Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 00:16:01 Player: Aro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1170) 1170 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3245 Bonus ------- None Cogmind --------- Core Integrity 370/550 Matter 270/300 Energy 13/125 System Corruption 5% Temperature Cool (9) Movement Flying (29) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Light Treads Advanced Treads Advanced Treads Aluminum Leg Medium Storage Unit Signal Interpreter Terrain Scanner Light Armor Plating Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Light Armor Plating > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- Light Treads Advanced Treads Advanced Treads Aluminum Leg Medium Storage Unit Signal Interpreter Terrain Scanner Light Armor Plating Medium Laser Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 6 6 25 16 1 Power 6 | 1 . 3 2 . Engine 5 | 1 . 3 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 2 . 11 8 . Treads 4 | . . 4 . . Leg 13 | 2 . 7 4 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 13 | 1 3 4 5 . Device 5 | . 2 . 3 . Storage 2 | 1 1 . . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 14 | 2 3 7 1 1 Energy Gun 7 | . 2 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . 1 2 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 18 | . 1 8 7 2 Power 3 | . . 2 1 . Propulsion 8 | . . 3 4 1 Utility 3 | . 1 1 1 . Weapon 4 | . . 2 1 1 Highest Loss Streak 3 | . 1 3 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 90 83 99 Engine 7 | . 14 6 1 9 Treads 4 | . . 6 4 . Leg 25 | . 28 34 16 . Flight 5 | . . . 10 35 Device 6 | . 8 . 11 18 Storage 11 | . 14 11 9 9 Processor 4 | . . 5 8 . Protection 3 | . . 3 2 9 Energy Gun 10 | . 13 6 15 18 Ballistic Gun 2 | . 12 . . . Ballistic Cannon 6 | . 2 13 . . Naked Turns . | . . . . . Heaviest Build 29 | 13 24 26 29 23 Greatest Support 40 | 20 20 40 30 29 Greatest Overweight (x) 3 | . 1 . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 4 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 9 10 Class Distribution -------------------- 53% | Mutant 32% | Scavenger-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 1041 | 230 97 575 100 39 Remotely . | . . . . . Salvage Created 1130 | . 181 486 370 93 Parts 53 | . 8 23 19 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 4 13 11 2 Guns 15 | . 4 2 7 2 Cannons 10 | . . 10 . . AOE 5 | . . 1 4 . Classes Destroyed 9 | . 1 5 3 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 1 | . . . 1 . Recycler 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 6 | . . . 6 . Grunt 15 | . 4 6 3 2 Duelist 2 | . . 2 . . Sentry 7 | . . 5 2 . Best Kill Streak 8 | . 2 8 6 1 Combat Bots Only 6 | . 2 6 6 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 2812 | . 214 1259 1089 250 Core 406 | . 44 182 120 60 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 82 54 . . Volleys Fired 106 | . 14 54 32 6 Largest 2 | . 2 2 2 2 Hottest 121 | . 70 100 106 121 Shots Fired 193 | . 28 103 50 12 Gun 112 | . 28 22 50 12 Cannon 77 | . . 77 . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 91 | . 14 77 . . Thermal 84 | . 14 12 46 12 Explosive 4 | . . 4 . . Electromagnetic 14 | . . 10 4 . Robot Hit Streak 18 | . 8 13 10 18 Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 137 | . 18 77 34 8 Core Hits 59 | . 10 26 19 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 2 . Burn 4 | . 1 1 2 . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2775 | . 223 1568 855 129 Guns 1172 | . 223 291 529 129 Cannons 1202 | . . 1202 . . Explosions 401 | . . 75 326 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1298 | . 96 1202 . . Thermal 1106 | . 127 140 710 129 Explosive 158 | . . 75 83 . Electromagnetic 213 | . . 151 62 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 5 | . . . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 8 5 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 3 | . . . 2 1 Data Loss (major) 2 | . . . 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . . 8 4 . Projectiles 8 | . . 8 . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks 9 | . . 9 . . Impact . | . . . . . Kinetic 9 | . . 9 . . Secondary . | . . . . . Self-Inflicted Damage 207 | . . . 207 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 103 309 94 285 Average Temperature 75 | . 41 85 22 91 Received Heat Transfer 816 | . 123 414 153 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 2655 | . 444 407 1508 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 400 | . 125 234 400 280 Initial 169 | . . . 44 169 Average 136 | . 71 91 279 241 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 72 | 100 100 95 21 5 Level 1 24 | . . 4 62 94 Level 2 3 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 6 26 12 11 Peak Tracking Total 8 | . 2 5 6 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 12 | . 1 9 1 1 Terminals 12 | . 1 9 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 4 28 1 2 Successful 23 | . 2 19 . 2 Failed 12 | . 2 9 1 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 35 | . 4 28 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 2 19 . 2 Record 3 | . . 3 . . Robot Analysis 3 | . . 3 . . Prototype ID Bank 2 | . . 2 . . Level Access Points 1 | . . 1 . . Branch Access Points 2 | . . 1 . 1 Emergency Access Points 2 | . . 2 . . Locate Traps 3 | . 1 1 . 1 Dispatch Records 2 | . . 2 . . Maintenance Status 2 | . . 2 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 7 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 1964 | 75 402 899 394 194 Spaces Moved 1089 | 48 213 535 184 109 Core 4 | 4 . . . . Treads 5 | . . 5 . . Legs 888 | 44 213 530 101 . Wheels . | . . . . . Hover . | . . . . . Flight 192 | . . . 83 109 Fastest Speed 26 | 50 120 120 26 26 Average Speed 111 | 114 157 120 82 26 Slowest Speed 285 | 120 190 160 285 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 24 | 5 30 44 15 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . . 29 80 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 108 | . . 28 80 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 1637 | 65 253 686 371 262 Wait 344 | 6 9 51 133 145 Move 1084 | 47 212 534 182 109 Hop . | . . . . . Pick Up 21 | 6 5 7 3 . Fast Attach 33 | 6 6 13 7 1 Attach 11 | . . 6 5 . Detach 9 | . 2 4 2 1 Swap 10 | . . 6 4 . Drop 17 | . 5 10 2 . Fire 106 | . 14 54 32 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x2 624 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Lost 3 parts (1p1n1w) 1250 | -9/Materials | Discovered new exit (range 9) 1316 | -9/Materials | Identified exit to Materials 1377 | -9/Materials | Entered another Materials area 1377 | -8/Materials | Evolved 2 slots: Utility x2 1501 | -8/Materials | Crushed by falling debris 1507 | -8/Materials | Build established: Scavenger-Mutant 1521 | -8/Materials | Discovered new exit (range 13) 1771 | -8/Materials | Entered Storage 1776 | -8/Storage | Identified exit to Recycling 1965 | -8/Storage | Self-destructed Last Messages --------------- 01782_ W-25 Informer sends out distress signal. 01799_ RUBFY&KQA3:IH/RDLLGB0LTMTE,DWM1VB 01802_ G-47 Trooper destroyed. 01806_ Acquired Particle Gun. 01824_ Aluminum Leg melted. 01824_ G-47 Trooper destroyed. 01827_ Acquired 39 matter. 01828_ R-06 Scavenger collects Aluminum Leg. 01840_ System corrupted: Energy discharge (-1). 01871_ O3AWY#>TSAUS Z/WY0SN 01906_ System corrupted: Substantial component data lost. 01944_ System corrupted: Heat flow error (+243). 01953_ K-01 Serf collects debris. 01955_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 01956_ K-01 Serf collects debris. 01956_ Critical hit (Burn: +37). 01959_ Cesium-ion Thruster destroyed. 01962_ Particle Gun destroyed. 01963_ Connecting with Door Terminal... 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