Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 02:14:06 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (986) 986 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2191 Bonus ------- None Cogmind --------- Core Integrity 254/400 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Medium Matter Pod (100) Seismic Detector Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod Seismic Detector Improved Assault Rifle Improved Assault Rifle Grenade Launcher Plasma Cutter Heavy Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 44 | 8 15 21 Power 7 | 2 1 4 Engine 7 | 2 1 4 Core . | . . . Reactor . | . . . Propulsion 12 | 2 5 5 Treads . | . . . Leg 8 | 2 3 3 Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 12 | 2 5 5 Device 6 | 1 2 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 7 | 2 . 5 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 4 8 9 Power . | . . . Propulsion 1 | 1 1 1 Utility 2 | . 3 2 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 12 | . 13 10 Leg 24 | . 27 21 Device 12 | . 6 19 Storage 12 | . 14 11 Protection 10 | . 7 13 Energy Gun 9 | . 11 6 Ballistic Gun 11 | . 11 11 Special Weapon 2 | . 4 . Impact Weapon 1 | . . 3 Peak Build Rating 19 | 7 9 19 Average Rating 11 | 5 7 15 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 14 17 28 Greatest Support 38 | 20 20 38 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 7 10 10 Average Carried 8 | 4 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 9 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1295 | 352 359 584 Remotely . | . . . Salvage Created 1490 | 182 359 949 Parts 100 | 14 26 60 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 9 15 Guns 23 | . 9 14 AOE 1 | . . 1 Classes Destroyed 12 | 3 4 5 Worker 7 | 2 . 5 Builder 1 | . . 1 Tunneler 5 | 4 . 1 Hauler 3 | . 1 2 Recycler 1 | 1 . . Mechanic 1 | . . 1 Watcher 3 | . 1 2 Swarmer 3 | . 3 . Grunt 14 | . 6 8 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 2 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 130 | . 73 57 Missed 38 | . 21 17 Hits 92 | . 52 40 Melee 4 | . . 4 Projectile 88 | . 52 36 Critical Strikes 3 | . 2 1 Damage Taken 1303 | . 648 655 Core 264 | . 118 146 Absorbed by Shields . | . . . Redirected to Shielding 37 | . 25 12 Regen/Repaired (Parts) 17 | . 17 . Core Remaining (%) 76 | 100 52 . Volleys Fired 131 | 18 61 52 Largest 2 | 2 2 2 Hottest 150 | 40 150 90 Shots Fired 242 | 36 115 91 Gun 228 | 36 103 89 Cannon . | . . . Launcher 2 | . . 2 Special 12 | . 12 . Kinetic 133 | 36 60 37 Thermal 107 | . 55 52 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 16 | 4 7 16 Robot Miss Streak 6 | 2 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 133 | 20 53 60 Core Hits 72 | 11 24 37 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Burn 2 | . . 2 Smash 1 | . . 1 Melee Attacks 16 | . . 16 Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1988 | 223 575 1190 Guns 1605 | 223 563 819 Cannons . | . . . Explosions 132 | . . 132 Melee 229 | . . 229 Ramming 22 | . 12 10 Kinetic 926 | 223 321 382 Thermal 679 | . 242 437 Explosive 132 | . . 132 Electromagnetic . | . . . Impact 229 | . . 229 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 185 | . . 185 Projectiles . | . . . Explosions . | . . . Melee 185 | . . 185 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 3 2 Kicked 5 | . 3 2 Crushed . | . . . Highest Temperature 322 | . 322 291 Average Temperature 77 | . 64 98 Received Heat Transfer 582 | . 360 222 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 1 4 Heat Transferred 1896 | . 608 1288 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 165 | 15 76 165 Initial . | . . . Average 33 | 1 18 55 Influence Increases 876 | 35 300 541 Destroy 0b10 Robot/C 480 | . 180 300 Destroy 0b10 Robot/NC 105 | 35 10 60 Destroy Leader 142 | . 44 98 Successful Hack 51 | . 39 12 Destroy Structure 38 | . 12 26 Partial Spotted 15 | . 15 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 727 | 35 300 392 Time Decay 697 | 35 290 372 Lost Part 20 | . 10 10 Lost Ally 10 | . . 10 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 19 21 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 28 5 Successful 21 | . 18 3 Failed 12 | . 10 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 26 | . 21 5 Terminals 25 | . 20 5 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 11 3 Terminals 12 | . 9 3 Track 2 | . 1 1 Assimilate 2 | . 2 . Botnet 6 | . 5 1 Operators 1 | . 1 . Skim 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1123 | 147 516 460 Sensors 46 | . 46 . Terrain 205 | . 193 12 Seismic 884 | 147 277 460 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2642 | 226 1200 1216 Spaces Moved 1455 | 145 751 559 Core 28 | 28 . . Treads . | . . . Legs 1385 | 117 741 527 Wheels 42 | . 10 32 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 133 | 106 119 158 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 98 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 22 | . 12 10 Terrain Destroyed 36 | . 12 24 Melee 10 | . . 10 Projectile 12 | . 12 . AOE 14 | . . 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1863 | 184 911 768 Wait 103 | . 36 67 Move 1453 | 144 750 559 Hop . | . . . Pick Up 46 | 13 16 17 Fast Attach 5 | 1 . 4 Attach 15 | 6 4 5 Detach 1 | . . 1 Swap 55 | 1 29 25 Drop 33 | 1 12 20 Fire 131 | 18 61 52 Melee 16 | . . 16 Ram . | . . . Kick 5 | . 3 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Repaired Ion Engine 453 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 10) 951 | -10/Materials | Build established: Scavenger-Mutant 981 | -10/Materials | Discovered new exit (range 9) 1114 | -10/Materials | Discovered new exit (range 14) 1427 | -10/Materials | Entered another Materials area 1427 | -9/Materials | Accompanied by 1 ally 1427 | -9/Materials | Evolved 2 slots: Utility x2 1432 | -9/Materials | Discovered new exit (range 8) 2196 | -9/Materials | Discovered new exit (range 13) 2423 | -9/Materials | Discovered new exit (range 7) 2643 | -9/Materials | Self-destructed Last Messages --------------- 02612_ Dropped Aluminum Leg. 02612_ Acquired Rocket Launcher. 02613_ Dropped Aluminum Leg. 02616_ U-05 Engineer lays Concrete. 02643_ Connecting with Terminal... 02643_ Current location identified: Materials >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Map ----- +----------------------------------------------------+ | + ????????????????????????????? | | ######### ????????????????????????????? | | #????????????????????????????????????????????? | | #########????????????????????????????????????? | | ##/## ### ??????????????????????????????? | | % % ??????????????????????????????? | | < ! ??????????????????????????????? | | =% ??????????????????????????????? | | ## ##### ???????????????????????????????? | | #? 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