Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 19:43:53 Player: Fenodyree Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (75) 375 Value Destroyed (3079) 3079 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 12314 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 164/200 System Corruption 15% Temperature Cool (0) Movement Hovering (70) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (15) ----- Small Battery Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle Faulty Vibroblade > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Cryofiber Web Experimental Matter Compressor Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle KE Penetrator Advanced Remote Datajack > --- INVENTORY -------- Light Nuclear Core Biomechanical Wings Makeshift Ablative Armor [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Salvaging Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Thermoblaster Special Weapon Advanced Remote Datajack Slashing Weapon Falx Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . 2 . . 2 2 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . 1 . . . . Utility 13 | . . 1 1 1 . . . 1 . . 2 2 1 . 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 145 | 6 14 18 18 1 2 . 12 4 4 3 7 18 3 4 . 27 4 Power 18 | 1 2 2 4 . . . 1 . 1 . 1 3 1 . . 2 . Engine 7 | 1 1 2 2 . . . . . . . . 1 . . . . . Core 8 | . 1 . 2 . . . 1 . 1 . 1 2 . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . 2 . Propulsion 42 | 2 5 4 6 . . . 4 1 . 1 4 4 2 . . 8 1 Treads 7 | 1 1 . . . . . 2 . . . . . . . . 3 . Leg 10 | . 2 4 3 . . . 1 . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . 1 . 1 3 . . . . 4 1 Flight 12 | . . . 3 . . . 1 . . . 1 4 2 . . 1 . Utility 44 | 1 3 4 5 . 1 . 5 2 . 1 2 8 . 1 . 10 1 Device 13 | . 1 1 2 . 1 . 2 1 . . 1 2 . . . 2 . Storage 6 | 1 . 1 . . . . . . . . . . . 1 . 2 1 Processor 10 | . 1 2 1 . . . . . . . . 3 . . . 3 . Hackware 9 | . 1 . 2 . . . . 1 . 1 1 3 . . . . . Protection 6 | . . . . . . . 3 . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 8 3 1 1 . 2 1 3 1 . 3 . 3 . 7 2 Energy Gun 14 | . 1 3 2 1 . . . . . . . . . 1 . 5 1 Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 12 | 2 2 4 1 . 1 . . . . . . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 4 | . . . . . . . 2 . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 3 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . . . . 1 . 1 . . . . . Unidentified Prototypes 13 | . . 3 3 . . . . 2 . . . 1 . 2 . 2 . Parts Lost 71 | . 2 4 7 . . . 7 . . 1 5 3 1 11 2 19 9 Power 12 | . 1 2 1 . . . . . . . 3 . 1 2 . 1 1 Propulsion 20 | . 1 1 2 . . . 2 . . 1 2 1 . 3 . 4 3 Utility 23 | . . . 1 . . . 4 . . . . 2 . 2 2 8 4 Weapon 16 | . . 1 3 . . . 1 . . . . . . 4 . 6 1 Highest Loss Streak 17 | . 1 3 4 . . . 3 . . 1 4 2 1 6 3 8 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 5 | 4 7 8 8 4 4 5 4 4 5 5 4 4 4 3 3 3 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | 2 2 . . . . . . . . . . . . . . . . Utility 2 | . 1 3 4 3 3 4 3 3 4 4 2 2 1 1 1 1 . Weapon 1 | . 2 3 2 1 1 1 . 1 1 1 1 2 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 3 2 1 . . 2 . . 1 . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 5 | . . . 2 1 . . 1 . . 1 . . . . . . . Weapon 4 | . . 3 . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 96 91 84 82 84 91 69 84 97 88 89 85 73 39 44 52 Engine 2 | . 10 8 4 7 7 7 2 . . . . . . . . . . Core 3 | . 3 . 3 . . . 4 6 11 13 6 7 7 . . . . Treads 2 | . 9 2 . . . . 6 2 . . . . . . . 2 . Leg 4 | . 7 15 19 . . . . . . . . . . . . . . Wheel 1 | . 10 4 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 4 6 . . . . 6 12 Flight 11 | . . . 2 23 23 23 22 20 20 20 14 19 14 11 4 1 . Device 8 | . 2 . 2 7 7 7 13 12 13 13 16 12 11 12 4 2 . Storage 3 | . 14 10 7 . . . . . . . . . . 1 . 2 8 Processor 11 | . 4 10 14 15 15 15 15 13 13 13 11 12 9 9 8 8 15 Hackware 11 | . 6 11 10 15 15 15 2 5 6 8 17 22 28 24 21 10 8 Protection 2 | . . . . . . . 5 6 6 4 . 1 . . . 3 . Energy Gun 2 | . 8 6 5 7 3 . . . . . . . . 2 . 4 . Energy Cannon 1 | . . 6 5 . . . . . . . . . . . . . 1 Ballistic Gun 7 | . 17 17 12 7 9 15 12 . . . . 6 4 2 . . . Special Melee Weapon 1 | . 1 2 2 . . . . . . 5 2 1 4 1 . . . Peak Build Rating 120 | 6 12 25 36 37 37 35 48 41 50 62 74 85 116 120 38 108 94 Average Rating 47 | 4 9 18 28 35 34 35 39 35 48 59 63 71 106 97 36 61 72 On Entrance 41 | . 6 10 25 33 37 35 35 33 40 50 57 57 76 113 38 30 68 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 13 27 28 14 14 13 25 16 22 23 23 27 34 32 3 50 30 Greatest Support 100 | 3 40 34 49 15 15 15 37 23 23 23 29 31 39 39 6 100 47 Greatest Overweight (x) 3 | 3 1 2 2 . . . 1 . . . . 1 . . . 3 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 9 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 5 5 5 5 5 5 5 5 5 5 5 3 5 5 Average Carried 5 | 4 7 8 8 4 4 5 4 4 4 4 4 4 4 3 3 3 . Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 6 8 9 5 5 5 5 4 5 5 5 5 5 5 3 3 4 . Class Distribution -------------------- 16% | Hacker-Scout 13% | Mutant 11% | Hacker-Mutant 7% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scout 6% | Hacker-Ninja 5% | Wizard-Ninja 4% | Gunner 3% | Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Wizard-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Matter Collected 3505 | 260 184 473 649 30 48 . 278 . 283 166 117 298 104 10 . 605 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3077 | . 336 629 895 . . . 235 . . . 89 255 114 124 . 364 36 Parts 181 | . 16 41 36 . . . 16 . . . 8 13 16 14 . 20 1 Haulers Intercepted 5 | . . 3 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 18 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Combat Hostiles Destroyed 62 | . 6 13 16 . . . 8 . . . 2 4 2 2 . 8 1 Guns 39 | . 6 11 9 . . . 5 . . . . . . . . 7 1 Cannons 15 | . . 2 7 . . . . . . . 2 4 . . . . . AOE 8 | . . . . . . . 3 . . . . . 2 2 . 1 . Classes Destroyed 12 | . 2 4 1 . . . . . . . 1 1 2 1 . . . Worker 1 | . . . . . . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 5 | . . 3 2 . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . . Watcher 2 | . . 1 . . . . . . . . . 1 . . . . . Swarmer 19 | . . 6 . . . . 5 . . . . 4 . . . 3 1 Grunt 26 | . 6 4 13 . . . 2 . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . 1 . . . Sentry 5 | . . 3 1 . . . 1 . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . . . . 2 . 2 2 . 4 . Best Kill Streak 7 | . 4 7 4 . . . 2 . . . 2 5 3 3 . 2 1 Combat Bots Only 7 | . 4 7 4 . . . 2 . . . 2 4 2 2 . 2 1 Max Kills in Single Turn 2 | . 1 1 1 . . . 1 . . . 1 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . 1 2 . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Hostile Shots Fired 842 | . 29 63 103 1 6 . 93 . . 3 19 34 25 62 8 344 52 Missed 310 | . 9 14 24 . 3 . 38 . . 1 8 12 15 24 5 136 21 Hits 532 | . 20 49 79 1 3 . 55 . . 2 11 22 10 38 3 208 31 Melee 4 | . . . . . 3 . . . . 1 . . . . . . . Projectile 528 | . 20 49 79 1 . . 55 . . 1 11 22 10 38 3 208 31 Critical Strikes 28 | . 2 1 9 . . . 2 . . . 1 1 . 3 . 9 . Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . Damage Taken 11097 | . 405 607 1489 17 19 . 849 . . 55 375 337 272 1084 69 4799 720 Core 3191 | . 77 118 447 17 . . 129 . . 16 173 79 23 475 24 1392 221 Absorbed by Shields 28 | . . . . . . . . . . . . . . 28 . . . Core Remaining (%) 76 | 100 69 70 18 . . . 79 . . 98 82 93 . 57 98 . . Volleys Fired 313 | . 27 51 73 . 11 . 23 1 . . 12 38 11 11 . 47 8 Largest 3 | . 2 3 3 . 2 . 3 1 . . 1 2 1 2 . 3 1 Hottest 288 | . 50 115 160 . 83 . 288 260 . . 40 68 260 108 . 222 110 Shots Fired 545 | . 49 122 166 . 16 . 43 1 . . 12 40 12 13 . 63 8 Gun 392 | . 49 101 102 . 16 . 37 . . . . 16 1 10 . 57 3 Cannon 126 | . . 21 64 . . . . . . . 12 24 . . . . 5 Launcher 27 | . . . . . . . 6 1 . . . . 11 3 . 6 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 266 | . 34 51 81 . 7 . 37 . . . 12 40 1 3 . . . Thermal 229 | . 15 71 71 . . . 4 1 . . . . 11 . . 53 3 Explosive 11 | . . . . . . . 2 . . . . . . 3 . 6 . Electromagnetic 39 | . . . 14 . 9 . . . . . . . . 7 . 4 5 Robot Hit Streak 13 | . 7 6 13 . 2 . 8 . . . 7 5 3 7 . 5 3 Robot Miss Streak 8 | . 3 6 2 . 2 . 7 . . . 2 6 3 1 . 8 2 Penetration Max 1 | . . . 1 . . . 1 . . . . . . . . . . Secondary Targets 7 | . 3 3 . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 327 | . 36 67 112 . 7 . 24 . . 1 9 16 5 12 . 33 5 Core Hits 148 | . 15 25 39 . 1 . 16 . . 1 5 9 5 9 . 19 4 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 8 | . 1 . 2 . 1 . . . . . 1 2 . . . 1 . Burn 1 | . . . . . . . . . . . . . . . . 1 . Destroy 3 | . 1 . 1 . 1 . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . 1 2 . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 15 | . 2 4 2 . . . . . . 1 3 1 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . . Piercing 3 | . . . . . . . . . . 1 2 . . . . . . Sneak Attacks 11 | . 2 4 1 . . . . . . 1 . 1 . 2 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7372 | . 276 990 2063 . 135 . 647 . . 1 286 421 461 537 . 1353 202 Guns 4002 | . 276 746 1113 . 135 . 400 . . . . 83 . 129 . 1028 92 Cannons 1820 | . . 223 947 . . . . . . . 224 338 . . . . 88 Explosions 1440 | . . 21 . . . . 247 . . . . . 461 408 . 303 . Melee 63 | . . . . . . . . . . 1 62 . . . . . . Ramming 47 | . . . 3 . . . . . . . . . . . . 22 22 Kinetic 2712 | . 188 421 923 . 84 . 400 . . . 224 421 . 51 . . . Thermal 3356 | . 88 548 1024 . . . 159 . . . . . 461 . . 984 92 Explosive 820 | . . 21 . . . . 88 . . . . . . 408 . 303 . Electromagnetic 374 | . . . 113 . 51 . . . . . . . . 78 . 44 88 Impact . | . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . 58 . . . . . . Piercing 5 | . . . . . . . . . . 1 4 . . . . . . Highest Corruption 15 | . . . . . . . . . . . 1 2 1 11 . 15 15 Average Corruption 5 | . . . . . . . . . . . 1 2 1 4 . 10 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . 3 3 2 6 . 22 4 Message Errors 8 | . . . . . . . . . . . 1 . 1 . . 4 2 Matter Fused 8 | . . . . . . . . . . . 1 1 . 1 . 4 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 . Energy Discharges 7 | . . . . . . . . . . . . 1 . 2 . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . 1 . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . 2 . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . 2 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 136 | . . 1 11 . . . 6 . . . 17 57 1 1 . 42 . Projectiles 85 | . . . 11 . . . . . . . 17 57 . . . . . Explosions 51 | . . 1 . . . . 6 . . . . . 1 1 . 42 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 1 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 1 4 . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 224 | . . 99 . . . . . . . . . . . 18 . 97 10 Shots 4 | . . 1 . . . . . . . . . . . 1 . 2 . Rammed 9 | . . . . . . . . . . . . . . . . 6 3 Targets Rammed 10 | . . . 1 . . . . . . . . . . . . 6 3 Kicked 1 | . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 207 417 566 . 30 . 368 305 . . 22 . 450 . . 351 260 Average Temperature 143 | . 83 152 172 . 12 . 133 138 . . 11 . 168 . . 102 132 Received Heat Transfer 1308 | . 177 171 711 9 . . 183 . . . 9 . 12 . . 36 . Effects 22 | . . 3 11 . . . 2 1 . . . . 1 . . 1 3 Shutdowns 3 | . . 1 1 . . . . . . . . . 1 . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . . . . . Interference 10 | . . . 4 . . . 2 . . . . . . . . 1 3 Matter Decay 4 | . . . 3 . . . . 1 . . . . . . . . . Short Circuit 2 | . . 1 1 . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 2 2 . . . . . . . . . . . . 2 1 Heat Transferred 5347 | . 250 1214 1850 . . . 240 . . . . . 480 . . 1202 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . 1 . Low Security (%) 97 | 100 100 100 86 100 . . . 100 . . 100 100 100 100 100 94 100 Level 1 2 | . . . 13 . . . . . . . . . . . . 5 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 226 | . 80 184 226 98 . . . 72 . . 35 75 58 155 2 220 52 Initial 98 | . . 1 38 98 . . . 72 . . 34 . . 22 2 . 52 Average 58 | . 33 101 122 81 . . . 13 . . 8 20 9 55 1 80 30 Influence Increases 2998 | . 171 455 560 15 . . 390 2 . 75 115 176 111 278 . 570 80 Destroy 0b10 Robot/C 1260 | . 120 260 320 . . . 160 . . . 40 80 40 60 . 160 20 Destroy 0b10 Robot/NC 75 | . 5 20 10 . . . . . . . 5 25 10 . . . . Destroy Leader 234 | . 40 68 44 . . . 20 . . . 20 12 10 . . 20 . Successful Hack 34 | . 6 9 . . . . . . . . 16 3 . . . . . Disable Machine 150 | . . 60 . . . . . . . . . 30 . 45 . 15 . Destroy Structure 360 | . . 23 6 . . . . 2 . . 4 26 36 68 . 195 . Partial Spotted 105 | . . . 15 . . . . . . . 15 . 15 30 . 30 . Lose Combat Pursuer 780 | . . 15 165 15 . . 210 . . 75 15 . . 75 . 150 60 Influence Decreases 2963 | . 166 369 433 160 58 15 274 118 . 20 170 176 71 313 5 487 128 Entered New Map 337 | . . 4 53 120 28 15 . 44 . . 21 . . 18 3 . 31 Time Decay 1901 | . 146 325 310 40 30 . 208 74 . 20 119 161 51 100 . 297 20 Lost Part 570 | . 20 40 70 . . . 66 . . . 30 15 10 50 2 190 77 Lost Ally 10 | . . . . . . . . . . . . . 10 . . . . Purge Threat 145 | . . . . . . . . . . . . . . 145 . . . Squads Dispatched 20 | . 1 . 3 1 . . 2 1 . . 2 2 3 2 . 3 . Investigation 4 | . . . 1 1 . . . . . . 1 . 1 . . . . Extermination 7 | . . . . . . . . 1 . . 1 1 . 1 . 3 . Reinforcement 7 | . 1 . 2 . . . . . . . . 1 2 1 . . . Assault 2 | . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Distress Signals 11 | . 2 1 3 . . . . . . . . 1 2 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 12 18 33 3 1 . 23 . . 7 9 9 17 15 3 31 8 Peak Tracking Total 12 | . 4 6 7 3 1 . 6 . . 7 5 7 12 5 3 8 6 Tactical Retreats 30 | . . 1 5 1 . . 6 . . 2 3 . . 4 . 7 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Traps Triggered 2 | . 1 . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Machines Disabled 11 | . . 4 . . . . 1 . . . . 2 . 3 . 1 . Max in Single Turn 2 | . . 2 . . . . 1 . . . . 1 . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Machines Accessed 41 | . 4 3 3 2 . 4 . 1 1 1 6 6 5 3 . 2 . Terminals 28 | . 4 2 3 1 . . . 1 . . 4 5 4 3 . 1 . Fabricators 4 | . . . . 1 . . . . . . 1 . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 108 | . 8 6 9 4 . 29 . 2 1 1 14 19 9 3 . 3 . Successful 83 | . 4 4 3 3 . 29 . . 1 1 11 17 6 3 . 1 . Failed 24 | . 4 2 6 1 . . . 2 . . 2 2 3 . . 2 . Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . Manual 33 | . 7 2 8 1 . . . . . . 4 7 2 . . 2 . Terminals 62 | . 8 4 9 1 . . . 2 . . 9 17 7 3 . 2 . Fabricators 10 | . . . . 3 . . . . . . 4 . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 2 . . . . . . . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . 4 2 3 1 . 29 . . 1 1 4 12 3 3 . 1 . Record 20 | . 1 . . . . 11 . . . . 3 4 . 1 . . . Part Schematic 13 | . . . 1 . . 11 . . . . . 1 . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 1 . . 1 . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . 2 . . . 1 . Alert Level 6 | . 1 . 2 . . . . . . . 1 1 . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . 1 . . . . . . . . . 1 1 . . . . Fabricator Hacks 6 | . . . . 2 . . . . . . 2 . 2 . . . . Load Schematic 3 | . . . . 1 . . . . . . 1 . 1 . . . . Build 3 | . . . . 1 . . . . . . 1 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . . . . . . . . 1 2 . . . . . Report Inventory 3 | . . 1 . . . . . . . . 1 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . . 4 3 1 . . . . Terminals 8 | . . . . . . . . . . . 4 3 1 . . . . Assimilate 3 | . . . . . . . . . . . 2 . 1 . . . . Botnet 5 | . . . . . . . . . . . 2 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 3 3 1 . . . 1 . . 3 4 4 1 . 2 . Full Trace Events 4 | . . . 1 1 . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . 11 . . . . . 1 . 2 . . . Parts Built 4 | . . . . 2 . . . . . . 1 . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 180 | . . . . 51 . . . . . . 76 . 53 . . . . Total Part Build Rating 13 | . . . . 2 . . . . . . 5 . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 128 | . . 128 . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . 1 2 . . . . . . . . . 1 . 1 . . . Non-combat 4 | . 1 2 . . . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 7 | . 2 2 . . . . . . . . . 1 . 2 . . . parse_system 3 | . 1 . . . . . . . . . . 1 . 1 . . . no_distress 3 | . 1 2 . . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Total Allies 1 | . . . . . . . . . . . . . 1 . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Active Infowar (turns) 4762 | . 108 . 196 82 77 27 996 423 182 231 511 471 290 312 9 818 29 Sensors 2576 | . . . . . 72 27 333 401 182 231 443 326 290 271 . . . T.N.C. 108 | . 108 . . . . . . . . . . . . . . . . Machine Analysis 4654 | . . . 196 82 77 27 996 423 182 231 511 471 290 312 9 818 29 Jamming 684 | . . . . . . . 684 . . . . . . . . . . ECM 67 | . . . . . . . . . . . 57 . 5 5 . . . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Turns Passed 6421 | 92 369 742 685 82 77 27 1031 423 182 231 511 471 290 312 9 836 51 Spaces Moved 7039 | 52 239 395 385 105 145 88 975 349 443 598 449 1035 321 600 19 802 39 Core 201 | 52 . . . . . . 33 . . . . . . . . 116 . Treads 202 | . 35 6 . . . . 93 . . . . . . . . 68 . Legs 567 | . 57 273 237 . . . . . . . . . . . . . . Wheels 263 | . 147 116 . . . . . . . . . . . . . . . Hover 490 | . . . . . . . . . . . 25 . . . . 426 39 Flight 5316 | . . . 148 105 145 88 849 349 443 598 424 1035 321 600 19 192 . Fastest Speed 27 | 50 80 80 30 30 30 30 29 29 29 29 27 27 29 39 40 40 53 Average Speed 53 | 143 102 129 94 30 30 30 60 36 29 29 31 28 38 40 40 79 55 Slowest Speed 260 | 200 160 260 200 30 30 30 160 49 29 29 56 101 42 45 40 216 61 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . 1 . . . . . . . . 5 1 10 . 2 . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 31 | 5 52 36 25 2 21 74 82 6 69 61 10 19 9 69 1 22 3 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . 1 . 3 . 4 4 . . . . . . . Spaces Dug 13 | . . . . . . . . 2 . . 3 3 5 . . . . Terrain Destroyed 223 | . . 24 . . . . 12 2 . . 3 13 19 36 . 114 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . . 3 13 . . . . . AOE 207 | . . 24 . . . . 12 2 . . . . 19 36 . 114 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Res Qua Res Acc Com Total 9153 | 73 324 536 554 155 161 87 1376 643 495 655 805 1167 474 647 19 922 60 Wait 1408 | 2 16 29 43 45 3 . 341 281 40 50 328 59 131 18 1 21 . Move 6986 | 51 238 394 382 104 144 87 974 348 442 597 448 1024 318 581 18 797 39 Hop 17 | . . . 1 . . . . . . . . 5 1 8 . 2 . Pick Up 90 | 13 12 16 15 2 1 . 8 3 3 2 2 4 2 1 . 6 . Fast Attach 78 | . 3 4 8 1 . . 5 1 4 2 5 12 2 3 . 26 2 Attach 61 | 6 3 6 3 1 1 . 8 3 . 1 2 5 4 5 . 8 5 Detach 18 | . . . 1 . . . 5 2 . . . 3 1 2 . 3 1 Swap 62 | . 14 17 14 . 1 . 3 2 1 . 1 7 1 . . 1 . Drop 80 | 1 9 15 11 2 . . 8 2 5 2 4 9 3 3 . 5 1 Fire 313 | . 27 51 73 . 11 . 23 1 . . 12 38 11 11 . 47 8 Melee 15 | . 2 4 2 . . . . . . 1 3 1 . 2 . . . Ram 10 | . . . . . . . . . . . . . . . . 6 4 Kick 1 | . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 241 | -10/Materials | Lost 6 allies 324 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 458 | -10/Materials | Discovered new exit (range 5) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 702 | -9/Materials | Destroyed 7 combat bots 708 | -9/Materials | Lost 3 parts (1p1n1w) 878 | -9/Materials | Discovered new exit (range 16) 1036 | -9/Materials | Build established: Scavenger-Gunner 1176 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -8/Materials | Discovered new exit (range 10) 1644 | -8/Materials | Core integrity fell below 50% 1672 | -8/Materials | Lost 4 parts (2n2w) 1856 | -8/Materials | Discovered new exit (range 16) 1889 | -8/Materials | Core integrity fell below 20% 1889 | -8/Materials | Identified exit to Factory 1889 | -8/Materials | Entered Factory 1889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -7/Factory | Fabricated Sensor Array (x2) 1966 | -7/Factory | Discovered new exit (range 16) 1970 | -7/Factory | Identified exit to Lower Caves 1971 | -7/Factory | Entered Lower Caves 2046 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2048 | -7/Lower Caves | Identified exit to Data Miner 2048 | -7/Lower Caves | Entered Data Miner 2048 | -7/Data Miner | Discovered new exit (range 6) 2050 | -7/Data Miner | Identified exit to Proximity Caves 2054 | -7/Data Miner | Met Data Miner 2063 | -7/Data Miner | Learned location of Section 7 (-2) 2063 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2068 | -7/Data Miner | Received God Mode back door access code from Data Miner 2075 | -7/Data Miner | Entered Proximity Caves 2078 | -6/Proximity Caves | Learned 12 Factory zone layouts 2273 | -6/Proximity Caves | Lost 3 parts (1n2u) 2306 | -6/Proximity Caves | Derelict sapper outpost attacked 2765 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2930 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3100 | -6/Proximity Caves | Build established: Scavenger-Mutant 3101 | -6/Proximity Caves | Discovered new exit (range 10) 3105 | -6/Proximity Caves | Identified exit to Factory 3106 | -6/Proximity Caves | Entered Factory 3106 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3507 | -6/Factory | Discovered new exit (range 2) 3507 | -6/Factory | Identified exit to Lower Caves 3529 | -6/Factory | Entered Lower Caves 3562 | -6/Lower Caves | Encountered a Warlord checkpoint 3562 | -6/Lower Caves | Learned Factory emergency access door positions 3563 | -6/Lower Caves | Build established: Scout 3648 | -6/Lower Caves | Learned Factory emergency access door positions 3668 | -6/Lower Caves | Discovered new exit (range 15) 3672 | -6/Lower Caves | Identified exit to Lower Caves 3711 | -6/Lower Caves | Entered another Lower Caves area 3915 | -6/Lower Caves | Encountered a Warlord checkpoint 3916 | -6/Lower Caves | Discovered new exit (range 14) 3933 | -6/Lower Caves | Identified exit to Factory 3942 | -6/Lower Caves | Entered Factory 3942 | -5/Factory | Evolved 2 slots: Utility x2 3970 | -5/Factory | Central database locked down 4065 | -5/Factory | Fabricated Biomechanical Wings? 4278 | -5/Factory | Discovered new exit (range 15) 4284 | -5/Factory | Lost 4 parts (3p1n) 4453 | -5/Factory | Identified exit to Factory 4453 | -5/Factory | Entered another Factory area 4453 | -4/Factory | Evolved 2 slots: Utility x2 4644 | -4/Factory | Identified exit to Research 4924 | -4/Factory | Entered Research 4924 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4992 | -3/Research | Fabricated Adv. Hacking Suite? 5194 | -3/Research | Spotted B-86 Titan 5212 | -3/Research | Discovered new exit (range 8) 5214 | -3/Research | Identified exit to Quarantine 5214 | -3/Research | Entered Quarantine 5235 | -3/Quarantine | Build established: Wizard-Ninja 5278 | -3/Quarantine | Found Fusion Bomb Launcher 5326 | -3/Quarantine | Lost 4 parts (1u3w) 5487 | -3/Quarantine | System corruption reached 10% 5496 | -3/Quarantine | Found Alien Artifact 5496 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5496 | -3/Quarantine | Warped through subspace 5517 | -3/Quarantine | Lost 6 parts (2p2n1u1w) 5522 | -3/Quarantine | Discovered new exit (range 10) 5525 | -3/Quarantine | Identified exit to Research 5526 | -3/Quarantine | Entered Research 5526 | -2/Research | Evolved 2 slots: Utility x2 5532 | -2/Research | Discovered new exit (range 8) 5534 | -2/Research | Identified exit to Access 5535 | -2/Research | Entered Access 5535 | -1/Access | Evolved 2 slots: Utility x2 5564 | -1/Access | Lost 3 parts (1n2u) 5766 | -1/Access | Found Prototype Launcher 5773 | -1/Access | Identified Adv. Micro-nuke Launcher 5794 | -1/Access | Build established: Hacker-Mutant 5911 | -1/Access | Identified exit to Surface 5920 | -1/Access | Core integrity fell below 50% 5946 | -1/Access | Lost 6 parts (3n2u1w) 6026 | -1/Access | Core integrity fell below 20% 6040 | -1/Access | System corruption reached 10% 6041 | -1/Access | Lost 5 parts (1p2u2w) 6325 | -1/Access | Spotted B-99 Colossus 6338 | -1/Access | Spotted B-99 Colossus 6367 | -1/Access | Discovered new exit (range 7) 6371 | -1/Access | Identified exit to Command 6371 | -1/Access | Entered Command 6422 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06400_ Machine Analyzer temporarily disabled. 06400_ Adv. Target Analyzer temporarily disabled. 06400_ Faulty integration damages Sml. Battery (-5). 06401_ Slammed into S-43 Plague. 06401_ Destabilizing: Core damaged (-16). 06401_ Hvy. Disruptor Cannon destroyed. 06402_ Imp. Antigrav System destroyed. 06402_ Slammed into S-43 Plague. 06404_ Sml. Battery destroyed. 06404_ Slammed into S-43 Plague. 06407_ Gyrokinetic Inverter destroyed. 06414_ Imp. Antigrav System destroyed. 06415_ Acquired Enh. Quantum Rifle. 06418_ System corrupted: Matter fused (-8). 06418_ Mic. Antimatter Reactor destroyed. 06418_ Adv. Signal Interpreter destroyed. 06420_ Xenon Bombardment Thruster melted. 06420_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ????????????????????????????????+????????# | | ???????????????????????????????# #######?# | | ???????????????????????????????# # #?# | | ???????????????????????????????# # | #?# | | ???????????????????????????????# # ### | | ???????????????????????????????# # / / | | ???????????????????????????????# # # # """ | | ???????????????????????????????# ####### # """ | | ????????????????????????######## ###### / """ | | ????????????????????????#@=% ## # """ | | ????????????????????????# s/s ss # | | ????????????????????????# s## # | | ????????????????????????# ## ######### | | ????????????????????????# ## #???????? | | ????????????????????????# + "" #???????? | | ????????????????????????# ## """" #???????? | | ????????????????????????# ## """" #???????? | | ????????????????????????# =## "" #???????? | | ????????????????????????#+##### ???????? | | ?????????????????????????????? #??????? | | ????????????????????????????? +??????? | | ????????????????????????????#######+## #??????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ???????????????????????""????????????????????????? | | ??????????????????????""""???????????????????????? | | ??????????????????????""""???????????????????????? | | ???????????????????????""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????""??????? | | ????????????????????????????????????????""""?????? | | ????????????????????????????????????????""""?????? | | ?????????????????????????????????????????""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 675 Phase Shifting 5 Evasion (%) 72 Target Analysis 12 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 51 Defensive Hacking 12 Item Schematics ----------------- Sensor Array | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Adv. Hacking Suite | -4/Factory | Hacked Exp. Shield Generator | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Sensor Array | x2 | -7/Factory Biomechanical Wings | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Denied? The Oracle Challenges ------------ None Game ------ Seed PhysicsRocketTendrils Manual? 0 Play Time 02:29:31 Cumulative 35.0 hours Start 2025.05.28 @ 16:56:04 End 2025.05.28 @ 19:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 17 Adventurer 6 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a169785-edcb-4531-b6ba-61376a852deb