Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 18:51:49 Player: golanco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1774) 1774 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4904 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 58/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Medium Treads Medium Treads High-capacity Storage Unit Humpback Hacking Suite Hacking Suite Beam Rifle Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Gauss Rifle Assault Cannon EMP Blaster Longsword +1 Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Treads Medium Treads High-capacity Storage Unit Humpback Hacking Suite Hacking Suite Beam Rifle Particle Gun Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Assault Cannon EMP Blaster Longsword +1 [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Backup Plating I Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 49 | 7 11 4 . 4 23 Power 8 | 2 1 1 . 1 3 Engine 3 | 2 1 . . . . Core 5 | . . 1 . 1 3 Reactor . | . . . . . . Propulsion 10 | 2 3 1 . . 4 Treads 10 | 2 3 1 . . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 . . 6 Device 6 | . . 1 . . 5 Storage 4 | 1 3 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 4 1 . 3 10 Energy Gun 6 | 2 1 . . . 3 Energy Cannon 4 | . 1 . . 1 2 Ballistic Gun 7 | . . 1 . 1 5 Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 19 | . 1 3 . 3 12 Power 4 | . 1 1 . . 2 Propulsion 5 | . . 1 . 1 3 Utility 6 | . . 1 . 1 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 6 | . 1 2 . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 93 95 73 84 78 Engine 5 | . 14 . . . . Core 7 | . . 13 14 14 8 Treads 22 | . 27 27 28 17 11 Device 10 | . . 10 14 9 25 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 6 Protection 3 | . 8 . . . . Energy Gun 5 | . 6 . . . 12 Energy Cannon 5 | . 8 14 1 3 1 Ballistic Gun 3 | . . 4 1 14 3 Ballistic Cannon 6 | . 13 9 . . . Launcher 1 | . . . . 9 . Peak Build Rating 40 | 6 8 14 14 16 40 Average Rating 13 | 4 7 11 10 15 26 On Entrance 9 | . 6 8 14 10 16 Naked Turns . | . . . . . . Heaviest Build 70 | 14 70 53 53 58 64 Greatest Support 56 | 40 40 40 40 40 56 Greatest Overweight (x) 17 | 2 1 2 1 2 17 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 2 13 15 19 20 20 Average Carried 14 | 1 9 14 16 17 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 13 14 19 20 19 Class Distribution -------------------- 78% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1309 | 263 366 60 . 247 373 Remotely 246 | . . . . . 246 Salvage Created 2342 | . 629 117 . 336 1260 Parts 126 | . 52 10 . 16 48 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 16 4 . 12 17 Guns 27 | . 5 . . 6 16 Cannons 16 | . 11 4 . 1 . AOE 5 | . . . . 5 . Classes Destroyed 13 | . 6 . . 2 5 Worker 3 | . 3 . . . . Hauler 4 | . 2 . . . 2 Recycler 4 | . . . . . 4 Mechanic 1 | . . . . . 1 Operator 4 | . 2 . . . 2 Watcher 4 | . 3 . . . 1 Swarmer 11 | . 6 2 . . 3 Grunt 27 | . 10 2 . 8 7 Duelist 2 | . . . . 1 1 Sentry 3 | . . . . . 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 4 | . 4 2 . 4 4 Combat Bots Only 4 | . 3 2 . 4 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 336 | . 70 21 . 34 211 Missed 102 | . 12 5 . 11 74 Damage Taken 3088 | . 590 164 . 328 2006 Core 744 | . 127 8 . 42 567 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . . . 29 . Volleys Fired 185 | . 61 8 . 23 93 Largest 2 | . 2 2 . 2 2 Hottest 138 | . 100 95 . 93 138 Shots Fired 350 | . 122 16 . 36 176 Gun 229 | . 40 5 . 23 161 Cannon 113 | . 82 11 . 5 15 Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 172 | . 53 8 . 23 88 Thermal 166 | . 69 8 . 5 84 Explosive 8 | . . . . 8 . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 20 | . 11 9 . 11 20 Robot Miss Streak 5 | . 5 1 . 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 212 | . 63 11 . 16 122 Core Hits 93 | . 30 5 . 19 39 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . 3 . . . 4 Burn 5 | . 2 . . . 3 Destroy 1 | . . . . . 1 Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4145 | . 1052 207 . 694 2192 Guns 2693 | . 274 62 . 290 2067 Cannons 1106 | . 764 145 . 72 125 Explosions 332 | . . . . 332 . Melee . | . . . . . . Ramming 14 | . 14 . . . . Kinetic 2024 | . 485 102 . 290 1147 Thermal 1703 | . 553 105 . 72 973 Explosive 332 | . . . . 332 . Electromagnetic 72 | . . . . . 72 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . 16 12 9 12 . Message Errors 18 | . 5 2 5 6 . Matter Fused 15 | . 5 3 3 4 . Heat Flow Errors 4 | . 1 2 1 . . Energy Discharges 3 | . . 2 . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 3 | . . 2 . 1 . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . 17 . . 4 . Projectiles 17 | . 17 . . . . Explosions 4 | . . . . 4 . Melee . | . . . . . . Knockbacks 6 | . 5 1 . . . Impact . | . . . . . . Kinetic 6 | . 5 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 277 | . 277 221 238 240 36 Average Temperature 73 | . 84 53 130 77 13 Received Heat Transfer 1155 | . 234 42 . 123 756 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . 4 . . . 8 Heat Transferred 4403 | . 1554 222 . 148 2479 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 243 | . 225 125 . 149 243 Initial 57 | . . 44 . . 57 Average 91 | . 103 61 . 70 105 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 97 100 . 100 92 Level 1 3 | . 2 . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 25 6 . 12 30 Peak Tracking Total 6 | . 6 3 . 4 6 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 4 . 2 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 7 . 2 . . Successful 6 | . 4 . 2 . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4840 | 87 1817 544 584 603 1205 Spaces Moved 1659 | 52 746 213 243 128 277 Core 34 | 10 . . . . 24 Treads 1625 | 42 746 213 243 128 253 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 Average Speed 241 | 147 210 241 240 313 312 Slowest Speed 900 | 160 240 320 240 320 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 97 40 61 30 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 1 . 50 2 Melee . | . . . . . . Projectile 6 | . . 1 . 3 2 AOE 47 | . . . . 47 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2156 | 59 864 227 246 295 465 Wait 209 | . 28 1 . 138 42 Move 1654 | 51 745 212 242 127 277 Hop . | . . . . . . Pick Up 33 | 1 11 1 2 3 15 Fast Attach 25 | 6 8 3 . . 8 Attach 12 | . 1 1 . 3 7 Detach 5 | . 1 1 2 . 1 Swap 12 | 1 2 . . 1 8 Drop 19 | . 5 . . . 14 Fire 185 | . 61 8 . 23 93 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 8) 1144 | -10/Materials | Discovered new exit (range 16) 1515 | -10/Materials | Discovered new exit (range 7) 1837 | -10/Materials | Core integrity fell below 50% 1852 | -10/Materials | Discovered new exit (range 7) 1905 | -10/Materials | Entered Mines 2247 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2423 | -10/Mines | Learned location of 1 exit from Materials 2440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2440 | -10/Mines | Discovered new exit (range 5) 2449 | -10/Mines | Entered Exiles 2507 | -10/Exiles | Met 8R-AWN 2551 | -10/Exiles | Met EX-HEX 2623 | -10/Exiles | Met EX-BIN 2657 | -10/Exiles | Aligned with FarCom system 2659 | -10/Exiles | Given EX-Vault access code 2714 | -10/Exiles | Opened EX-Vault 2731 | -10/Exiles | Found Longsword +1 2783 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2812 | -10/Exiles | Exiles lab attacked by MAIN.C 2895 | -10/Exiles | Learned location of Zion (-6) 3004 | -10/Exiles | Discovered new exit (range 14) 3033 | -10/Exiles | Left Exiles lab with Longsword +1 3033 | -10/Exiles | Entered Mines 3036 | -9/Mines | Assembled infested the area 3041 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3607 | -9/Mines | Discovered new exit (range 10) 3636 | -9/Mines | Entered Materials 3636 | -8/Materials | Evolved 4 slots: Utility x4 3637 | -8/Materials | Identified exit to Factory 4058 | -8/Materials | Build established: Scavenger-Mutant 4432 | -8/Materials | Build established: Scavenger-Skirmisher 4736 | -8/Materials | Core integrity fell below 50% 4822 | -8/Materials | Core integrity fell below 20% 4841 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04810_ Nuclear Core destroyed. 04811_ K-01 Serf collects debris. 04816_ Fission Core destroyed. 04818_ K-01 Serf collects debris. 04822_ X-57 Shotgunner IFF system glitched. 04824_ Imp. Heat Sink destroyed. 04825_ K-01 Serf collects debris. 04826_ X-57 Shotgunner destroyed. 04828_ Imp. Heat Sink destroyed. 04829_ G-47 Trooper suffers critical hit (Burn). 04829_ K-01 Serf collects debris. 04832_ X-57 Shotgunner destroyed. 04833_ Med. Treads destroyed. 04833_ K-01 Serf collects debris. 04837_ G-47 Trooper destroyed. 04839_ Med. Treads destroyed. 04839_ Imp. Heat Sink melted. 04839_ G-47 Trooper destroyed. 04839_ Switching to secondary target: G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ################ #???????????????????????????????? | | !!! #???????????????????????????????? | | !!! #???????????????????????????????? | | !!! #???????????????#???????????????? | | ## ############## #???????????????? | | ?# ????????????????? | | ?# """ ! !! a ??????????????????? | | ?# """ !/ k #??????????????????????? | | ## """[ /= #??????????????????????? | | [ %%= #??????????????????????? | | [[[ |=[*= #??????????????????????? | | = =%w% #????????????H?????????? | | ### ! #############+### #??????????????????????? | | ??# !#???????????????# @#??????????????????????? | | ??# #???????????????# %=#??????????????????????? | | ??# = #??????????????##!%%##?????????????????????? | | ??# %!#??????????????# %[[=#?????????????????????? | | ??#!==#??????????????# g ????????????????????? | | ??#=%[#??????????????# T ??????????????????? | | ??#!==#??????????????# ????????????????? | | ??# #??????????????# ###+###???????????????? | | ??# #??????????????#######?????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSuspensionShearcannon Manual? 0 Play Time 00:25:41 Cumulative 66.4 hours Start 2025.04.06 @ 18:28:16 End 2025.04.06 @ 18:51:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d16f088d-b5bb-45c4-bd75-a6a9c37eab7a