Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 05:26:08 Player: arkn Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2046) 2046 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4746 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 290/290 System Corruption 18% Temperature Critical (698) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Laser Gatling Laser Gauss Rifle > --- INVENTORY (20) --- Titanium Leg Large Storage Unit Compact Matter Pod (150) Advanced Weight Redist. System Structural Scanner Seismic Detector Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating Medium Reactive Plating Graphene Brace Long-range Tractor Beam Recalibrator Rocket Array Heavy Mace Great Maul Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Improved Spread Laser Great Maul > --- INVENTORY -------- Enhanced Nuclear Core Titanium Leg VSS Leg Large Storage Unit Compact Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Seismic Detector Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Long-range Tractor Beam Recalibrator Heavy Laser Light EM Pulse Cannon Heavy Particle Cannon Advanced Assault Cannon Heavy Mace [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 93 | 4 13 2 34 40 Power 14 | . 4 . 3 7 Engine 9 | . 3 . 3 3 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 27 | 2 2 1 13 9 Treads 5 | . . . 5 . Leg 7 | . . . 1 6 Wheel 11 | 2 2 1 3 3 Hover 4 | . . . 4 . Flight . | . . . . . Utility 27 | 2 3 1 8 13 Device 16 | 2 . . 5 9 Storage 4 | . 2 1 1 . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 25 | . 4 . 10 11 Energy Gun 8 | . . . 2 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | . 4 . 5 2 Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 46 | . 6 1 21 18 Power 8 | . 2 . 2 4 Propulsion 17 | . 2 1 7 7 Utility 6 | . . . 3 3 Weapon 15 | . 2 . 9 4 Highest Loss Streak 19 | . 5 1 19 6 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 94 | . 96 98 90 95 Engine 10 | . 8 14 13 8 Core 2 | . 2 . . 5 Treads 4 | . . . 17 . Leg 2 | . . . 2 4 Wheel 10 | . 27 26 3 5 Hover 5 | . . . 2 10 Device 7 | . . . 8 11 Storage 9 | . 14 14 9 7 Processor 12 | . 13 14 8 15 Protection 1 | . . . . 3 Energy Gun 7 | . . . 14 7 Energy Cannon 1 | . . . . 3 Ballistic Gun 8 | . 27 28 5 . Ballistic Cannon 1 | . . . 2 2 Impact Weapon 3 | . . . 2 6 Naked Turns . | . . . . . Heaviest Build 105 | 12 31 49 65 105 Greatest Support 60 | 32 32 30 60 47 Greatest Overweight (x) 9 | . 1 2 6 9 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 18 | 8 13 17 20 20 Most Carried 20 | 8 15 18 20 20 Average Carried 17 | 7 11 16 17 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 8 15 18 20 18 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2007 | 243 457 79 608 620 Remotely 574 | 64 . . 265 245 Salvage Created 2438 | 129 587 79 893 750 Parts 137 | 5 44 4 54 30 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 47 | . 11 2 18 16 Guns 34 | . 11 2 14 7 Cannons 11 | . . . 3 8 AOE 1 | . . . . 1 Classes Destroyed 15 | 2 6 1 4 2 Worker 2 | . 1 . 1 . Builder 4 | . 1 . 1 2 Tunneler 1 | 1 . . . . Hauler 4 | . 2 . 2 . Recycler 2 | 1 1 . . . Mechanic 1 | . . . . 1 Watcher 3 | . 3 . . . Swarmer 10 | . 6 . 4 . Grunt 22 | . 5 . 8 9 Brawler 1 | . . . 1 . Sentry 7 | . . . 3 4 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Subdweller 2 | . . 2 . . Best Kill Streak 6 | 2 5 1 6 3 Combat Bots Only 5 | . 3 1 5 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 603 | . 69 9 220 305 Missed 149 | . 7 2 48 92 Damage Taken 6438 | . 648 151 2776 2863 Core 1405 | . 170 25 483 727 Absorbed by Shields . | . . . . . Ignored by Resistances 22 | . . . . 22 Core Remaining (%) 44 | 100 . 22 12 . Volleys Fired 209 | 3 62 8 65 71 Largest 3 | 2 2 2 3 3 Hottest 177 | 70 46 46 165 177 Shots Fired 420 | 6 123 16 151 124 Gun 355 | 6 123 16 143 67 Cannon 65 | . . . 8 57 Launcher . | . . . . . Special . | . . . . . Kinetic 274 | 3 123 16 95 37 Thermal 146 | 3 . . 56 87 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 2 10 13 25 15 Robot Miss Streak 4 | 1 4 1 3 2 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 290 | 4 76 14 108 88 Core Hits 113 | 3 26 4 37 43 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . . 3 4 Burn 4 | . . . 2 2 Blast 2 | . . . 1 1 Smash 1 | . . . . 1 Melee Attacks 30 | . . . 1 29 Impact 30 | . . . 1 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5639 | 40 1153 211 1815 2420 Guns 4205 | 40 1153 211 1689 1112 Cannons 1157 | . . . 123 1034 Explosions 85 | . . . . 85 Melee 189 | . . . . 189 Ramming 3 | . . . 3 . Kinetic 3006 | 15 1153 211 981 646 Thermal 2441 | 25 . . 831 1585 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 189 | . . . . 189 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . 1 1 8 23 Average Corruption 8 | . 1 1 5 13 Corruption Purged 9 | . . . . 9 Corruption Blocked . | . . . . . Effects 75 | . 2 1 24 48 Message Errors 15 | . . . 5 10 Matter Fused 23 | . . 1 12 10 Heat Flow Errors 12 | . 1 . 2 9 Energy Discharges 8 | . 1 . . 7 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . . . . 5 Data Loss (major) 4 | . . . 3 1 Misfires 3 | . . . 1 2 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 244 | . . . 13 231 Projectiles 70 | . . . 13 57 Explosions . | . . . . . Melee 174 | . . . . 174 Knockbacks 15 | . . . 3 12 Impact 2 | . . . . 2 Kinetic 11 | . . . 3 8 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 698 | 50 243 . 232 698 Average Temperature 138 | 26 63 . 71 174 Received Heat Transfer 2262 | . 231 . 945 1086 Effects 19 | . . . . 19 Shutdowns 6 | . . . . 6 Energy Bleed 5 | . . . . 5 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 5 | . . . . 5 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . . 6 7 Heat Transferred 4537 | 74 . . 1924 2539 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 322 | 10 191 . 322 290 Initial 6 | . 6 . . 6 Average 106 | 9 45 . 91 145 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 78 | 100 100 . 87 62 Level 1 21 | . . . 12 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 1 6 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 18 2 28 34 Peak Tracking Total 10 | . 5 1 10 6 Tactical Retreats 8 | . . . 5 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . 1 . . 7 Max in Single Turn 5 | . 1 . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills 7 | . . . . 7 Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 9 | . 2 . 2 5 Terminals 6 | . 2 . 2 2 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 . 5 6 Successful 6 | . 1 . 3 2 Failed 10 | . 4 . 2 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 13 | . 5 . 4 4 Terminals 13 | . 5 . 5 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Record 1 | . . . 1 . Terminal Index 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 2 | . . . 2 . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators 1 | . . . . 1 Overload 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 2 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4622 | 60 936 263 1257 2106 Spaces Moved 2414 | 33 697 204 430 1050 Core . | . . . . . Treads 309 | . . . 309 . Legs 95 | 8 . . . 87 Wheels 1460 | 25 697 204 71 463 Hover 550 | . . . 50 500 Flight . | . . . . . Fastest Speed 90 | 100 90 95 111 120 Average Speed 145 | 104 98 106 213 156 Slowest Speed 540 | 120 115 110 320 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 92 11 33 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 25 | . . . 1 24 Terrain Destroyed 110 | . . . 1 109 Melee 25 | . . . 1 24 Projectile 3 | . . . . 3 AOE 82 | . . . . 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3089 | 52 822 235 638 1342 Wait 230 | 7 29 16 71 107 Move 2410 | 32 696 203 429 1050 Hop . | . . . . . Pick Up 68 | 4 13 4 22 25 Fast Attach 30 | 1 4 1 16 8 Attach 38 | 2 5 . 14 17 Detach 3 | . 1 . 1 1 Swap 26 | 1 4 1 5 15 Drop 44 | 2 8 2 13 19 Fire 209 | 3 62 8 65 71 Melee 30 | . . . 1 29 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 655 | -10/Materials | Core integrity fell below 50% 695 | -10/Materials | Lost 5 parts (2p1n2w) 935 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Discovered new exit (range 12) 997 | -10/Materials | Entered Subcaves 1001 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1012 | -10/Subcaves | Discovered new exit (range 4) 1013 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1260 | -10/Subcaves | Entered Materials 1260 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1455 | -8/Materials | Core integrity fell below 50% 1544 | -8/Materials | Lost 19 parts (2p6n3u8w) 1828 | -8/Materials | Core integrity fell below 20% 2204 | -8/Materials | Discovered new exit (range 13) 2517 | -8/Materials | Entered Factory 2517 | -7/Factory | Evolved 2 slots: Utility x2 2949 | -7/Factory | Fabricated Hvy. Laser (x2) 3201 | -7/Factory | Discovered new exit (range 14) 3543 | -7/Factory | Lost 3 parts (1n1u1w) 3547 | -7/Factory | Core integrity fell below 50% 3753 | -7/Factory | System corruption reached 10% 3761 | -7/Factory | Core integrity fell below 20% 3790 | -7/Factory | Lost 6 parts (2p3n1u) 4039 | -7/Factory | Found Prototype Launcher 4093 | -7/Factory | Build established: Scavenger-Mutant 4212 | -7/Factory | Discovered new exit (range 4) 4423 | -7/Factory | Build established: Mutant 4545 | -7/Factory | Discovered new exit (range 12) 4624 | -7/Factory | Core destroyed Last Messages --------------- 04617_ Power failure averted by Cryofiber Web. 04617_ ZRMEE4F>QN/M9PKHYJ:XGSQMLH0V0YP 04617_ Slug penetrates B-48 Gladiator. 04618_ Power failure averted by Cryofiber Web. 04620_ Slug penetrates Wall. 04620_ Melted Lgt. Treads. 04620_ B-48 Gladiator overheating. 04621_ Overheating: Energy bleed (-74). 04621_ B-48 Gladiator heat spikes uncontrollably. 04621_ B-48 Gladiator overheating. 04622_ Power failure averted by Cryofiber Web. 04622_ Imp. Deuterium Engine broken. 04622_ Overheating: Short circuit. 04622_ B-48 Gladiator heat short circuits Lgt. Treads. 04622_ B-48 Gladiator overheating. 04623_ Cryofiber Web destroyed. 04623_ Critical hit (Burn: +37). 04623_ B-48 Gladiator overheating. 04624_ Power failure, Rnf. Deuterium Engine shutdown. 04624_ Overheating: Core damaged (-105). 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[% ????????????????? | | ?????????????????######/### #????????????????? | | ?????????????????# ggb # #????????????????? | | ?????????????????# """ @# #????????????????? | | ?????????????????# """ # +????????????????? | | ?????????????????# """ # #????????????????? | | ?????????????????# # ?????????????????? | | ?????????????????# [# ???????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# # ##???????????????????? | | ????"""""""?????# #???????????????????? | | ????"""""""?????## ##???????????????????? | | ????"""""""??????# #???????????????????? | | ????"""""""?????# # ??????????????????? | | ????????????????## # ????????????????? | | ?????????????????# ! # ???????????????? | | ?????????????????# # ?????????????? | | #??????????????##### ################????????????? | | #??????????????# !! #????????????????????? | | #??????????????# """ !! #????????????????????? | | ##?????????????# """ !! #????????????????????? | | "#?????????????# """ #????????????????????? | | ##?????????????# #????????????????????? | | #??????????????#######+######????????????????????? | | #??????????????????# #################????????? | | ???????????????????# # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketLatentCore Manual? 0 Play Time 01:19:32 Cumulative 153.5 hours Start 2024.03.13 @ 19:18:33 End 2024.03.16 @ 05:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 123 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c4df2b-8f0d-4b0e-8834-169395a4b5a8