160 | -9/Mines | Entered Materials 3160 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3161 | -8/Materials | Identified exit to Factory 3349 | -8/Materials | Discovered exit to Factory (range 6) 3921 | -8/Materials | Entered Factory 3921 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3923 | -7/Factory | FarCom data flow suspended 4559 | -7/Factory | Build established: Gunner 4701 | -7/Factory | Cargo convoy interrupted 5102 | -7/Factory | Lost 5 parts (2n1u2w) 5198 | -7/Factory | Discovered new exit (range 11) 5256 | -7/Factory | Entered another Factory area 5256 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5499 | -6/Factory | Identified exit to DSF 5499 | -6/Factory | Entered DSF 5532 | -6/DSF | Additional patrols routed to DSF 5608 | -6/DSF | Lost 10 parts (3n3u4w) 5666 | -6/DSF | Discovered new exit (range 16) 5857 | -6/DSF | Sterilization system engaged 5877 | -6/DSF | Ambient heat levels rising (+10) 5892 | -6/DSF | Ambient heat levels rising (+10) 5907 | -6/DSF | Ambient heat levels rising (+10) 5922 | -6/DSF | Ambient heat levels rising (+10) 5937 | -6/DSF | Ambient heat levels rising (+10) 5952 | -6/DSF | Ambient heat levels rising (+10) 5967 | -6/DSF | Ambient heat levels rising (+10) 5982 | -6/DSF | Ambient heat levels rising (+10) 5995 | -6/DSF | Entered Factory 5995 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6046 | -5/Factory | Identified exit to Upper Caves 6427 | -5/Factory | Build established: Skirmisher 6453 | -5/Factory | Spotted B-75 Beast 6585 | -5/Factory | Destroyed B-75 Beast 7240 | -5/Factory | Garrison activated, responded to threat 7651 | -5/Factory | Entered Upper Caves 7658 | -5/Upper Caves | Met a Warlord Commander 7659 | -5/Upper Caves | Learned location of Warlord (-4) 7660 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7663 | -5/Upper Caves | Found Encrypted Comm Array 7785 | -5/Upper Caves | Core integrity fell below 50% 7953 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8104 | -5/Upper Caves | Destroyed 8 combat bots 8131 | -5/Upper Caves | Learned Factory non-interactive machine intel 8140 | -5/Upper Caves | Entered a destroyed Warlord outpost 8631 | -5/Upper Caves | Discovered new exit (range 13) 8661 | -5/Upper Caves | Entered another Upper Caves area 8663 | -5/Upper Caves | Encountered a Master Thief 8664 | -5/Upper Caves | PSU Rigger stolen by Master Thief 8839 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8863 | -5/Upper Caves | Core integrity fell below 20% 8868 | -5/Upper Caves | Released all parts (11) 8893 | -5/Upper Caves | Learned Factory trap positions 8899 | -5/Upper Caves | Lost 8 parts (4n3u1w) 8908 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- broken. 08868_ Nuclear Pulse Thruster crushed and broken. 08868_ Released 0b10 Alert Chip. 08868_ Released Broken Arm. Medium Treads. 08868_ Broken Arm. Medium Treads crushed and broken. 08868_ Released Arm. Medium Treads. 08868_ Arm. Medium Treads crushed and broken. 08868_ Released Broken Imp. Weapon Cycler. 08868_ Broken Imp. Weapon Cycler crushed and broken. 08869_ Overheating: Energy bleed (-8). 08887_ Penetrated by Slug. 08890_ System corrupted: Matter fused (-6). 08890_ Slug penetrates Abandoned Machinery. 08890_ Slug penetrates Wall. 08893_ Acquired derelict log, extracted data. Data stored: Factory trap records. 08905_ System corrupted: Energy discharge (-38). Map ----- +----------------------------------------------------+ | ????????????????????????????# ?? ???????? | | ?????????????????? ?????????# ??? ######## | | #???????????????? ?????????# #????# | | #????????????????? ??####?### #????? #? | | ##???????????????? ## #??????# ## | | ##??????????????# # #???????# | | #??????????????# """ " #???????# | | #???????????????# """"""" #???????# #### | | ###?????????????# """"""" #??????## !#???? | | #????????????## """ " ##????##" #???? | | #???????????## =###### #?##? | | ##?????????## !!=!%/=% #?# | | ????????## #?## /=!=[!!!= #?# | | ???????????# ### ;##*[#### #?# | | #?????????????## ## ####?## ### | | ##???????????## ## #???# #?# | | ###?????????# ! ## ##???# #??? | | #?????????# % #####b ##????# ##?? | | ########### ! Y ## #?????# #?? | | ##????## ### | | ### ### ##????## | | ################ #?# #?????## ### | | #?????# #?# #??????# ##? | | #### ## #?????# #?## ##????### ## | | ##?# ## #?????# ##??## ##?????# | | #?# ## ####### ##????# @ ##?????## ### | | #?# ## ###??## #??????# #?? | | ### ## #### #??????## #?? | | ##### #??????# ##?? | | #??## ## #??????# %#??? | | # ###???##### #################??????####??? | | #####?????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Out Of My Way Challenges ------------ None Game ------ Seed SpreadHardenedFalx Manual? 0 Play Time 00:42:03 Cumulative 569.9 hours Start 2025.11.21 @ 13:24:35 End 2025.11.21 @ 14:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 903 Rogue 748 Adventurer 148 Explorer 7 Win Type - Total 27 Types 21/1/4/1/0/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0125a4c2-a670-4edb-9130-7b3821726bd3