Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 15:25:17 Player: beans Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1798) 1798 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 6087 Bonus ------- Follower Combat Kills 520 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array CPS Tube (2) CPS Tube (2) CPS Tube (1) Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Reaction Control System Core Shielding Insulated Plating Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Axe > --- INVENTORY -------- Experimental Sensor Array Improved Light Armor Plating Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 44 | 4 . 4 2 . 16 14 . 4 Power 3 | 1 . . . . 1 1 . . Engine 2 | 1 . . . . . 1 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . . . 5 3 . 1 Treads . | . . . . . . . . . Leg 11 | 2 . . . . 5 3 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 6 | . . 2 1 . 1 2 . . Device 2 | . . . . . 1 1 . . Storage 1 | . . . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . 2 . . . 1 . . Artifact . | . . . . . . . . . Weapon 24 | 1 . 2 1 . 9 8 . 3 Energy Gun 6 | . . . . . 2 4 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 1 . 1 . . 4 2 . . Ballistic Cannon 4 | . . 1 1 . 2 . . . Launcher 1 | . . . . . 1 . . . Special Weapon 3 | . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 3 . 1 Parts Lost 12 | . . . . . 7 3 . 2 Power 3 | . . . . . 2 1 . . Propulsion 4 | . . . . . 3 1 . . Utility 2 | . . . . . . 1 . 1 Weapon 3 | . . . . . 2 . . 1 Highest Loss Streak 2 | . . . . . 2 2 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 5 | . . 2 3 5 6 6 7 6 Power . | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . 1 1 1 1 1 . Weapon 3 | . . 1 2 3 3 4 5 3 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . 1 . . 2 . 3 Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . 1 . . 1 . 1 Weapon . | . . . . . . . . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 80 | . 57 83 100 100 60 87 81 76 Engine 5 | . 14 14 14 14 1 5 . . Leg 25 | . 28 28 28 28 17 25 27 25 Device 9 | . . . . . 3 13 18 17 Storage 7 | . . . 7 14 9 9 9 8 Protection 12 | . . 14 20 14 9 15 9 8 Energy Gun 1 | . . . . . . 7 . . Ballistic Gun 10 | . 14 14 3 . 7 3 17 16 Ballistic Cannon 5 | . . 11 24 28 8 . . . Slashing Weapon 1 | . . . . . . 6 . . Peak Build Rating 34 | 4 4 9 11 10 25 34 31 31 Average Rating 21 | 2 4 6 9 10 15 29 30 29 On Entrance 12 | . 4 4 9 10 10 18 30 31 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 31 | 6 6 15 22 22 28 31 26 26 Greatest Support 47 | 20 20 20 20 20 35 47 47 47 Greatest Overweight (x) 6 | . . . 1 1 6 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 7 10 10 10 10 9 Most Carried 10 | 4 1 5 9 8 10 10 10 10 Average Carried 8 | . . 2 5 8 9 9 10 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 5 Final Carried 10 | . 1 5 8 8 10 10 10 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1649 | 172 . 299 . 29 634 289 153 73 Remotely . | . . . . . . . . . Salvage Created 2282 | . . 507 . 21 611 830 313 . Parts 132 | . . 19 . 6 51 40 16 . Haulers Intercepted 4 | . . . . . 1 3 . . Recyclers Shooed 5 | . . 2 . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 42 | . . 8 . . 20 10 4 . Melee 8 | . . . . . . 8 . . Guns 11 | . . 1 . . 5 1 4 . Cannons 20 | . . 7 . . 13 . . . AOE 2 | . . . . . 2 . . . Classes Destroyed 10 | . . 3 . 1 5 1 . . Worker 2 | . . . . . . 2 . . Builder 2 | . . . . . 2 . . . Tunneler 2 | . . . . 2 . . . . Hauler 4 | . . . . . 1 3 . . Recycler 7 | . . 4 . . 1 1 1 . Watcher 2 | . . . . . 2 . . . Swarmer 9 | . . 2 . . 7 . . . Grunt 20 | . . 6 . . 9 5 . . Sentry 11 | . . . . . 3 4 4 . Hunter 2 | . . . . . 1 1 . . Best Kill Streak 7 | . . 6 . 2 7 3 2 . Combat Bots Only 5 | . . 4 . . 5 3 2 . Max Kills in Single Turn 2 | . . 1 . 1 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 279 | . 13 42 . . 122 51 30 21 Missed 108 | . 5 18 . . 45 15 13 12 Hits 171 | . 8 24 . . 77 36 17 9 Projectile 171 | . 8 24 . . 77 36 17 9 Critical Strikes 7 | . 1 1 . . 3 1 1 . Actively Blocked 1 | . . . . . . 1 . . Damage Taken 2669 | . 66 292 . . 1106 605 238 362 Core 615 | . 16 45 . . 141 85 15 313 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . 5 . . 30 16 . . Ignored by Resistances 4 | . . . . . . . . 4 Regen/Repaired (Parts) 28 | . . . . . . 28 . . Core Remaining (%) 87 | 100 . . . 75 . . . . Volleys Fired 148 | . . 31 . 3 55 39 19 1 Largest 2 | . . 2 . 2 2 2 2 1 Hottest 110 | . . 53 . 60 110 78 48 . Shots Fired 250 | . . 62 . 6 103 40 38 1 Gun 139 | . . 31 . . 31 39 38 . Cannon 105 | . . 31 . 6 68 . . . Launcher 4 | . . . . . 4 . . . Special 2 | . . . . . . 1 . 1 Kinetic 200 | . . 62 . 6 93 1 38 . Thermal 27 | . . . . . 6 21 . . Explosive 4 | . . . . . 4 . . . Electromagnetic 18 | . . . . . . 18 . . Robot Hit Streak 12 | . . 8 . 2 12 7 11 3 Robot Miss Streak 12 | . . 4 . 1 12 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 185 | . . 35 . 3 74 43 29 1 Core Hits 139 | . . 16 . 2 93 18 10 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . 1 . . 1 2 . . Burn 2 | . . . . . 1 1 . . Blast 1 | . . 1 . . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 45 | . . . . . . 43 . 2 Impact . | . . . . . . . . . Slashing 45 | . . . . . . 43 . 2 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4175 | . . 544 . 52 1757 1386 436 . Guns 1275 | . . 189 . . 292 358 436 . Cannons 1700 | . . 355 . 52 1293 . . . Explosions 172 | . . . . . 172 . . . Melee 1028 | . . . . . . 1028 . . Ramming . | . . . . . . . . . Kinetic 2557 | . . 544 . 52 1525 . 436 . Thermal 131 | . . . . . 60 71 . . Explosive 172 | . . . . . 172 . . . Electromagnetic 287 | . . . . . . 287 . . Impact . | . . . . . . . . . Slashing 1028 | . . . . . . 1028 . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . 3 7 4 . Message Errors 5 | . . . . . 2 2 1 . Matter Fused 4 | . . . . . . 3 1 . Energy Discharges 2 | . . . . . . 1 1 . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 62 | . . . . . 7 55 . . Projectiles 2 | . . . . . 2 . . . Explosions 5 | . . . . . 5 . . . Melee 55 | . . . . . . 55 . . Knockbacks 26 | . . 2 . 1 23 . . . Impact . | . . . . . . . . . Kinetic 24 | . . 2 . 1 21 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 17 | . . . . . 17 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 182 | . . 57 . . 108 182 26 . Average Temperature 36 | . . 27 . . 22 54 8 . Received Heat Transfer 936 | . . 132 . . 495 207 81 21 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . Heat Transferred 407 | . . . . . 185 222 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 88 100 100 . Level 1 2 | . . . . . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 227 | . . 170 . 10 227 78 53 . Initial 61 | . . . . . . 61 23 . Average 46 | . . 44 . 1 106 33 6 . Influence Increases 1488 | . . 351 . 10 614 428 85 . Destroy 0b10 Robot/C 920 | . . 220 . . 420 200 80 . Destroy 0b10 Robot/NC 105 | . . 20 . 10 40 30 5 . Destroy Leader 214 | . . 40 . . 98 76 . . Allied During Kill 65 | . . 41 . . 24 . . . Successful Hack 7 | . . . . . . 7 . . Disable Machine 105 | . . 30 . . 15 60 . . Destroy Structure 27 | . . . . . 17 10 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 30 | . . . . . . 30 . . Influence Decreases 1488 | . . 221 130 10 468 513 146 . Entered New Map 253 | . . . 130 . . 85 38 . Time Decay 1045 | . . 221 . 10 318 398 98 . Lost Part 100 | . . . . . 70 30 . . Lost Ally 90 | . . . . . 80 . 10 . Squads Dispatched 4 | . . . . . 2 2 . . Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 4 | . . 1 . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 3 11 . . 30 14 4 20 Peak Tracking Total 11 | . 3 3 . . 11 3 2 10 Tactical Retreats 2 | . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 10 | . . 2 . . 1 4 . 3 Max in Single Turn 1 | . . 1 . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 5 | . . . 1 . . 3 . 1 Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . . . 1 . . 6 . 10 Successful 14 | . . . 1 . . 3 . 10 Failed 3 | . . . . . . 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . . 1 . . 1 . 10 Record 10 | . . . . . . . . 10 Open Door 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 5 | . . 3 . 2 . . . . Largest Group 5 | . . 3 3 5 5 . . . Highest-Rated Group 86 | . . 40 40 86 86 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders 8 | . . . . . . 2 3 3 STAY 1 | . . . . . . . . 1 EXPLORE 3 | . . . . . . 1 2 . RETURN 4 | . . . . . . 1 1 2 Ally Attacks 145 | . . 35 . . 44 . . 66 Total Damage 4062 | . . 330 . . 530 . . 3202 Kills 24 | . . 3 . . 3 . . 18 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 6 | . . . . . . 2 2 2 Drone Recoveries 4 | . . . . . . 2 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 6160 | 40 89 778 673 85 935 1404 680 1476 Spaces Moved 3194 | 35 74 546 441 30 449 538 231 850 Core 93 | 13 . . . . 11 . . 69 Treads . | . . . . . . . . . Legs 3101 | 22 74 546 441 30 438 538 231 781 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 123 50 Average Speed 129 | 94 120 120 150 190 161 122 123 114 Slowest Speed 350 | 120 120 120 190 190 350 125 123 123 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 Potential Cave-ins 7 | . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 19 76 69 11 54 68 87 55 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 2 . . . . . 4 Spaces Dug 11 | . . . . . . 10 . 1 Terrain Destroyed 28 | . . . . . 17 10 . 1 Melee 11 | . . . . . . 10 . 1 Projectile . | . . . . . . . . . AOE 17 | . . . . . 17 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4862 | 42 74 609 454 52 555 1131 592 1353 Wait 1322 | . . 22 . 20 13 458 342 467 Move 3174 | 34 73 545 440 29 448 537 230 838 Hop 6 | . . . . . . . . 6 Pick Up 42 | 4 1 7 7 . 10 6 . 7 Fast Attach 20 | . . . 1 . 7 11 . 1 Attach 17 | 4 . 3 . . 6 . . 4 Detach 3 | . . . . . . . . 3 Swap 21 | . . 1 1 . 8 8 1 2 Drop 44 | . . . 5 . 8 11 . 20 Fire 148 | . . 31 . 3 55 39 19 1 Melee 45 | . . . . . . 43 . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous 18 | . . . . . . 18 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 13) 130 | -10/Materials | Entered Mines 156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 219 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 222 | -10/Mines | Found Prototype Device 242 | -10/Mines | Learned location of Storage (-8) 300 | -10/Mines | Build established: Mutant 594 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 813 | -10/Mines | Discovered new exit (range 10) 817 | -10/Mines | Assembled infested the area 864 | -10/Mines | Met 8R-AWN 895 | -10/Mines | Discovered new exit (range 5) 908 | -10/Mines | Entered Exiles 908 | -10/Exiles | Accompanied by 3 allies 941 | -10/Exiles | Welcomed by 8R-AWN 961 | -10/Exiles | Met EX-HEX 997 | -10/Exiles | Met EX-BIN 1015 | -10/Exiles | Aligned with FarCom system 1016 | -10/Exiles | Given EX-Vault access code 1045 | -10/Exiles | Opened EX-Vault 1054 | -10/Exiles | Found Deploy-a-Sentry 1056 | -10/Exiles | Found Deploy-a-Sentry 1060 | -10/Exiles | Found Deploy-a-Sentry 1086 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1117 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Found Modified TNC 1558 | -10/Exiles | Discovered new exit (range 14) 1581 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1581 | -10/Exiles | Entered Mines 1581 | -9/Mines | Accompanied by 3 allies 1591 | -9/Mines | Identified exit to Materials 1666 | -9/Mines | Entered Materials 1666 | -8/Materials | Accompanied by 5 allies 1666 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1671 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1917 | -8/Materials | Lost 5 allies 2578 | -8/Materials | Discovered new exit (range 9) 2601 | -8/Materials | Entered Storage 3039 | -8/Storage | Discovered new exit (range 16) 3208 | -8/Storage | Repaired Reaction Control System 4000 | -8/Storage | Discovered new exit (range 4) 4005 | -8/Storage | Entered Recycling 4390 | -8/Recycling | Discovered new exit (range 16) 4646 | -8/Recycling | Scanned before Scraplab entrance 4665 | -8/Recycling | Entered Scraplab 4683 | -8/Recycling | Discovered new exit (range 2) 4685 | -8/Recycling | Entered Scraptown 4685 | -8/Scraptown | System corruption cleaned by C-Scrubber 4771 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5065 | -8/Scraptown | Discovered new exit (range 11) 5162 | -8/Scraptown | Visited Spacefarers 5206 | -8/Scraptown | Visited Awakened 5245 | -8/Scraptown | Visited Assassins FH 5347 | -8/Scraptown | Visited The Evicted 5382 | -8/Scraptown | Learned location of Extension (-4) 5410 | -8/Scraptown | Visited Cyclists 5465 | -8/Scraptown | Turned away by UFD registrar 5569 | -8/Scraptown | Visited CPS Storage 5914 | -8/Scraptown | DAS Turret deployed 5916 | -8/Scraptown | DAS Turret deployed 5924 | -8/Scraptown | DAS Turret deployed 5926 | -8/Scraptown | Attacked by Scraptown defenders 6144 | -8/Scraptown | Attached CPS modules to Triborg. 6152 | -8/Scraptown | Core integrity fell below 50% 6161 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- Reactivated DAS Turret. R6-XFV(j) destroyed. Triborg activates siege mode. Siege Slug penetrates DAS Turret. DAS Turret destroyed. CPS modules attach to Triborg. Triborg exits siege mode. E3-TT7(j) destroyed. Acquired Prototype Device. Destroyed EM Pulse Gun. DAS Turret system terminally corrupted. Acquired 10 matter. Triborg activates siege mode. Siege Slug penetrates Machine. Penetrated by Siege Slug. Knocked back. Machine disabled. Siege Slug penetrates Wall. Reaction Control System destroyed. Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????? #???????????????????????????? | | ????????????????< ?#####################?????? | | ??#######???????? #?#"""" """"#"""""""""#?????? | | ?#"""""""#???????# #?#" "#" "#?????? | | ?#"" ""#???????# #?#" E """ "#?????? | | ?#"" ""#???????# #?#" p"#" "" "#?????? | | ?#""" ""#???????# #?#" """ "#" " "#?????? | | ?#"" ""#??????## ###" % % #"TT "#?####? | | ##""" """######## !=!##"""" ; TT ### "#? | | !%!%!=*@!%= %E!%!g% == [% ##? | | %%!=!%==%!= %%!%% != !| "#? | | ==%*[![*=[ %g=!%! [! %######? | | ##### ########### *==!######;### ![""" #####?????? | | ????# #?????????##%=!##????###?#" = [%"#?????????? | | ????" "?????#????# ! #########?#" !""#?????????? | | ??? " " ????? ??# """"""""#?#" """#?????????? | | ??" "??### ### " ""#?#" """#?????????? | | ? " " ?#"" """ "#?#"""""""#?????????? | | ?"""" """"?#" """ " ""#?#########?????????? | | ???## ##???#" " """"""""#???????????????????? | | ????? ?????#" ##"""####???????????????????? | | ????? ?????#" "" " #?####?????????#####????????? | | ????? ?????#" " ###????????????""""""???????? | | ????? ?????#"""""" ## ?????????#" ? "#???? | | ????? ?????####### ## "" ???#????#" "#???? | | ????? ???????????# ## ""X"? #????#" """ "#???? | | #####??########### ## """"" #????#" """ "#???? | | ## """ #????#" """ "#???? | | ## " #????#" "#???? | | #####??########### ## ??????#" "#???? | | ????????????????# ## ????????#" "#???? | | ???????????????### ### ############ ##########?? | | ????????###????# #?? | | ????????""""???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 6% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed SixMyomerMultirail Manual? 0 Play Time 00:38:45 Cumulative 249.0 hours Start 2026.03.11 @ 14:45:12 End 2026.03.11 @ 15:25:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 673 Rogue 671 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e0e0786-9c92-44ad-9429-4c858726b4ff