Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 18:26:23 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (5230) 5230 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3076) 3076 TOTAL SCORE: 13846 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 261 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1810 Friendly Fire -35 Cogmind --------- Core Integrity 27/1000 Matter 290/300 Energy 56/100 System Corruption 42% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ Medium Storage Unit Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- HERF Cannon Vortex Cannon (26) Mini Assault Cannon Enhanced Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Core Analyzer Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Vortex Cannon KE Penetrator KE Penetrator RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Improved Medium Treads HERF Cannon Vortex Cannon Mini Assault Cannon Enhanced Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 6 | . . . 2 1 1 . . 2 . . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 124 | 1 6 11 32 8 6 7 . 26 8 4 15 Power 11 | . . 1 4 1 1 1 . 1 . . 2 Engine 8 | . . 1 3 1 1 . . 1 . . 1 Core 3 | . . . 1 . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 38 | . 1 2 9 1 2 1 . 9 4 1 8 Treads 10 | . . . 1 1 1 . . . 1 . 6 Leg 28 | . 1 2 8 . 1 1 . 9 3 1 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | . 3 2 10 4 3 . . 9 . . 1 Device 17 | . 2 1 3 1 1 . . 8 . . 1 Storage 3 | . 1 . 1 1 . . . . . . . Processor 6 | . . . 4 1 1 . . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 5 | . . 1 2 1 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 43 | 1 2 6 9 2 . 5 . 7 4 3 4 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon 4 | . 1 . . . . . . 2 . . 1 Ballistic Gun 22 | 1 1 4 8 1 . 2 . 2 2 . 1 Ballistic Cannon 9 | . . 1 . 1 . 1 . 2 2 2 . Launcher 5 | . . . 1 . . 2 . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . 1 . . . . . . 2 Corrupted Parts 4 | . . . . . . . . 3 . . 1 System Corruption 21 | . . . . . . . . 19 . . 2 Parts Lost 31 | . . . 8 2 . . . 4 1 . 16 Power 2 | . . . . . . . . 1 . . 1 Propulsion 9 | . . . 2 . . . . 1 1 . 5 Utility 11 | . . . 4 . . . . 2 . . 5 Weapon 9 | . . . 2 2 . . . . . . 5 Highest Loss Streak 15 | . . . 3 2 . . . 2 1 . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 95 96 99 100 100 95 99 100 96 Engine 6 | . 14 11 7 7 6 2 . 3 5 5 4 Treads 3 | . . . . 6 13 7 6 . 4 5 5 Leg 18 | . 28 22 17 15 13 18 20 21 17 17 16 Device 13 | . 13 3 7 7 6 6 6 12 23 23 22 Storage 6 | . 14 11 8 7 6 6 6 5 5 5 5 Processor 11 | . . . 10 15 20 20 20 15 11 11 10 Hackware 2 | . . . . . . . . 3 5 5 4 Protection 3 | . . 7 5 6 5 6 6 3 . . . Ballistic Gun 19 | . 21 33 30 26 20 19 20 11 14 11 10 Ballistic Cannon 5 | . . 4 5 . 6 6 6 4 5 11 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 12 18 28 47 34 36 40 35 50 59 59 62 Greatest Support 65 | 20 20 23 36 36 36 48 48 65 65 55 60 Greatest Overweight (x) 3 | . . 1 3 . 1 1 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 9 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 8 9 9 9 8 10 10 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 8 10 10 6 Class Distribution -------------------- 75% | Scavenger-Gunner 12% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 3710 | 200 114 300 892 117 . 392 . 726 337 499 133 Remotely . | . . . . . . . . . . . . Salvage Created 5413 | . 439 638 1438 259 . 350 . 762 498 605 424 Parts 294 | . 33 48 97 15 . 12 . 25 22 33 9 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . Recyclers Shooed 5 | . 1 1 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 177 | . . . . . . 13 . . 17 29 118 Prevented 25 | . . . . . . . . . . . 25 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 119 | . 9 14 30 3 . 7 . 17 9 16 14 Guns 63 | . 8 13 23 1 . 4 . 4 5 5 . Cannons 28 | . 1 1 7 1 . . . 7 4 6 1 AOE 25 | . . . . 1 . 3 . 4 . 5 12 Classes Destroyed 17 | . 5 4 4 . . . . 1 1 . 2 Worker 3 | . . 2 1 . . . . . . . . Builder 4 | . . . 4 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . Recycler 6 | . 2 1 2 1 . . . . . . . Operator 3 | . 1 . . 1 . . . 1 . . . Watcher 3 | . . 1 2 . . . . . . . . Swarmer 39 | . 6 4 9 . . 3 . 5 2 10 . Grunt 52 | . 3 6 14 2 . 4 . 11 2 3 7 Brawler 4 | . . 1 . . . . . . 1 . 2 Duelist 2 | . . . 1 . . . . . 1 . . Protector 1 | . . . . . . . . . . . 1 Sentry 9 | . . 3 3 1 . . . . 1 1 . Specialist 3 | . . . 2 . . . . . . . 1 Hunter 4 | . . . 1 . . . . . 1 . 2 Programmer 3 | . . . . . . . . 1 . 2 . Executioner 1 | . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | . 9 4 8 2 . 3 . 5 4 5 10 Combat Bots Only 10 | . 3 4 6 1 . 3 . 5 4 5 10 Max Kills in Single Turn 5 | . 2 2 2 2 . 2 . 4 1 5 5 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 5 | . . . . 1 . 2 . 4 . 5 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Damage Taken 7753 | . 145 308 1657 512 54 360 . 1022 494 900 2301 Core 1358 | . 6 61 200 53 . 65 . 148 64 76 685 Absorbed by Shields 48 | . . 48 . . . . . . . . . Regen/Repaired (Parts) 169 | . . . 169 . . . . . . . . Core Remaining (%) 88 | 100 97 84 63 92 . . 92 . . . . Volleys Fired 247 | . 25 34 79 13 . 15 . 36 16 18 11 Largest 4 | . 2 4 4 4 . 4 . 4 4 4 2 Hottest 189 | . 80 126 102 116 . 126 . 188 189 189 83 Shots Fired 841 | . 50 136 304 47 . 39 . 135 53 64 13 Gun 624 | . 44 124 260 44 . 25 . 69 26 30 2 Cannon 201 | . 6 12 43 3 . 10 . 65 27 33 2 Launcher 7 | . . . 1 . . 4 . 1 . 1 . Special 9 | . . . . . . . . . . . 9 Kinetic 752 | . 44 114 303 47 . 35 . 104 40 63 2 Thermal 71 | . 6 22 . . . . . 30 13 . . Explosive 16 | . . . 1 . . 4 . 1 . 1 9 Electromagnetic . | . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . 2 Robot Hit Streak 25 | . 15 21 15 25 . 7 . 6 8 4 7 Robot Miss Streak 7 | . 4 7 4 3 . 3 . 4 3 7 2 Penetration Max 1 | . . . . . . 1 . 1 1 . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 466 | . 34 75 177 34 . 20 . 65 29 23 9 Core Hits 270 | . 23 31 82 18 . 14 . 34 22 20 26 Critical Kills 13 | . 1 . 3 . . 1 . 2 . 6 . Critical Parts Destroyed 18 | . 2 1 8 . . . . 1 1 5 . Critical Strikes 39 | . 3 1 14 1 . 2 . 4 1 11 2 Meltdown 2 | . . . . . . . . 2 . . . Destroy 29 | . 3 1 11 . . 1 . 1 1 11 . Blast 6 | . . . 3 1 . 1 . 1 . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12002 | . 357 907 2030 553 . 767 . 1956 801 1141 3490 Guns 5173 | . 286 777 1635 335 . 333 . 812 426 523 46 Cannons 2335 | . 71 130 379 55 . 143 . 866 375 316 . Explosions 4095 | . . . . 154 . 291 . 278 . 302 3070 Melee . | . . . . . . . . . . . . Ramming 25 | . . . 16 9 . . . . . . . Kinetic 6554 | . 286 665 2014 390 . 476 . 1235 603 839 46 Thermal 1108 | . 71 242 . 154 . . . 443 198 . . Explosive 3941 | . . . . . . 291 . 278 . 302 3070 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 374 | . . . . . . . . . . . 374 Piercing . | . . . . . . . . . . . . Highest Corruption 42 | . . . 1 2 1 1 1 15 8 11 42 Average Corruption 6 | . . . 1 2 1 1 1 9 8 9 10 Corruption Purged 13 | . . . . . . . . 13 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . . . . 4 1 4 . 11 29 31 14 Message Errors 25 | . . . . 3 . 2 . 3 7 9 1 Matter Fused 24 | . . . . . 1 1 . . 7 10 5 Heat Flow Errors 6 | . . . . . . . . 1 2 3 . Energy Discharges 11 | . . . . . . . . 2 3 2 4 Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 14 | . . . . . . . . 3 5 4 2 Data Loss (major) 4 | . . . . . . 1 . . 1 2 . Misfires 2 | . . . . 1 . . . . . 1 . Alerts 2 | . . . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 177 | . . 11 . . . 18 . 5 . 52 91 Projectiles 35 | . . 11 . . . 13 . . . 11 . Explosions 142 | . . . . . . 5 . 5 . 41 91 Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . 7 . . 3 . 7 1 4 . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . 7 . . 3 . 6 1 4 . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 229 | . . . . . . 49 . . . 46 134 Shots 3 | . . . . . . 1 . . . 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . . . 3 2 . . . . . . . Kicked 5 | . . . 3 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 544 | . 160 471 544 22 . 12 . 418 225 232 426 Average Temperature 119 | . 63 137 132 8 . 6 . 141 60 65 224 Received Heat Transfer 1600 | . 24 76 657 153 . 93 . 387 63 81 66 Effects 22 | . . 4 16 . . . . 1 . . 1 Shutdowns 3 | . . 1 2 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 5 | . . 3 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 10 | . . . 10 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 3 | . 1 . . . . . . 2 . . . Heat Transferred 2016 | . 148 518 . 100 . . . 850 400 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Peak Influence 471 | . 262 436 471 273 176 . . 393 . . . Initial 202 | . . 110 183 202 133 . . 37 . . . Average 213 | . 95 301 227 192 151 . . 177 . . . Maximum Alert Level 2 | . 1 2 2 1 . . . 1 . . . Low Security (%) 45 | 100 85 18 42 27 100 . . 58 . . . Level 1 47 | . 14 60 47 72 . . . 41 . . . Level 2 7 | . . 21 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 3 8 2 2 . . 3 . . . Investigation 8 | . . 1 2 1 2 . . 2 . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 9 | . 2 2 4 . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 9 | . 2 2 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 15 26 44 6 1 7 . 21 11 16 35 Peak Tracking Total 11 | . 6 6 7 3 1 3 . 5 7 5 11 Tactical Retreats 6 | . 1 . 1 . . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 9 | . . . 3 2 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . . 6 . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . 1 24 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled 12 | . . 2 2 4 . . . . 2 1 1 Max in Single Turn 4 | . . 1 1 4 . . . . 1 1 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 28 | . 2 2 6 3 4 . . 3 1 3 4 Terminals 15 | . 2 2 4 2 2 . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 77 | . 6 5 20 8 12 . . 10 1 4 11 Successful 45 | . 3 2 10 6 4 . . 4 1 4 11 Failed 32 | . 3 3 10 2 8 . . 6 . . . Catastrophic 2 | . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 4 2 4 7 4 . . 3 . . . Terminals 48 | . 6 5 15 7 5 . . 10 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . 2 . 7 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 35 | . 3 2 7 2 3 . . 2 1 4 11 Record 13 | . . . . . 1 . . . . 2 10 Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 4 | . . . . . . . . . 1 2 1 Level Access Points 2 | . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 5 | . 2 1 2 . . . . . . . . Disarm Traps 2 | . . 1 . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . . 3 . . . 2 . . . Terminals 5 | . . . . 3 . . . 2 . . . Track 2 | . . . . 1 . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Detonate 1 | . . . . 1 . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . 2 5 2 3 . . 2 . . . Full Trace Events 7 | . . 1 2 . 2 . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 . 4 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Total Allies 6 | . . . . . . . . . 2 . 4 Largest Group 4 | . . . . . . . . . 2 . 4 Highest-Rated Group 177 | . . . . . . . . . 98 . 177 Highest-Rated Ally 49 | . . . . . . . . . 49 . 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . 5 . 21 Total Damage 874 | . . . . . . . . . 214 . 660 Kills 7 | . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 8153 | 2 320 761 1376 629 280 760 103 514 754 907 1747 Spaces Moved 4543 | 1 186 318 617 453 176 568 55 287 500 443 939 Core 4 | . . . . . . . . . . . 4 Treads 41 | . . . 1 . . 23 . . . . 17 Legs 4498 | 1 186 318 616 453 176 545 55 287 500 443 918 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 110 | 120 120 120 120 120 120 110 110 110 110 186 120 Average Speed 148 | 120 120 189 158 120 154 122 110 112 128 189 166 Slowest Speed 330 | 120 120 190 330 120 185 185 110 186 186 190 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 48 42 50 16 5 72 11 7 71 54 89 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . . 2 . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 . . 3 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 230 | . . . 15 39 . 32 . 21 10 24 89 Melee . | . . . . . . . . . . . . Projectile 46 | . . . 5 . . . . 13 10 16 2 AOE 184 | . . . 10 39 . 32 . 8 . 8 87 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Total 5493 | 1 244 415 852 514 184 601 97 401 585 482 1117 Wait 340 | . 14 36 88 33 . 8 43 26 25 16 51 Move 4532 | . 185 317 616 452 175 567 54 286 499 442 939 Hop . | . . . . . . . . . . . . Pick Up 39 | . 6 4 12 2 1 . . 8 5 . 1 Fast Attach 52 | . 4 4 17 3 . 2 . 10 3 2 7 Attach 18 | . . 1 3 2 3 . . 4 1 . 4 Detach 6 | . 1 . 3 . 1 . . 1 . . . Swap 54 | 1 2 6 12 3 3 5 . 12 4 2 4 Drop 83 | . 7 13 19 4 1 2 . 18 7 2 10 Fire 247 | . 25 34 79 13 . 15 . 36 16 18 11 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . 3 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 117 | . . . . . . 2 . . 25 . 90 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Weapon x2 641 | -9/Materials | Build established: Scavenger-Tank 644 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Discovered new exit (range 16) 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Utility x2 1182 | -8/Materials | Garrison activated, responded to threat 1287 | -8/Materials | Lost 3 parts (1n2u) 1505 | -8/Materials | Repaired Med. Storage Unit 1659 | -8/Materials | Build established: Scavenger-Gunner 1895 | -8/Materials | Lost 3 parts (1u2w) 2433 | -8/Materials | Discovered new exit (range 16) 2460 | -8/Materials | Entered Factory 2460 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2722 | -7/Factory | Identified exit to Factory 3089 | -7/Factory | Entered another Factory area 3089 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3235 | -6/Factory | Identified exit to Lower Caves 3369 | -6/Factory | Entered Lower Caves 3802 | -6/Lower Caves | Identified exit to Lower Caves 4129 | -6/Lower Caves | Entered another Lower Caves area 4199 | -6/Lower Caves | Discovered new exit (range 11) 4232 | -6/Lower Caves | Entered Factory 4232 | -5/Factory | Evolved 2 slots: Utility x2 4341 | -5/Factory | System corruption reached 10% 4709 | -5/Factory | Identified exit to Factory 4728 | -5/Factory | Discovered new exit (range 12) 4746 | -5/Factory | Entered Upper Caves 4767 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4792 | -5/Upper Caves | Learned location of Warlord (-5) 4978 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5135 | -5/Upper Caves | Spotted B-75 Beast 5418 | -5/Upper Caves | Learned location of Armory (-4) 5474 | -5/Upper Caves | Discovered new exit (range 10) 5500 | -5/Upper Caves | Entered another Upper Caves area 5956 | -5/Upper Caves | Learned location of 1 exit from Factory 5956 | -5/Upper Caves | Learned 8 Factory zone layouts 6317 | -5/Upper Caves | Learned location of 2 exits from Factory 6359 | -5/Upper Caves | Discovered new exit (range 12) 6407 | -5/Upper Caves | Entered Warlord 6485 | -5/Warlord | Discovered new exit (range 8) 6599 | -5/Warlord | System corruption cleaned by Quarantine Array 7040 | -5/Warlord | Met Warlord 7065 | -5/Warlord | Warlord's base attacked by MAIN.C 7415 | -5/Warlord | Warlord forces counterattacked 7740 | -5/Warlord | Warlord base infiltrated, sounded retreat 7756 | -5/Warlord | Found Prototype Special Weapon 7756 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7821 | -5/Warlord | Found Prototype Energy Cannon 7821 | -5/Warlord | Identified Vortex Cannon 7825 | -5/Warlord | Found Vortex Cannon 8074 | -5/Warlord | Spotted Executioner 8077 | -5/Warlord | Destroyed Executioner 8108 | -5/Warlord | Destroyed 10 combat bots 8108 | -5/Warlord | System corruption reached 30% 8117 | -5/Warlord | Core integrity fell below 50% 8146 | -5/Warlord | Core integrity fell below 20% 8154 | -5/Warlord | Self-destructed Last Messages --------------- 08121_ Overheating: Short circuit. 08121_ L-41 Fighter heat short circuits Imp. Melee Analysis Suite. 08121_ Acquired 13 matter. 08122_ L-41 Fighter heat damages core (-11). 08125_ L-41 Fighter heat damages Carbon-fiber Leg. 08127_ L-41 Fighter heat short circuits Carbon-fiber Leg. 08131_ System corrupted: Broken Med. Treads rejected. 08132_ Destroyed Sml. Battery. 08134_ Med. Treads destroyed. 08138_ The unstable cave ceiling collapses. 08143_ RU-N14's Throwing Claymores v3 destroyed. 08146_ System corrupted: Energy discharge (-11). 08148_ Acquired Broken Med. Treads. 08152_ L-41 Fighter overheating. 08153_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 08154_ L-41 Fighter heat spikes uncontrollably. 08154_ L-41 Fighter overheating. 08154_ P-70 Sage triggered Fire Trap. 08154_ Burning plasma bursts from the floor. 08154_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????##???????????? | | ???####???????????????????????????## ##??????????? | | ???# ?????????????????????????# ##?????????? | | ???# ######################### ##????????? | | ???# + [%= % # ########## | | ???# #+##+########### %%! %% p | | ???# # #???????#= %[= pp | | ######### """" #???????# @%==% ####+###### | | # """" #########p#!%%l ^ " ## #?? | | # """" ## ##[ *[ " # """" #?? | | # """" ## | ##!! "" ## """" #?? | | ??# ## % # ## """" #?? | | +##+##### ####### ^ # ## """" #?? | | [ %####### ######## #?? | | % # !!## =*#?????# """" #?? | | # ## % #????# """" #?? | | + ## [ % # #### """" #?? | | ####### ### /## + """" #?? | | ??????###?######## ## #?? | | ???????????????##### # % # ####+#####?? | | ???????????????# [ # ### ###???? | | ############???# % # % ### #???? | | """""""""""#???# % % % % #???? | | " """""""#???# = % ] #???? | | ""X ""#???# = %% #???? | | " ""#???# % #???? | | " ""#???###+# # ##???? | | / ""#????????## # #????? | | ""[ ""#?????????? # # #????? | | "" "#???????????? # ?# #????? | | "" #??????????????? % ?# ## ###### | | """"" #????????????????? %???# * # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredFrostCloak Manual? 0 Play Time 01:42:33 Cumulative 60.7 hours Start 2022.04.10 @ 16:17:46 End 2022.04.10 @ 18:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d4e856-95da-4a59-8f97-4aa80e587a01