Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:31:39 Player: misiasty3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1658) 1658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 4652 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 79 Friendly Fire -204 Cogmind --------- Core Integrity 470/700 Matter 138/300 Energy 150/150 System Corruption 0% Temperature Danger (408) Movement Walking (270) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- Gauss Rifle Flak Cannon > --- INVENTORY (15) --- Micro Nuclear Core Improved Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Armor Plating Improved Light Armor Plating Force Field Makeshift System Shield Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Armor Plating Improved Light Armor Plating Force Field Makeshift System Shield Heavy Laser Advanced Beam Cannon Gauss Rifle Flak Cannon Rocket Launcher Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 60 | 8 8 8 20 7 6 3 Power 7 | 1 . 1 4 . 1 . Engine 6 | 1 . 1 4 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 4 4 4 5 4 1 . Treads 15 | 4 2 3 5 1 . . Leg 7 | . 2 1 . 3 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 1 5 2 3 1 Device 4 | . . . 2 2 . . Storage 6 | 1 3 . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . 1 2 . 2 1 Artifact . | . . . . . . . Weapon 15 | 2 1 2 6 1 1 2 Energy Gun 2 | 1 . 1 . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 8 | 1 1 1 2 1 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 10 | . . 2 2 2 . 4 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 5 | . . . 1 2 . 2 Weapon 2 | . . 1 1 . . . Highest Loss Streak 4 | . . 1 1 2 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 94 90 97 100 94 96 Engine 9 | . 14 10 10 9 4 . Core 1 | . . . . . 2 7 Treads 21 | . 22 26 32 21 . . Leg 8 | . 5 1 . 5 30 29 Device 7 | . . . 8 27 7 6 Storage 15 | . 22 22 13 9 10 15 Protection 8 | . . 6 10 9 13 11 Energy Gun 1 | . 8 4 . . . . Energy Cannon 5 | . . . 8 9 7 6 Ballistic Gun 13 | . 19 17 10 9 14 15 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 49 39 47 50 60 64 Greatest Support 80 | 40 40 60 69 69 80 60 Greatest Overweight (x) 2 | . 2 . 1 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 15 Average Carried 12 | 2 4 10 14 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 8 15 14 15 14 14 Class Distribution -------------------- 61% | Mutant 21% | Tank 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1579 | 208 77 479 433 130 142 110 Remotely 480 | . . . 98 130 142 110 Salvage Created 2347 | . 77 829 783 266 242 150 Parts 144 | . 5 49 46 23 14 7 Haulers Intercepted 5 | . . 2 2 . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 48 | . 2 19 15 8 1 3 Guns 29 | . 2 19 3 2 1 2 Cannons 14 | . . . 7 6 . 1 AOE 5 | . . . 5 . . . Classes Destroyed 12 | . 1 6 3 . 2 . Worker 4 | . . . . . 4 . Builder 2 | . . 1 1 . . . Hauler 5 | . . 2 2 . 1 . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . . 1 1 . 1 . Swarmer 13 | . . 6 3 4 . . Grunt 21 | . 2 9 7 2 . 1 Brawler 2 | . . 1 1 . . . Duelist 3 | . . . 1 . . 2 Sentry 8 | . . 3 3 2 . . Programmer 1 | . . . . . 1 . Thug 1 | . . . 1 . . . Best Kill Streak 7 | . 1 5 7 3 6 2 Combat Bots Only 4 | . 1 4 4 3 1 2 Max Kills in Single Turn 3 | . 1 1 3 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 258 | . 9 74 51 32 6 86 Missed 40 | . . 16 7 4 1 12 Damage Taken 3478 | . 142 639 578 380 74 1665 Core 393 | . 10 59 58 36 16 214 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 104 | . . 104 . . . . Core Remaining (%) 89 | 100 96 . 70 93 . . Volleys Fired 160 | . 10 61 42 14 13 20 Largest 3 | . 2 2 2 2 3 3 Hottest 124 | . 60 68 91 96 124 124 Shots Fired 307 | . 14 112 75 28 29 49 Gun 227 | . 14 112 32 14 21 34 Cannon 71 | . . . 34 14 8 15 Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 216 | . 12 96 32 14 21 41 Thermal 64 | . . . 34 14 8 8 Explosive 9 | . . . 9 . . . Electromagnetic 18 | . 2 16 . . . . Robot Hit Streak 17 | . 2 17 11 14 5 6 Robot Miss Streak 4 | . 3 2 4 2 2 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 200 | . 5 87 47 15 16 30 Core Hits 115 | . 4 34 38 9 9 21 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4724 | . 66 1258 1820 317 398 865 Guns 2558 | . 66 1258 255 112 287 580 Cannons 1182 | . . . 581 205 111 285 Explosions 984 | . . . 984 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2563 | . 66 1060 255 112 287 783 Thermal 979 | . . . 581 205 111 82 Explosive 984 | . . . 984 . . . Electromagnetic 198 | . . 198 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 8 . . . Message Errors 1 | . . . 1 . . . Matter Fused 2 | . . . 2 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . . 3 . . . Parts Rejected 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . 6 . . . Projectiles 1 | . . . 1 . . . Explosions 5 | . . . 5 . . . Melee . | . . . . . . . Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 60 | . . 23 37 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 546 | . 8 81 459 315 130 546 Average Temperature 128 | . 3 17 142 71 54 392 Received Heat Transfer 1125 | . 60 279 228 234 . 324 Effects 19 | . . . 3 . . 16 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . 1 . . 2 Interference 5 | . . . . . . 5 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . 2 . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1739 | . . . 1036 370 185 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 528 | . 50 453 528 391 179 . Initial 166 | . . 12 166 165 100 . Average 243 | . 22 249 363 276 138 . Maximum Alert Level 2 | . . 2 2 1 . . Low Security (%) 42 | 100 100 28 10 28 100 . Level 1 47 | . . 69 63 71 . . Level 2 10 | . . 2 26 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 2 4 1 . . Investigation 3 | . . 1 1 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 1 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 5 | . 1 1 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 7 23 24 12 5 10 Peak Tracking Total 10 | . 4 6 10 4 2 9 Tactical Retreats 5 | . 1 1 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 4 | . 1 . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 2 | . . 1 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 7 | . . 1 4 1 . 1 Terminals 5 | . . . 4 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . 4 5 1 . 1 Successful 8 | . . 3 3 1 . 1 Failed 3 | . . 1 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . 5 1 . . Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 3 1 . 1 Record 1 | . . . . 1 . . Open Door 4 | . . . 3 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 62 | . . . 62 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . 13 . . . Total Damage 205 | . . . 205 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches 7 | . . . 3 4 . . Drone Recoveries 5 | . . . 3 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 3510 | 65 458 595 1135 461 344 452 Spaces Moved 1764 | 42 242 225 546 242 201 266 Core 16 | 16 . . . . . . Treads 1191 | 26 204 225 546 190 . . Legs 557 | . 38 . . 52 201 266 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 130 130 130 Average Speed 153 | 118 165 160 162 154 130 142 Slowest Speed 270 | 160 260 160 240 270 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 36 29 47 20 6 43 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . 4 57 . 1 1 Melee . | . . . . . . . Projectile 2 | . . . 1 . 1 . AOE 60 | . . 4 56 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 2293 | 59 281 358 726 306 264 299 Wait 199 | . 13 53 78 24 30 1 Move 1758 | 41 241 224 545 241 200 266 Hop . | . . . . . . . Pick Up 73 | 8 7 12 21 12 9 4 Fast Attach . | . . . . . . . Attach 28 | 8 2 4 5 3 4 2 Detach 4 | 2 1 . . . . 1 Swap 32 | . 6 4 15 4 2 1 Drop 38 | . . . 20 8 6 4 Fire 160 | . 10 61 42 14 13 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 950 | -9/Materials | Discovered new exit (range 11) 1025 | -9/Materials | Repaired Lgt. Treads 1077 | -9/Materials | Discovered new exit (range 16) 1119 | -9/Materials | Entered Storage 1154 | -9/Storage | Met a pair of Derelict thieves 1190 | -9/Storage | Build established: Scavenger-Mutant 1772 | -9/Storage | Build established: Mutant 2134 | -9/Storage | Discovered new exit (range 21) 2254 | -9/Storage | Entered Materials 2254 | -8/Materials | Evolved 2 slots: Utility x2 2675 | -8/Materials | Discovered new exit (range 4) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Accompanied by 2 allies 2715 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2939 | -7/Factory | Discovered new exit (range 7) 3033 | -7/Factory | Build established: Tank 3059 | -7/Factory | Entered Lower Caves 3122 | -7/Lower Caves | Encountered a Warlord checkpoint 3159 | -7/Lower Caves | Identified exit to Lower Caves 3443 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3511 | -7/Lower Caves | Self-destructed Last Messages --------------- 03502_ Penetrated by Slug. 03502_ Imp. Heavy Armor Plating destroyed. 03504_ Imp. Titanium Leg broken. 03504_ Overheating: Short circuit. 03504_ Gauss Rifle severed. 03505_ Overheating: Matter decay (-43). 03505_ Microactuators fries itself beyond repair. 03505_ Slug penetrates G-47 Trooper. 03506_ Imp. Deuterium Engine fries itself beyond repair. 03507_ Power failure, Mic. Nuclear Core shutdown. 03507_ Imp. Titanium Leg destroyed. 03507_ Hpw. Tractor Beam destroyed. 03508_ L-41 Fighter knocked back. 03508_ G-47 Trooper knocked back. 03509_ Overheating: System interference. 03509_ Gauss Rifle temporarily disabled. 03509_ Flak Cannon temporarily disabled. 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