Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.05 @ 14:09:29 Player: birb Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (515) 515 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3790 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Hover Unit > --- UTILITY ---------- Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg EM Pulse Gun [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Advanced ECM Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon YOLO Cannon Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 21 | 6 3 1 1 1 8 1 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 . . . 3 . Treads 3 | . . . . . 3 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 6 | 1 1 1 . 1 2 . Device 3 | . . 1 . 1 1 . Storage 1 | 1 . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 6 | 2 . . 1 . 2 1 Energy Gun 5 | 2 . . . . 2 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 9 | . . . . . 2 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 1 2 Utility 2 | . . . . . . 2 Weapon 3 | . . . . . 1 2 Highest Loss Streak 6 | . . . . . 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 62 | . 86 100 92 76 53 43 Engine 10 | . 14 14 14 14 9 8 Treads 7 | . . . . . 8 19 Leg 2 | . 28 . . . . . Hover 11 | . . 28 28 28 9 . Device 8 | . . 2 14 8 9 5 Storage 1 | . 14 12 . . . . Processor 2 | . 1 14 14 11 . . Protection 4 | . . . . . 5 5 Energy Gun 7 | . 28 28 14 . 2 . Energy Cannon 7 | . . . 6 14 9 5 Peak Build Rating 43 | 6 7 15 33 33 43 42 Average Rating 30 | 4 6 7 23 30 37 25 On Entrance 19 | . 6 7 15 33 32 42 Naked Turns . | . . . . . . . Heaviest Build 50 | 12 12 12 22 22 50 50 Greatest Support 60 | 20 20 12 12 12 60 60 Greatest Overweight (x) 4 | 2 1 . 1 1 4 . Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 Most Carried 5 | . . . 3 3 5 3 Average Carried 2 | . . . 1 2 2 2 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 3 | . . . 2 2 3 2 Class Distribution -------------------- 67% | Mutant 25% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 371 | 163 74 . . . 134 . Remotely . | . . . . . . . Salvage Created 570 | . 74 . . . 496 . Parts 31 | . 7 . . . 24 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 12 | . 3 . . . 9 . Guns 7 | . 3 . . . 4 . Cannons 3 | . . . . . 3 . AOE 1 | . . . . . 1 . Classes Destroyed 5 | . 2 . . . 3 . Worker 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 3 | . 3 . . . . . Grunt 6 | . . . . . 6 . Sentry 3 | . . . . . 3 . Best Kill Streak 4 | . 3 . . . 4 . Combat Bots Only 4 | . 3 . . . 4 . Max Kills in Single Turn 2 | . 2 . . . 2 . Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 116 | . 7 . . . 51 58 Missed 35 | . 1 . . . 15 19 Damage Taken 1159 | . 40 . . . 522 597 Core 353 | . . . . . 141 212 Absorbed by Shields . | . . . . . . . Ignored by Resistances 325 | . 12 . . . 147 166 Core Remaining (%) 100 | 100 . . . 100 . . Volleys Fired 30 | . 5 . . . 21 4 Largest 2 | . 2 . . . 2 1 Hottest 150 | . 80 . . . 150 100 Shots Fired 36 | . 10 . . . 23 3 Gun 29 | . 10 . . . 16 3 Cannon 7 | . . . . . 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 7 | . . . . . 7 . Explosive . | . . . . . . . Electromagnetic 29 | . 10 . . . 16 3 Robot Hit Streak 12 | . 6 . . . 12 1 Robot Miss Streak 2 | . 1 . . . 2 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 26 | . 7 . . . 17 2 Core Hits 25 | . 4 . . . 17 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1282 | . 121 . . . 1028 133 Guns 445 | . 121 . . . 298 26 Cannons 373 | . . . . . 373 . Explosions 464 | . . . . . 357 107 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 837 | . . . . . 730 107 Explosive . | . . . . . . . Electromagnetic 445 | . 121 . . . 298 26 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . 30 . Projectiles . | . . . . . . . Explosions 30 | . . . . . 30 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 147 | . . . . . 74 73 Shots 4 | . . . . . 2 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 102 | . 36 . . . 102 52 Average Temperature 29 | . 19 . . . 34 19 Received Heat Transfer 702 | . . . . . 297 405 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 790 | . . . . . 640 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 270 | . 98 31 . . 270 24 Initial 31 | . . 31 . . . 13 Average 60 | . 67 31 . . 75 12 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 89 100 Level 1 7 | . . . . . 10 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 19 | . 5 . . . 10 4 Peak Tracking Total 4 | . 3 . . . 4 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 3 | . 1 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 3 | . 1 . 1 . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 6 | . 4 . 1 . 1 . Successful 3 | . 1 . 1 . 1 . Failed 3 | . 3 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 1608 | 53 123 65 200 54 969 144 Spaces Moved 884 | 41 85 112 268 33 295 50 Core 10 | 10 . . . . . . Treads 255 | . . . . . 205 50 Legs 113 | 31 82 . . . . . Wheels . | . . . . . . . Hover 506 | . 3 112 268 33 90 . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 116 116 163 Average Speed 144 | 109 119 56 73 116 255 167 Slowest Speed 320 | 150 120 56 116 116 320 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 20 30 62 12 24 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 133 | . . . . . 112 21 Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 129 | . . . . . 108 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 1153 | 46 95 113 271 49 474 105 Wait 208 | . 1 . . 14 143 50 Move 879 | 40 84 111 267 32 295 50 Hop . | . . . . . . . Pick Up 4 | . . . 1 . 3 . Fast Attach 15 | 6 3 1 . . 5 . Attach 5 | . . . 1 1 2 1 Detach 3 | . . . 2 1 . . Swap 1 | . . . . . 1 . Drop 8 | . 2 1 . 1 4 . Fire 30 | . 5 . . . 21 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Entered Mines 232 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 234 | -10/Mines | Found Prototype Device 234 | -10/Mines | Identified Exp. Sensor Array 238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 239 | -10/Mines | Discovered new exit (range 5) 241 | -10/Mines | Identified exit to Exiles 242 | -10/Mines | Entered Exiles 253 | -10/Exiles | Discovered new exit (range 14) 264 | -10/Exiles | Met 8R-AWN 273 | -10/Exiles | Met EX-HEX 290 | -10/Exiles | Met EX-BIN 297 | -10/Exiles | Aligned with FarCom system 297 | -10/Exiles | Given EX-Vault access code 312 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Opened EX-Vault 315 | -10/Exiles | Found YOLO Cannon 328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 336 | -10/Exiles | Exiles lab attacked by MAIN.C 429 | -10/Exiles | Discovered new exit (range 14) 441 | -10/Exiles | Identified exit to Mines 442 | -10/Exiles | Left Exiles lab with YOLO Cannon 442 | -10/Exiles | Entered Mines 475 | -9/Mines | Learned Materials terminal intel 477 | -9/Mines | Discovered new exit (range 15) 496 | -9/Mines | Entered Materials 496 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 497 | -8/Materials | Loaded intel: 12 terminal locations 733 | -8/Materials | Build established: Skirmisher 1137 | -8/Materials | Build established: Mutant 1465 | -8/Materials | Identified exit to Garrison 1465 | -8/Materials | Entered Garrison 1541 | -8/Garrison | YOLO Cannon suddenly exploded 1542 | -8/Garrison | Core integrity fell below 50% 1579 | -8/Garrison | Core integrity fell below 20% 1597 | -8/Garrison | Lost 6 parts (2n2u2w) 1609 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... YOLO Cannon suddenly explodes. Hrd. Heavy Armor Plating destroyed. Lgt. Treads destroyed. Adv. ECM Suite destroyed. Core damaged (-204). Critical hit (Burn: +37). Lgt. Treads destroyed. Chain reaction triggered in Lgt. Nuclear Core. EM Pulse Gun destroyed. G-47 Trooper IFF system glitched. G-50 Soldier suffers critical hit (Burn). Critical hit (Burn: +37). Machine disabled. Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????h????????C?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????####???#"""""""""" | | ???????????????????????????????? #???#"""!!!!""" | | ???????????????????????????????? #???#" "" | | ????????????????????????????????# #???#"! !" | | ????????????????????????????????# #???#"! !" | | ?????????????????g?g??????Y?????# #???#"! !" | | ????????????????????????????????# #???#"! !" | | ??????????????????????#?????????# #???#"! !" | | ??????????????????????# ????????# #???#"! !" | | ??????????????????????# ????????# #???#"" "" | | ??????????????????????# ???????#^ #???#####"" "# | | ??????????????????????# ######## #########" " | | ??????????????????????# @ gg " | | ??????????????????????# g " | | ??????????????????????########### #########"" " | | ????????????????????????????????# #???????##" " | | ????????????????????????????????# #????????#" ## | | ???????????????????????????????g" "s???????## #? | | ???????????????????????????????g" "s????????# #? | | ???????????????????????????????g" "s????????# ## | | ????????????????????????????????# #?????????# | | ????????????????????????????????# #?????????# | | ????????????????????????????????# #?????????# | | ????????????????????????????????# #?????????##### | | ????????????Y???????????????????? #?????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedShadingScrapsphere Manual? 0 Play Time 00:14:37 Cumulative 45.0 hours Start 2025.05.05 @ 13:51:53 End 2025.05.05 @ 14:09:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd52a62b-f8dc-4d5e-b7fa-6fda96455fb1