Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 15:38:35 Player: Plonker Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1534) 1534 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 5953 Bonus ------- Pacifist 200 High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Component Analysis Suite Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced ECM Suite Propulsion Shielding Hardened Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine VSS Leg Armored Wheel Heat Sink Advanced Visual Processing Unit Minigun Minigun [Rating: 46] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . 2 1 1 . . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 70 | 6 2 15 6 11 8 3 3 5 11 Power 12 | 1 1 1 2 . 1 1 1 1 3 Engine 7 | 1 1 . 1 . . 1 1 1 1 Core 5 | . . 1 1 . 1 . . . 2 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 2 1 2 1 . 1 1 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 10 | 2 . 2 1 2 1 . 1 1 . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 26 | 1 1 7 2 6 2 2 . 1 4 Device 15 | . . 3 2 4 1 1 . 1 3 Storage 2 | 1 . 1 . . . . . . . Processor 2 | . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 7 | . . 3 . 2 1 1 . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 5 1 3 4 . 1 2 2 Energy Gun 4 | 1 . 1 . . 1 . . . 1 Energy Cannon 7 | . . 3 . 2 . . 1 . 1 Ballistic Gun 9 | 1 . 1 1 1 3 . . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 25 | . . 1 1 1 2 . 1 5 14 Power 7 | . . . 1 1 . . 1 . 4 Propulsion 4 | . . . . . . . . 1 3 Utility 8 | . . . . . 1 . . 2 5 Weapon 6 | . . 1 . . 1 . . 2 2 Highest Loss Streak 6 | . . 1 1 1 1 . 1 3 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 94 98 95 90 97 89 70 39 Engine 4 | . 14 9 . 3 . 4 7 10 4 Core 5 | . . 1 15 7 7 7 4 . 1 Wheel 15 | . 28 22 18 15 15 15 16 13 3 Device 18 | . . 10 18 26 21 20 20 20 15 Storage 6 | . 14 11 9 7 7 7 6 4 . Processor 2 | . 10 10 . . . . . . 2 Protection 11 | . . 7 18 10 16 17 13 8 2 Energy Gun 1 | . 14 1 . . 3 . . . . Energy Cannon 8 | . . 9 9 15 9 7 6 2 2 Ballistic Gun 8 | . 14 9 8 7 7 15 13 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 13 15 36 46 56 45 50 54 52 32 Greatest Support 36 | 20 20 24 24 28 24 24 36 36 12 Greatest Overweight (x) 5 | 1 . 1 1 1 1 2 2 1 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 3 8 8 8 8 8 8 7 3 Average Carried 5 | 1 2 6 6 6 7 6 7 4 . Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 3 5 8 8 6 6 7 3 . Class Distribution -------------------- 55% | Tank 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Tank | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Matter Collected 1064 | 250 30 147 117 60 305 63 92 . . Remotely 78 | . . 78 . . . . . . . Salvage Created 1807 | . . 541 307 60 572 . 208 . 119 Parts 95 | . . 37 25 4 19 . 9 . 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 13 1 . . . Prevented 4 | . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 40 | . . 13 8 1 14 . 2 . 2 Guns 17 | . . 5 4 . 7 . 1 . . Cannons 20 | . . 7 4 1 7 . . . 1 Classes Destroyed 9 | . . 4 1 . 3 . 1 . . Worker 1 | . . . . . . . 1 . . Watcher 3 | . . 1 . . . . 2 . . Swarmer 13 | . . 4 3 . 6 . . . . Grunt 9 | . . 4 . . 3 . 1 . 1 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . . . 2 . . . 1 Sentry 12 | . . 5 4 1 1 . 1 . . Hunter 1 | . . . 1 . . . . . . Thief 1 | . . . . . 1 . . . . Best Kill Streak 5 | . . 5 4 1 4 . 2 . 1 Combat Bots Only 4 | . . 4 4 1 4 . 1 . 1 Max Kills in Single Turn 2 | . . 1 1 1 2 . 2 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Hostile Shots Fired 590 | . . 120 99 18 88 . 99 5 161 Missed 187 | . . 39 23 5 26 . 50 . 44 Damage Taken 4686 | . 22 788 818 163 807 . 416 189 1483 Core 1248 | . 22 93 169 21 86 . 33 80 744 Absorbed by Shields 169 | . . . . 70 62 . . . 37 Redirected to Shielding 48 | . . . . . . . 24 24 . Ignored by Resistances 1392 | . 6 227 235 73 248 . 130 51 422 Core Remaining (%) 84 | 100 91 76 69 . . 84 . . . Volleys Fired 117 | . . 36 19 2 30 . 14 5 11 Largest 3 | . . 2 2 3 3 . 3 3 1 Hottest 178 | . . 125 83 178 178 . 151 151 90 Shots Fired 267 | . . 72 38 6 83 . 42 15 11 Gun 149 | . . 36 19 2 46 . 28 12 6 Cannon 118 | . . 36 19 4 37 . 14 3 5 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 125 | . . 35 19 2 29 . 28 12 . Thermal 125 | . . 37 19 4 37 . 14 3 11 Explosive . | . . . . . . . . . . Electromagnetic 17 | . . . . . 17 . . . . Robot Hit Streak 27 | . . 14 12 4 27 . 13 6 17 Robot Miss Streak 7 | . . 3 1 1 3 . 7 2 . Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 183 | . . 48 29 4 51 . 28 12 11 Core Hits 74 | . . 17 15 3 23 . 9 . 7 Critical Kills 3 | . . 1 . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . 2 . 2 Burn 2 | . . . . . . . . . 2 Meltdown 2 | . . 1 . . . . 1 . . Destroy 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3898 | . . 865 483 91 1182 . 738 250 289 Guns 1968 | . . 338 234 16 582 . 504 186 108 Cannons 1888 | . . 511 244 75 600 . 234 64 160 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 42 | . . 16 5 . . . . . 21 Kinetic 1626 | . . 322 234 16 364 . 504 186 . Thermal 2012 | . . 527 244 75 600 . 234 64 268 Explosive . | . . . . . . . . . . Electromagnetic 218 | . . . . . 218 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 1 1 1 1 1 . . 7 Average Corruption 1 | . . 1 1 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 2 7 4 . . 8 Message Errors 5 | . . . . . 2 2 . . 1 Matter Fused 6 | . . . . . 1 . . . 5 Heat Flow Errors 2 | . . . . . 2 . . . . Data Loss (minor) 5 | . . . . 2 1 2 . . . Data Loss (major) 2 | . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . 5 . . . . . . 11 Projectiles 16 | . . 5 . . . . . . 11 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . 7 2 . . . . . 9 Shots . | . . . . . . . . . . Rammed 15 | . . 3 1 . . . . . 11 Targets Rammed 15 | . . 3 1 . . . . . 11 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | . . 306 126 194 345 . 228 72 60 Average Temperature 91 | . . 89 56 103 132 . 70 44 31 Received Heat Transfer 1335 | . . 309 450 20 187 . 207 . 162 Effects 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . . . 1 . 1 Combat Hostiles 3 | . . 1 . . . . 1 . 1 Parts Melted 11 | . . 4 . . 3 . 1 . 3 Heat Transferred 3690 | . . 962 518 111 888 . 361 100 750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Peak Influence 444 | . 16 444 387 195 . . 178 67 61 Initial 150 | . . 5 112 150 . . . 51 28 Average 126 | . 6 227 224 144 . . 70 52 19 Maximum Alert Level 2 | . . 2 1 . . . . . . Low Security (%) 78 | 100 100 35 42 100 . . 100 100 100 Level 1 19 | . . 55 57 . . . . . . Level 2 1 | . . 8 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 2 . . . . 2 . 4 Investigation 4 | . 1 1 . . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . . . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Distress Signals 6 | . . 2 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 1 22 18 1 19 . 21 6 15 Peak Tracking Total 9 | . 1 7 6 1 7 . 6 6 9 Tactical Retreats 15 | . . 3 3 . 1 . 5 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Traps Triggered 6 | . 1 1 . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Accessed 11 | . 2 4 3 . . 1 . . 1 Terminals 10 | . 2 4 3 . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 5 11 9 . . 3 . . 3 Successful 20 | . 4 6 5 . . 3 . . 2 Failed 11 | . 1 5 4 . . . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 28 | . 5 11 9 . . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 4 6 5 . . 3 . . 2 Record 10 | . 2 3 2 . . 3 . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . Alert Level 2 | . . 1 . . . . . . 1 Reinforcement Status 1 | . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . 1 Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 3 2 . . . . . 1 Full Trace Events 2 | . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Turns Passed 3637 | 41 90 561 328 511 626 490 370 170 450 Spaces Moved 2885 | 37 103 438 238 439 491 422 275 153 289 Core 119 | 11 . . . . . . . . 108 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2593 | 26 103 438 238 439 491 422 275 153 8 Hover 173 | . . . . . . . . . 173 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 105 105 90 50 Average Speed 106 | 72 80 90 105 107 105 114 112 97 133 Slowest Speed 300 | 100 80 105 105 110 105 120 120 105 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 30 65 37 13 65 43 8 71 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . 2 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . 4 1 . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . 4 1 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total 3227 | 50 111 539 277 476 536 431 307 163 337 Wait 33 | 3 . 9 5 1 2 . 6 . 7 Move 2877 | 36 102 437 237 438 490 421 275 152 289 Hop . | . . . . . . . . . . Pick Up 74 | 5 5 22 7 13 5 4 5 . 8 Fast Attach 5 | 2 . . 1 . 1 . 1 . . Attach 55 | 4 2 14 3 7 6 3 1 4 11 Detach . | . . . . . . . . . . Swap 10 | . . 1 2 4 1 . 1 1 . Drop 41 | . 2 17 2 11 1 3 4 1 . Fire 117 | . . 36 19 2 30 . 14 5 11 Melee . | . . . . . . . . . . Ram 15 | . . 3 1 . . . . . 11 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 16) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 677 | -9/Materials | Discovered new exit (range 16) 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1005 | -8/Materials | Discovered new exit (range 16) 1021 | -8/Materials | Entered Factory 1021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1314 | -7/Factory | Build established: Tank 1379 | -7/Factory | Discovered new exit (range 10) 1532 | -7/Factory | Entered Lower Caves 1537 | -7/Lower Caves | Learned location of Zion (-6) 1578 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1678 | -7/Lower Caves | Learned Factory machine intel 2141 | -7/Lower Caves | Discovered new exit (range 13) 2158 | -7/Lower Caves | Entered another Lower Caves area 2217 | -7/Lower Caves | Learned Factory security intel 2217 | -7/Lower Caves | Discovered new exit (range 11) 2648 | -7/Lower Caves | Entered Factory 2648 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -6/Factory | Loaded intel: 251 machine locations 2970 | -6/Factory | Discovered new exit (range 14) 3018 | -6/Factory | Sucked down chute 3018 | -6/Factory | Entered Waste 3037 | -6/Waste | Spotted C-40 Crusher 3051 | -6/Waste | Spotted C-40 Crusher 3078 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3084 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3085 | -6/Waste | Spotted C-40 Crusher 3114 | -6/Waste | Spotted C-40 Crusher 3116 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3125 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3129 | -6/Waste | Spotted C-40 Crusher 3135 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3148 | -6/Waste | Spotted C-40 Crusher 3166 | -6/Waste | Lost 3 parts (2u1w) 3175 | -6/Waste | Discovered new exit (range 15) 3188 | -6/Waste | Entered Factory 3402 | -6/Factory | Lost 6 parts (2p1n3u) 3413 | -6/Factory | Garrison activated, responded to threat 3427 | -6/Factory | Build established: Mutant 3449 | -6/Factory | Lost 3 parts (2u1w) 3507 | -6/Factory | Core integrity fell below 50% 3607 | -6/Factory | Core integrity fell below 20% 3638 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03589_ Connecting with Terminal... 03589_ Current location identified: Factory >>Recall(Extermination) Establishing remote squad link... No tasked extermination squads found. >>Alert(Check) Current Alert Level: Low Security 03589_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 03606_ Penetrated by Slug. 03606_ Gravmag System destroyed. 03609_ Slug penetrates Wall. 03614_ Acquired Lgt. Fission Core. 03624_ System corrupted: Matter fused (-10). 03631_ Slammed into S-27 Virus. 03632_ Slug penetrates Fusion Modulator. 03634_ Slammed into G-50 Soldier. 03637_ Slammed into H-66 Slayer. 03637_ Lgt. Fission Core destroyed. 03638_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"" #?????????????????????????????????????? | | #?????????????????????????????????????? | | """""" #? ? ?????????????????????????????????? | | """""" #? "????????????????????????????????? | | """""" #? ? ???????????????????????????????? | | ! """""" #? ???????????????????????????????? | | #? ??????????????????????????????? | | #? #??????????????????????????????? | | +############ #??????????????????????????????? | | % #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | """ """ #??????????????????????????????? | | """ """ #??????????????????????????????? | | ###### """ """ #??????????????????????????????? | | #???# #??????????????????????????????? | | #???# """ #??????????????????????????????? | | #???# """ #??????????????????????????????? | | #???# " " """ #??????????????????????????????? | | #???# "Y" #??????????????????????????????? | | #???# """ #??????????????????????????????? | | ############ ##############?????????????????? | | # # # b p #?????????????????? | | # # # """s #?????????????????? | | ## / + hl""" #?????????????????? | | ?# # # "" ""@""" #?????????????????? | | ?# # # ""G""gg g #?????????????????? | | ?############ ##############?????????????????? | | ?????????######/#######??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# "#??????????????????????????? | | ?????????# "#??????????????????????????? | | ?????????# "#??????????????????????????? | | ?????????# """" T#??????????????????????????? | | ?????????# """" "#??????????????????????????? | | ?????????# """" "#??????????????????????????? | | ?????????# """" "#??????????????????????????? | | ?????????# """" #??????????????????????????? | | ?????????# """" #??????????????????????????? | | ?????????# """" ! #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????##############??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointBarrageInjector Manual? 0 Play Time 01:03:31 Cumulative 12.6 hours Start 2024.04.02 @ 14:30:15 End 2024.04.02 @ 15:38:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf3a916-eed3-473f-9753-5695c13e9f55