Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:17:31 Player: Omega Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (457) 457 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 2917 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 420/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (8) ---- Weight Redist. System Improved Targeting Computer Heavy Armor Plating Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Flight Unit Small Storage Unit Weight Redist. System Targeting Computer Beam Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 27 | 7 1 5 10 4 . Power 5 | 1 . 1 3 . . Engine 5 | 1 . 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 2 . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 3 2 . . Utility 8 | 2 1 . 2 3 . Device 3 | 1 . . 1 1 . Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 7 | 2 . 1 3 1 . Energy Gun 1 | . . . . 1 . Energy Cannon 4 | . . 1 3 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 14 | . . 3 9 . 2 Power 3 | . . 1 2 . . Propulsion 5 | . . 1 4 . . Utility 3 | . . . 1 . 2 Weapon 3 | . . 1 2 . . Highest Loss Streak 9 | . . 3 9 . 2 To Critical Strikes . | . . . . . . Average Backups 5 | 1 5 5 4 4 5 Power 1 | 1 2 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 2 2 3 Weapon 1 | . 2 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 13 | . 1 2 5 1 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . 4 1 2 Weapon 4 | . 1 1 1 . 1 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 77 | . 100 72 90 29 36 Engine 11 | . 14 12 20 . . Treads 13 | . 28 4 . . . Flight 7 | . . 21 30 . . Device 11 | . 14 14 15 5 . Storage 8 | . 14 3 . 7 9 Hackware 2 | . . . 4 9 9 Protection 1 | . . . . 3 9 Energy Gun 1 | . . . . 3 9 Energy Cannon 4 | . . 9 20 . . Ballistic Gun 13 | . 28 5 . . . Peak Build Rating 17 | 9 10 10 17 12 12 Average Rating 9 | 6 9 7 14 9 11 On Entrance 7 | . 9 10 8 3 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 14 29 23 17 17 17 Greatest Support 40 | 40 40 8 18 9 3 Greatest Overweight (x) 7 | 3 . 7 3 5 5 Average Overweight (x) . | . . . . 1 5 Largest Inventory Capacity 15 | 8 15 15 5 8 8 Average Capacity 8 | 7 11 7 5 7 8 Most Carried 10 | 3 8 10 5 8 6 Average Carried 5 | 2 5 5 4 5 6 Final Capacity 15 | 8 15 5 5 8 8 Final Carried 8 | 3 8 5 4 6 6 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 658 | 294 136 88 110 30 . Remotely . | . . . . . . Salvage Created 689 | 116 282 63 228 . . Parts 43 | 5 15 10 13 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 14 | . 7 3 4 . . Guns 10 | . 7 3 . . . Cannons 4 | . . . 4 . . Classes Destroyed 8 | 2 3 1 2 . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 5 | . 2 3 . . . Grunt 7 | . 5 . 2 . . Sentry 2 | . . . 2 . . Best Kill Streak 3 | 2 3 2 3 . . Combat Bots Only 3 | . 3 2 3 . . Max Kills in Single Turn 2 | 1 1 1 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 233 | . 49 48 84 30 22 Missed 62 | . 15 17 20 5 5 Hits 171 | . 34 31 64 25 17 Projectile 171 | . 34 31 64 25 17 Critical Strikes 3 | . . 2 . 1 . Damage Taken 1905 | . 376 295 765 259 210 Core 598 | . 66 53 349 88 42 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 52 12 . . Volleys Fired 77 | 6 34 24 13 . . Largest 2 | 2 2 2 2 . . Hottest 136 | 40 40 68 136 . . Shots Fired 138 | 12 68 32 26 . . Gun 103 | 12 68 23 . . . Cannon 35 | . . 9 26 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 103 | 12 68 23 . . . Thermal 35 | . . 9 26 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 10 10 5 . . Robot Miss Streak 4 | 2 2 4 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 81 | 8 45 18 10 . . Core Hits 33 | 4 17 6 6 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1032 | 77 464 244 247 . . Guns 678 | 77 457 144 . . . Cannons 347 | . . 100 247 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . 7 . . . . Kinetic 678 | 77 457 144 . . . Thermal 347 | . . 100 247 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles 1 | . . . 1 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 673 | . 12 283 673 1 . Average Temperature 162 | . 7 132 197 1 . Received Heat Transfer 402 | . 165 39 108 72 18 Effects 19 | . . . 19 . . Shutdowns 5 | . . . 5 . . Energy Bleed 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Damage (major) 7 | . . . 7 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 629 | . . 185 444 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 94 100 100 Level 1 . | . . . 5 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 221 | 5 100 56 221 65 . Initial 65 | . . . 13 65 . Average 18 | . 11 18 60 21 . Influence Increases 733 | 10 216 131 373 3 . Destroy 0b10 Robot/C 340 | . 140 100 100 . . Destroy 0b10 Robot/NC 30 | 10 5 5 10 . . Destroy Leader 84 | . 32 20 32 . . Allied During Kill 8 | . . 6 2 . . Successful Hack 31 | . 9 . 19 3 . Partial Spotted 60 | . . . 60 . . Lose Combat Pursuer 180 | . 30 . 150 . . Influence Decreases 733 | 10 216 95 253 159 . Entered New Map 114 | . . . 23 91 . Time Decay 384 | 10 121 85 100 68 . Lost Part 100 | . . 10 90 . . Lost Ally 40 | . . . 40 . . Purge Threat 95 | . 95 . . . . Squads Dispatched 3 | . 1 . 1 1 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 16 4 22 8 4 Peak Tracking Total 12 | . 7 2 12 8 4 Tactical Retreats 5 | . 2 . 3 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 10 | . 4 . 4 1 1 Terminals 8 | . 3 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 13 . 13 3 1 Successful 14 | . 6 . 6 2 . Failed 16 | . 7 . 7 1 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 19 | . 9 . 7 2 1 Terminals 25 | . 11 . 13 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 5 | . 3 . 2 . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 . 4 . . Terminals 7 | . 3 . 4 . . Botnet 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 10 | . 4 . 4 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 27 | . . 16 11 . . Total Damage 263 | . . 138 125 . . Kills 4 | . . 3 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 1048 | 55 652 228 113 . . Terrain 1048 | 55 652 228 113 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1552 | 114 652 228 205 221 132 Spaces Moved 1411 | 51 339 421 404 162 34 Core 208 | 5 . 2 5 162 34 Treads 385 | 46 339 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 818 | . . 419 399 . . Fastest Speed 32 | 50 160 37 32 50 300 Average Speed 86 | 159 160 38 33 118 300 Slowest Speed 400 | 200 160 400 200 300 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 1 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 58 74 47 13 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1622 | 73 386 455 450 194 64 Wait 20 | . . . . 20 . Move 1400 | 50 338 418 399 161 34 Hop 3 | . . 1 2 . . Pick Up 35 | 10 7 3 10 5 . Fast Attach 6 | . . . 6 . . Attach 22 | 7 . 4 6 5 . Detach 3 | . . . 1 2 . Swap 3 | . 1 1 1 . . Drop 19 | . 2 4 12 1 . Fire 77 | 6 34 24 13 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 4 . . . . Escape Stasis 30 | . . . . . 30 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 695 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered Mines 824 | -10/Mines | Lost 3 parts (1p1n1w) 829 | -10/Mines | Learned location of Zion (-6) 889 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 978 | -10/Mines | Discovered new exit (range 10) 995 | -10/Mines | Entered Materials 995 | -9/Materials | Accompanied by 2 allies 995 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1044 | -9/Materials | Discovered new exit (range 14) 1195 | -9/Materials | Core integrity fell below 50% 1198 | -9/Materials | Discovered new exit (range 7) 1200 | -9/Materials | Core integrity fell below 20% 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -8/Materials | Lost 9 parts (2p4n1u2w) 1358 | -8/Materials | Identified exit to Garrison 1421 | -8/Materials | Entered Garrison 1553 | -8/Garrison | Self-destructed Last Messages --------------- Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Connecting with Garrison Terminal... H-55 Commando springs to life. Machine disabled. Slug penetrates Machine. Penetrated by Slug. Hrd. Medium Armor Plating destroyed. Hacking Suite destroyed. 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""????????????????????? | | ????????????????????" ! ! ????????????????????? | | ?????????????????????"""""""""???????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed GravitonCatalystBuckler Manual? 0 Play Time 00:29:34 Cumulative 24.4 hours Start 2025.11.02 @ 17:40:52 End 2025.11.02 @ 18:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3d39afb-c9b4-464e-b702-b5a2a58f014e