Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.24 @ 21:16:49 Player: Dries007 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (176) 880 Value Destroyed (6671) 6671 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1346) 1346 TOTAL SCORE: 12497 Bonus ------- High Alert Combat Kills 81 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -135 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 214/290 System Corruption 0% Temperature Cool (28) Movement Treading (242) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (9) ------ Improved Cryofiber Web Huge Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Improved Hacking Suite System Guard > --- WEAPON (2) ------- Dispersion Rifle Dispersion Rifle > --- INVENTORY (25) --- Armored Leg Myomer Leg Energy Well (350) High-capacity Matter Pod (200) Improved Terrain Scanner Core Analyzer Energy Filter Advanced Particle Charger Kinecellerator Advanced Reaction Control System Point Defense Array Dispersion Rifle Dispersion Rifle Disruptor Cannon Disruptor Cannon Phase Cannon Phase Cannon Ion Burst Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Remote Datajack Remote Datajack Ripper Ripper Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Improved Hacking Suite System Guard > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Armored Leg Myomer Leg Energy Well High-capacity Matter Pod Improved Terrain Scanner Core Analyzer Energy Filter Advanced Particle Charger Kinecellerator Advanced Reaction Control System Point Defense Array Dispersion Rifle Dispersion Rifle Disruptor Cannon Disruptor Cannon Phase Cannon Phase Cannon Ion Burst Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Remote Datajack Remote Datajack Ripper Ripper Great Axe [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Heavy Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Slots Evolved 9 | . 1 . 4 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 7 | . 1 . 4 1 . 1 . Weapon . | . . . . . . . . Parts Attached 268 | 9 11 35 57 34 31 60 31 Power 31 | 1 2 4 7 5 2 6 4 Engine 18 | 1 2 4 1 2 2 4 2 Core 13 | . . . 6 3 . 2 2 Reactor . | . . . . . . . . Propulsion 66 | 4 2 6 8 7 11 21 7 Treads 11 | 2 2 2 . . . 1 4 Leg 47 | . . . 8 6 10 20 3 Wheel 8 | 2 . 4 . 1 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 89 | 2 3 15 28 11 5 16 9 Device 49 | 1 1 8 14 5 3 10 7 Storage 10 | 1 1 2 4 . . 1 1 Processor 17 | . 1 1 6 4 1 3 1 Hackware 6 | . . . 2 1 1 2 . Protection 7 | . . 4 2 1 . . . Artifact . | . . . . . . . . Weapon 82 | 2 4 10 14 11 13 17 11 Energy Gun 20 | 1 1 1 4 2 3 4 4 Energy Cannon 5 | . . . . . . 3 2 Ballistic Gun 6 | 1 1 4 . . . . . Ballistic Cannon 17 | . 2 3 1 3 1 7 . Launcher 3 | . . . . . 2 1 . Special Weapon 3 | . . . 1 1 1 . . Impact Weapon 7 | . . . 2 1 2 2 . Slashing Weapon 18 | . . 2 6 3 2 . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . 1 2 . . Unidentified Prototypes 3 | . . 1 1 . . 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 61 | . 1 5 5 18 9 16 7 Power 10 | . . 2 . 3 1 2 2 Propulsion 15 | . 1 . . 6 1 5 2 Utility 24 | . . 2 4 8 4 3 3 Weapon 12 | . . 1 1 1 3 6 . Highest Loss Streak 12 | . 1 2 2 12 6 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 95 99 92 95 93 98 Engine 4 | . 12 10 . . 3 4 5 Core 3 | . . . 7 6 2 1 . Treads 5 | . 18 14 . . . . 17 Leg 12 | . . . 15 16 18 20 6 Wheel 2 | . 5 10 . 1 . . . Device 11 | . 12 10 11 11 9 10 17 Storage 8 | . 12 15 8 7 7 6 6 Processor 22 | . 12 4 25 22 27 28 24 Hackware 6 | . . . 9 10 10 7 6 Energy Gun 2 | . 8 . . . 2 2 3 Ballistic Gun 2 | . 8 14 . . . . . Ballistic Cannon 4 | . 7 7 . 6 5 3 2 Impact Weapon 2 | . . . 4 3 . 2 . Slashing Weapon 3 | . . 1 9 3 2 . 5 Naked Turns . | . . . . . . . . Heaviest Build 124 | 18 30 50 92 106 108 107 124 Greatest Support 100 | 20 40 40 40 54 53 70 100 Greatest Overweight (x) 32 | 3 1 2 2 10 32 2 2 Average Overweight (x) 1 | 1 . . 1 3 1 1 1 Largest Inventory Capacity 25 | 10 15 15 25 25 25 25 25 Average Capacity 21 | 9 12 15 19 25 25 25 25 Most Carried 25 | 10 15 15 25 25 25 25 25 Average Carried 19 | 7 11 14 17 21 22 24 24 Final Capacity 25 | 10 15 15 25 25 25 25 25 Final Carried 25 | 10 15 15 25 25 23 25 25 Class Distribution -------------------- 56% | Hacker-Mutant 24% | Hacker-Gladiator 13% | Hacker-Skirmisher 4% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gladiator | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Matter Collected 4565 | 297 336 698 479 673 401 1200 481 Remotely 284 | 142 62 . 80 . . . . Salvage Created 6533 | 74 334 378 1837 712 460 2512 226 Parts 329 | 4 25 20 86 49 30 102 13 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . 1 . . 2 . Parts Field Recycled 33 | . . . 33 . . . . Retrieved Matter 230 | . . . 230 . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Combat Hostiles Destroyed 142 | . 9 12 34 16 17 47 7 Melee 44 | . . . 23 4 8 8 1 Guns 28 | . 8 6 6 3 2 3 . Cannons 49 | . 1 6 1 9 1 25 6 AOE 7 | . . . . . 5 2 . Classes Destroyed 17 | 1 4 2 4 4 1 1 . Worker 10 | . 1 . 2 1 . 6 . Builder 4 | . . . . 1 . 3 . Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 5 | 1 . . . 1 . 3 . Watcher 13 | . 2 . 5 3 . 3 . Swarmer 27 | . 4 . 2 2 7 8 4 Cutter 3 | . . . . . 3 . . Grunt 51 | . 5 . 20 2 2 21 1 Duelist 2 | . . . 1 . . . 1 Sentry 20 | . . 1 9 3 3 3 1 Demolisher 2 | . . . . 2 . . . Hunter 10 | . . . 2 1 1 6 . Programmer 13 | . . . . 5 1 7 . Heavy 2 | . . . . . . 2 . Subdweller 11 | . . 11 . . . . . Assembled 1 | . . . . 1 . . . Butcher 1 | . . . . . . . 1 Best Kill Streak 7 | 1 3 4 7 3 4 7 3 Combat Bots Only 5 | . 2 4 3 3 4 5 3 Max Kills in Single Turn 3 | 1 2 1 1 2 2 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 2 . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Hostile Shots Fired 1526 | . 30 138 187 269 213 459 230 Missed 421 | . 10 25 40 75 76 128 67 Damage Taken 10922 | . 132 1460 1421 2127 1067 2994 1721 Core 2171 | . 12 190 442 373 298 461 395 Absorbed by Shields 250 | . . . . . 93 157 . Ignored by Resistances 6791 | . 84 864 864 1298 724 1900 1057 Regen/Repaired (Parts) 365 | . 8 . 174 . . 183 . Core Remaining (%) 35 | 100 . 19 19 . 4 . . Volleys Fired 316 | 7 30 65 36 39 22 93 24 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 185 | 20 70 85 132 138 138 185 176 Shots Fired 533 | 7 54 120 39 76 28 160 49 Gun 255 | 7 52 86 34 9 9 49 9 Cannon 259 | . 2 34 3 65 6 109 40 Launcher 15 | . . . . . 13 2 . Special 4 | . . . 2 2 . . . Kinetic 339 | 7 31 114 3 65 6 83 30 Thermal 165 | . 23 6 36 9 9 63 19 Explosive 15 | . . . . . 13 2 . Electromagnetic 12 | . . . . . . 12 . Robot Hit Streak 43 | 6 22 27 20 21 14 43 21 Robot Miss Streak 3 | 1 1 2 1 2 1 3 3 Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . 1 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 609 | 6 44 106 123 75 38 173 44 Core Hits 252 | 2 22 23 45 30 22 94 14 Critical Kills 5 | . . . 1 . . 4 . Critical Parts Destroyed 23 | . . . 7 . . 16 . Critical Strikes 84 | . 1 3 21 8 3 40 8 Burn 11 | . 1 . 4 . . 6 . Destroy 1 | . . 1 . . . . . Blast 24 | . . 2 . 7 . 12 3 Corrupt 2 | . . . . . . 2 . Smash 28 | . . . 8 . . 20 . Sever 18 | . . . 9 1 3 . 5 Melee Attacks 220 | . . . 93 21 29 50 27 Impact 76 | . . . 20 2 4 50 . Slashing 138 | . . . 73 13 25 . 27 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . 10 . 1 2 . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 9 | . . . 7 . . . 2 Damage Inflicted 17612 | 44 440 1460 4405 1858 1563 6367 1475 Guns 3272 | 44 424 1014 585 159 139 799 108 Cannons 5500 | . 16 446 64 1247 111 2649 967 Explosions 1264 | . . . . . 673 591 . Melee 7516 | . . . 3735 452 640 2289 400 Ramming 39 | . . . . . . 39 . Kinetic 5340 | 44 227 1334 64 1247 111 1649 664 Thermal 3329 | . 213 126 606 159 139 1675 411 Explosive 1179 | . . . . . 673 506 . Electromagnetic 209 | . . . . . . 209 . Impact 3632 | . . . 1185 . 158 2289 . Slashing 3884 | . . . 2550 452 482 . 400 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 1 1 4 1 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . 8 11 27 4 Message Errors 10 | . . . . 3 1 4 2 Matter Fused 12 | . . . . 1 4 6 1 Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 6 | . . . . 1 1 4 . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 4 | . . . . . 1 3 . Data Loss (major) 3 | . . . . . 2 1 . Misfires 3 | . . . . . 1 1 1 Alerts 3 | . . . . 2 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1853 | . . . 692 57 73 1030 1 Projectiles 63 | . . . . 47 . 15 1 Explosions 33 | . . . . . 5 28 . Melee 1757 | . . . 692 10 68 987 . Knockbacks 57 | . . 6 6 14 1 26 4 Impact 21 | . . . 6 . . 15 . Kinetic 35 | . . 6 . 13 1 11 4 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 32 | . . . . . 32 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . 3 . Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 461 | . 126 10 287 378 90 393 461 Average Temperature 100 | . 43 6 102 88 31 120 124 Received Heat Transfer 3790 | . 102 522 855 855 141 883 432 Effects 11 | . . . . 2 . 6 3 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 2 | . . . . . . 1 1 Interference 4 | . . . . 1 . 3 . Matter Decay 1 | . . . . 1 . . . Damage (minor) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 18 | . . . 3 . 4 11 . Impact Corruptions 54 | . . . 18 . 2 34 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 17 | . . . 8 . . 9 . Heat Transferred 6662 | . 573 150 1603 296 259 3300 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Peak Influence 927 | 5 142 . 190 220 841 438 927 Initial 327 | . 2 . . 19 35 327 58 Average 156 | 3 41 . 51 50 492 109 467 Maximum Alert Level 3 | . . . . 1 3 2 3 Low Security (%) 75 | 100 100 . 100 92 23 79 7 Level 1 11 | . . . . 7 18 19 34 Level 2 7 | . . . . . 27 1 34 Level 3 5 | . . . . . 29 . 22 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 . 7 5 . 14 . Investigation 10 | . 2 . 4 . . 4 . Extermination 10 | . . . . 3 . 7 . Reinforcement 8 | . . . 3 2 . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Distress Signals 8 | . . . 4 . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 232 | . 13 13 50 39 30 63 24 Peak Tracking Total 15 | . 3 3 4 15 5 6 6 Tactical Retreats 31 | . . . 10 2 13 6 . Traps | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Traps Triggered 21 | . 3 . 4 1 6 1 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Machines Accessed 42 | . 10 . 14 3 2 11 2 Terminals 25 | . 8 . 8 2 2 3 2 Fabricators 3 | . . . . . . 3 . Repair Stations 5 | . 1 . 2 . . 2 . Recycling Units 3 | . 1 . 1 . . 1 . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 174 | . 32 . 87 8 7 31 9 Successful 144 | . 28 . 76 6 2 27 5 Failed 30 | . 4 . 11 2 5 4 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 57 | . 20 . 13 5 5 6 8 Terminals 91 | . 27 . 34 7 7 7 9 Fabricators 12 | . . . . . . 12 . Repair Stations 17 | . 4 . 8 . . 5 . Recycling Units 3 | . 1 . 1 . . 1 . Scanalyzers 43 | . . . 39 . . 4 . Garrison Access 8 | . . . 5 1 . 2 . Terminal Hacks 41 | . 14 . 21 1 1 2 2 Record 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 4 | . . . 4 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 1 . . 1 . 1 . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Security Status 2 | . . . 2 . . . . Surveillance Status 2 | . . . 2 . . . . Transport Status 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 14 | . 7 . 5 . . 1 1 Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks 11 | . . . . . . 11 . Network Status 2 | . . . . . . 2 . Load Schematic 5 | . . . . . . 5 . Build 4 | . . . . . . 4 . Repair Station Hacks 16 | . 4 . 8 . . 4 . Scan Component 9 | . 2 . 5 . . 2 . Repair 7 | . 2 . 3 . . 2 . Recycling Unit Hacks 3 | . 1 . 1 . . 1 . Report Inventory 3 | . 1 . 1 . . 1 . Scanalyzer 43 | . . . 39 . . 4 . Insert Component 22 | . . . 20 . . 2 . Analyze 21 | . . . 19 . . 2 . Garrison Access Hacks 5 | . . . 2 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Seal Access 1 | . . . 1 . . . . Coupler Status 2 | . . . 1 . . 1 . Unauthorized Hacks 24 | . 8 . 5 4 1 3 3 Terminals 24 | . 8 . 5 4 1 3 3 Track 2 | . . . . 1 . . 1 Assimilate 1 | . . . . 1 . . . Botnet 21 | . 8 . 5 2 1 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 . 8 2 2 9 2 Full Trace Events 12 | . 2 . 5 . . 4 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 19 | . . . 17 . . 2 . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 277 | . . . . . . 277 . Total Part Build Rating 13 | . . . . . . 13 . Parts Repaired 7 | . 2 . 3 . . 2 . Time 219 | . 52 . 120 . . 47 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 20 | . . . 18 . . 2 . Part Schematics Acquired 19 | . . . 17 . . 2 . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 Robot Detection 1 | . . . . . . . 1 Robots Hacked 3 | . . . . 3 . . . Non-combat 1 | . . . . 1 . . . Combat 2 | . . . . 2 . . . Robot Hacks Applied 3 | . . . . 3 . . . parse_system 3 | . . . . 3 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Turns Passed 17306 | 176 2044 1510 4388 1864 1704 3896 1724 Spaces Moved 7164 | 114 1014 871 1849 709 613 1340 654 Core 31 | 30 . . . . 1 . . Treads 1556 | 12 689 392 . . . . 463 Legs 4393 | . . . 1749 517 596 1340 191 Wheels 1184 | 72 325 479 100 192 16 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 190 193 190 190 Average Speed 192 | 121 141 141 197 226 239 203 231 Slowest Speed 1650 | 200 160 240 265 335 1650 315 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 100 44 97 16 59 23 54 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 7 | . . . 1 . 2 1 3 Terrain Destroyed 127 | . . . 1 17 72 31 6 Melee 7 | . . . 1 . 2 1 3 Projectile 39 | . . . . 17 5 14 3 AOE 81 | . . . . . 65 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Total 9839 | 144 1578 1041 2416 864 771 2248 777 Wait 1459 | . 499 4 289 35 28 601 3 Move 7159 | 113 1013 870 1848 709 612 1340 654 Hop . | . . . . . . . . Pick Up 228 | 15 17 26 55 23 18 54 20 Fast Attach 24 | 2 . 7 8 . 2 4 1 Attach 107 | 5 2 11 19 20 17 23 10 Detach 10 | . . 1 6 1 . 2 . Swap 137 | 2 9 17 30 14 12 33 20 Drop 154 | . 8 32 43 4 6 45 16 Fire 316 | 7 30 65 36 39 22 93 24 Melee 203 | . . . 82 19 29 50 23 Ram . | . . . . . . . . Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis 31 | . . . . . 25 . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 177 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 627 | -10/Materials | Identified exit to Mines 758 | -10/Materials | Identified exit to Materials 758 | -10/Materials | Discovered exit to Materials (range 7) 1259 | -10/Materials | Discovered exit to Materials (range 16) 1387 | -10/Materials | Repaired Lgt. Assault Rifle 1413 | -10/Materials | Repaired Tractor Beam 1602 | -10/Materials | Discovered exit to Materials (range 8) 2207 | -10/Materials | Identified exit to Subcaves 2207 | -10/Materials | Discovered exit to Subcaves (range 10) 2221 | -10/Materials | Entered Subcaves 2237 | -10/Subcaves | Learned location of Zion (-7) 2237 | -10/Subcaves | Met a Zionite searching for "candidates" 2283 | -10/Subcaves | Ambushed by Subdweller buried in earth 2327 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2328 | -10/Subcaves | Identified exit to Materials 2328 | -10/Subcaves | Discovered exit to Materials (range 4) 2971 | -10/Subcaves | A Subdweller sparked back to life 2971 | -10/Subcaves | A Subdweller sparked back to life 2971 | -10/Subcaves | A Subdweller sparked back to life 2992 | -10/Subcaves | Core integrity fell below 50% 3125 | -10/Subcaves | Found Prototype Device 3127 | -10/Subcaves | Identified Power Bank 3128 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3177 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3532 | -10/Subcaves | Core integrity fell below 20% 3546 | -10/Subcaves | Discovered exit to Materials (range 14) 3731 | -10/Subcaves | Entered Materials 3731 | -8/Materials | Evolved 4 slots: Utility x4 4410 | -8/Materials | Identified exit to Factory 4410 | -8/Materials | Discovered exit to Factory (range 10) 4796 | -8/Materials | Discovered exit to Factory (range 5) 5044 | -8/Materials | Build established: Hacker-Gladiator 5284 | -8/Materials | Repaired Titanium Leg 5494 | -8/Materials | Core integrity fell below 50% 5719 | -8/Materials | Repaired Imp. Sensor Array 5763 | -8/Materials | Repaired Hvy. Laser 7071 | -8/Materials | Discovered exit to Factory (range 19) 7679 | -8/Materials | Core integrity fell below 20% 8119 | -8/Materials | Entered Factory 8119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8782 | -7/Factory | Assembled infested ambush trap array 8886 | -7/Factory | Lost 12 parts (2p3n6u1w) 9393 | -7/Factory | Identified exit to Storage 9393 | -7/Factory | Discovered exit to Storage (range 16) 9446 | -7/Factory | Build established: Hacker-Mutant 9446 | -7/Factory | Core integrity fell below 50% 9983 | -7/Factory | Identified exit to Garrison 9983 | -7/Factory | Entered Garrison 9991 | -7/Garrison | Triggered checkpoint 10109 | -7/Garrison | Triggered checkpoint 10511 | -7/Garrison | Triggered checkpoint 10703 | -7/Garrison | Triggered checkpoint 10738 | -7/Garrison | Lost 3 parts (1p1u1w) 10874 | -7/Garrison | Core integrity fell below 20% 10913 | -7/Garrison | Lost 6 parts (1n3u2w) 11364 | -7/Garrison | Installed Relay Interface Framework 11624 | -7/Garrison | Identified exit to Factory 11624 | -7/Garrison | Discovered exit to Factory (range 17) 11687 | -7/Garrison | Entered Factory 11687 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11822 | -6/Factory | Fabricated Imp. Terrain Scanner (x2) 12774 | -6/Factory | Lost 4 parts (1p1n1u1w) 12966 | -6/Factory | Fabricated Imp. Sensor Array (x1) 13001 | -6/Factory | Cargo convoy interrupted 13347 | -6/Factory | Build established: Hacker-Skirmisher 13694 | -6/Factory | Build established: Hacker-Assassin 14238 | -6/Factory | Build established: Hacker-Skirmisher 14272 | -6/Factory | Core integrity fell below 50% 14466 | -6/Factory | Fabricated Ripper (x1) 14515 | -6/Factory | Identified exit to Factory 14515 | -6/Factory | Discovered exit to Factory (range 11) 14794 | -6/Factory | Repaired Core Analyzer 14810 | -6/Factory | Discovered exit to Factory (range 20) 15004 | -6/Factory | Found Prototype Device 15179 | -6/Factory | Repaired Arm. Leg 15583 | -6/Factory | Identified exit to Garrison 15583 | -6/Factory | Entered Garrison 15583 | -6/Garrison | Warlord forces raided the area 15617 | -6/Garrison | Triggered checkpoint 15641 | -6/Garrison | Triggered checkpoint 15652 | -6/Garrison | Lost 4 allies 15695 | -6/Garrison | Lost 3 allies 15715 | -6/Garrison | Triggered checkpoint 15894 | -6/Garrison | Spotted B-75 Beast 15930 | -6/Garrison | Core integrity fell below 20% 15961 | -6/Garrison | Lost 6 parts (2p1n3u) 16030 | -6/Garrison | Warlord forces retreated 16255 | -6/Garrison | Build established: Hacker-Mutant 16427 | -6/Garrison | Triggered checkpoint 16561 | -6/Garrison | Expanded RIF knowledge: Robot Detection 16667 | -6/Garrison | Identified exit to Factory 16667 | -6/Garrison | Discovered exit to Factory (range 9) 16899 | -6/Garrison | Triggered checkpoint 17058 | -6/Garrison | Discovered exit to Factory (range 10) 17307 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. ALERT: Garrison interior compromised. EXIT=FOUND: FACTORY ALERT: Garrison interior compromised. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############?? | | ????????????????????????????????????#""""""""""#?? | | ????????????????????????????????????#"""!!!!"""#?? | | ????????????????????????????????????#"" ""#?? | | ????????????????????????????######??#"! !"#?? | | ????????????????????????????# #??#"! !"#?? | | ????????????????????????????# #??#"! !"#?? | | ????????????????????????????# #??#"! !"#?? | | ????????????????????????????### #??#"! !"#?? | | ??????????????????????????????# #??#"! !"#?? | | ??????????????????????????????# #??#"" ""#?? | | ??????????????????????????????#[ #??### #######?? | | ??????????????#################![#????# #???????? | | ?????????# [ !!*[%[=%*=[=######++######??? | | ?????????# #####%#####=! ! / #??? | | ?????????#??????????????#%#???# =%/%% #??? | | ????????????????????????#=#???#"############ #??? | | ????????????????????????#@#???# #????? #???# #??? | | ????????????????????????#gg ?? #????? #???# #??? | | ???????????????????????? !#######????? #???# #??? | | ????????????????????????g #??????????? #???# #??? | | ??????????????????????? #??????????? #???# #### | | ???????????????????????## #??????????? #???# ## | | ????????????????????????# #??????????? #??## ##%% | | ????????????????????????# #??????????? #### % = | | ????????????????????????# ??????????? #% | | ????????????????????????# ???????????##### | | ????????????????????????# ???????????????#* ## | | ????????????????????????# #?????????????###%%=## | | ?????????????????????????#??????????????# %=%% % | | ????????????????????????????????????????#% *=* % | | ??????????????????????????????????????### % % % | | ?????????????????????????????????????? # | | ?????????????????????????????????????? #### ## | | ???????????????????????????????????######## ## | | ?????????????????????????????????# | | ?????????????????????????????????# ^ | | ??????????????????????????????????????####" ^%% | | ???????????????????????????????????????# # ##** | | ???????????????????????????????????????# ## ?#%! | | ??????????????????????????????????????? ?# ?### | | ??????????????????????????????????????##??# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 640 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Imp. Cryofiber Web | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Terrain Scanner | x2 | -6/Factory Imp. Sensor Array | x1 | -6/Factory Ripper | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing root@ Challenges ------------ None Game ------ Seed FocalMissileRecalibrator Manual? 0 Play Time 03:43:05 Cumulative 20.3 hours Start 2024.04.23 @ 22:27:39 End 2024.04.24 @ 21:16:49 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09d7db46-94c8-4372-be3e-553a14c95225