Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 09:25:23 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (300) 1500 Value Destroyed (14954) 14954 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (10646) 10646 TOTAL SCORE: 36740 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2382 Follower Combat Kills 722 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2190 Win 3000 Friendly Fire -248 Cogmind --------- Core Integrity 1278/1600 Matter 285/300 Energy 671/690 System Corruption 50% Temperature Cool (16) Movement Treading (249) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Long-range Tractor Beam > --- WEAPON (6) ------- Quantum Rifle Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Railgun Advanced Remote Datajack > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Improved Heavy Siege Treads Cooled Impulse Thruster Cooled Impulse Thruster Advanced Heat Sink Advanced Heat Sink Active Sensor Suite Dimensional Node Initializer Vortex Lance (33) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Powered Armor Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Railgun Helical Railgun RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Particle Reactor Quantum Reactor Quantum Reactor Improved Heavy Siege Treads Biometal Heavy Treads Advanced Cooling System Experimental Core Analyzer Advanced Transmission Jammer Long-range Tractor Beam Dimensional Node Initializer Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Railgun Gamma Bomb Array Advanced Remote Datajack Vortex Lance Vortex Trap DRS Beacon [Rating: 210] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . Utility 8 | . . 1 . . . 1 . . . . 1 . . . . 2 . . 1 . 1 1 Weapon 4 | . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . Parts Attached 189 | 7 7 . 13 1 . 6 7 4 . . 34 4 2 15 12 17 2 . 1 6 4 47 Power 21 | 1 . . 1 . . 1 . . . . 2 1 . 1 . . . . . . 3 11 Engine 4 | 1 . . 1 . . 1 . . . . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Reactor 15 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 11 Propulsion 48 | 2 2 . 3 1 . 3 . 1 . . 13 . . 3 6 3 . . . 3 . 8 Treads 39 | . 2 . 3 1 . 3 . 1 . . 6 . . 3 6 3 . . . 3 . 8 Leg 5 | 2 . . . . . . . . . . 3 . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 3 . 2 . . 1 4 2 . . 10 2 2 9 3 7 2 . . . . 16 Device 39 | 1 . . 1 . . 1 2 1 . . 5 2 1 5 3 5 1 . . . . 11 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . 1 Processor 11 | . 1 . . . . . . 1 . . 2 . . 2 . 1 1 . . . . 3 Hackware 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Protection 9 | . . . 1 . . . 2 . . . 2 . 1 2 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 . 7 . . 1 3 1 . . 9 1 . 2 3 7 . . 1 3 1 12 Energy Gun 17 | . . . 1 . . . . . . . 3 . . 1 2 1 . . 1 2 1 5 Energy Cannon 15 | . . . 6 . . 1 . . . . 4 . . . 1 . . . . . . 3 Ballistic Gun 12 | 2 . . . . . . 2 . . . 2 . . . . 4 . . . . . 2 Ballistic Cannon 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 5 . . . 1 . . . 6 . . 4 . 2 . . . . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Parts Lost 46 | . . . . . . . 5 2 . . 11 1 . . 2 1 . . . . 1 23 Power 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Propulsion 15 | . . . . . . . 2 2 . . 4 1 . . 1 . . . . . . 5 Utility 14 | . . . . . . . 2 . . . 5 . . . 1 1 . . . . . 5 Weapon 11 | . . . . . . . 1 . . . 2 . . . . . . . . . . 8 Highest Loss Streak 16 | . . . . . . . 4 2 . . 4 1 . . 1 1 . . . . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 11 13 14 15 19 17 21 22 22 22 21 21 22 22 22 21 20 20 18 19 17 18 Power 1 | . 1 1 1 1 1 . 3 2 2 2 2 2 1 1 1 2 2 2 2 2 1 2 Propulsion 2 | 3 4 5 5 4 4 1 . . . . 1 . 1 2 3 3 3 3 3 4 4 2 Utility 7 | . 1 2 4 4 6 8 10 13 13 13 11 10 10 9 8 4 4 4 3 3 3 3 Weapon 7 | . 4 5 4 6 7 8 7 7 7 7 6 9 9 9 9 10 9 9 8 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 4 . 10 . 1 . 3 . . . 6 . 1 5 7 3 . . . . 1 13 Power 7 | . 1 . 1 . . . 2 . . . . . 1 . 1 . . . . . . 1 Propulsion 19 | . 2 . 3 . 1 . . . . . 1 . . 1 5 1 . . . . . 5 Utility 19 | . 1 . 2 . . . 1 . . . 4 . . 2 1 2 . . . . 1 5 Weapon 8 | . . . 4 . . . . . . . 1 . . 2 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 96 99 100 100 96 94 86 86 86 92 94 92 87 85 80 78 78 78 79 85 86 Engine 6 | . 14 11 11 11 11 12 13 13 13 13 4 2 5 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 2 . 3 5 5 5 5 4 4 6 11 Treads 21 | . 27 22 21 22 22 31 27 19 20 20 14 29 29 29 26 17 15 15 14 13 13 12 Device 14 | . 9 7 18 22 22 19 14 8 6 6 11 11 9 5 11 14 10 10 13 14 16 19 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 6 | . 4 11 1 . . . . 3 6 6 5 5 5 5 11 14 20 21 19 19 17 15 Protection 2 | . . . 1 . . . 4 6 6 6 4 5 5 9 . . . . . . . . Energy Gun 7 | . . . . . . . . . . . 1 16 17 16 19 12 9 9 13 15 20 15 Energy Cannon 12 | . . . 24 33 33 25 15 17 20 20 17 . . . . . . . . . . . Ballistic Gun 4 | . 5 11 2 . . . 10 3 . . 1 4 5 4 3 7 10 10 9 4 4 6 Peak Build Rating 210 | 7 8 10 22 20 24 40 47 49 49 49 97 97 95 124 129 146 145 145 158 172 180 210 Average Rating 83 | 5 7 9 17 20 22 36 41 47 49 49 70 95 93 105 124 140 144 144 156 166 177 193 On Entrance 78 | . 7 8 10 20 20 24 39 46 49 49 49 97 94 95 124 128 144 144 145 158 171 180 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . 11 . . . 14 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 90 32 48 42 102 117 128 128 124 124 152 152 153 153 151 153 144 144 146 150 153 215 Greatest Support 235 | 20 40 40 40 40 40 100 100 80 60 60 177 177 177 181 194 210 210 210 210 225 225 235 Greatest Overweight (x) 13 | . 2 . 1 1 2 2 1 3 2 2 13 . . . 1 . . . . . . 2 Average Overweight (x) . | . . . . 1 1 1 1 1 2 2 4 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 14 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 11 13 14 15 21 20 24 24 25 25 24 24 24 24 24 24 24 25 23 25 23 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 13 15 15 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Class Distribution -------------------- 30% | Gunner 19% | Scavenger-Tank 12% | Scavenger-Executioner 11% | Tank 7% | Skirmisher 6% | Scavenger-Gunner 4% | Commander-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Skirmisher | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -3/Research Skirmisher | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Matter Collected 6658 | 358 112 . 788 15 24 10 388 84 . . 596 240 79 345 513 387 288 . . 138 135 2158 Remotely 833 | . . . . . . . . . . . . . . . . . . . . . . 833 Salvage Created 18122 | 216 79 . 858 174 . 10 706 374 . 224 1946 549 190 872 2208 971 1053 . . 485 265 6942 Parts 719 | 19 9 . 41 16 . . 33 5 . 8 88 18 5 21 68 41 40 . . 9 11 287 Haulers Intercepted 15 | . 1 . 4 . . . 1 . . . 3 . . . . . . . . . . 6 Recyclers Shooed 7 | 1 . . 3 . . . . . . . . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . 28 3 . . . 16 8 . 75 . 7 . . . . . Prevented 38 | . . . . . . . . . . . . . 3 . 5 . 30 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 229 | . 4 . 10 2 . . 13 3 . . 21 15 3 16 34 11 14 . . 4 6 73 Guns 115 | . 1 . . . . . 2 2 . . . 15 3 13 18 11 3 . . . 6 41 Cannons 43 | . 3 . 9 2 . . 6 1 . . 18 . . . 2 . . . . . . 2 AOE 39 | . . . . . . . 4 . . . 2 . . . 9 . 5 . . 4 . 15 Classes Destroyed 23 | 3 4 . 3 . . 1 2 . . 1 1 2 . 4 1 . . . . . . 1 Worker 16 | 2 . . . . . . . . . . 6 . . . . . . . . . . 8 Builder 9 | . . . 1 1 . . . . . . 4 . . . . . . . . . . 3 Tunneler 7 | 5 . . . . . . . . . . 1 . . . . . . . . . . 1 Hauler 15 | . 1 . 4 . . . 1 . . . 3 . . . . . . . . . . 6 Recycler 14 | 1 . . 3 1 . . . . . . 2 . . . 1 2 . . . . . 4 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 1 . . . . . . . 1 . . . 2 . . . . . . 4 Swarmer 38 | . 3 . . . . . 3 1 . . . 10 . . 6 . 1 . . 4 5 5 Saboteur 3 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 Grunt 82 | . 1 . 6 . . . 8 1 . . 14 . 2 4 12 3 10 . . . . 21 Brawler 9 | . . . 1 . . . . . . . 1 . . 2 2 . 1 . . . . 2 Duelist 9 | . . . . . . . . . . . . . . 3 4 . 1 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 18 | . . . 3 2 . . . 1 . . 1 . 1 . 6 1 1 . . . 1 1 Specialist 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 Hunter 18 | . . . . . . . . . . . 1 . . 1 2 1 . . . . . 13 Programmer 36 | . . . . . . . 1 . . . 4 . . 1 . 6 . . . . . 24 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 26 | 8 4 . 4 1 . 1 5 3 . . 8 4 3 7 11 7 4 . . 4 5 26 Combat Bots Only 19 | . 3 . 4 1 . . 5 3 . . 5 4 3 7 9 7 4 . . 4 5 19 Max Kills in Single Turn 4 | 1 2 . 2 1 . 1 2 1 . 1 3 2 1 1 4 2 2 . . 2 2 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . 1 1 . . . . 1 1 Exploded 4 | . . . . . . . 2 . . . 2 . . . 4 . 2 . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 1221 | . 16 . 34 . . . 119 54 . . 107 38 9 17 158 73 19 6 . 50 16 505 Missed 348 | . 6 . 12 . . . 41 18 . . 24 10 1 4 51 21 9 1 . 13 2 135 Hits 873 | . 10 . 22 . . . 78 36 . . 83 28 8 13 107 52 10 5 . 37 14 370 Melee 13 | . . . . . . . . . . . 3 3 . . 6 . . . . . . 1 Projectile 860 | . 10 . 22 . . . 78 36 . . 80 25 8 13 101 52 10 5 . 37 14 369 Critical Strikes 44 | . . . . . . . 2 . . . 7 1 . 1 8 5 1 . . . 1 18 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 17598 | . 89 . 315 . . . 1386 196 . . 1896 476 170 320 1365 1057 240 56 . 767 322 8943 Core 902 | . 16 . 63 . . . 68 9 . . 129 . . . 81 94 16 . . 81 23 322 Absorbed by Shields 2850 | . . . . . . . 232 144 . . . . . 198 994 67 . . . . . 1215 Reduced by Siege Mode 1816 | . . . . . . . . . . . 17 . 29 5 59 78 61 . . . 32 1535 Regen/Repaired (Parts) 77 | . . . . . . . . . . . . . . 77 . . . . . . . . Core Remaining (%) 89 | 100 93 . . . 84 . . . . 90 . . . . 79 . . 90 . 93 98 79 Volleys Fired 564 | 22 25 . 37 3 . 6 43 8 . . 75 26 7 30 64 27 28 . . 3 10 150 Largest 6 | 2 2 . 3 3 . 3 4 4 . . 4 4 4 4 4 4 4 . . 1 6 6 Hottest 437 | 40 60 . 204 204 . 204 279 194 . . 253 143 143 143 277 277 186 . . 46 365 437 Shots Fired 1669 | 44 50 . 94 9 . 8 115 21 . . 200 88 29 117 223 92 40 . . 3 37 499 Gun 1159 | 44 8 . 18 . . . 46 8 . . 8 82 29 117 211 92 23 . . . 37 436 Cannon 437 | . 42 . 76 9 . 8 64 13 . . 188 6 . . 7 . . . . . . 24 Launcher 67 | . . . . . . . 5 . . . 4 . . . 5 . 17 . . 2 . 34 Special 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Kinetic 544 | 44 50 . 59 . . . 46 8 . . 6 21 7 30 50 38 8 . . . 9 168 Thermal 1013 | . . . 35 9 . 8 64 13 . . 175 67 22 87 163 54 15 . . . 28 273 Explosive 17 | . . . . . . . 5 . . . 4 . . . 5 . . . . . . 3 Electromagnetic 92 | . . . . . . . . . . . 15 . . . 5 . 17 . . 2 . 53 Robot Hit Streak 34 | 6 6 . 9 3 . 4 10 10 . . 16 10 19 20 31 21 18 . . 19 13 34 Robot Miss Streak 7 | 2 6 . 3 2 . . 3 3 . . 3 6 1 2 3 2 . . . . 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Secondary Targets 38 | . . . . . . . . . . . . 3 . 6 6 3 . . . . 3 17 Max Gunslinging Chain 2 | . . . . . . . . . . . . 1 . 1 2 1 . . . . 1 2 Shots Hit Robots 1071 | 25 24 . 49 4 . 2 79 21 . 6 116 43 25 77 164 68 13 . . 1 23 331 Core Hits 644 | 10 8 . 19 3 . . 33 10 . 4 67 22 7 39 91 32 30 . . 5 15 249 Critical Kills 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Critical Strikes 26 | . . . 1 . . 1 1 . . . 1 1 2 4 7 2 1 . . . 1 4 Burn 20 | . . . . . . . . . . . 1 1 2 4 7 1 1 . . . 1 2 Meltdown 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 22 | . . . . . . . . 8 . 6 1 . . . . . . . 1 . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . 8 . 6 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 Sneak Attacks 8 | . . . . . . . . 2 . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37772 | 271 430 . 939 85 . 42 2125 742 . 451 3692 1085 603 2080 4837 2005 1713 . . 322 591 15759 Guns 20601 | 271 54 . 136 . . . 625 76 . . 119 1085 603 2080 3793 2005 305 . . . 591 8858 Cannons 6374 | . 375 . 795 82 . 42 1027 212 . . 2960 . . . 216 . . . . . . 665 Explosions 9548 | . . . . . . . 473 . . . 575 . . . 828 . 1408 . . 322 . 5942 Melee 905 | . . . . . . . . 454 . 451 . . . . . . . . . . . . Ramming 206 | . 1 . 8 3 . . . . . . 38 . . . . . . . . . . 156 Kinetic 7603 | 271 429 . 521 . . . 625 76 . . 70 183 134 511 648 815 93 . . . 105 3122 Thermal 19962 | . . . 410 82 . 42 1027 212 . . 2898 902 469 1569 3177 1190 579 . . 152 486 6767 Explosive 2975 | . . . . . . . 473 . . . 575 . . . 828 . . . . . . 1099 Electromagnetic 5983 | . . . . . . . . . . . 111 . . . 184 . 1041 . . 170 . 4477 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1043 | . . . . . . . . 454 . 451 . . . . . . . . . . . 138 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . 1 1 . . . . . . 12 12 12 12 2 1 2 2 . . . 50 Average Corruption 8 | . . . 1 1 . . . . . . 10 12 12 12 2 1 1 2 . . . 14 Corruption Purged 8 | . . . . . . . . . . . . . . . . 1 . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . 5 . . . . . . 41 43 16 4 1 5 12 2 . . . 77 Message Errors 49 | . . . . 2 . . . . . . 12 9 4 1 . 3 4 . . . . 14 Matter Fused 43 | . . . . 3 . . . . . . 8 8 4 . 1 1 3 2 . . . 13 Heat Flow Errors 21 | . . . . . . . . . . . 3 8 2 . . . 2 . . . . 6 Energy Discharges 26 | . . . . . . . . . . . 9 7 1 . . 1 . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 19 | . . . . . . . . . . . . 5 3 . . . . . . . . 11 Data Loss (major) 8 | . . . . . . . . . . . 2 2 . 2 . . 1 . . . . 1 Misfires 10 | . . . . . . . . . . . 1 2 1 . . . 1 . . . . 5 Alerts 4 | . . . . . . . . . . . 1 2 . . . . . . . . . 1 Weapon Failures 23 | . . . . . . . . . . . 5 . . . . . 1 . . . . 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . 9 . . . . 12 . 50 . 98 219 . . . 17 . . . . 1 . 186 Projectiles 120 | . 9 . . . . 12 . 5 . . 55 . . . 11 . . . . . . 28 Explosions 305 | . . . . . . . . . . . 156 . . . 6 . . . . 1 . 142 Melee 167 | . . . . . . . . 45 . 98 8 . . . . . . . . . . 16 Knockbacks 8 | . 3 . 3 . . . . . . . 1 . . . . . . . . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . . . . . . 32 . . . 174 . . . . . . . . . . 426 Shots 26 | . . . . . . . 3 . . . 3 . . . . . . . . . . 20 Rammed 9 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . 4 Targets Rammed 14 | . 1 . 3 2 . . . . . . 2 . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 2 Highest Temperature 432 | . 6 . 185 90 . 63 420 245 . . 260 192 226 10 322 226 290 . . 33 242 432 Average Temperature 95 | . 6 . 50 50 . 35 151 144 . . 89 59 114 10 38 98 91 . . 33 103 108 Received Heat Transfer 2527 | . 12 . 87 . . . 544 51 . . 504 9 54 38 274 211 72 . . 174 9 488 Effects 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 36 | . . . . . . . . . . . 1 3 1 1 7 2 4 . . . 2 15 Total Turns 621 | . . . . . . . . . . . 14 49 33 13 92 58 49 . . . 23 290 Longest Duration 73 | . . . . . . . . . . . 14 42 33 13 49 50 19 . . . 19 73 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 23 | . . . . . . . . . . . . . . . 1 . 6 . . . . 16 Combat Hostiles 22 | . . . . . . . . . . . . . . . 1 . 6 . . . . 15 Parts Fried 47 | . . . . . . . . . . . 2 . . 2 1 . 11 . . 2 . 29 Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Robots Melted 10 | . . . 1 . . 1 1 . . . 1 . . 2 4 . . . . . . . Combat Hostiles 9 | . . . 1 . . . 1 . . . 1 . . 2 4 . . . . . . . Parts Melted 87 | . . . 1 . . 2 2 . . . 10 4 1 10 20 3 . . . . 2 32 Heat Transferred 31576 | . . . 740 148 . 74 1776 348 . . 4521 1768 1033 2862 6348 1697 798 . . . 972 8491 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . 3 . . 1 . 6 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Maximum Alert Level 5 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . 5 Low Security (%) 65 | 100 100 100 62 100 . 100 . . . . 33 . . . . 94 . . 100 100 100 38 Level 1 14 | . . . 37 . . . . . . . 20 . . . . 5 . . . . . 18 Level 2 13 | . . . . . . . . . . . 45 . . . . . . . . . . 21 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1639 | 15 82 8 343 156 . 5 . . . . 555 . . . . 213 . . 30 122 153 1639 Initial 167 | . . 8 . 133 . . . . . . . . . . . 167 . . 30 1 68 31 Average 244 | 3 16 6 135 44 . . . . . . 296 . . . . 116 . . 19 49 109 506 Influence Increases 7673 | 40 119 . 833 88 . 16 305 70 . . 947 235 60 576 904 420 310 . 2 121 155 2472 Destroy 0b10 Robot/C 4920 | . 80 . 400 60 . . 260 60 . . 420 200 60 460 740 240 280 . . 80 120 1460 Destroy 0b10 Robot/NC 375 | 40 10 . 50 10 . 5 5 10 . . 85 . . . 20 10 . . . . . 130 Destroy Leader 792 | . 14 . 162 . . . 40 . . . 88 20 . . 50 70 30 . . 10 20 288 Allied During Kill 328 | . . . 150 8 . . . . . . . . . 86 64 20 . . . . . . Successful Hack 95 | . . . 21 10 . 8 . . . . 8 . . . . 24 . . . . . 24 Disable Machine 330 | . . . 45 . . . . . . . 135 . . . . 30 . . . 15 15 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 443 | . . . 5 . . 3 . . . . 136 . . . . 26 . . 2 16 . 255 Lose Combat Pursuer 240 | . 15 . . . . . . . . . 75 15 . 30 30 . . . . . . 75 Influence Decreases 6034 | 40 99 20 490 429 2 16 305 70 . . 443 642 137 162 1072 595 269 86 46 1 224 886 Entered New Map 1138 | . . 12 . 210 2 . . . . . . 188 19 20 434 99 35 26 16 1 54 22 Time Decay 4186 | 40 99 8 470 219 . 16 295 50 . . 383 434 108 62 498 386 234 60 30 . 160 634 Lost Part 370 | . . . . . . . 10 20 . . 60 10 . . 20 10 . . . . 10 230 Lost Ally 340 | . . . 20 . . . . . . . . 10 10 80 120 100 . . . . . . Squads Dispatched 42 | . 1 . 5 . . 1 . . . . 5 . . . 4 5 . . . 1 . 20 Investigation 6 | . . . 1 . . . . . . . . . . . 2 2 . . . . . 1 Extermination 11 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . 6 Reinforcement 14 | . 1 . 2 . . . . . . . 3 . . . 1 1 . . . 1 . 5 Assault 8 | . . . . . . . . . . . . . . . 1 . . . . . . 7 Garrison 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Distress Signals 6 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . 2 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . 4 21 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . 4 7 Times Spotted 352 | . 9 . 19 3 . . 13 3 . . 28 13 3 81 42 15 12 1 . 11 7 92 Peak Tracking Total 17 | . 3 . 3 1 . . 5 3 . . 6 4 3 17 6 3 4 1 . 6 5 10 Tactical Retreats 11 | . 1 . . . . . . . . . 3 1 . 2 2 . . . . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Traps Triggered 15 | . . . 3 . . . . . . . . . . . 2 2 . . . 1 . 7 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Machines Disabled 24 | . . . 3 . . . . . . . 9 . . . . 2 1 . . 1 1 7 Max in Single Turn 3 | . . . 1 . . . . . . . 3 . . . . 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Machines Accessed 39 | . . . 6 2 3 1 . . 4 . 3 . . 2 2 5 . . 1 . 2 8 Terminals 18 | . . . 6 2 . 1 . . . . 2 . . . . 1 . . 1 . . 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . . . . . . . . . . . 1 . . . 1 3 . . . . 1 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 96 | . . . 9 6 7 3 . . 28 . 6 . . 3 4 11 . . 1 . 4 14 Successful 60 | . . . 6 3 7 2 . . 28 . 2 . . 3 1 5 . . 1 . 1 1 Failed 35 | . . . 3 2 . 1 . . . . 4 . . . 3 6 . . . . 3 13 Catastrophic 10 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 4 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Manual 38 | . . . 1 8 . 3 . . . . 5 . . 1 2 7 . . . . 2 9 Terminals 38 | . . . 9 6 . 3 . . . . 5 . . . . 5 . . 1 . . 9 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 12 | . . . . . . . . . . . 1 . . . 2 4 . . . . 3 2 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 51 | . . . 6 2 7 1 . . 28 . 1 . . 3 . 2 . . 1 . . . Record 19 | . . . . . 6 . . . 11 . . . . 2 . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . . . . . . . . . Open Door 7 | . . . 6 . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . 1 . . . . 1 . . . 1 3 . . . . . . Terminals 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Botnet 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . Fedlink 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 3 2 . . . . . . 3 . . . 2 3 . . . . 2 8 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 5 12 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Total Allies 27 | . . . 10 . . . . . . . . . . 5 12 . . . . . . . Largest Group 10 | . . . 10 3 2 2 2 . . . . . . 5 10 6 . . . . . . Highest-Rated Group 263 | . . . 88 32 24 24 24 . . . . . . 263 262 214 . . . . . . Highest-Rated Ally 68 | . . . 16 16 16 16 16 . . . . . . 68 56 56 . . . . . . Initial UFD Resources 56 | . . . . . . 24 24 24 24 28 28 28 28 28 32 42 48 48 50 50 53 56 Total Orders 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 134 | . . . 63 6 . . 5 . . . . . . 28 26 6 . . . . . . Total Damage 2905 | . . . 670 57 . . 63 . . . . . . 1443 616 56 . . . . . . Kills 24 | . . . 11 1 . . . . . . . . . 7 4 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 15812 | 26 318 21 1275 837 3134 409 1205 1567 244 891 252 . 292 1 162 910 966 122 64 193 321 2602 Sensors 3926 | . . . . . . . . . . . . . . . . . 962 122 64 193 321 2264 IFF 4533 | . . . . . . 374 1205 1567 244 891 252 . . . . . . . . . . . Terrain 4898 | . . . . . . . . . . . . . . . 162 814 965 122 64 193 321 2257 Seismic 6024 | 26 318 21 1275 837 3134 409 4 . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 3945 | . . . . . . . . . . . . . 292 . . 676 2 . 61 193 321 2400 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 . . 2 . 2 1 . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Turns Passed 22211 | 159 470 22 1275 837 3134 409 1661 1734 244 891 1286 1071 547 1475 1708 911 1005 122 64 193 321 2672 Spaces Moved 9142 | 74 202 13 472 343 1053 159 615 539 77 274 461 546 309 798 736 423 451 67 31 106 179 1214 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . Treads 8781 | . 196 13 472 343 1053 159 615 539 77 274 180 546 309 798 736 423 451 67 31 106 179 1214 Legs 67 | 61 6 . . . . . . . . . . . . . . . . . . . . . Wheels 281 | . . . . . . . . . . . 281 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 240 240 240 240 320 320 140 160 160 160 165 165 180 180 180 145 145 145 Average Speed 207 | 107 179 160 222 240 296 241 240 309 320 320 203 160 160 160 167 173 180 180 180 157 145 155 Slowest Speed 400 | 120 320 160 240 240 320 320 240 400 320 320 320 160 160 166 240 180 180 180 180 180 145 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 36 2 82 79 82 4 64 61 68 49 10 70 56 86 72 13 64 8 2 90 5 41 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . . . . . 1 1 . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 17 | . . . . . 2 . 3 2 . 1 . 1 4 . 1 . 3 . . . . . Spaces Dug 15 | . . . . . . 2 . . . . . 3 . . . . 2 . 1 . . 7 Terrain Destroyed 303 | . . . . . . 5 24 2 . . 99 6 . 4 18 15 24 . 1 8 . 97 Melee 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 Projectile 73 | . . . . . . 5 . 2 . . 14 6 . 4 1 15 7 . . . . 19 AOE 223 | . . . . . . . 24 . . . 85 . . . 17 . 17 . . 8 . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res DSF Res Acc Total 11242 | 110 261 14 625 349 1066 176 710 575 76 279 666 687 347 923 1074 545 606 68 37 130 216 1702 Wait 638 | . 3 . 57 . . . 24 10 . . 22 103 22 6 58 35 115 1 . 7 17 158 Move 9119 | 73 201 12 471 342 1052 158 614 538 76 273 460 545 308 797 735 422 450 66 30 105 178 1213 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 8 13 . 15 . 11 4 9 1 . . 18 1 2 8 12 12 1 . 1 1 4 27 Fast Attach 110 | 7 4 . 10 . . 1 1 2 . . 24 4 2 14 8 9 . . . 4 . 20 Attach 65 | . . 2 1 . . 5 3 . . . 10 1 . . 3 5 . . 2 . 4 29 Detach 18 | . . . 1 . . . . . . . 4 . . 1 1 5 . . . . . 6 Swap 158 | . 3 . 10 1 1 2 10 5 . . 16 4 1 8 15 8 11 1 3 4 2 53 Drop 189 | . 11 . 20 1 2 . 6 3 . . 34 3 5 23 20 22 1 . . 6 1 31 Fire 564 | 22 25 . 37 3 . 6 43 8 . . 75 26 7 30 64 27 28 . . 3 10 150 Melee 22 | . . . . . . . . 8 . 6 1 . . . . . . . 1 . . 6 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . 3 2 . . . . . . 1 . . . . . . . . . . 6 Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 194 | . . . . . . . . . . . . . . 36 158 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 636 | -9/Materials | Discovered new exit (range 10) 652 | -9/Materials | Entered Storage 1219 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1456 | -9/Storage | Discovered new exit (range 15) 1515 | -9/Storage | Build established: Commander-Gunner 1822 | -9/Storage | Garrison activated, responded to threat 1913 | -9/Storage | Used back door to open Recycling access 1913 | -9/Storage | Discovered new exit (range 5) 1927 | -9/Storage | Entered Recycling 1927 | -9/Recycling | Accompanied by 3 allies 1942 | -9/Recycling | Lost 5 allies 2234 | -9/Recycling | Build established: Gunner 2247 | -9/Recycling | Discovered new exit (range 13) 2709 | -9/Recycling | Scanned before Scraplab entrance 2743 | -9/Recycling | Entered Scraplab 2762 | -9/Recycling | Discovered new exit (range 2) 2764 | -9/Recycling | Entered Scraptown 2764 | -9/Scraptown | Accompanied by 2 allies 2764 | -9/Scraptown | System corruption cleaned by C-Scrubber 2944 | -9/Scraptown | Visited UFD Registry 2944 | -9/Scraptown | Registered with UFD as "Hardmaster" 2978 | -9/Scraptown | Visited The Evicted 2992 | -9/Scraptown | Visited Symbiants 3036 | -9/Scraptown | Visited Assassins FH 3086 | -9/Scraptown | Visited Spacefarers 3110 | -9/Scraptown | Visited Cyclists 3127 | -9/Scraptown | Entered Cyclist Reading Room 3201 | -9/Scraptown | Visited TADAMA 3271 | -9/Scraptown | Visited Curators Association 3348 | -9/Scraptown | Visited Abandonware Association 3372 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3372 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 3424 | -9/Scraptown | Visited LU-1G1's Boring Crew 3453 | -9/Scraptown | Visited Chapter 10 3489 | -9/Scraptown | Visited Derelict Rescue Squad 3505 | -9/Scraptown | Found DRS Beacon 3561 | -9/Scraptown | Visited Junk Repository 3668 | -9/Scraptown | Visited Science Guys 3804 | -9/Scraptown | Visited Scrap Suit Storage 3816 | -9/Scraptown | Found Scrap Suit 3952 | -9/Scraptown | Visited Supply Room 4263 | -9/Scraptown | Visited Artisan Demo Area 4720 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5722 | -9/Scraptown | Met Optimus 5722 | -9/Scraptown | Accepted into 0bPrime 5885 | -9/Scraptown | Discovered new exit (range 5) 5898 | -9/Scraptown | Entered Factory 5898 | -6/Factory | Accompanied by 2 allies 5898 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x1, Weapon x1 5937 | -6/Factory | Identified exit to Lower Caves 6219 | -6/Factory | Build established: Skirmisher 6307 | -6/Factory | Entered Lower Caves 6307 | -6/Lower Caves | Accompanied by 2 allies 6512 | -6/Lower Caves | Learned Factory emergency access door positions 6620 | -6/Lower Caves | Build established: Tank 6664 | -6/Lower Caves | Spotted B-75 Beast 6738 | -6/Lower Caves | Destroyed B-75 Beast 6765 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6792 | -6/Lower Caves | Encountered a Warlord checkpoint 7416 | -6/Lower Caves | Found Imp. Powered Armor 7602 | -6/Lower Caves | Discovered new exit (range 9) 7968 | -6/Lower Caves | Entered another Lower Caves area 7981 | -6/Lower Caves | Encountered a Warlord checkpoint 8196 | -6/Lower Caves | Discovered new exit (range 11) 8562 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9026 | -6/Lower Caves | Build established: Gunner 9337 | -6/Lower Caves | Discovered new exit (range 14) 9702 | -6/Lower Caves | Entered Data Miner 9702 | -6/Data Miner | Discovered new exit (range 6) 9763 | -6/Data Miner | Met Data Miner 9846 | -6/Data Miner | Learned location of Section 7 (-2) 9846 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9872 | -6/Data Miner | Received God Mode back door access code from Data Miner 9946 | -6/Data Miner | Entered Proximity Caves 9969 | -5/Proximity Caves | Learned Factory security intel 10801 | -5/Proximity Caves | Discovered new exit (range 7) 10837 | -5/Proximity Caves | Entered Factory 10837 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10949 | -5/Factory | Identified exit to Upper Caves 11120 | -5/Factory | Lost 3 parts (1n1u1w) 11426 | -5/Factory | Build established: Scavenger-Gunner 11447 | -5/Factory | System corruption reached 10% 11490 | -5/Factory | Lost 4 parts (3u1w) 11841 | -5/Factory | Build established: Scavenger-Tank 11952 | -5/Factory | Found Prototype Processor 11952 | -5/Factory | Identified Exp. Targeting Computer 12123 | -5/Factory | Entered Upper Caves 12203 | -5/Upper Caves | Learned 4 Factory zone layouts 12217 | -5/Upper Caves | Learned Factory stockpile data 12629 | -5/Upper Caves | Ambushed by wild Derelicts 12763 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12910 | -5/Upper Caves | Encountered a Warlord checkpoint 13005 | -5/Upper Caves | Discovered new exit (range 6) 13194 | -5/Upper Caves | Entered another Upper Caves area 13636 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13683 | -5/Upper Caves | Discovered new exit (range 13) 13741 | -5/Upper Caves | Entered Warlord 13798 | -5/Warlord | System corruption cleaned by Quarantine Array 14041 | -5/Warlord | Opened Warlord's prototype stash 14047 | -5/Warlord | Found Prototype Reactor 14047 | -5/Warlord | Identified Vortex Chain Reactor 14052 | -5/Warlord | Found Prototype Device 14052 | -5/Warlord | Identified Exp. Cloaking Device 14412 | -5/Warlord | Found Prototype Special Weapon 14413 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14455 | -5/Warlord | Build established: Commander-Tank 14506 | -5/Warlord | Warlord's base attacked by MAIN.C 14531 | -5/Warlord | Found Prototype Piercing Weapon 14856 | -5/Warlord | Warlord forces counterattacked 14896 | -5/Warlord | Spotted Striker 14936 | -5/Warlord | Spotted Executioner 14936 | -5/Warlord | Spotted Striker 14951 | -5/Warlord | Destroyed Striker 14980 | -5/Warlord | Lost 16 allies 14982 | -5/Warlord | P-70 Sage assimilated allied 32-9C7(g) 15013 | -5/Warlord | Spotted Executioner 15083 | -5/Warlord | Destroyed Executioner 15108 | -5/Warlord | Found Prototype Processor 15108 | -5/Warlord | Identified Exp. Core Analyzer 15112 | -5/Warlord | Found Exp. Targeting Computer 15115 | -5/Warlord | Found Exp. Core Analyzer 15118 | -5/Warlord | Spotted Executioner 15129 | -5/Warlord | Spotted Striker 15138 | -5/Warlord | Destroyed Executioner 15179 | -5/Warlord | Lost 28 allies 15181 | -5/Warlord | Warlord base infiltrated, sounded retreat 15182 | -5/Warlord | Destroyed 7 combat bots 15196 | -5/Warlord | Discovered new exit (range 14) 15216 | -5/Warlord | Entered Proximity Caves 15249 | -4/Proximity Caves | Build established: Scavenger-Tank 15409 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15465 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 15474 | -4/Proximity Caves | Learned location of Armory (-3) 15602 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15717 | -4/Proximity Caves | Learned 4 Research zone layouts 16105 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 16107 | -4/Proximity Caves | Destroyed 9 combat bots 16232 | -4/Proximity Caves | Discovered new exit (range 16) 16481 | -4/Proximity Caves | Loaded intel: 1 recycling unit location 16733 | -4/Proximity Caves | Spotted B-86 Titan 16743 | -4/Proximity Caves | Allies destroyed B-86 Titan 16778 | -4/Proximity Caves | Lost 4 allies 16924 | -4/Proximity Caves | Entered Factory 16924 | -4/Factory | Accompanied by 6 allies 16924 | -4/Factory | Evolved 2 slots: Utility x2 16925 | -4/Factory | Identified exit to Upper Caves 17022 | -4/Factory | Lost 6 allies 17131 | -4/Factory | Identified exit to Research 17237 | -4/Factory | Loaded intel: 8 recycling unit locations 17237 | -4/Factory | Learned location of Protoforge (-2) 17301 | -4/Factory | Build established: Scavenger-Gunner 17318 | -4/Factory | Destroyed 7 combat bots 17583 | -4/Factory | Identified Vortex Lance 17835 | -4/Factory | Entered Upper Caves 17886 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18224 | -4/Upper Caves | Build established: Skirmisher 18331 | -4/Upper Caves | Found Alien Artifact 18758 | -4/Upper Caves | Discovered new exit (range 13) 18839 | -4/Upper Caves | Identified exit to Upper Caves 18840 | -4/Upper Caves | Spotted B-86 Titan 18840 | -4/Upper Caves | Entered another Upper Caves area 18865 | -4/Upper Caves | Discovered exit to Research (range 2) 18922 | -4/Upper Caves | Spotted B-86 Titan 18962 | -4/Upper Caves | Entered Research 18962 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18963 | -3/Research | Identified exit to Armory 19024 | -3/Research | Identified exit to DSF 19026 | -3/Research | Entered DSF 19052 | -3/DSF | Additional patrols routed to DSF 19053 | -3/DSF | Infected Heavy with POISON.EXE 19136 | -3/DSF | Discovered new exit (range 15) 19218 | -3/DSF | Identified exit to Research 19219 | -3/DSF | Entered Research 19219 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19326 | -2/Research | Discovered new exit (range 11) 19359 | -2/Research | Identified exit to Access 19519 | -2/Research | Build established: Scavenger-Executioner 19540 | -2/Research | Entered Access 19540 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19588 | -1/Access | Energy Cycler disabled 20229 | -1/Access | Infected Heavy with POISON.EXE 20325 | -1/Access | Destroyed 8 combat bots 20581 | -1/Access | Found Gamma Bomb Array 21107 | -1/Access | Destroyed 7 combat bots 21219 | -1/Access | Found Prototype Processor 21219 | -1/Access | Identified Exp. Signal Interpreter 21293 | -1/Access | System corruption reached 10% 21404 | -1/Access | Found Prototype Device 21404 | -1/Access | Identified Exp. Shield Generator 21587 | -1/Access | Found Adv. Powered Armor 21759 | -1/Access | Garrison activated, responded to threat 21828 | -1/Access | Destroyed 10 combat bots 21908 | -1/Access | System corruption reached 30% 21931 | -1/Access | Destroyed 19 combat bots 21935 | -1/Access | Lost 16 parts (2p4n4u6w) 21961 | -1/Access | Found Corrupted Prototype Device 22040 | -1/Access | First assault squad dispatched 22089 | -1/Access | High security lockdown imminent 22169 | -1/Access | High security lockdown engaged 22203 | -1/Access | Discovered new exit (range 5) 22209 | -1/Access | Identified exit to Surface 22212 | *** | Escaped! Last Messages --------------- 22118_ K-01 Serf collects debris. 22128_ System corrupted: FCS attempts to trigger Quantum Rifle. 22128_ System corrupted: Quantum Rifle misfires. 22131_ Antigrav System fried. 22131_ W-44 Eye destroyed. 22132_ Acquired 10 matter. 22139_ ALERT: Machine network offline. 22149_ System corrupted: Component data lost. 22154_ ALERT: Performing unscheduled system reset. 22169_ ALERT: Lockdown in effect, collecting threat data. 22181_ System corrupted: Heat flow error (+215). 22189_ ALERT: Assault forces dispatched. 22196_ System corrupted: Matter fused (-5). 22203_ The Access Shell folds into the floor. 22203_ EXIT=FOUND 22209_ EXIT=IDENTIFIED: SURFACE 22211_ G1OB8V