Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 21:16:12 Player: kicktown Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1376) 1376 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6026 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 87/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Advanced Armor Integrity Analyzer Quantum Capacitor Improved Phase Shifter > --- WEAPON ----------- Matter Neutralizer Force Lance > --- INVENTORY -------- Quantum Capacitor Advanced Transmission Jammer Force Field [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Maneuvering Thrusters Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . 1 1 . . Propulsion 6 | . . 1 2 1 1 . 1 Utility 4 | . . 1 . . . 2 1 Weapon . | . . . . . . . . Parts Attached 114 | 2 17 3 15 18 8 4 47 Power 23 | 1 2 . 4 4 2 . 10 Engine 13 | 1 2 . 4 2 1 . 3 Core 5 | . . . . 2 1 . 2 Reactor 5 | . . . . . . . 5 Propulsion 40 | 1 6 2 3 7 2 . 19 Treads 5 | . 2 1 1 . . . 1 Leg 6 | . . . . . . . 6 Wheel 6 | 1 . 1 1 . 1 . 2 Hover . | . . . . . . . . Flight 23 | . 4 . 1 7 1 . 10 Utility 26 | . 4 1 3 3 2 4 9 Device 18 | . 1 1 2 3 2 3 6 Storage 2 | . 2 . . . . . . Processor 4 | . 1 . 1 . . . 2 Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 25 | . 5 . 5 4 2 . 9 Energy Gun 4 | . 1 . . . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 6 | . 1 . 3 1 1 . . Ballistic Cannon 5 | . . . . 3 1 . 1 Launcher 4 | . 2 . 1 . . . 1 Special Weapon 2 | . 1 . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 2 Parts Lost 63 | . 4 . 5 6 . . 48 Power 16 | . 1 . 1 2 . . 12 Propulsion 25 | . 1 . 2 2 . . 20 Utility 14 | . 1 . . 1 . . 12 Weapon 8 | . 1 . 2 1 . . 4 Highest Loss Streak 18 | . 4 . 3 6 . . 18 Average Slot Usage (%) 69 | . 55 74 65 77 88 100 64 Engine 5 | . 13 11 8 1 1 5 1 Core 4 | . . . . 8 12 11 5 Treads 1 | . 3 6 . . . . . Leg 2 | . . . . . . . 6 Wheel 4 | . 7 2 9 6 3 5 1 Flight 20 | . 8 22 15 29 40 35 15 Device 7 | . . . 2 8 13 17 12 Storage 5 | . 5 11 9 7 6 5 1 Processor 5 | . 3 11 10 5 . . 4 Protection 1 | . . . . . . 5 3 Energy Gun 2 | . . 11 5 . . . 1 Ballistic Gun 1 | . 4 . 3 1 2 5 . Ballistic Cannon 2 | . . . . 5 8 5 1 Piercing Weapon 1 | . . . . . . . 4 Naked Turns 2 | . 2 . . . . . . Heaviest Build 58 | 3 11 8 12 23 30 31 58 Greatest Support 75 | 16 20 20 22 27 37 46 75 Greatest Overweight (x) 3 | . 1 . 1 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 6 Average Capacity 5 | 4 4 6 6 6 6 6 4 Most Carried 6 | 2 5 6 6 6 6 5 6 Average Carried 4 | 1 2 5 5 4 5 4 4 Final Capacity 6 | 4 6 6 6 6 6 6 4 Final Carried 6 | 2 5 6 5 6 6 5 3 Class Distribution -------------------- 49% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1330 | 159 80 . 154 255 32 . 650 Remotely 60 | . . . . . . . 60 Salvage Created 1503 | . 87 . 175 197 32 . 1012 Parts 91 | . 5 . 15 17 1 . 53 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 31 | . 5 . 3 5 1 . 17 Melee 16 | . 2 . . . . . 14 Guns 6 | . 1 . 3 . . . 2 Cannons 7 | . 1 . . 5 1 . . AOE 1 | . 1 . . . . . . Classes Destroyed 6 | . 2 . 1 2 . . 1 Recycler 3 | . . . . 2 . . 1 Swarmer 15 | . 3 . . 4 . . 8 Grunt 4 | . 2 . . . . . 2 Sentry 6 | . . . 3 . 1 . 2 Hunter 4 | . . . . . . . 4 Programmer 2 | . . . . 1 . . 1 Best Kill Streak 7 | . 2 . 3 7 1 . 7 Combat Bots Only 6 | . 2 . 3 5 1 . 6 Max Kills in Single Turn 1 | . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 6137 | . 388 29 524 340 50 . 4806 Core 1464 | . 113 . 147 35 6 . 1163 Absorbed by Shields 13 | . . . . . . . 13 Core Remaining (%) 88 | 100 54 100 73 95 99 100 . Volleys Fired 76 | . 14 6 11 8 7 . 30 Largest 2 | . 2 1 2 2 2 . 1 Hottest 105 | . 100 40 43 96 96 . 105 Shots Fired 104 | . 19 6 19 16 12 . 32 Gun 46 | . 5 6 13 . . . 22 Cannon 38 | . . . . 16 12 . 10 Launcher 6 | . 6 . . . . . . Special 14 | . 8 . 6 . . . . Kinetic 51 | . 5 . 13 16 12 . 5 Thermal 34 | . 8 6 6 . . . 14 Explosive 6 | . 6 . . . . . . Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 20 | . 10 11 17 20 6 . 8 Robot Miss Streak 4 | . 2 1 . 2 2 . 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Capacitor 27 | . . . . . . . 27 Shots Hit Robots 102 | . 11 4 17 10 6 . 54 Core Hits 67 | . 17 1 7 7 3 . 32 Critical Hits 7 | . . . . 3 1 . 3 Critical Kills 4 | . . . . 3 . . 1 Critical Parts Destroyed 2 | . . . . . 1 . 1 Melee Attacks 44 | . . . . . . . 44 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 44 | . . . . . . . 44 Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3137 | . 247 43 176 368 229 . 2074 Guns 461 | . 36 43 111 . . . 271 Cannons 793 | . . . . 368 229 . 196 Explosions 134 | . 134 . . . . . . Melee 1607 | . . . . . . . 1607 Ramming 29 | . 29 . . . . . . Kinetic 797 | . 36 . 111 368 229 . 53 Thermal 451 | . 48 43 65 . . . 295 Explosive 134 | . 134 . . . . . . Electromagnetic 119 | . . . . . . . 119 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1607 | . . . . . . . 1607 Highest Corruption 11 | . . 1 . . . . 11 Average Corruption 8 | . . 1 . . . . 9 Corruption Purged . | . . . . . . . . Effects 35 | . . . . . . . 35 Message Errors 5 | . . . . . . . 5 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 4 | . . . . . . . 4 Misfires 2 | . . . . . . . 2 Targeting Errors 8 | . . . . . . . 8 Overload Shots . | . . . . . . . . Overflow Damage 120 | . 4 . . . . . 116 Projectiles 13 | . 4 . . . . . 9 Explosions . | . . . . . . . . Melee 107 | . . . . . . . 107 Knockbacks 3 | . . . . 2 1 . . Impact . | . . . . . . . . Kinetic 3 | . . . . 2 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . Shots . | . . . . . . . . Rammed 22 | . 22 . . . . . . Targets Rammed 22 | . 22 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 374 | . 80 1 . 68 123 . 374 Average Temperature 70 | . 28 1 . 24 34 . 142 Received Heat Transfer 591 | . 45 . 153 . 18 . 375 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 903 | . 100 100 222 . . . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 304 | . 160 97 155 131 304 148 282 Initial 148 | . . 67 40 . 63 148 72 Average 90 | . 47 82 57 99 152 148 104 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 88 | 100 100 100 100 100 65 100 77 Level 1 11 | . . . . . 34 . 22 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 2 . 1 . 5 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . 1 2 . 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 2 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 10 2 5 8 12 . 34 Peak Tracking Total 9 | . 5 1 3 6 6 . 9 Tactical Retreats 10 | . 1 . 1 1 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . . 1 1 1 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 3 | . . . . . 2 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 12 | . 2 2 5 . 2 . 1 Terminals 8 | . 1 1 3 . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 2 3 6 . 2 . 1 Successful 5 | . . 2 3 . . . . Failed 9 | . 2 1 3 . 2 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 1 . 4 . 2 . 1 Terminals 8 | . 1 1 3 . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Unreport Threat 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 2 3 . 2 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2212 | 36 300 155 390 329 235 44 723 Spaces Moved 2486 | 33 310 117 227 534 528 107 630 Core 36 | 2 . . . . . . 34 Treads 16 | . 3 6 . . . . 7 Legs 186 | . . . . . . . 186 Wheels 201 | 31 104 . 50 9 . . 7 Hover . | . . . . . . . . Flight 2047 | . 203 111 177 525 528 107 396 Fastest Speed 22 | 50 37 37 42 28 28 36 22 Average Speed 50 | 96 61 46 52 41 35 36 65 Slowest Speed 200 | 100 160 160 125 116 39 36 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . 1 . 8 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 50 16 34 18 22 5 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . 8 . . . . . . Terrain Destroyed 38 | . 35 . . 1 1 . 1 Melee . | . . . . . . . . Projectile 8 | . 5 . . 1 1 . 1 AOE 30 | . 30 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3217 | 36 374 211 472 619 552 111 842 Wait 424 | . 5 83 211 51 12 . 62 Move 2464 | 32 309 116 224 533 514 106 630 Hop 6 | . . . 1 . 5 . . Pick Up 23 | 2 3 1 2 2 3 . 10 Fast Attach 63 | 2 6 1 5 11 3 1 34 Attach 31 | . 6 2 7 4 3 2 7 Detach 17 | . 4 2 4 4 . 1 2 Swap 20 | . 5 . 3 3 2 1 6 Drop 27 | . . . 4 3 3 . 17 Fire 76 | . 14 6 11 8 7 . 30 Melee 44 | . . . . . . . 44 Ram 12 | . 12 . . . . . . Kick . | . . . . . . . . Crush 10 | . 10 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 37 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Lost 4 parts (1p1n1u1w) 323 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 359 | -9/Materials | Build established: Mutant 485 | -9/Materials | Discovered new exit (range 16) 492 | -9/Materials | Entered another Materials area 492 | -8/Materials | Evolved 2 slots: Propulsion x2 826 | -8/Materials | Lost 3 parts (1p1n1w) 870 | -8/Materials | Discovered new exit (range 16) 882 | -8/Materials | Entered Factory 882 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 996 | -7/Factory | Lost 6 parts (2p2n1u1w) 1208 | -7/Factory | Discovered new exit (range 10) 1211 | -7/Factory | Entered another Factory area 1211 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1437 | -6/Factory | Discovered new exit (range 15) 1446 | -6/Factory | Entered another Factory area 1446 | -5/Factory | Evolved 2 slots: Utility x2 1488 | -5/Factory | Discovered new exit (range 7) 1490 | -5/Factory | Entered another Factory area 1490 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -4/Factory | Build established: Scavenger-Mutant 1550 | -4/Factory | Found Quantum Capacitor 1654 | -4/Factory | Lost 7 parts (3p2n1u1w) 1691 | -4/Factory | Garrison activated, responded to threat 1777 | -4/Factory | Lost 8 parts (4n4u) 1952 | -4/Factory | Lost 18 parts (5p9n3u1w) 1996 | -4/Factory | Found Quantum Capacitor 2156 | -4/Factory | System corruption reached 10% 2158 | -4/Factory | Core integrity fell below 50% 2191 | -4/Factory | Core integrity fell below 20% 2213 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02173_ Acquired Flexi-carbon Leg. 02174_ Penetrated by Slug. 02176_ Acquired Lgt. Antimatter Reactor. 02177_ Quantum Capacitor destroyed. 02178_ Penetrated by Slug. 02180_ Slug penetrates Wall. 02181_ Flexi-carbon Leg destroyed. 02183_ Penetrated by Slug. 02186_ Lgt. Antimatter Reactor destroyed. 02186_ Slug penetrates U-05 Engineer. 02189_ DJ BOS6 IRJREFQEFPWF9IY2BN%U 02189_ Penetrated by Slug. 02189_ Slug penetrates Wall. 02190_ Penetrated by Slug. 02193_ Slug penetrates Wall. 02196_ Force Field destroyed. 02197_ Penetrated by Slug. 02197_ Slug penetrates Wall. 02197_ Penetrated by Slug. 02197_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###########################???? | | ???????????????????# p # #???? | | ???????????????????# """@""" #!!! T #???? | | ???????????????????# """ """ #!!! #???? | | ???????????????????# """ """ #!!! ##??? | | ???????????????????#! # "#??? | | ???????????????????# """ """ # #?## | | ???????????????????# """g""" # /%!##?# | | ???????????????????# """Y""" # """" !=#??# | | ???????????????????# g # """"" %#??# | | ???????????????????# g # """" [#??# | | ???????????????????# # """" |#??# | | ???????????????????# # #??# | | ???????????????????##########+#########/########## | | ?????????????????# | | ?????????????????# | | ?????????????????# ]] | | ???????????????? ]] | | ????????????????## ]] | | ?????????????????# | | ?????????????????# ### "" | | ?????????????????# ################### # "" | | ?????????????????# ???????????????????## "" | | ?????????????????? ????????????????? | | ?????????????????? ???????????????????# "" | | ??????????????????? ????????????????????# "" | | ????????????????????? ?????????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 50 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 21 Power Shielding 33 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 10 Armor Integrity Analysis 66 Recoil Reduction 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Challenges ------------ None Game ------ Seed HoverDefensePenetrator Manual? 0 Play Time 01:05:17 Cumulative 43.8 hours Start 2022.03.14 @ 20:02:58 End 2022.03.14 @ 21:16:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a012cc9f-4735-4f27-9012-f6726ba9656e