Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 19:44:21 Player: RNGesus Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2287) 2287 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 5208 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 139 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 57/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Fission Core Improved Flight Unit Structural Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Structural Scanner Transport Network Coupler Long-range Tractor Beam > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 73 | 5 10 5 26 3 24 Power 10 | 1 1 1 6 . 1 Engine 9 | 1 1 1 6 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 1 3 2 4 . 5 Treads 2 | 1 1 . . . . Leg 1 | . . . . . 1 Wheel 12 | . 2 2 4 . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . 3 1 7 Device 8 | . 2 . . . 6 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 33 | 2 3 2 13 2 11 Energy Gun 11 | . . . 5 . 6 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 2 1 4 1 1 Ballistic Cannon . | . . . . . . Launcher 11 | . 1 1 4 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 4 . 2 Parts Lost 34 | . 2 1 8 2 21 Power 5 | . 1 1 1 . 2 Propulsion 11 | . . . 3 . 8 Utility 12 | . 1 . 2 2 7 Weapon 6 | . . . 2 . 4 Highest Loss Streak 14 | . 1 1 3 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 96 98 92 90 82 Engine 10 | . 14 12 7 11 8 Treads 3 | . 13 . . . . Wheel 23 | . 12 28 32 33 17 Device 11 | . 12 14 11 2 13 Storage 11 | . 14 14 11 11 8 Processor 2 | . . . . . 8 Protection 4 | . . . 9 11 4 Energy Gun 6 | . . . 6 11 14 Ballistic Gun 16 | . 28 27 13 9 3 Naked Turns 6 | . . . . . 6 Heaviest Build 101 | 14 90 91 98 99 101 Greatest Support 48 | 20 40 32 48 42 42 Greatest Overweight (x) 5 | 1 4 4 3 2 5 Average Overweight (x) 2 | . 2 3 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 24 Most Carried 25 | 6 12 21 23 23 25 Average Carried 16 | 2 7 15 18 21 23 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 22 | 6 10 19 22 21 3 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1736 | 174 264 339 579 65 315 Remotely . | . . . . . . Salvage Created 3253 | 13 439 355 1006 58 1382 Parts 220 | 2 52 18 71 16 61 Haulers Intercepted 8 | . 1 . 4 . 3 Recyclers Shooed 6 | . 2 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 56 | . 10 1 20 3 22 Guns 36 | . 7 1 10 . 18 AOE 20 | . 3 . 10 3 4 Classes Destroyed 14 | 1 7 2 2 . 2 Worker 9 | . 2 1 3 1 2 Builder 7 | . 3 . . 3 1 Tunneler 9 | 1 1 2 2 . 3 Hauler 8 | . 1 . 4 . 3 Recycler 6 | . . 4 . . 2 Operator 3 | . 1 . 2 . . Watcher 3 | . 1 . 2 . . Swarmer 15 | . 6 . 6 3 . Grunt 27 | . 4 . 7 . 16 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 10 | . . . 6 . 4 Demolisher 1 | . . 1 . . . Heavy 1 | . . . . . 1 Best Kill Streak 9 | 1 3 2 9 3 5 Combat Bots Only 8 | . 3 1 8 3 3 Max Kills in Single Turn 3 | 1 3 1 3 3 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3738 | . 415 109 1075 138 2001 Core 926 | . 104 16 246 9 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 52 . 36 . Volleys Fired 233 | 3 42 17 69 6 96 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 40 40 45 79 79 122 Shots Fired 429 | 6 83 35 118 10 177 Gun 408 | 6 82 35 108 8 169 Cannon . | . . . . . . Launcher 21 | . 1 . 10 2 8 Special . | . . . . . . Kinetic 228 | 6 82 35 65 4 36 Thermal 157 | . . . 20 4 133 Explosive 21 | . 1 . 10 2 8 Electromagnetic 23 | . . . 23 . . Robot Hit Streak 18 | 2 11 3 11 6 18 Robot Miss Streak 6 | 1 5 2 3 1 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 271 | 4 50 19 75 6 117 Core Hits 155 | 2 29 10 47 6 61 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . 1 1 8 Burn 9 | . . . 1 1 7 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6383 | 53 859 305 2043 266 2857 Guns 4161 | 53 663 264 1094 59 2028 Cannons . | . . . . . . Explosions 2169 | . 192 . 949 207 821 Melee . | . . . . . . Ramming 53 | . 4 41 . . 8 Kinetic 2087 | 53 663 264 755 . 352 Thermal 1937 | . . . 202 59 1676 Explosive 2124 | . 147 . 949 207 821 Electromagnetic 182 | . 45 . 137 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 7 7 1 Average Corruption 2 | . 1 1 2 7 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . 2 4 13 16 1 Message Errors 4 | . . . 3 1 . Matter Fused 8 | . . 2 2 4 . Heat Flow Errors 5 | . 1 . . 4 . Energy Discharges 4 | . . . 1 3 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . 1 1 2 4 . Data Loss (major) 1 | . . . 1 . . Misfires 5 | . . 1 4 . . Overload Shots . | . . . . . . Overflow Damage 82 | . 5 . 41 33 3 Projectiles . | . . . . . . Explosions 82 | . 5 . 41 33 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 431 | . 81 20 228 98 4 Shots 9 | . 2 . 5 2 . Rammed 3 | . 1 1 . . 1 Targets Rammed 3 | . 1 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 370 | . 128 . 370 259 171 Average Temperature 64 | . 23 . 132 86 56 Received Heat Transfer 1113 | . 129 . 291 . 693 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 13 | . . . 1 1 11 Heat Transferred 4662 | . . . 592 222 3848 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 832 | 5 236 57 832 400 405 Initial 265 | . 3 52 10 265 87 Average 213 | 1 120 30 466 295 253 Maximum Alert Level 3 | . 1 . 3 2 2 Low Security (%) 46 | 100 76 100 15 . 13 Level 1 41 | . 23 . 33 76 84 Level 2 7 | . . . 25 23 1 Level 3 4 | . . . 25 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 3 . 4 Investigation 4 | . 1 1 . . 2 Extermination . | . . . . . . Reinforcement 6 | . 1 . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 11 | . 1 . 5 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 23 5 39 3 36 Peak Tracking Total 7 | . 4 6 7 3 6 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 8 | . 3 . 3 2 . Max in Single Turn 2 | . 2 . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 10 | . 3 1 2 . 4 Terminals 7 | . 3 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 28 | . 4 1 11 . 12 Successful 14 | . 2 1 10 . 1 Failed 14 | . 2 . 1 . 11 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 4 . 1 . 10 Terminals 15 | . 4 . 1 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 10 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Assimilate 1 | . 1 . . . . Botnet 1 | . . . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 . 4 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 5 | . . 5 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 43 | . . 43 43 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 27 | . . 10 17 . . Total Damage 448 | . . 132 316 . . Kills 8 | . . 1 7 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4732 | 75 1052 1043 830 633 1099 Spaces Moved 2770 | 41 533 660 465 497 574 Core 42 | 12 . . . . 30 Treads 273 | 29 244 . . . . Legs . | . . . . . . Wheels 2455 | . 289 660 465 497 544 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 130 115 123 50 Average Speed 136 | 130 168 135 123 123 131 Slowest Speed 320 | 160 320 140 145 123 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 88 91 55 97 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 24 | . . . 24 . . Terrain Destroyed 154 | . 6 2 87 22 37 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 152 | . 6 . 87 22 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3295 | 54 600 775 612 508 746 Wait 112 | . 5 81 12 1 13 Move 2765 | 40 532 659 464 496 574 Hop . | . . . . . . Pick Up 65 | 6 8 9 20 1 21 Fast Attach 21 | 5 1 . 8 . 7 Attach 27 | . 3 1 10 1 12 Detach 9 | . . 1 7 . 1 Swap 25 | . 6 4 8 2 5 Drop 35 | . 2 2 14 1 16 Fire 233 | 3 42 17 69 6 96 Melee . | . . . . . . Ram 3 | . 1 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 393 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Discovered new exit (range 4) 1128 | -10/Materials | Entered Mines 1208 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Learned location of Storage (-7) 1293 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1522 | -10/Mines | Met a Derelict shopkeep closing up shop 1583 | -10/Mines | Assembled infested the area 1588 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1942 | -10/Mines | Learned Materials emergency access door positions 2171 | -10/Mines | Entered Materials 2171 | -9/Materials | Accompanied by 2 allies 2171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2176 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2462 | -9/Materials | Discovered new exit (range 6) 2464 | -9/Materials | Build established: Scavenger-Mutant 2497 | -9/Materials | Lost 3 parts (1u2w) 2705 | -9/Materials | Core integrity fell below 50% 2729 | -9/Materials | Destroyed 8 combat bots 2929 | -9/Materials | Discovered new exit (range 11) 2973 | -9/Materials | Discovered new exit (range 15) 3001 | -9/Materials | Entered Mines 3031 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3128 | -9/Mines | Discovered new exit (range 5) 3150 | -9/Mines | Learned Materials stockpile data 3154 | -9/Mines | Discovered new exit (range 10) 3204 | -9/Mines | Discovered new exit (range 10) 3634 | -9/Mines | Entered Materials 3634 | -8/Materials | Evolved 2 slots: Utility x2 4220 | -8/Materials | Lost 3 parts (2n1u) 4578 | -8/Materials | Discovered new exit (range 13) 4681 | -8/Materials | Core integrity fell below 50% 4721 | -8/Materials | Core integrity fell below 20% 4733 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04703_ Penetrated by Slug. 04703_ Lgt. Nuclear Core destroyed. 04703_ Adv. Beam Rifle destroyed. 04704_ Penetrated by Slug. 04705_ Cooling System destroyed. 04707_ Missile Launcher destroyed. 04709_ System corrupted: Adv. Beam Rifle rejected. 04709_ Dropped Huge Storage Unit. 04709_ Dropped Ion Cannon. 04710_ Slug penetrates Wall. 04710_ Acquired Mni. Grenade Launcher. 04711_ Imp. Heat Sink destroyed. 04713_ Penetrated by Slug. 04713_ Transport Network Coupler destroyed. 04720_ G-47 Trooper destroyed. 04720_ Penetrated by Slug. 04729_ Destroyed Lgt. Nuclear Core. 04731_ Penetrated by Slug. 04733_ Mni. Grenade Launcher destroyed. 04733_ Penetrated by Slug. 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Flight Unit | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedSniperSuperbattery Manual? 0 Play Time 00:29:55 Cumulative 282.2 hours Start 2022.03.22 @ 23:32:33 End 2022.03.23 @ 19:44:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 435 Rogue 435 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb16c896-89fc-4022-9f5a-d359a8cdb921