Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 16:52:42 // AFD2020/Player2 Player: Omewes Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (91) 455 Value Destroyed (5836) 5836 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4583) 4583 TOTAL SCORE: 16594 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 3407 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -1999 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 324/650 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Lightpack 2.0 Energy Well Improved Terrain Scan Processor Relay Coupler [Duelist] (7) > --- WEAPON (2) ------- Phase Cannon Phase Cannon > --- INVENTORY (32) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Humpback Improved Terrain Scanner Advanced Terrain Scanner Hardened Heavy Armor Plating Relay Coupler [NC] (30) Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [NC] (25) Relay Coupler [Brawler] (30) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (18) Relay Coupler [Demolisher] (26) Relay Coupler [Demolisher] (18) Relay Coupler [Hunter] (18) Proton Cannon Phase Cannon Ion Burst Cannon Improved Datajack Remote Datajack Improved Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Lightpack 2.0 Energy Well Improved Terrain Scan Processor Force Field Relay Coupler [Duelist] > --- WEAPON ----------- Phase Cannon Ion Burst Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Humpback Improved Terrain Scanner Advanced Terrain Scanner Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Hunter] Proton Cannon Phase Cannon Phase Cannon Ion Burst Cannon Improved Datajack Remote Datajack Improved Remote Datajack Heavy Pick [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Improved Weapon Shielding Weapon Ion Burst Cannon Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun High-powered Shotgun Special Weapon Improved Remote Datajack Impact Weapon Hammer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 191 | 8 3 . 8 4 2 . 2 46 6 14 8 12 17 28 21 12 Power 11 | 2 . . . 1 . . . 2 1 . 1 1 1 1 1 . Engine 9 | 2 . . . 1 . . . 1 1 . 1 1 . 1 1 . Core 2 | . . . . . . . . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 46 | 2 1 . 2 . . . 1 12 2 4 3 5 3 7 1 3 Treads 37 | 2 1 . 2 . . . 1 12 2 4 3 5 3 2 . . Leg 9 | . . . . . . . . . . . . . . 5 1 3 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 58 | 1 2 . 3 3 2 . 1 7 3 6 2 3 8 8 6 3 Device 29 | . . . 1 3 . . 1 5 1 4 1 2 4 4 2 1 Storage 9 | 1 1 . 1 . 2 . . 1 . . . . 1 1 1 . Processor 2 | . 1 . . . . . . . . . . . 1 . . . Hackware 13 | . . . . . . . . 1 1 2 . . 1 3 3 2 Protection 5 | . . . 1 . . . . . 1 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | 3 . . 3 . . . . 25 . 4 2 3 5 12 13 6 Energy Gun 8 | 3 . . 1 . . . . 4 . . . . . . . . Energy Cannon 31 | . . . 1 . . . . 4 . 3 1 3 3 8 4 4 Ballistic Gun 7 | . . . 1 . . . . 6 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . 1 2 2 2 Impact Weapon 4 | . . . . . . . . 4 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . 1 1 6 . Special Melee Weapon 11 | . . . . . . . . 7 . 1 1 . . 1 1 . Unidentified Prototypes 4 | . . . 2 1 . . . . . 1 . . . . . . Parts Lost 20 | . . . . . . . . 5 . . . 4 1 7 1 2 Power 2 | . . . . . . . . 1 . . . . . 1 . . Propulsion 7 | . . . . . . . . 1 . . . 1 1 4 . . Utility 6 | . . . . . . . . 1 . . . 2 . 2 . 1 Weapon 5 | . . . . . . . . 2 . . . 1 . . 1 1 Highest Loss Streak 2 | . . . . . . . . 2 . . . 2 1 2 1 2 Average Slot Usage (%) 91 | . 92 100 99 100 92 88 89 89 90 89 92 92 89 89 92 92 Engine 7 | . 14 14 11 11 11 11 9 4 9 9 7 7 4 2 6 6 Core 1 | . . . . . . . . 4 . . . . 1 3 . . Treads 25 | . 28 28 33 33 33 33 36 35 36 35 30 30 25 13 1 . Leg 5 | . . . . . . . . . . . . . . 9 24 26 Device 11 | . . . 7 11 4 . 8 10 4 7 15 15 13 17 19 13 Storage 15 | . 14 14 11 11 17 22 18 16 18 18 15 15 13 15 19 20 Processor 3 | . 6 14 11 11 4 . . . . . . . 3 6 6 6 Protection 3 | . . . 2 . . . . . 3 . 7 7 13 4 . . Energy Gun 3 | . 28 28 17 11 11 11 9 1 . . . . . . . . Energy Cannon 10 | . . . 3 11 11 11 9 4 18 17 15 15 11 12 8 7 Ballistic Gun 1 | . . . . . . . . 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 24 24 44 44 121 46 47 57 65 64 67 67 70 77 77 75 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 80 80 80 80 80 60 60 Greatest Overweight (x) 4 | . . . . . 2 . . . . . . . 1 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 32 | 6 12 10 12 12 32 32 32 32 32 32 32 32 32 32 32 32 Average Capacity 28 | 5 9 10 10 12 24 32 32 30 32 32 32 32 32 32 32 32 Most Carried 32 | 5 4 3 9 11 13 13 16 29 32 32 29 30 28 28 29 32 Average Carried 21 | 2 1 3 5 9 11 12 13 23 29 30 28 25 26 24 26 30 Final Capacity 32 | 6 10 10 12 12 32 32 32 32 32 32 32 32 32 32 32 32 Final Carried 30 | 5 3 3 9 11 13 13 16 28 30 30 28 26 25 26 28 29 Class Distribution -------------------- 32% | Hauler-Mutant 27% | Bothacker-Mutant 17% | Mutant 14% | Bothacker-Skirmisher 5% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Matter Collected 2463 | 280 20 10 70 50 . 20 20 667 50 150 80 105 107 327 238 269 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3819 | 133 95 35 283 40 . 73 20 456 101 338 126 380 403 613 288 435 Parts 148 | 9 3 1 17 2 . 1 3 15 7 16 4 15 22 13 5 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 79 | . 2 2 6 2 . . . 11 . 8 3 11 11 12 5 6 Guns 15 | . 1 2 4 1 . . . 7 . . . . . . . . Cannons 62 | . . . 2 1 . . . 4 . 8 3 11 11 11 5 6 Classes Destroyed 14 | 2 1 1 3 . . . . 1 . 2 . 1 2 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . 1 . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . Watcher 3 | . . . 1 . . . . . 1 . . . 1 . . . Swarmer 17 | . . 2 1 . . . . . . . 1 6 5 1 1 . Grunt 30 | . 2 . 2 2 . . . 6 . 2 . 2 4 3 2 5 Brawler 1 | . . . . . . . . . . . . . . 1 . . Duelist 6 | . . . . . . . . 3 . 1 . . . . . 2 Sentry 19 | . . . 3 . . . . 2 . 3 2 2 . 5 2 . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . . . . 1 . . . 2 . . Programmer 1 | . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 9 | 3 1 2 1 1 . 1 1 4 1 2 1 4 9 2 1 4 Combat Bots Only 9 | . 1 2 1 1 . . . 4 . 2 1 4 9 2 1 4 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 1 1 2 1 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Damage Taken 5600 | . 85 24 122 161 . . 30 1066 46 410 172 1078 490 1281 205 430 Core 667 | . 21 . 34 38 . . 16 86 16 56 18 66 83 146 28 59 Absorbed by Shields 476 | . . . . . . . . . . . . . . 194 213 69 Core Remaining (%) 68 | 100 . 72 . . . 79 . . . 20 . 70 . . . . Volleys Fired 301 | 4 14 2 19 10 . 1 4 50 6 22 5 28 25 48 28 35 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 200 | 90 90 90 118 118 . 118 118 180 180 200 200 200 200 200 190 190 Shots Fired 533 | 8 28 4 35 20 . 2 6 90 12 41 10 52 43 89 36 57 Gun 150 | 8 28 4 26 10 . 1 2 71 . . . . . . . . Cannon 352 | . . . 9 10 . 1 4 19 12 41 10 52 37 87 22 48 Launcher . | . . . . . . . . . . . . . . . . . Special 31 | . . . . . . . . . . . . . 6 2 14 9 Kinetic 58 | . . . . . . . . 58 . . . . . . . . Thermal 440 | 8 28 4 35 20 . 2 6 32 12 41 10 52 37 87 22 44 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 21 | 5 8 3 10 14 . 7 8 21 19 10 4 6 7 9 12 7 Robot Miss Streak 12 | 1 2 1 4 5 . . 1 3 2 5 3 10 12 6 6 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 402 | 5 21 3 23 11 . 2 5 89 7 31 8 24 33 69 31 40 Core Hits 185 | 4 5 2 11 4 . 1 1 34 2 17 7 18 24 35 8 12 Critical Hits 4 | . . . 1 1 . . 1 1 . . . . . . . . Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . Melee Attacks 61 | . . . . . . . . 36 . 3 . . 5 8 9 . Impact 7 | . . . . . . . . 7 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . 5 8 9 . Sneak Attacks 29 | . . . . . . . . 26 . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10594 | 67 259 35 367 161 . 34 87 1404 274 1062 338 791 1140 2718 655 1202 Guns 1868 | 67 259 35 244 77 . 13 25 1148 . . . . . . . . Cannons 8719 | . . . 123 84 . 21 62 256 274 1055 338 791 1140 2718 655 1202 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . 7 . . . . . . Kinetic 1024 | . . . . . . . . 1024 . . . . . . . . Thermal 9469 | 67 259 35 367 161 . 34 87 380 274 1055 338 791 1140 2718 655 1108 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 94 | . . . . . . . . . . . . . . . . 94 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 2 2 2 Average Corruption 2 | . . . . . . . . . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . . . 4 12 11 5 Message Errors 10 | . . . . . . . . . . . . . 1 2 5 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 2 . Energy Discharges 5 | . . . . . . . . . . . . . . 2 2 1 Data Loss (minor) 9 | . . . . . . . . . . . . . 1 4 2 2 Targeting Errors 4 | . . . . . . . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 90 | . . . 1 . . . . . 10 3 . . 5 24 12 35 Projectiles 90 | . . . 1 . . . . . 10 3 . . 5 24 12 35 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 333 | 90 168 60 172 250 . 48 18 60 333 216 132 180 32 178 175 80 Average Temperature 56 | 40 73 30 50 117 . 25 7 16 117 70 54 57 12 43 52 29 Received Heat Transfer 1434 | . 48 . 27 78 . . 9 351 27 138 36 63 51 368 65 173 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . 1 . . Parts Melted 21 | . . 1 4 . . . . . 1 1 . 3 2 5 2 2 Heat Transferred 11899 | 186 670 99 902 370 . 74 185 650 333 1217 362 855 1300 2724 778 1194 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Peak Influence 981 | 15 160 149 298 224 . 6 107 981 954 855 295 932 727 928 726 418 Average Influence 464 | 6 79 145 165 101 . . 46 603 665 598 234 747 554 559 582 101 Maximum Alert Level 3 | . . . 1 1 . . . 3 3 3 1 3 3 3 3 2 Low Security (%) 26 | 100 100 100 64 73 . 100 100 . . . 35 . 8 15 2 90 Level 1 13 | . . . 35 26 . . . 22 . 2 64 16 2 18 . 9 Level 2 36 | . . . . . . . . 44 61 91 . 4 58 21 96 . Level 3 24 | . . . . . . . . 32 38 5 . 78 30 43 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 1 1 . . . . 3 3 3 . 3 . 6 . Investigation 4 | . . . . . . . . . 2 . 1 . . . 1 . Extermination 4 | . . . . . . . . . . . 1 . 2 . 1 . Reinforcement 6 | . 1 . 1 1 . . . . 1 1 . . . . 1 . Assault 2 | . . . . . . . . . . 1 . . 1 . . . Garrison 5 | . . . . . . . . . . 1 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Distress Signals 7 | . 2 . . . . . . . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 208 | . 9 2 12 5 . . 2 29 9 25 4 17 23 34 18 19 Peak Tracking Total 8 | . 5 . 4 3 . . 1 7 5 4 2 8 6 5 4 6 Tactical Retreats 7 | . . . . . . . . . . 1 . 1 . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Traps Triggered 19 | . . . . . . . . 5 . 2 1 . 2 5 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . 12 . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Machines Disabled 33 | . . . . 5 . . . 3 7 4 . 5 1 4 3 1 Max in Single Turn 1 | . . . . . . . . 1 1 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Garrison Relay 10 | . . . . . . . . 2 . . . 4 . 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Machines Accessed 34 | . . . 1 . 1 . 3 . 4 13 3 . 4 . 5 . Terminals 23 | . . . 1 . . . 2 . 4 12 2 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 1 . 2 . 2 . Total Hacks 79 | . . . 3 . 1 . 6 . 11 31 8 . 11 . 8 . Successful 40 | . . . 2 . 1 . 4 . 4 16 3 . 7 . 3 . Failed 39 | . . . 1 . . . 2 . 7 15 5 . 4 . 5 . Catastrophic 6 | . . . . . . . . . 2 2 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 46 | . . . 2 . 1 . 4 . 6 23 4 . 4 . 2 . Terminals 59 | . . . 3 . . . 5 . 11 29 6 . 4 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . 2 . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . . 2 2 . 5 . 3 . Terminal Hacks 24 | . . . 2 . 1 . 2 . 4 11 1 . 3 . . . Record 1 | . . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 10 | . . . 1 . . . . . 2 4 1 . 2 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . 1 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . 1 . Scan Component 2 | . . . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 1 . 2 . 2 . Unlock Access 7 | . . . . . . . 1 . . 1 1 . 2 . 2 . Unauthorized Hacks 24 | . . . . . . . 2 . . 12 3 . 5 . 2 . Terminals 6 | . . . . . . . 1 . . 4 1 . . . . . Botnet 6 | . . . . . . . 1 . . 4 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 1 . . . 1 . 4 13 3 . 4 . 5 . Full Trace Events 5 | . . . . . . . . . 2 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 14 | . . . . . . . . 1 . 1 . . 1 2 6 3 Non-combat 3 | . . . . . . . . . . 1 . . 1 . 1 . Combat 11 | . . . . . . . . 1 . . . . . 2 5 3 Robot Hacks Applied 22 | . . . . . . . . 1 . 3 . . 2 2 9 5 parse_system 1 | . . . . . . . . . . . . . . . . 1 purge_threat 6 | . . . . . . . . . . 1 . . 2 . 3 . find_terminals 1 | . . . . . . . . . . 1 . . . . . . reprogram_traps 1 | . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . . . . . 1 . 1 reboot_system 1 | . . . . . . . . . . . . . . . 1 . formatsys_high 9 | . . . . . . . . 1 . . . . . 1 4 3 Relay Couplers Released 47 | . . . . . . . . 6 . 2 . 18 3 13 . 5 Machine Destruction 44 | . . . . . . . . 6 . 2 . 18 . 13 . 5 Programmers 3 | . . . . . . . . . . . . . 3 . . . Attached 11 | . . . . . . . . 1 . 1 . . 1 3 3 2 Robots Rewired 12 | . . . . . . . . 12 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 4 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Total Allies 37 | . 1 . . . . . . 13 . 10 . . 5 1 4 3 Largest Group 11 | . 1 1 1 1 1 1 1 7 7 11 1 1 5 2 3 4 Highest-Rated Group 267 | . 58 58 62 63 63 63 81 178 178 267 101 101 190 139 175 198 Highest-Rated Ally 117 | . 58 58 62 63 63 63 81 88 90 94 101 101 107 114 117 115 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 489 | . 13 3 22 10 . . 2 61 33 97 1 21 32 72 58 64 Total Damage 14071 | . 157 34 353 601 . . 83 1486 2085 2803 20 691 1116 1774 1369 1499 Kills 134 | . 4 1 7 3 . . 1 18 19 31 1 9 8 16 8 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Turns Passed 11819 | 134 312 57 412 954 586 363 173 1446 391 921 290 1377 1194 1325 1309 575 Spaces Moved 6075 | 69 154 32 200 567 335 221 83 685 217 452 156 771 635 593 710 195 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 4911 | 64 154 32 200 567 335 221 83 685 217 452 156 771 635 339 . . Legs 1159 | . . . . . . . . . . . . . . 254 710 195 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 150 150 150 Average Speed 159 | 152 160 160 160 160 171 160 160 160 160 160 160 160 160 168 150 150 Slowest Speed 240 | 160 160 160 160 160 200 160 160 160 160 160 160 160 180 240 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 34 12 26 99 70 56 9 63 26 71 5 94 17 96 20 30 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . 1 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . . 3 . . 4 5 8 . Terrain Destroyed 26 | . . . . 2 . . . . 2 5 . . 4 5 8 . Melee 17 | . . . . . . . . . . . . . 4 5 8 . Projectile 9 | . . . . 2 . . . . 2 5 . . . . . . AOE . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Total 7471 | 86 193 34 256 593 347 229 117 908 250 592 179 840 745 776 903 423 Wait 620 | 2 16 1 17 8 2 6 23 52 6 84 6 11 43 68 113 162 Move 6061 | 68 153 31 199 566 334 220 83 684 216 451 156 770 634 592 709 195 Hop . | . . . . . . . . . . . . . . . . . Pick Up 93 | 4 1 . 9 3 5 1 5 14 7 7 . 8 8 11 8 2 Fast Attach 24 | 6 2 . 1 . . . . 1 1 . 1 . 6 6 . . Attach 44 | . . . 2 1 2 . 2 8 . 3 2 7 2 8 4 3 Detach 25 | . 1 . 1 1 1 . . 4 1 1 . 3 3 7 1 1 Swap 123 | 2 1 . 5 3 . . . 37 5 11 5 5 9 14 17 9 Drop 70 | . 5 . 3 1 3 1 . 9 8 9 3 8 10 6 3 1 Fire 301 | 4 14 2 19 10 . 1 4 50 6 22 5 28 25 48 28 35 Melee 61 | . . . . . . . . 36 . 3 . . 5 8 9 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . 8 . 15 Rewire 12 | . . . . . . . . 1 . . . . . . 11 . Trap 13 | . . . . . . . . 12 . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Discovered new exit (range 11) 447 | -10/Materials | Entered Mines 447 | -10/Mines | Accompanied by 1 ally 461 | -10/Mines | Discovered new exit (range 14) 473 | -10/Mines | Learned 2 Materials zone layouts 504 | -10/Mines | Entered Materials 504 | -9/Materials | Accompanied by 1 ally 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Identified exit to Materials 818 | -9/Materials | Identified exit to Mines 916 | -9/Materials | Entered Mines 916 | -9/Mines | Accompanied by 1 ally 938 | -9/Mines | Met a Derelict bent on vengeance 1120 | -9/Mines | Learned location of Storage (-8) 1160 | -9/Mines | Discovered exit to Materials (range 18) 1537 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1543 | -9/Mines | Found Prototype Device 1552 | -9/Mines | Identified Exp. Sensor Array 1862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1862 | -9/Mines | Discovered new exit (range 5) 1870 | -9/Mines | Entered Exiles 1870 | -9/Exiles | Accompanied by 1 ally 1891 | -9/Exiles | Discovered new exit (range 16) 1910 | -9/Exiles | Met 8R-AWN 1933 | -9/Exiles | Met EX-HEX 2026 | -9/Exiles | Met EX-DEC 2202 | -9/Exiles | Met EX-BIN 2224 | -9/Exiles | Aligned with FarCom system 2226 | -9/Exiles | Given EX-Vault access code 2276 | -9/Exiles | Opened EX-Vault 2290 | -9/Exiles | Found Lightpack 2.0 2331 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2349 | -9/Exiles | Exiles lab attacked by MAIN.C 2393 | -9/Exiles | Build established: Hauler-Mutant 2439 | -9/Exiles | Discovered new exit (range 12) 2456 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2456 | -9/Exiles | Entered Mines 2456 | -8/Mines | Accompanied by 1 ally 2786 | -8/Mines | Discovered exit to Materials (range 7) 2819 | -8/Mines | Entered Materials 2819 | -8/Materials | Accompanied by 1 ally 2819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2969 | -8/Materials | Identified exit to Garrison 2992 | -8/Materials | Entered Garrison 2992 | -8/Garrison | Accompanied by 1 ally 3015 | -8/Garrison | Installed Relay Interface Framework 3156 | -8/Garrison | Triggered checkpoint 3320 | -8/Garrison | Garrison Relay disabled 3416 | -8/Garrison | Triggered checkpoint 3532 | -8/Garrison | Triggered checkpoint 3580 | -8/Garrison | Triggered checkpoint 3984 | -8/Garrison | Garrison Relay disabled 4060 | -8/Garrison | Triggered checkpoint 4074 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Triggered checkpoint 4419 | -8/Garrison | Discovered new exit (range 10) 4438 | -8/Garrison | Entered Materials 4438 | -8/Materials | Accompanied by 7 allies 4547 | -8/Materials | Identified exit to Storage 4829 | -8/Materials | Entered Storage 4829 | -8/Storage | Accompanied by 6 allies 4843 | -8/Storage | Identified exit to Factory 4887 | -8/Storage | Core integrity fell below 50% 5213 | -8/Storage | Garrison activated, responded to threat 5259 | -8/Storage | Identified exit to Garrison 5532 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5712 | -8/Storage | Assembled infested ambush trap array 5750 | -8/Storage | Entered Factory 5750 | -7/Factory | Accompanied by 1 ally 5750 | -7/Factory | Evolved 2 slots: Utility x2 5951 | -7/Factory | Garrison activated, responded to threat 6040 | -7/Factory | Identified exit to Garrison 6040 | -7/Factory | Entered Garrison 6040 | -7/Garrison | Accompanied by 1 ally 6092 | -7/Garrison | Triggered checkpoint 6129 | -7/Garrison | Garrison Relay disabled 6259 | -7/Garrison | Triggered checkpoint 6298 | -7/Garrison | Triggered checkpoint 6308 | -7/Garrison | Triggered checkpoint 6322 | -7/Garrison | Triggered checkpoint 6409 | -7/Garrison | Triggered checkpoint 6433 | -7/Garrison | Garrison Relay disabled 6448 | -7/Garrison | Build established: Bothacker-Mutant 6481 | -7/Garrison | Discovered new exit (range 10) 6616 | -7/Garrison | Triggered checkpoint 6664 | -7/Garrison | Garrison Relay disabled 6719 | -7/Garrison | Discovered new exit (range 13) 6888 | -7/Garrison | Triggered checkpoint 6892 | -7/Garrison | Garrison Relay disabled 6941 | -7/Garrison | Discovered new exit (range 12) 6970 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7417 | -7/Garrison | Entered Factory 7417 | -6/Factory | Accompanied by 1 ally 7417 | -6/Factory | Evolved 2 slots: Utility x2 7767 | -6/Factory | First assault squad dispatched 7868 | -6/Factory | Destroyed 9 combat bots 8017 | -6/Factory | Identified exit to Garrison 8244 | -6/Factory | Build established: Bothacker-Skirmisher 8393 | -6/Factory | Identified exit to Garrison 8458 | -6/Factory | P-70 Sage assimilated hostile S-27 Virus 8462 | -6/Factory | P-70 Sage assimilated hostile S-27 Virus 8464 | -6/Factory | P-70 Sage assimilated hostile S-27 Virus 8503 | -6/Factory | P-70 Sage assimilated hostile O-24 Administrator 8504 | -6/Factory | Spotted B-75 Beast 8532 | -6/Factory | Destroyed B-75 Beast 8611 | -6/Factory | Entered Garrison 8611 | -6/Garrison | Accompanied by 1 ally 8664 | -6/Garrison | Triggered checkpoint 8752 | -6/Garrison | Garrison Relay disabled 8999 | -6/Garrison | Discovered new exit (range 19) 9146 | -6/Garrison | Triggered checkpoint 9322 | -6/Garrison | Triggered checkpoint 9329 | -6/Garrison | Triggered checkpoint 9345 | -6/Garrison | Core integrity fell below 50% 9347 | -6/Garrison | Triggered checkpoint 9408 | -6/Garrison | Triggered checkpoint 9501 | -6/Garrison | Garrison Relay disabled 9546 | -6/Garrison | Triggered checkpoint 9578 | -6/Garrison | Discovered new exit (range 16) 9617 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9731 | -6/Garrison | Discovered new exit (range 13) 9766 | -6/Garrison | Build established: Bothacker-Mutant 9796 | -6/Garrison | Triggered checkpoint 9809 | -6/Garrison | Garrison Relay disabled 9936 | -6/Garrison | Entered Factory 9936 | -6/Factory | Accompanied by 1 ally 10017 | -6/Factory | Identified exit to Garrison 10028 | -6/Factory | Garrison activated, responded to threat 11239 | -6/Factory | Identified exit to Garrison 11245 | -6/Factory | Entered Garrison 11245 | -6/Garrison | Accompanied by 2 allies 11320 | -6/Garrison | Triggered checkpoint 11365 | -6/Garrison | Garrison Relay disabled 11778 | -6/Garrison | Triggered checkpoint 11798 | -6/Garrison | Core integrity fell below 20% 11810 | -6/Garrison | Triggered checkpoint 11814 | -6/Garrison | Spotted B-75 Beast 11820 | -6/Garrison | Core destroyed Last Messages --------------- 11784_ G-50 Soldier destroyed. 11793_ Player 2 attaches Carbon-fiber Leg. 11793_ Hvy. Laser melted. 11793_ G-50 Soldier destroyed. 11799_ Player 2 attaches Lgt. Angular Momentum Engine. 11800_ Player 2 attaches Hyp. Gauss Rifle. 11801_ HV Slug penetrates G-50 Soldier. 11801_ G-50 Soldier suffers critical hit. 11804_ Acquired 60 matter. 11804_ G-50 Soldier destroyed. 11804_ HV Slug penetrates L-41 Fighter. 11811_ Core Shielding melted. 11811_ L-41 Fighter destroyed. 11814_ Acquired 60 matter. 11814_ RIF reveals location of phase wall. 11817_ HV Slug penetrates G-50 Soldier. 11817_ G-50 Soldier suffers critical hit. 11817_ G-50 Soldier destroyed. 11819_ RIF reveals location of phase wall. 11820_ HV Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????? ???#?????#???## #?ssss????????????????? | | ????????? ?????????????# ##??""## ????????????? | | ??????????????#??????#?# ??? ????????????? | | ?????? ???#?? ? ???????+ ?? ?????????????? | | ???#???? ??#?#??##????## ?? ??????????????? | | ?#??#??##???????#??????# #? #?? #??????????? | | ???#??#Y???#???#??#??### ## ## ???????????? | | ?????##???####??#?? ?+ ???s?????????? | | ?#??#?#????#??#?##??## BB ?? ?s?????????? | | ?????####????????##??# BB ? "s?????????? | | ???#?????##??#?#?????? ??s?????????? | | ??????????#??#?#?#?????# ;# #???????????????? | | #??#??#??###?########### @ =% = #???????????????? | | ########??#?## %== [ g @=%! %* ????????? | | ?#??#?#?###?## = = *!*= ]= !%% % ????????? | | ?#??#####????# =###+####%![g== ##?????????? | | ###?##?#?#?#?#!%##? ##?##!==#! ###+##??????????? | | #????#?#??#?## ### ##??#%[## #???????????????? | | #??##??###?### ### ##??#!*#??####???????????????? | | ?##???##?##### ### #####= #??#??????????????????? | | ?#???#?#?#??## ## + #??#?##???????????????? | | ######??##???# ## ###### #?##??????????????????? | | #?#?########## ##+###### ##????????????????????? | | ###?# #??#??????????????????? | | ##??# ###???????????????????? | | ##?## ####### ###+######+##??#??????????????????? | | #?#?# #?##??# #?# #####? ?##?????#??????????????? | | ##### ##??#?# #?# ##?##?????????????????????????? | | ###?# ####?## ### #?#??#?#??#??#????????????????? | | ??### ###?#?# ###+#?####??##?#??????????????????? | | ###?# #??#?## ###?#? ???????????????????????? | | ??#?# ####??##### #?###??##????#????????????????? | | #?### ##???##?### ###?#??#??????????????????????? | | ???## #?##?###??# #####?????????????????????????? | | #?### #??##???#?#=#####??#??????????????????????? | | ?## #?###?##?## #### #??????????????????????? | | #?# #??####?### "% #??#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed TrapMetafieldNanovents Manual? 0 Play Time 02:02:55 Cumulative 185.6 hours Start 2020.04.04 @ 14:43:08 End 2020.04.04 @ 16:52:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/1/1/0/2/1 Lore% 75 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: a5a286f4-be16-4bc1-824e-5d81923cedb4