Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:09:40 Player: GwenMeow Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1410) 1410 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3381 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (8) ---- Improved Heat Sink Large Storage Unit Signal Interpreter Targeting Computer Weapon Shielding Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Large Storage Unit Weight Redist. System Signal Interpreter Targeting Computer Weapon Shielding Beam Rifle Spread Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 39 | 6 17 10 6 Power 6 | 1 1 3 1 Engine 4 | 1 1 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 9 | 2 6 1 . Treads 2 | . 2 . . Leg 7 | 2 4 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 3 2 Device 4 | . 2 . 2 Storage 1 | 1 . . . Processor 4 | . 1 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 7 3 3 Energy Gun 11 | 2 6 3 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 1 7 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . 2 . 2 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 99 76 Engine 10 | . 14 6 6 Core 1 | . . 3 2 Treads 2 | . 5 . . Leg 21 | . 22 22 14 Device 10 | . 8 11 13 Storage 12 | . 14 11 9 Processor 12 | . 3 22 15 Energy Gun 23 | . 26 21 6 Naked Turns . | . . . . Heaviest Build 21 | 14 17 17 21 Greatest Support 40 | 20 40 26 32 Greatest Overweight (x) 3 | 3 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 3 6 7 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 629 | 149 314 96 70 Remotely . | . . . . Salvage Created 1383 | . 436 652 295 Parts 121 | . 34 66 21 Haulers Intercepted 5 | . . 4 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 10 20 12 Guns 29 | . 9 20 . AOE 12 | . 1 . 11 Classes Destroyed 8 | . 4 4 . Worker 4 | . . 2 2 Builder 2 | . . 2 . Hauler 5 | . . 4 1 Operator 1 | . 1 . . Watcher 7 | . 2 4 1 Swarmer 17 | . 3 10 4 Grunt 22 | . 7 7 8 Sentry 3 | . . 3 . Best Kill Streak 12 | . 3 7 12 Combat Bots Only 8 | . 3 5 8 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 176 | . 35 65 76 Missed 46 | . 8 12 26 Damage Taken 1970 | . 411 598 961 Core 705 | . 31 117 557 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 87 70 . Volleys Fired 113 | . 34 64 15 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 121 Shots Fired 214 | . 63 123 28 Gun 190 | . 63 123 4 Cannon . | . . . . Launcher 24 | . . . 24 Special . | . . . . Kinetic . | . . . . Thermal 133 | . 6 123 4 Explosive 24 | . . . 24 Electromagnetic 57 | . 57 . . Robot Hit Streak 20 | . 8 20 8 Robot Miss Streak 9 | . 5 9 7 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 158 | . 37 103 18 Core Hits 181 | . 25 129 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3469 | . 610 1370 1489 Guns 1946 | . 530 1367 49 Cannons . | . . . . Explosions 1326 | . 73 . 1253 Melee 187 | . . . 187 Ramming 10 | . 7 3 . Kinetic . | . . . . Thermal 1570 | . 154 1367 49 Explosive 1253 | . . . 1253 Electromagnetic 449 | . 449 . . Impact 187 | . . . 187 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 12 . . Message Errors 2 | . 2 . . Matter Fused 6 | . 6 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles . | . . . . Explosions 4 | . . . 4 Melee 20 | . . . 20 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 166 | . 90 . 76 Shots 4 | . 2 . 2 Rammed . | . . . . Targets Rammed 3 | . 2 1 . Kicked 3 | . 2 1 . Crushed . | . . . . Highest Temperature 297 | . 138 297 21 Average Temperature 57 | . 48 63 9 Received Heat Transfer 645 | . 123 234 288 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2076 | . 205 1715 156 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 507 | . 209 289 507 Initial 121 | . . . 121 Average 130 | . 64 177 295 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 73 | 100 99 51 42 Level 1 23 | . . 48 20 Level 2 3 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 17 29 19 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 23 | . 5 15 3 Successful 9 | . 3 6 . Failed 14 | . 2 9 3 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual 15 | . 4 11 . Terminals 19 | . 4 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 8 | . 2 6 . Alert Level 6 | . 2 4 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 4 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2666 | 63 1230 1159 214 Spaces Moved 1734 | 43 814 752 125 Core 35 | 7 . . 28 Treads 105 | . 105 . . Legs 1594 | 36 709 752 97 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 121 | 113 125 120 111 Slowest Speed 200 | 200 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 94 56 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 134 | . 3 . 131 Melee . | . . . . Projectile . | . . . . AOE 134 | . 3 . 131 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2071 | 57 964 887 163 Wait 106 | . 63 39 4 Move 1731 | 42 813 751 125 Hop . | . . . . Pick Up 47 | 9 21 13 4 Fast Attach . | . . . . Attach 21 | 6 8 5 2 Detach . | . . . . Swap 18 | . 9 5 4 Drop 26 | . 14 9 3 Fire 113 | . 34 64 15 Melee 6 | . . . 6 Ram . | . . . . Kick 3 | . 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 355 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Identified exit to Materials 639 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Discovered exit to Materials (range 9) 1294 | -10/Materials | Entered another Materials area 1294 | -9/Materials | Evolved 2 slots: Utility x2 1457 | -9/Materials | Discovered new exit (range 17) 1595 | -9/Materials | Identified exit to Materials 1886 | -9/Materials | Discovered exit to Materials (range 5) 2453 | -9/Materials | Entered another Materials area 2453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -8/Materials | Garrison activated, responded to threat 2605 | -8/Materials | Discovered new exit (range 16) 2611 | -8/Materials | Destroyed 8 combat bots 2612 | -8/Materials | Garrison activated, responded to threat 2630 | -8/Materials | Core integrity fell below 50% 2663 | -8/Materials | Core integrity fell below 20% 2667 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02649_ Destroyed Lgt. Nuclear Core. 02649_ G-47 Trooper system corrupted by crushing effect. 02649_ G-47 Trooper knocked back. 02650_ Nuclear Core destroyed. 02652_ Destroyed Imp. Heat Sink. 02652_ G-47 Trooper system corrupted by crushing effect. 02652_ G-47 Trooper knocked back. 02652_ G-47 Trooper misfires. 02653_ G-47 Trooper system terminally corrupted. 02653_ Aluminum Leg fried. 02653_ The unstable cave ceiling collapses. 02654_ Acquired 38 matter. 02656_ Acquired 32 matter. 02658_ T-07 Excavator is excavating. 02662_ Knocked back. 02666_ T-07 Excavator is excavating. 02666_ R-06 Scavenger collects Prototype Ballistic Gun. 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