Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 19:51:24 Player: ExAliquo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3212) 3212 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 7747 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 342 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 120/120 System Corruption 4% Temperature Cool (0) Movement Rolling (224) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Backup-Deuterium Engine > --- PROPULSION (3) --- Wheeled Compact Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Machine Analyzer Core Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (15) --- System Shield Authchip [Weapon] Peak State ------------ > --- POWER ------------ Light Nuclear Core Backup-Deuterium Engine > --- PROPULSION ------- Wheeled Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Core Analyzer > --- WEAPON ----------- Directed Construct/G Burst Thermic Lightning Construct/G Power Sword > --- INVENTORY -------- System Shield Authchip [Weapon] [Rating: 62] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Slots Evolved 8 | . . . 2 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 1 1 . . 3 Weapon 1 | . . . 1 . . . . Parts Attached 67 | . 3 3 12 13 23 3 10 Power 3 | . . . 1 1 . . 1 Engine 1 | . . . 1 . . . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 17 | . 2 . 4 5 6 . . Treads 17 | . 2 . 4 5 6 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 1 . 2 2 3 1 6 Device 8 | . . . 1 . 2 1 4 Storage 1 | . 1 . . . . . . Processor 3 | . . . . 1 . . 2 Hackware . | . . . . . . . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 32 | . . 3 5 5 14 2 3 Energy Gun 7 | . . . 1 2 4 . . Energy Cannon 5 | . . . 2 1 2 . . Ballistic Gun 9 | . . 3 2 . 4 . . Ballistic Cannon 3 | . . . . 1 2 . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . . 2 2 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 4 . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 6 | . . . . 6 . . . Parts Lost 25 | . . . 5 . 3 . 17 Power 4 | . . . 1 . . . 3 Propulsion 7 | . . . 1 . 1 . 5 Utility 4 | . . . . . . . 4 Weapon 10 | . . . 3 . 2 . 5 Highest Loss Streak 8 | . . . 3 . 2 . 8 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 80 | . 85 85 88 94 98 63 60 Engine 3 | . 14 14 10 4 . . . Core 4 | . . . . 4 9 2 4 Treads 17 | . 11 28 21 23 27 8 3 Device 13 | . . . 10 9 14 18 16 Storage 9 | . 14 14 11 9 9 9 6 Processor 4 | . . . . 1 9 . 9 Protection 3 | . . . 2 14 1 . . Energy Gun 4 | . 28 4 1 7 4 . 5 Energy Cannon 2 | . . . 8 10 1 . . Ballistic Gun 9 | . . 23 22 3 8 11 1 Ballistic Cannon 5 | . . . . 5 11 4 2 Slashing Weapon 3 | . . . . . 1 8 6 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 29 29 47 54 48 38 44 Greatest Support 63 | 20 40 40 43 63 63 51 44 Greatest Overweight (x) 8 | . 1 . 1 1 1 2 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 3 Average Carried 9 | . 8 14 14 14 14 2 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 3 2 Scrap Engine Consumption 83 | . . . . . . 46 37 Constructs Created 9 | . . . . . . 4 5 Constructs Modified 17 | . . . . . . 11 6 Class Distribution -------------------- 21% | Construct 20% | Mutant 18% | Gunner 17% | Tank 6% | Commander-Construct 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Matter Collected 2116 | 200 . 79 366 212 760 239 260 Remotely . | . . . . . . . . Salvage Created 4773 | . . 86 1001 538 966 1026 1156 Parts 219 | . . 9 54 32 42 33 49 Haulers Intercepted 5 | . . . 2 1 2 . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Combat Hostiles Destroyed 77 | . . 6 17 15 17 6 16 Melee 7 | . . . . . . 1 6 Guns 36 | . . 5 14 1 6 4 6 Cannons 19 | . . . 3 4 10 1 1 AOE 14 | . . 1 . 10 . . 3 Classes Destroyed 14 | . . 1 5 4 1 1 2 Worker 6 | . . . . 4 2 . . Builder 3 | . . . . 1 . . 2 Tunneler 1 | . . . . 1 . . . Hauler 5 | . . . 2 1 2 . . Recycler 11 | . . . 2 2 1 5 1 Watcher 4 | . . . 1 1 . . 2 Swarmer 19 | . . 6 3 7 . 1 2 Grunt 36 | . . . 11 4 11 . 10 Brawler 2 | . . . . . 1 1 . Duelist 1 | . . . . . . . 1 Sentry 15 | . . . 3 3 4 3 2 Demolisher 1 | . . . . . . 1 . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 17 | . . 3 5 17 4 6 4 Combat Bots Only 10 | . . 3 5 10 3 5 3 Max Kills in Single Turn 4 | . . 2 1 4 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 1 . 2 . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Damage Taken 6508 | . . 190 902 393 1064 173 3786 Core 1155 | . . 51 69 37 131 . 867 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 11 | . . . . 11 . . . Regen/Repaired (Parts) 552 | . . . . 64 42 36 410 Core Remaining (%) 82 | 100 . 79 82 . . 69 . Volleys Fired 222 | . . 12 57 28 51 8 66 Largest 3 | . . 2 3 3 3 2 2 Hottest 159 | . . 80 159 157 154 71 113 Shots Fired 512 | . . 24 171 61 139 16 101 Gun 332 | . . 24 145 18 51 8 86 Cannon 171 | . . . 26 34 88 8 15 Launcher 9 | . . . . 9 . . . Special . | . . . . . . . . Kinetic 294 | . . 12 131 20 100 16 15 Thermal 156 | . . . 26 17 27 . 86 Explosive 9 | . . . . 9 . . . Electromagnetic 53 | . . 12 14 15 12 . . Robot Hit Streak 24 | . . 4 11 10 24 5 18 Robot Miss Streak 7 | . . 5 7 2 5 3 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 390 | . . 12 110 32 87 40 109 Core Hits 215 | . . 7 40 35 37 26 70 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 15 | . . . 1 . 3 3 8 Burn 1 | . . . . . 1 . . Destroy 3 | . . . 1 . 1 1 . Blast 2 | . . . . . 1 . 1 Sever 9 | . . . . . . 2 7 Melee Attacks 65 | . . . . . 4 29 32 Impact . | . . . . . . . . Slashing 65 | . . . . . 4 29 32 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . 6 2 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 10379 | . . 149 1446 1885 1804 1943 3152 Guns 3677 | . . 113 1095 276 624 151 1418 Cannons 2349 | . . . 340 402 1167 156 284 Explosions 1625 | . . 36 . 1184 . . 405 Melee 2681 | . . . . . . 1636 1045 Ramming 47 | . . . 11 23 13 . . Kinetic 3032 | . . 57 964 193 1227 307 284 Thermal 2729 | . . 36 340 237 293 . 1823 Explosive 1184 | . . . . 1184 . . . Electromagnetic 706 | . . 56 131 248 271 . . Impact . | . . . . . . . . Slashing 2681 | . . . . . . 1636 1045 Piercing . | . . . . . . . . Highest Corruption 6 | . 4 4 . 6 6 6 4 Average Corruption 5 | . 3 4 . 6 6 6 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 99 | . 2 4 . 5 46 39 3 Message Errors 22 | . . 1 . . 13 8 . Matter Fused 20 | . 1 . . 3 7 9 . Heat Flow Errors 15 | . . . . . 5 8 2 Energy Discharges 17 | . 1 2 . . 7 7 . Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 13 | . . 1 . 2 6 4 . Data Loss (major) 5 | . . . . . 4 1 . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 400 | . . . 5 24 17 306 48 Projectiles 36 | . . . 5 12 17 2 . Explosions 22 | . . . . 12 . . 10 Melee 342 | . . . . . . 304 38 Knockbacks 13 | . . . . . 12 . 1 Impact . | . . . . . . . . Kinetic 12 | . . . . . 11 . 1 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 56 | . . . . . . . 56 Shots 2 | . . . . . . . 2 Rammed 7 | . . . 3 2 2 . . Targets Rammed 9 | . . . 3 3 3 . . Kicked . | . . . . . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 318 | . . 108 202 60 318 254 244 Average Temperature 62 | . . 55 55 22 76 89 36 Received Heat Transfer 2586 | . . . 363 90 594 9 1530 Effects 4 | . . . . . 3 1 . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . . . . 1 3 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 1 2 . 2 . 2 Heat Transferred 3263 | . . 150 592 407 666 . 1448 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 1 . . . . 6 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Peak Influence 473 | . 37 185 462 473 317 177 320 Initial 166 | . . 14 72 166 138 47 4 Average 142 | . 15 118 258 277 122 60 91 Maximum Alert Level 2 | . . . 2 2 1 . 1 Low Security (%) 73 | . 100 100 23 36 86 100 80 Level 1 23 | . . . 69 46 13 . 19 Level 2 3 | . . . 6 17 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . 1 7 . 3 Investigation 4 | . . . . . 3 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison 4 | . . . . 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Distress Signals 16 | . . . 3 3 6 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 2 7 26 20 22 5 30 Peak Tracking Total 8 | . 1 3 5 8 5 4 7 Tactical Retreats 6 | . . 1 1 . . . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Traps Triggered 5 | . 3 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Machines Disabled 11 | . . . 2 . 6 . 3 Max in Single Turn 2 | . . . 1 . 1 . 2 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Machines Accessed 30 | . 2 1 4 3 12 7 1 Terminals 24 | . 2 1 4 1 9 6 1 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 2 2 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 80 | . 4 5 10 11 26 22 2 Successful 46 | . 1 3 6 7 16 13 . Failed 33 | . 3 2 4 4 10 8 2 Catastrophic 8 | . 1 1 2 . 1 2 1 Database Lockouts 1 | . . . . . . 1 . Manual 44 | . 2 5 9 2 12 14 . Terminals 59 | . 4 5 10 2 17 19 2 Fabricators . | . . . . . . . . Repair Stations 16 | . . . . 9 7 . . Recycling Units 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 16 | . 1 2 3 1 5 4 . Robot Analysis 4 | . . 2 1 . . 1 . Open Door 2 | . . . . . 2 . . Branch Access Points 2 | . 1 . 1 . . . . Unreport Threat 4 | . . . . . 2 2 . Locate Traps 3 | . . . 1 1 1 . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . 4 3 . . Scan Component 5 | . . . . 3 2 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 20 | . . 1 3 2 7 7 . Terminals 19 | . . 1 3 1 7 7 . Track 2 | . . . . . . 2 . Botnet 14 | . . 1 2 1 7 3 . Disrupt 2 | . . . . . . 2 . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Mechanics 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 2 1 4 3 11 5 1 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 54 | . . . . 32 22 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . . 9 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Total Allies 19 | . . . . . 10 9 . Largest Group 10 | . . . . . 10 9 9 Highest-Rated Group 173 | . . . . . 173 95 95 Highest-Rated Ally 29 | . . . . . 29 16 16 Total Orders 11 | . . . . . 9 1 1 DROP 1 | . . . . . . 1 . EXPLORE 9 | . . . . . 8 . 1 RETURN 1 | . . . . . 1 . . Ally Attacks 103 | . . . . . 92 . 11 Total Damage 1206 | . . . . . 1131 . 75 Kills 11 | . . . . . 11 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Robot Analysis Total 4 | . . 2 1 . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 27 | . . . . . 23 . 4 Drone Recoveries 11 | . . . . . 8 . 3 Exploration | -11 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Turns Passed 5445 | . 126 198 713 869 1331 1308 900 Spaces Moved 2447 | 1 82 95 268 370 627 676 328 Core 7 | . . . . . . . 7 Treads 2220 | . 27 95 268 370 627 604 229 Legs 56 | 1 55 . . . . . . Wheels 164 | . . . . . . 72 92 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 160 160 160 160 90 130 Average Speed 160 | 120 134 160 176 178 162 138 175 Slowest Speed 450 | 120 190 160 240 240 240 250 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 14 20 20 35 97 98 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 14 | . . . . 12 . . 2 Terrain Destroyed 119 | . . 4 . 81 4 2 28 Melee 2 | . . . . . . . 2 Projectile 10 | . . . . 1 4 2 3 AOE 107 | . . 4 . 80 . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Total 3513 | . 99 122 407 532 840 1009 504 Wait 488 | . . 7 51 96 94 171 69 Move 2440 | . 81 94 267 369 626 675 328 Hop . | . . . . . . . . Pick Up 44 | . 12 1 9 9 9 3 1 Fast Attach 35 | . . 2 5 8 12 2 6 Attach 14 | . 2 . 4 2 2 1 3 Detach 7 | . . . . . 1 6 . Swap 18 | . 1 1 3 3 9 . 1 Drop 74 | . 3 5 8 14 22 22 . Fire 222 | . . 12 57 28 51 8 66 Melee 63 | . . . . . 4 29 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . . . 3 3 3 . . Escape Stasis . | . . . . . . . . Rewire 92 | . . . . . . 92 . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . 7 . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Entered Mines 132 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Discovered new exit (range 7) 324 | -10/Mines | Build established: Mutant 325 | -10/Mines | Entered Materials 325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 419 | -9/Materials | Identified exit to Mines 805 | -9/Materials | Lost 3 parts (1n2w) 929 | -9/Materials | Discovered new exit (range 13) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -8/Materials | Build established: Tank 1224 | -8/Materials | Discovered new exit (range 16) 1372 | -8/Materials | Repaired Imp. Treads 1569 | -8/Materials | Destroyed 10 combat bots 1610 | -8/Materials | Discovered new exit (range 7) 1681 | -8/Materials | Garrison activated, responded to threat 1811 | -8/Materials | Identified exit to Factory 1906 | -8/Materials | Identified exit to Storage 1907 | -8/Materials | Entered Storage 2319 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2428 | -8/Storage | Discovered exit to Factory (range 43) 2460 | -8/Storage | Garrison activated, responded to threat 2994 | -8/Storage | Repaired Broken Cooling System 3229 | -8/Storage | Used back door to open Recycling access 3229 | -8/Storage | Discovered new exit (range 4) 3233 | -8/Storage | Identified exit to Recycling 3238 | -8/Storage | Entered Recycling 3239 | -8/Recycling | Found Scrap Engine 3691 | -8/Recycling | Build established: Construct 4491 | -8/Recycling | Discovered new exit (range 16) 4546 | -8/Recycling | Entered Factory 4546 | -6/Factory | Accompanied by 9 allies 4546 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4590 | -6/Factory | Discovered new exit (range 17) 4601 | -6/Factory | Build established: Commander-Construct 4913 | -6/Factory | Core integrity fell below 50% 4916 | -6/Factory | Lost 8 parts (1p3n2u2w) 5152 | -6/Factory | Core integrity fell below 20% 5446 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05433_ U-05 Engineer destroyed. 05433_ R-10 Processor collects Welding Torch. 05434_ U-05 Engineer lays Concrete. 05436_ R-10 Processor collects Lgt. Angular Momentum Engine. 05436_ G-50 Soldier destroyed. 05438_ Burst Thermic Lightning Construct/G destroyed. 05438_ Arm. Scrap Engine damaged due to network destabilization (-8). 05439_ R-10 Processor collects Carbon-fiber Leg. 05440_ Matter Pump disabled. 05442_ Lgt. Nuclear Core destroyed. 05442_ R-10 Processor collects Structural Scanner. 05443_ Directed Construct/G destroyed. 05443_ Arm. Scrap Engine damaged due to network destabilization (-10). 05443_ Critical hit (Burn: +37). 05444_ Wheeled Compact Exoskeleton destroyed. 05444_ Wheeled Compact Exoskeleton core remains intact and functional. 05445_ >> Machine Analyzer network decryption results: 05445_ DSF Access x2 05445_ Terminal x1 05445_ R-10 Processor collects Wheel. 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"""?"""??????????????? | | %%%##?????????????% ??? ????????????????????? | | ####???????????????????? ?"""??????????????????? | | ?????????????????T??????????"""?"?"??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 22 Energy Capacity 346 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileFocalKatana Manual? 0 Play Time 01:02:37 Cumulative 40.2 hours Start 2023.03.05 @ 13:53:33 End 2023.03.05 @ 19:51:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd796132-65aa-4b06-af0e-f85cca90ba70