Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 16:15:13 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (2532) 2532 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 6619 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 397/700 Matter 300/300 Energy 149/150 System Corruption 12% Temperature Cool (1) Movement Hovering (46) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Cooled Airjet > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Enhanced Nuclear Core Improved Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite Authchip [Processor] Precision Assault Rifle Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Aerolev Unit Improved Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Utility Shielding Reactive Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Armored Treads Medium Storage Unit Experimental Sensor Array Improved Light Armor Plating Authchip [Processor] Gauss Rifle Precision Assault Rifle Precision Assault Rifle Grenade Launcher Mini Grenade Launcher Flail [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 86 | 7 2 . 20 4 . 4 14 25 10 Power 11 | 1 . . 1 1 . . . 7 1 Engine 7 | 1 . . 1 1 . . . 4 . Core 4 | . . . . . . . . 3 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . . 10 . . . 8 5 3 Treads 23 | 2 . . 10 . . . 8 3 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . . 2 3 Flight . | . . . . . . . . . . Utility 23 | 2 1 . 4 1 . 2 4 6 3 Device 5 | 1 . . . 1 . . 1 1 1 Storage 4 | 1 1 . . . . . 1 . 1 Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . . Protection 12 | . . . 4 . . 1 1 5 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 1 . 5 2 . 2 2 7 3 Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon 3 | . . . 1 . . 1 . 1 . Ballistic Gun 11 | 1 1 . 2 1 . 1 1 4 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 5 | . . . 1 1 . . 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 . . . . 6 1 Corrupted Parts 2 | . . . 1 . . 1 . . . System Corruption 4 | . . . 2 . . 2 . . . Parts Lost 16 | . . 1 6 1 . . . 3 5 Power 2 | . . . 1 1 . . . . . Propulsion 5 | . . 1 3 . . . . . 1 Utility 6 | . . . 1 . . . . 2 3 Weapon 3 | . . . 1 . . . . 1 1 Highest Loss Streak 5 | . . 1 2 1 . . . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 93 95 99 100 100 99 98 82 Engine 7 | . 14 14 11 10 11 11 8 2 . Core 1 | . . . . . . . . 4 6 Treads 26 | . 28 21 30 33 33 33 27 29 . Hover 1 | . . . . . . . . . 22 Device 9 | . 14 14 11 11 11 10 9 7 7 Storage 10 | . 14 14 11 11 11 11 16 7 7 Processor 2 | . . . . . . . 1 7 7 Hackware 3 | . . . . . . . 9 7 6 Protection 9 | . . . 9 11 11 11 9 14 13 Energy Gun 3 | . 14 14 5 . . . . . . Energy Cannon 5 | . . . 1 11 11 11 9 7 . Ballistic Gun 9 | . 14 14 15 9 11 11 8 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 15 31 31 35 35 35 35 52 56 24 Greatest Support 80 | 40 40 40 64 64 64 64 64 80 25 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 10 Most Carried 15 | 4 15 13 15 15 15 15 15 15 15 Average Carried 13 | 2 10 13 13 14 15 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 Final Carried 15 | 4 13 13 15 15 15 15 15 15 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2205 | 116 94 152 439 202 . 36 338 628 200 Remotely . | . . . . . . . . . . Salvage Created 3933 | 16 113 200 1016 215 . 81 826 1354 112 Parts 234 | 4 7 12 65 21 . 11 48 66 . Haulers Intercepted 13 | . 2 . 3 . . . 4 4 . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 72 | . . 6 18 6 . 4 15 23 . Guns 46 | . . 6 17 4 . 3 4 12 . Cannons 18 | . . . . 2 . 1 8 7 . AOE 4 | . . . . . . . 2 2 . Classes Destroyed 16 | 1 2 3 5 . . . 2 2 1 Worker 6 | . . 1 . 1 . . 2 2 . Builder 4 | . 1 1 . 1 . . 1 . . Tunneler 6 | 1 . . . 3 . 2 . . . Hauler 13 | . 2 . 3 . . . 4 4 . Recycler 3 | . . . 2 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 23 | . . . 6 6 . 4 4 3 . Grunt 27 | . . . 7 . . . 9 11 . Brawler 2 | . . . 1 . . . . 1 . Duelist 1 | . . . . . . . 1 . . Sentry 11 | . . 2 4 . . . 1 4 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 . Samaritan 3 | . . . . . . . . . 3 Assembled 4 | . . 4 . . . . . . . Best Kill Streak 6 | 1 1 3 6 4 . 4 5 3 . Combat Bots Only 6 | . . 3 6 3 . 4 3 2 . Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 421 | . . 16 88 46 . 8 48 215 . Missed 123 | . . 3 17 13 . 5 16 69 . Damage Taken 4416 | . . 286 900 280 . 23 444 1680 803 Core 476 | . . 14 90 18 . 10 41 88 215 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 219 | . . . 8 . . . . 139 72 Ignored by Resistances 48 | . . . . . . . 12 36 . Regen/Repaired (Parts) 64 | . . . . . . . . 64 . Core Remaining (%) 89 | 100 . 94 . . . 70 92 . . Volleys Fired 278 | 2 5 17 64 24 . 4 58 98 6 Largest 2 | 2 2 2 2 2 . 2 2 2 1 Hottest 96 | 70 73 73 91 91 . 91 91 96 30 Shots Fired 527 | 4 10 34 114 46 . 8 114 191 6 Gun 327 | 4 10 34 105 22 . 4 56 92 . Cannon 182 | . . . 8 20 . 4 56 94 . Launcher 18 | . . . 1 4 . . 2 5 6 Special . | . . . . . . . . . . Kinetic 284 | 2 5 17 86 22 . 4 56 92 . Thermal 206 | 2 5 17 8 20 . 4 56 94 . Explosive 18 | . . . 1 4 . . 2 5 6 Electromagnetic 19 | . . . 19 . . . . . . Robot Hit Streak 25 | 2 3 10 18 11 . 11 21 25 . Robot Miss Streak 6 | 1 2 4 2 4 . . 3 6 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 365 | 3 5 22 88 23 . 4 79 138 3 Core Hits 173 | 2 4 11 38 13 . 6 42 57 . Critical Kills 4 | . . . 1 . . . 1 2 . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 8 | . 2 . 2 . . . 1 2 1 Burn 2 | . 2 . . . . . . . . Meltdown 4 | . . . 1 . . . 1 2 . Destroy 1 | . . . 1 . . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 21 | . . . . . . . . . 21 Impact 21 | . . . . . . . . . 21 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7117 | 39 84 315 1410 490 . 95 1599 2871 214 Guns 3756 | 39 84 315 1230 217 . 54 541 1276 . Cannons 2601 | . . . 144 225 . 41 836 1355 . Explosions 546 | . . . 36 48 . . 222 240 . Melee 214 | . . . . . . . . . 214 Ramming . | . . . . . . . . . . Kinetic 3292 | 14 47 201 942 217 . 54 541 1276 . Thermal 2813 | 25 37 114 180 225 . 41 836 1355 . Explosive 510 | . . . . 48 . . 222 240 . Electromagnetic 288 | . . . 288 . . . . . . Impact 214 | . . . . . . . . . 214 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 3 3 3 5 . 2 12 Average Corruption 2 | . . . 2 3 3 3 . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . 8 24 6 1 . 12 9 Message Errors 12 | . . . . 3 1 . . 5 3 Matter Fused 17 | . . . 5 4 2 1 . 2 3 Heat Flow Errors 6 | . . . . 4 . . . 1 1 Energy Discharges 9 | . . . 3 4 1 . . . 1 Data Loss (minor) 11 | . . . . 5 2 . . 3 1 Data Loss (major) 2 | . . . . 2 . . . . . Misfires 3 | . . . . 2 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 232 | . . . . 1 . . . 22 209 Projectiles 23 | . . . . 1 . . . 22 . Explosions . | . . . . . . . . . . Melee 209 | . . . . . . . . . 209 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 62 | . . . 38 24 . . . . . Shots 2 | . . . 1 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 340 | 9 24 58 216 340 . . 14 121 165 Average Temperature 47 | 6 10 22 45 95 . . 7 31 74 Received Heat Transfer 1198 | . . 67 264 . . . 288 579 . Effects 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 12 | . . . . . . . . . 12 Robots Melted 4 | . . . 1 . . . 1 2 . Combat Hostiles 4 | . . . 1 . . . 1 2 . Parts Melted 12 | . 2 . 2 1 . . 3 4 . Heat Transferred 5378 | 74 259 333 309 407 . 74 1517 2405 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 513 | 5 37 40 293 235 . 115 513 328 . Initial 126 | . 3 14 . 73 . . 44 126 . Average 140 | . 16 14 166 91 . 106 302 171 . Maximum Alert Level 2 | . . . 1 1 . . 2 1 . Low Security (%) 67 | 100 100 100 71 80 . 100 20 56 . Level 1 29 | . . . 28 19 . . 55 43 . Level 2 3 | . . . . . . . 23 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 3 . . . . 6 . Investigation 1 | . . . 1 . . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 5 | . . . 2 . . . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 6 | . . . . . . . 4 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 3 9 27 7 . 3 31 36 . Peak Tracking Total 7 | . 2 3 5 4 . 3 7 4 . Tactical Retreats 7 | . . . . . . . 4 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . . . . 1 . . . 1 . Max in Single Turn 1 | . . . . 1 . . . 1 . Garrison Access 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 21 | . 2 . 7 . 2 . 1 9 . Terminals 11 | . 2 . 5 . . . 1 3 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 3 | . . . . . . . . 3 . Total Hacks 61 | . 4 . 15 . 16 . 4 22 . Successful 39 | . 1 . 8 . 16 . 2 12 . Failed 22 | . 3 . 7 . . . 2 10 . Catastrophic 4 | . 1 . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . . . 4 . . . 3 4 . Terminals 30 | . 4 . 9 . . . 4 13 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers 4 | . . . 3 . . . . 1 . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 26 | . 1 . 2 . 16 . 2 5 . Record 16 | . . . . . 16 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . . . . . 1 1 . Locate Traps 1 | . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . Registered Components 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . Scan Component 2 | . . . . . . . . 2 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 3 | . . . 2 . . . . 1 . Insert Component 2 | . . . 1 . . . . 1 . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 3 . Seal Access 3 | . . . . . . . . 3 . Unauthorized Hacks 3 | . . . 3 . . . . . . Terminals 3 | . . . 3 . . . . . . Track 3 | . . . 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 5 . . . 1 5 . Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 38 | . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 . . . . . . . Highest-Rated Group 50 | . . 50 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . Total Damage 189 | . . 189 . . . . . . . Kills 4 | . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 7712 | 138 232 1076 1035 1039 341 149 883 2311 508 Spaces Moved 4065 | 77 126 499 482 629 228 87 385 1083 469 Core 4 | 4 . . . . . . . . . Treads 3592 | 73 126 499 482 629 228 87 385 1083 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 469 | . . . . . . . . . 469 Flight . | . . . . . . . . . . Fastest Speed 42 | 50 160 160 150 150 150 150 150 170 42 Average Speed 150 | 154 160 191 159 150 150 150 156 170 43 Slowest Speed 240 | 160 160 240 160 150 150 150 170 170 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 44 | 4 35 90 44 99 59 26 32 28 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . 2 . 1 . . 1 Spaces Dug 89 | . . . 6 18 . . . . 65 Terrain Destroyed 155 | . . . 8 35 . . 18 9 85 Melee 14 | . . . . . . . . . 14 Projectile 1 | . . . . . . . . 1 . AOE 140 | . . . 8 35 . . 18 8 71 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 5129 | 89 148 588 634 680 227 96 563 1364 740 Wait 572 | . . 73 51 18 . . 82 130 218 Move 4053 | 76 125 498 481 628 227 86 384 1082 466 Hop . | . . . . . . . . . . Pick Up 53 | 4 12 . 10 3 . 1 9 13 1 Fast Attach 24 | 7 . . 4 1 . 3 2 7 . Attach 21 | . . . 7 . . . 3 8 3 Detach 10 | . . . 1 . . . 1 2 6 Swap 41 | . 2 . 9 3 . 1 9 10 7 Drop 53 | . 4 . 7 3 . 1 15 14 9 Fire 278 | 2 5 17 64 24 . 4 58 98 6 Melee 21 | . . . . . . . . . 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 371 | -10/Materials | Entered Mines 426 | -10/Mines | Discovered new exit (range 5) 640 | -10/Mines | Learned location of 1 exit from Materials 669 | -10/Mines | Assembled infested the area 1259 | -10/Mines | Learned location of Zion (-6) 1269 | -10/Mines | Discovered new exit (range 10) 1355 | -10/Mines | Found a hidden stash of uninstalled traps 1447 | -10/Mines | Entered Materials 1447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -9/Materials | Identified exit to Materials 1845 | -9/Materials | Discovered exit to Materials (range 14) 1880 | -9/Materials | Build established: Scavenger-Mutant 1896 | -9/Materials | Discovered new exit (range 15) 2463 | -9/Materials | Discovered new exit (range 12) 2482 | -9/Materials | Entered Mines 2602 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2604 | -9/Mines | Discovered new exit (range 5) 2712 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2750 | -9/Mines | Build established: Mutant 2769 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2773 | -9/Mines | Found Prototype Device 2978 | -9/Mines | Learned 2 Materials zone layouts 3219 | -9/Mines | Discovered exit to Materials (range 15) 3351 | -9/Mines | Discovered exit to Materials (range 7) 3521 | -9/Mines | Entered Exiles 3541 | -9/Exiles | Discovered new exit (range 15) 3566 | -9/Exiles | Met 8R-AWN 3590 | -9/Exiles | Met EX-HEX 3632 | -9/Exiles | Met EX-BIN 3785 | -9/Exiles | Met EX-DEC 3848 | -9/Exiles | Discovered new exit (range 10) 3862 | -9/Exiles | Entered Mines 3987 | -8/Mines | Discovered exit to Materials (range 10) 4011 | -8/Mines | Entered Materials 4011 | -8/Materials | Evolved 2 slots: Utility x2 4012 | -8/Materials | Identified exit to Factory 4314 | -8/Materials | Build established: Scavenger-Mutant 4819 | -8/Materials | Build established: Mutant 4894 | -8/Materials | Entered Factory 4894 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6012 | -7/Factory | Repaired Imp. Utility Shielding 6687 | -7/Factory | Identified exit to Lower Caves 7205 | -7/Factory | Entered Lower Caves 7213 | -7/Lower Caves | Identified Exp. Sensor Array 7689 | -7/Lower Caves | Crushed by falling debris 7691 | -7/Lower Caves | Crushed by falling debris 7692 | -7/Lower Caves | System corruption reached 10% 7695 | -7/Lower Caves | Crushed by falling debris 7713 | -7/Lower Caves | Self-destructed Last Messages --------------- 07674_ The unstable cave ceiling collapses. 07689_ Crushed by falling debris. 07689_ Mni. Grenade Launcher destroyed. 07689_ System corrupted by crushing effect (+3). 07689_ Imp. Airjet destroyed. 07689_ System corrupted by crushing effect (+1). 07691_ The unstable cave ceiling collapses. 07691_ Crushed by falling debris. 07691_ Imp. Utility Shielding destroyed. 07691_ Hacking Suite destroyed. 07691_ System corrupted by crushing effect (+1). 07691_ Exp. Sensor Array destroyed. 07691_ System corrupted by crushing effect (+5). 07692_ The unstable cave ceiling collapses. 07693_ The unstable cave ceiling collapses. 07695_ Crushed by falling debris. 07696_ The unstable cave ceiling collapses. 07698_ System corrupted: Component data lost. 07707_ Acquired 41 matter. 07713_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###?????????????????????##???? | | ????????????????????? #????????????????????# #### | | ????????????????????? #????????????????????# # | | ?????????????????????? ##??????????????????# | | ?????????????????????? ??????????????????# | | ??????????????????????? ??????????????????# | | ??????????????????????? ?????????????????## | | ???????????????????????# ?????????????????# # | | ???????????????????????# #?????????????????# # # | | ???????????????????????# ####?########????#### | | ???????????????????????# * #?# ###### #### | | ??????????????????????##=@ #?## ## # ## | | ???????????????###??### #?## # # # | | ???????????????# "## ##?# ## # # # | | ???????????????#"" #??# # # # | | ???????????????#""" #### # # # | | ???????????????# "" ## ### # | | ???????????????#" ## #?# # ## | | ???????????????###?## ###### ## ##? | | ??????????????????## ##??##### #?? | | ??????????????????# #???## # ### | | ???????????? ## #??# # | | ???????????? ## ### #??# | | ????????????## ###### ### #?## #?## ### | | ????????????????????# #?###??? #?# #?# | | ????????????????????# #???????# ### #?# | | ????????????????????# ##???????? #?# ##?? | | ????????????????????# #?????????? ##?### #?? | | ???????????????????? ???????????? ##?????##?? | | ??????????????????? " ?????????????##?????##### | | ?????????????????? ##%" ????????????######### # | | ????????????????? ?#" ????????????# | | ????????????????????# ????????????# ##### | | ????????????????????# ???????????????????# # | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneRainbowAnalyzer Manual? 0 Play Time 00:45:57 Cumulative 394.8 hours Start 2024.05.10 @ 00:40:37 End 2024.05.14 @ 16:15:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a3f053-bb6d-4b95-80c5-2a742b071aa9