Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 15:46:30 Player: termit Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (146) 730 Value Destroyed (4754) 4754 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (5757) 5757 TOTAL SCORE: 20161 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 3124 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Optical Array > --- WEAPON (4) ------- Heavy Neutron Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Zionite Light DM Reactor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer ECM Suite > --- WEAPON ----------- Scatter Rocket Array Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Deuterium Engine Cold Fusion Reactor Zionite Light DM Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Reaction Control System Graphene Brace [Rating: 119] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg VSS Leg Hover Unit Zionite Glidesys II Flight Unit Cooled VTOL Module Utility Core Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Reactive Plating Weapon Heavy Pick Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . . . 2 2 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . 1 . . . Propulsion 5 | . . . . 1 . . . 2 . . . . . . . 2 . . Utility 9 | . . 2 1 . . . . . . . . . . 2 1 . 1 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 162 | 7 7 5 24 38 1 3 2 17 . 5 10 1 . 4 . 14 17 7 Power 25 | 1 . 1 3 5 . . . 2 . 1 5 1 . . . 4 2 . Engine 13 | 1 . 1 2 1 . . . . . . 5 1 . . . 2 . . Core 7 | . . . 1 4 . . . 1 . 1 . . . . . . . . Reactor 5 | . . . . . . . . 1 . . . . . . . 2 2 . Propulsion 35 | 2 1 . 6 11 . . . 2 . . 2 . . 1 . 1 9 . Treads 12 | 2 1 . 6 3 . . . . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . . . . . 2 . Flight 17 | . . . . 5 . . . 2 . . 1 . . 1 . 1 7 . Utility 59 | 2 4 1 6 14 . 1 1 6 . . 3 . . 3 . 8 4 6 Device 37 | 1 1 1 6 7 . 1 1 5 . . 3 . . 1 . 4 3 3 Storage 5 | 1 1 . . . . . . . . . . . . 1 . 2 . . Processor 8 | . 2 . . 3 . . . 1 . . . . . 1 . 1 . . Hackware 2 | . . . . 1 . . . . . . . . . . . . . 1 Protection 7 | . . . . 3 . . . . . . . . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 3 9 8 1 2 1 7 . 4 . . . . . 1 2 1 Energy Gun 10 | . . 2 6 1 . . . 1 . . . . . . . . . . Energy Cannon 7 | . . . 1 . . . . 2 . 1 . . . . . . 2 1 Ballistic Gun 8 | 2 2 . 1 2 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 4 . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . 2 . . . . . . . . . . Piercing Weapon 6 | . . . . . . 1 1 . . 3 . . . . . 1 . . Special Melee Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 6 . 1 . 5 . . 2 . . . . 4 4 2 Parts Lost 67 | . 1 . 8 12 . . 2 1 . . 5 . . 1 . 1 26 10 Power 8 | . . . 1 1 . . . . . . 2 . . . . 1 3 . Propulsion 22 | . . . 2 4 . . . . . . 1 . . . . . 13 2 Utility 30 | . 1 . 3 6 . . 2 1 . . 2 . . 1 . . 6 8 Weapon 7 | . . . 2 1 . . . . . . . . . . . . 4 . Highest Loss Streak 10 | . 1 . 2 2 . . 2 1 . . 2 . . 1 . 1 10 5 To Critical Strikes 2 | . . . . 2 . . . . . . . . . . . . . . Average Backups 6 | 1 6 8 9 8 5 4 4 4 5 4 4 4 5 4 5 5 6 2 Power 1 | 1 2 2 1 2 1 1 1 . 1 1 1 2 3 3 3 3 2 2 Propulsion 1 | . 1 1 2 2 3 3 3 1 1 1 . . . . 1 1 1 . Utility 1 | . 2 1 3 3 . . . . 1 1 1 1 1 . . . 1 . Weapon 1 | . . 3 1 . 1 . . 1 2 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 20 | 1 1 2 5 9 . . . . . 1 1 . . . . . . . Power 3 | . . . 2 . . . . . . . 1 . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . . . . . . Utility 11 | . 1 1 1 8 . . . . . . . . . . . . . . Weapon 3 | . . . 1 1 . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 94 94 90 91 83 98 100 99 95 100 100 97 84 90 63 33 Engine 5 | . 14 11 8 5 . . . . . . 5 6 6 5 5 6 1 . Core 5 | . . . . 7 7 7 7 12 13 13 6 6 6 5 5 2 . . Treads 8 | . 28 22 17 17 . . . . . . . . . . . . . . Flight 15 | . . . . 1 23 23 23 32 33 33 32 33 33 29 26 27 19 2 Device 17 | . 12 21 24 15 15 15 13 18 20 20 19 20 20 20 15 15 9 8 Storage 4 | . 14 11 9 6 . . . . . . . . . . . 1 1 . Processor 10 | . . 11 9 3 15 15 8 12 13 13 13 13 13 16 15 18 17 11 Protection 1 | . . . . 9 . . . . . . . . . . . . . . Energy Gun 3 | . . 10 16 5 . . . . . . . . . . . . . . Ballistic Gun 4 | . 28 8 1 1 13 15 15 8 . . . . . . . . . . Ballistic Cannon 2 | . . . . 15 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 7 6 6 10 20 7 . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 12 16 20 20 17 15 13 5 3 Peak Build Rating 119 | 9 12 14 31 49 42 46 42 65 60 68 69 66 66 76 73 109 119 70 Average Rating 46 | 5 10 13 24 40 41 41 40 57 60 65 63 65 66 74 73 97 85 48 On Entrance 47 | . 9 10 13 28 40 42 42 42 60 60 68 64 66 66 73 73 100 39 Avg Prop Armor Cover (%) 14 | . . . . 1 . . . . . . . . . . . . 10 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 20 23 35 59 15 15 15 26 24 25 25 23 23 23 22 39 50 13 Greatest Support 68 | 40 40 40 42 68 15 15 15 26 25 25 25 25 25 37 26 51 55 7 Greatest Overweight (x) 4 | . . . 1 1 . . . . . . 1 . . . . . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 15 5 10 10 5 Average Capacity 7 | 7 9 10 10 9 5 5 5 5 5 5 5 5 5 5 5 7 7 5 Most Carried 10 | 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 6 10 3 Average Carried 6 | 1 7 8 9 8 4 4 4 4 5 4 4 4 5 4 5 5 6 2 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 Final Carried 10 | 4 8 10 8 5 5 5 5 5 5 5 4 5 5 5 5 6 4 3 Class Distribution -------------------- 33% | Sprinter 13% | Scavenger-Tank 12% | Mutant 12% | Commander-Sprinter 8% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Commander-Sprinter | -5/Factory Sprinter | -4/Factory Scientist-Ninja | -3/Research Scavenger-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Matter Collected 4301 | 282 188 174 343 1733 37 146 47 467 48 60 140 10 . 60 . 195 355 16 Remotely 1512 | . . 174 138 1200 . . . . . . . . . . . . . . Salvage Created 6915 | 102 322 296 1710 1183 . . . 525 811 341 966 . 80 112 . 43 408 16 Parts 287 | 7 22 11 67 67 . . . 15 8 13 37 . 6 6 . 3 22 3 Haulers Intercepted 21 | . 1 2 3 4 . . . 2 . 3 5 . . 1 . . . . Recyclers Shooed 6 | 1 1 . 1 2 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . . . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Combat Hostiles Destroyed 80 | . 4 4 31 18 . . . 6 . 1 5 . 1 . . . 10 . Melee 10 | . . . . . . . . . . 1 3 . 1 . . . 5 . Guns 29 | . 4 4 18 3 . . . . . . . . . . . . . . Cannons 24 | . . . 10 14 . . . . . . . . . . . . . . AOE 10 | . . . . . . . . 6 . . . . . . . . 4 . Classes Destroyed 16 | 2 4 3 3 1 . . . . . 1 1 . . . . . 1 . Worker 8 | . . 1 . 2 . . . 1 . . . . . . . . 4 . Builder 7 | . 1 . 1 3 . . . . . . 1 . . . . . . 1 Tunneler 3 | 1 . . 1 . . . . 1 . . . . . . . . . . Hauler 21 | . 1 2 3 4 . . . 2 . 3 5 . . 1 . . . . Recycler 15 | 1 1 1 2 8 . . . 1 . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 11 | . 2 2 . 3 . . . . . . 1 . . 1 . 1 1 . Swarmer 15 | . . 3 3 4 . . . 1 . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 34 | . 4 . 18 5 . . . 5 . . 1 . . . . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . Sentry 10 | . . 1 6 1 . . . . . . 1 . 1 . . . . . Hunter 6 | . . . 1 2 . . . . . . . . . . . . 3 . Programmer 8 | . . . . 6 . . . . . 1 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . 2 . . . . . 1 . Best Kill Streak 10 | 2 5 7 7 5 . . . 5 . 3 3 . 1 1 . 1 10 1 Combat Bots Only 5 | . 2 3 5 4 . . . 4 . 1 2 . 1 . . . 5 . Max Kills in Single Turn 3 | 1 2 2 1 2 . . . 3 . 1 1 . 1 1 . 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . 2 . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Hostile Shots Fired 1061 | . 29 16 181 247 . . 17 48 . 3 139 . . 13 . 10 201 157 Missed 485 | . 5 3 57 90 . . 7 35 . 3 98 . . 6 . 6 117 58 Hits 576 | . 24 13 124 157 . . 10 13 . . 41 . . 7 . 4 84 99 Melee 5 | . . . 3 . . . . . . . 2 . . . . . . . Projectile 571 | . 24 13 121 157 . . 10 13 . . 39 . . 7 . 4 84 99 AOE 3 | . . . . . . . . . . 1 . . . . . . . 2 Critical Strikes 18 | . 2 2 3 3 . . 1 . . . . . . 1 . . 2 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 10493 | . 372 143 1851 2207 . . 254 164 . 61 480 . . 150 . 142 2362 2307 Core 3207 | . 42 21 356 202 . . 70 39 . . 149 . . 64 . 56 587 1621 Absorbed by Shields 285 | . . . 218 44 . . . . . . 23 . . . . . . . Ignored by Resistances 202 | . . . . 202 . . . . . . . . . . . . . . Regen/Repaired (Parts) 147 | . . . 146 . . . . . 1 . . . . . . . . . Core Remaining (%) 79 | 100 83 94 35 . . . 61 . . . . . 77 93 100 95 59 . Volleys Fired 249 | 6 24 19 94 91 . . 1 6 . 1 . . . . . . 7 . Largest 3 | 2 2 2 3 3 . . 2 1 . 1 . . . . . . 1 . Hottest 192 | 40 46 112 192 180 . . 50 50 . 75 . . . . . . 120 . Shots Fired 576 | 12 48 34 236 229 . 1 2 6 . 1 . . . . . . 7 . Gun 322 | 12 48 34 178 47 . 1 2 . . . . . . . . . . . Cannon 244 | . . . 58 182 . . . . . 1 . . . . . . 3 . Launcher 10 | . . . . . . . . 6 . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 306 | 12 48 22 7 214 . 1 2 . . . . . . . . . . . Thermal 259 | . . 12 229 15 . . . . . . . . . . . . 3 . Explosive 10 | . . . . . . . . 6 . . . . . . . . 4 . Electromagnetic 1 | . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 13 | 8 12 6 13 13 . . 1 2 . . . . . . . . 4 . Robot Miss Streak 11 | 4 7 5 3 4 . 1 2 8 . . . . . . . . 11 . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 483 | 8 32 26 173 124 . . 7 18 21 12 23 . 1 13 . 6 16 3 Core Hits 265 | 4 24 14 65 52 . . . 25 6 6 10 . 1 3 . 1 53 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . 2 11 8 . . . 3 . 1 4 . . 1 . 1 3 . Burn 15 | . . 2 11 2 . . . . . . . . . . . . . . Blast 5 | . . . . 5 . . . . . . . . . . . . . . Sever 3 | . . . . 1 . . . 2 . . . . . . . . . . Impale 11 | . . . . . . . . 1 . 1 4 . . 1 . 1 3 . Melee Attacks 203 | . . 2 . 3 . 1 8 25 21 28 37 1 1 21 . 9 33 13 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . 3 . 1 2 21 21 6 . . . . . . . . Piercing 147 | . . . . . . . 6 4 . 22 37 1 1 21 . 9 33 13 Sneak Attacks 26 | . . 2 . 1 . . . 4 . 4 9 . 1 3 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . Follow-up Attacks 21 | . . . . . . . . 5 4 1 5 . . 5 . . 1 . Damage Inflicted 15140 | 60 598 738 3018 3356 . . 247 1415 709 634 1348 . 106 633 . 234 1835 209 Guns 3821 | 60 436 332 2322 652 . . 19 . . . . . . . . . . . Cannons 3382 | . . . 695 2602 . . . . . . . . . . . . 85 . Explosions 2715 | . 152 397 . . . . . 766 . . . . . . . . 1400 . Melee 5182 | . . . . 95 . . 228 649 709 634 1348 . 106 633 . 234 338 208 Ramming 40 | . 10 9 1 7 . . . . . . . . . . . . 12 1 Kinetic 3908 | 60 436 216 133 3044 . . 19 . . . . . . . . . . . Thermal 3295 | . . 116 2884 210 . . . . . . . . . . . . 85 . Explosive 2563 | . . 397 . . . . . 766 . . . . . . . . 1400 . Electromagnetic 152 | . 152 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1583 | . . . . 95 . . 74 448 709 257 . . . . . . . . Piercing 3599 | . . . . . . . 154 201 . 377 1348 . 106 633 . 234 338 208 Highest Corruption 10 | . 1 . 1 10 5 5 . . . . . . . . . . 5 . Average Corruption 4 | . 1 . 1 7 5 5 . . . . . . . . . . 4 . Corruption Purged 5 | . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 55 | . 3 . 5 42 1 3 . . . . . . . . . . 1 . Message Errors 15 | . 1 . 1 12 . . . . . . . . . . . . 1 . Matter Fused 13 | . 1 . . 10 . 2 . . . . . . . . . . . . Heat Flow Errors 11 | . 1 . 3 6 1 . . . . . . . . . . . . . Energy Discharges 9 | . . . . 9 . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 662 | . . 36 . 49 . . . 125 . . 244 . . 63 . 2 87 56 Projectiles 49 | . . . . 49 . . . . . . . . . . . . . . Explosions 103 | . . 36 . . . . . 50 . . . . . . . . 17 . Melee 510 | . . . . . . . . 75 . . 244 . . 63 . 2 70 56 Knockbacks 32 | . . . . 32 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . 32 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . 61 . . . . . . . . . . . . . . . 240 . Shots 12 | . 2 . . . . . . . . . . . . . . . 10 . Rammed 11 | . 3 3 . 2 . . . . . . . . . . . . 2 1 Targets Rammed 12 | . 3 3 1 2 . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 386 | . 140 168 379 386 181 11 38 75 21 49 42 4 4 27 . 327 192 . Average Temperature 44 | . 36 65 81 104 94 11 17 19 8 12 7 2 2 13 . 89 117 . Received Heat Transfer 1914 | . 216 54 799 348 . . 67 57 . 9 112 . . 63 . 27 108 54 Effects 7 | . . . 2 2 . . . . . . . . . . . 3 . . Shutdowns 3 | . . . 1 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 3 1 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 3 1 . . . . . . . . . . . . . . Parts Melted 19 | . . 1 16 2 . . . . . . . . . . . . . . Heat Transferred 8177 | . . 444 7030 629 . . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Maximum Alert Level 3 | . . . 2 1 . . . 1 . 2 3 2 1 2 . . 3 2 Low Security (%) 62 | 100 100 100 70 90 . . . 85 100 36 11 . . 58 100 100 3 . Level 1 16 | . . . 24 9 . . . 14 . 61 24 2 100 39 . . 24 . Level 2 19 | . . . 5 . . . . . . 2 61 97 . 2 . . 21 99 Level 3 2 | . . . . . . . . . . . 2 . . . . . 50 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1036 | 5 91 146 424 294 . . . 334 102 404 705 681 375 401 63 142 1036 660 Initial 615 | . . . . 186 . . . 49 102 1 159 376 234 113 63 . 63 615 Average 210 | . 16 37 123 79 . . . 113 52 244 448 594 341 212 16 43 637 552 Influence Increases 8539 | 10 172 208 883 695 . . 393 668 . 709 1368 504 191 557 7 335 1633 206 Destroy 0b10 Robot/C 3340 | . 80 80 620 360 . . 180 220 . 300 560 220 80 160 . 140 340 . Destroy 0b10 Robot/NC 400 | 10 25 30 35 100 . . . 30 . 35 65 10 . 25 . 5 25 5 Destroy Leader 686 | . 16 28 156 104 . . 30 56 . 76 66 10 . 50 . 42 52 . Allied During Kill 1691 | . . . . . . . 123 43 . 221 620 239 80 124 . 126 115 . Successful Hack 65 | . 4 8 8 . . . . 12 . 4 7 11 . 4 7 . . . Select Force Hacks 60 | . . . . . . . . 60 . . . . . . . . . . Disable Machine 345 | . 30 45 15 45 . . . 75 . 45 . . 30 45 . . 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . Destroy Structure 482 | . 2 17 4 41 . . . 82 . 28 5 14 1 14 . 22 231 21 Partial Spotted 210 | . . . . 15 . . . 30 . . 45 . . 30 . . 30 60 Lose Combat Pursuer 1110 | . 15 . 45 30 . . 60 60 . . . . . 105 . . 675 120 Influence Decreases 8134 | 10 172 208 471 813 120 174 314 453 292 385 1021 591 452 752 137 223 719 827 Entered New Map 2288 | . . . . 226 110 174 . 30 192 1 167 297 352 212 67 . 49 411 Time Decay 3745 | 10 172 208 401 487 10 . 219 314 100 220 574 214 60 130 70 120 230 206 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 Lost Part 630 | . . . 70 100 . . 20 10 . . 50 . . 10 . 10 260 100 Lost Ally 1371 | . . . . . . . 75 99 . 164 230 80 40 400 . 93 180 10 Squads Dispatched 41 | . . . 7 8 . . . 5 . 4 3 1 . 2 2 2 5 2 Investigation 10 | . . . 2 1 . . . 3 . . 1 1 . . 1 . . 1 Extermination 11 | . . . . 5 . . . 2 . 2 . . . . . 1 1 . Reinforcement 12 | . . . 1 2 . . . . . 2 . . . 2 1 1 2 1 Assault 5 | . . . 1 . . . . . . . 2 . . . . . 2 . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . 2 . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Distress Signals 17 | . 1 . . 3 . . . 2 . . 2 2 . 1 . 1 4 1 Communications Jammed 1 | . . . . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . Times Spotted 303 | . 10 10 40 28 . . 10 19 . 9 43 8 1 13 1 8 82 21 Peak Tracking Total 28 | . 4 4 6 5 . . 4 5 . 3 9 5 1 9 1 4 28 8 Tactical Retreats 33 | . 1 . 3 1 . . 1 2 . 2 3 . . 4 . 1 11 4 ECM-based Alert Blocks 22 | . . . . . . . . . . 5 11 . . . . 1 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Traps Triggered 11 | . . . 1 1 . . . 1 . . 3 . . . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Machines Disabled 25 | . 2 3 1 3 . . . 5 . 3 1 . 2 3 . . 2 . Max in Single Turn 3 | . 1 3 1 1 . . . 1 . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Machines Accessed 25 | . 1 2 3 . . . . 4 . 3 4 3 1 1 3 . . . Terminals 12 | . 1 1 1 . . . . 1 . 1 3 3 . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 . . . . 1 . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . 1 . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . . . 1 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Total Hacks 81 | . 2 4 9 . . . . 6 . 7 6 9 25 8 5 . . . Successful 58 | . 2 3 6 . . . . 4 . 2 2 2 25 7 5 . . . Failed 23 | . . 1 3 . . . . 2 . 5 4 7 . 1 . . . . Catastrophic 4 | . . . . . . . . . . . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 84 | . . . . . . 5 . 20 . 11 15 1 . 10 . 11 4 7 Terminals 24 | . 2 2 2 . . . . 1 . 2 5 9 . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Repair Stations 11 | . . . 4 . . . . 2 . 5 . . . . . . . . Recycling Units 4 | . . . . . . . . 3 . . 1 . . . . . . . Scanalyzers 12 | . . 2 . . . . . . . . . . . 8 2 . . . Garrison Access 3 | . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 37 | . 2 1 2 . . . . 1 . 1 2 2 25 . 1 . . . Record 27 | . . . . . . . . . . . . 2 25 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 4 . . . . 1 . 1 . . . . . . . . Scan Component 4 | . . . 2 . . . . 1 . 1 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 2 . . . . . . . . . . . 7 2 . . . Insert Component 5 | . . 1 . . . . . . . . . . . 3 1 . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . 4 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 3 . . . . 1 . 3 4 3 . . 1 . . . Full Trace Events 3 | . . . 1 . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 . . . 14 . 9 . 10 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . 4 1 . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 1 . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Total Allies 88 | . . . . . . 8 . 5 21 3 20 5 . 8 . 12 5 1 Largest Group 24 | . . . . . . 8 8 4 23 23 22 23 20 24 . 10 7 1 Highest-Rated Group 1366 | . . . . . . 278 278 340 995 995 1144 1366 1224 1088 . 789 729 32 Highest-Rated Ally 159 | . . . . . . 41 41 85 85 85 159 159 159 96 . 96 115 32 Zionite Dispatches 17 | . . . . . . . . 2 . 1 4 . . 2 . 5 2 1 Heavy 2 | . . . . . . . . 2 . . . . . . . . . . Light 7 | . . . . . . . . . . 1 2 . . . . 3 1 . Recon 2 | . . . . . . . . . . . 1 . . . . 1 . . Fire 3 | . . . . . . . . . . . . . . 2 . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . 1 . . . . . . 1 DROP 2 | . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 601 | . . . . . . . 69 25 . 86 185 98 29 44 . 41 24 . Total Damage 15822 | . . . . . . . 1420 1483 . 2098 4303 2217 699 1278 . 1342 982 . Kills 106 | . . . . . . . 9 7 . 17 28 14 3 12 . 9 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . 1 . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Active Infowar (turns) 11156 | 33 708 710 1475 1399 31 715 471 754 216 489 1751 442 132 274 314 319 490 433 Optics 1532 | . . . . 314 . . . . . . . . . . . 295 490 433 Sensors 6097 | . . . . 36 31 715 471 754 216 489 1748 442 132 274 314 314 161 . Terrain 1703 | 33 672 710 286 . . . . . . . . . . . . . . 2 Structural 139 | . . . . . . . . . . . . . . . . . . 139 Seismic 2141 | . 33 . . 726 31 711 109 531 . . . . . . . . . . T.N.C. 2547 | . 3 710 1475 359 . . . . . . . . . . . . . . Jamming 422 | . . . . . . . 233 166 . . . . . . . 23 . . ECM 2707 | . . . . . . . . 88 216 489 1535 . . 13 . 199 167 . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . 4 . 3 . . . 1 . . . 1 Main Access 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Branch Access 1 | . . . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . 1 . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Turns Passed 12454 | 193 803 710 1671 2237 31 715 471 754 216 489 1751 442 132 274 314 328 490 433 Spaces Moved 16220 | 111 425 388 721 1291 93 1652 938 1924 263 1301 2666 400 282 569 327 920 1104 845 Core 178 | 17 . . . . . . . . . . . . . . . . . 161 Treads 2481 | 94 425 388 721 853 . . . . . . . . . . . . . . Legs 185 | . . . . 185 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . . . . 43 . Flight 13333 | . . . . 253 93 1652 938 1924 263 1301 2666 400 282 569 327 920 1061 684 Fastest Speed 20 | 50 160 160 152 29 29 29 29 23 23 23 23 23 23 23 23 20 20 40 Average Speed 47 | 143 160 160 157 132 29 29 29 23 23 23 23 23 23 23 23 20 27 44 Slowest Speed 250 | 160 160 160 240 240 29 29 29 29 23 23 92 23 23 23 23 24 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . 1 . . 1 5 . 4 23 . . 3 . 1 13 1 Potential Cave-ins 3 | . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 5 43 24 42 23 12 91 70 32 90 19 97 76 97 15 5 18 20 20 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . 2 . . . . . . . . . . Known Exits Taken 12 | . 1 . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . . . . . . . . . Scrap Searched 8 | . . . . . 1 4 3 . . . . . . . . . . . Spaces Dug 51 | . . . . 7 . . . 3 . 15 . . . 2 . 2 15 7 Terrain Destroyed 234 | . . 16 . 33 . . . 55 . 15 . . . 2 . 2 104 7 Melee 44 | . . . . . . . . 3 . 15 . . . 2 . 2 15 7 Projectile 33 | . . . . 33 . . . . . . . . . . . . . . AOE 157 | . . 16 . . . . . 52 . . . . . . . . 89 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Was Fac Ext Cet Arc Fac Fac Res Res Acc Total 20103 | 136 504 444 1068 1633 96 1889 1118 2194 390 1437 3722 746 346 675 565 1042 1212 886 Wait 2650 | . 25 9 162 91 . 219 163 148 110 86 820 344 64 78 239 61 19 12 Move 16106 | 110 424 387 720 1288 92 1651 935 1914 262 1293 2622 399 281 562 326 917 1080 843 Hop 45 | . . . . 1 . . 1 5 . 3 19 . . 3 . 1 11 1 Pick Up 209 | 12 12 11 35 49 2 7 3 29 . 10 21 1 . 6 . 7 4 . Fast Attach 38 | . . . . . . . . . . . . . . 1 . 16 14 7 Attach 132 | 7 5 5 19 32 1 4 2 22 . 5 10 . . 3 . 3 10 4 Detach 25 | . 2 . . 8 . . . 5 . . 1 . . . . . 6 3 Swap 78 | . 3 1 14 30 . . 3 14 . 3 2 1 . 2 . 2 3 . Drop 165 | 1 6 7 23 38 1 7 2 24 . 10 17 . . 5 . 12 10 2 Fire 249 | 6 24 19 94 91 . . 1 6 . 1 . . . . . . 7 . Melee 175 | . . 2 . 3 . 1 8 20 17 26 28 1 1 15 . 8 32 13 Ram 2 | . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . 3 3 1 2 . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . . . . 54 . . . . 15 15 . Rewire 136 | . . . . . . . . 7 1 . 128 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Discovered new exit (range 8) 855 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Identified exit to Materials 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Utility x2 1282 | -9/Materials | Build established: Scavenger-Mutant 1429 | -9/Materials | Discovered new exit (range 6) 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2573 | -8/Materials | Build established: Scavenger-Tank 2654 | -8/Materials | Repaired Particle Cannon 2699 | -8/Materials | Repaired Adv. Treads 2790 | -8/Materials | Garrison activated, responded to threat 3245 | -8/Materials | Core integrity fell below 50% 3307 | -8/Materials | First assault squad dispatched 3317 | -8/Materials | Discovered new exit (range 11) 3378 | -8/Materials | Entered Factory 3378 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4142 | -7/Factory | Build established: Tank 4225 | -7/Factory | Crushed by falling debris 5315 | -7/Factory | System corruption reached 10% 5445 | -7/Factory | Build established: Gunner 5560 | -7/Factory | Discovered new exit (range 13) 5595 | -7/Factory | Identified exit to Lower Caves 5615 | -7/Factory | Entered Lower Caves 5640 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5642 | -7/Lower Caves | Identified exit to Zion 5646 | -7/Lower Caves | Entered Zion 5720 | -7/Zion | System corruption cleaned by Quarantine Array 5737 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5754 | -7/Zion | Discovered new exit (range 16) 5773 | -7/Zion | Build established: Sprinter 5869 | -7/Zion | Gained Derelict followers 5893 | -7/Zion | Found Prototype Device 5895 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6011 | -7/Zion | Met Imprinter 6017 | -7/Zion | Imprinted 6019 | -7/Zion | Declared Zion's savior 6058 | -7/Zion | Found CR-A16's Pointy Stick 6136 | -7/Zion | Opened final containment barrier to the Deep Caves 6142 | -7/Zion | Discovered new exit (range 3) 6142 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6146 | -7/Zion | Identified exit to Deep Caves 6195 | -7/Zion | Identified exit to Proximity Caves 6361 | -7/Zion | Entered Proximity Caves 6361 | -6/Proximity Caves | Accompanied by 8 allies 6448 | -6/Proximity Caves | Spotted B-75 Beast 6476 | -6/Proximity Caves | Allies destroyed B-75 Beast 6483 | -6/Proximity Caves | Learned 4 Factory zone layouts 6773 | -6/Proximity Caves | Lost 4 allies 6821 | -6/Proximity Caves | Discovered new exit (range 5) 6832 | -6/Proximity Caves | Entered Factory 6832 | -6/Factory | Accompanied by 3 allies 6832 | -6/Factory | Evolved 2 slots: Propulsion x2 7047 | -6/Factory | Retrieved Zion intel report: Main Access 7047 | -6/Factory | Identified exit to Factory 7238 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7246 | -6/Factory | Found Prototype Launcher 7247 | -6/Factory | Identified Scatter Rocket Array 7284 | -6/Factory | Zion Heavy squad teleported in 7343 | -6/Factory | Retrieved Zion intel report: Branch Access 7343 | -6/Factory | Identified exit to Lower Caves 7343 | -6/Factory | Identified exit to Extension 7363 | -6/Factory | Spotted B-75 Beast 7423 | -6/Factory | Zion Heavy squad teleported in 7456 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 7460 | -6/Factory | Allies destroyed B-75 Beast 7506 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7586 | -6/Factory | Sucked down chute 7586 | -6/Factory | Entered Waste 7587 | -6/Waste | Met a frightened Derelict 7587 | -6/Waste | Joined by Warlord forces that had cleared the area 7626 | -6/Waste | 2 allies followed down the chute 7681 | -6/Waste | Discovered new exit (range 13) 7688 | -6/Waste | Identified exit to Factory 7802 | -6/Waste | Entered Factory 7802 | -6/Factory | Accompanied by 23 allies 7827 | -6/Factory | Retrieved Zion intel report: Active Terminals 7902 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7906 | -6/Factory | Lost 3 allies 8246 | -6/Factory | Discovered exit to Extension (range 5) 8247 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8248 | -6/Factory | Zion Light squad teleported in 8291 | -6/Factory | Entered Extension 8291 | -6/Extension | Accompanied by 13 allies 8477 | -6/Extension | Spotted B-75 Beast 8481 | -6/Extension | Spotted B-75 Beast 8484 | -6/Extension | Destroyed B-75 Beast 8489 | -6/Extension | Destroyed B-75 Beast 8642 | -6/Extension | Lost 3 allies 8653 | -6/Extension | Discovered new exit (range 16) 8653 | -6/Extension | Discovered exit to Factory (range 15) 8816 | -6/Extension | Rescued A7 8869 | -6/Extension | Lost 3 allies 8910 | -6/Extension | Zion Recon squad teleported in 8923 | -6/Extension | Zion Hover Resupply teleported in 9079 | -6/Extension | Lost 4 allies 9313 | -6/Extension | Zion Light squad teleported in 9316 | -6/Extension | Zion Light squad teleported in 9341 | -6/Extension | First assault squad dispatched 9415 | -6/Extension | Rescued a captive Derelict 9521 | -6/Extension | Terminal network hard line cut 9602 | -6/Extension | Build established: Commander-Sprinter 9880 | -6/Extension | Identified exit to Cetus 10042 | -6/Extension | Entered Cetus 10042 | -6/Cetus | Accompanied by 20 allies (A7) 10046 | -6/Cetus | Spotted Cetus Guard 10046 | -6/Cetus | Spotted Cetus Guard 10047 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10091 | -6/Cetus | Discovered exit to Factory (range 15) 10158 | -6/Cetus | Started Cetus Manufacturing Module 10183 | -6/Cetus | Manufactured an Enhanced Grunt 10208 | -6/Cetus | Manufactured an Enhanced Grunt 10212 | -6/Cetus | Discovered new exit (range 16) 10215 | -6/Cetus | Identified exit to Archives 10221 | -6/Cetus | Spotted Cetus Guard 10222 | -6/Cetus | Spotted Cetus Guard 10233 | -6/Cetus | Manufactured an Enhanced Grunt 10258 | -6/Cetus | Manufactured an Enhanced Grunt 10258 | -6/Cetus | Allies destroyed Cetus Guard 10260 | -6/Cetus | Spotted Cetus Guard 10260 | -6/Cetus | Allies destroyed Cetus Guard 10269 | -6/Cetus | Allies destroyed Cetus Guard 10271 | -6/Cetus | Spotted Cetus Guard 10273 | -6/Cetus | Allies destroyed Cetus Guard 10282 | -6/Cetus | Discovered exit to Factory (range 15) 10283 | -6/Cetus | Manufactured an Enhanced Grunt 10284 | -6/Cetus | Scared off Revision 17 10300 | -6/Cetus | Lost 5 allies 10484 | -6/Cetus | Entered Archives 10484 | -6/Archives | Accompanied by 20 allies (A7) 10511 | -6/Archives | Unable to access archive contents 10514 | -6/Archives | Unable to access archive contents 10519 | -6/Archives | Unable to access archive contents 10523 | -6/Archives | Unable to access archive contents 10527 | -6/Archives | Discovered new exit (range 14) 10530 | -6/Archives | Identified exit to Hub_04(d) 10538 | -6/Archives | Discovered exit to Factory (range 16) 10547 | -6/Archives | Discovered exit to Hub_04(d) (range 14) 10616 | -6/Archives | Entered Factory 10616 | -5/Factory | Accompanied by 17 allies 10616 | -5/Factory | Evolved 2 slots: Utility x2 10660 | -5/Factory | Retrieved Zion intel report: Main Access 10660 | -5/Factory | Identified exit to Factory 10661 | -5/Factory | Zion Fire squad teleported in 10737 | -5/Factory | Zion Fire squad teleported in 10800 | -5/Factory | Discovered new exit (range 8) 10802 | -5/Factory | Identified exit to Upper Caves 10890 | -5/Factory | Entered another Factory area 10890 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10891 | -4/Factory | Identified exit to DSF 10899 | -4/Factory | Discovered new exit (range 4) 10899 | -4/Factory | Identified exit to Research 11062 | -4/Factory | Fabricated Cld. VTOL Module? 11146 | -4/Factory | Build established: Sprinter 11197 | -4/Factory | Discovered exit to Research (range 12) 11204 | -4/Factory | Entered Research 11204 | -3/Research | Evolved 2 slots: Propulsion x2 11219 | -3/Research | Zion Light squad teleported in 11227 | -3/Research | Zion Light squad teleported in 11421 | -3/Research | Discovered new exit (range 18) 11424 | -3/Research | Zion Fire squad teleported in 11426 | -3/Research | Zion Light squad teleported in 11475 | -3/Research | Identified exit to Research 11495 | -3/Research | Lost 6 allies 11508 | -3/Research | Zion Recon squad teleported in 11532 | -3/Research | Entered another Research area 11532 | -2/Research | Accompanied by 4 allies 11532 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11546 | -2/Research | Zion Light squad teleported in 11667 | -2/Research | Lost 6 allies 11704 | -2/Research | Discovered new exit (range 11) 11727 | -2/Research | Spotted B-90 Cyclops 11753 | -2/Research | Lost 10 parts (1p5n2u2w) 11772 | -2/Research | Found Prototype Protection 11772 | -2/Research | Identified Zio. Weapon Casing 11859 | -2/Research | Lost 6 parts (3n2u1w) 11911 | -2/Research | Lost 3 parts (3n) 11960 | -2/Research | Crushed by falling debris 11974 | -2/Research | Zion Hacker squad teleported in 11985 | -2/Research | Destroyed B-90 Cyclops 12011 | -2/Research | Lost 3 parts (1p2n) 12021 | -2/Research | Identified exit to Access 12022 | -2/Research | Entered Access 12022 | -1/Access | Evolved 2 slots: Utility x2 12272 | -1/Access | Search patrols dispatched 12280 | -1/Access | Retrieved Zion intel report: Main Access 12280 | -1/Access | Identified exit to Surface 12281 | -1/Access | Zion Zionite Resupply teleported in 12320 | -1/Access | Build established: Mutant 12408 | -1/Access | Lost 5 parts (1n4u) 12434 | -1/Access | Core integrity fell below 50% 12452 | -1/Access | Core integrity fell below 20% 12455 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12448_ Penetrated by Slug. 12449_ Slug penetrates H-88 Terminator. 12449_ Slug penetrates Sealed Freight Elevator. 12450_ Sealed Freight Elevator collapses. 12450_ Sealed Freight Elevator disabled. 12450_ Penetrated by Slug. 12451_ Acquired Prototype Energy Cannon. 12451_ Identified Hvy. Neutron Cannon. 12451_ Penetrated by Slug. 12451_ Slug penetrates Wall. 12452_ U-05 Engineer builds a Wall. 12452_ Penetrated by Slug. 12453_ Slug penetrates H-88 Terminator. 12454_ Penetrated by Slug. 12454_ R-10 Processor destroyed. 12454_ Imp. Melee Analysis Suite destroyed. 12454_ Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #### #???????????????????????????????? | | ##?# !! #???????????????????????????????? | | ##?# ![ #???????????????????????????????? | | ###?# #???????????????????????????????? | | ###?# #???????????????????????????????? | | ##??####+##+###################??????????????????? | | ######?# + #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | + + #??????????????????? | | ???????# # #??????????????????? | | ???????# #?? #??????????????????? | | ???????# #??#############??????????????????? | | ######## #??##############?????????????????? | | #??# #?????????????????? | | #### #?????????????????? | | + """""" #?????????????????? | | #### """""" #?##??????????????? | | #??# """""" ## #??????????????? | | ######## #??# """""" u# #??????????????? | | ???????# ^ #??# """"" Y#"##??????????????? | | ???????# #??# h ###???????????????? | | ???????# #??# == h #?????????????????? | | ???????# #??# h%= h #?????????????????# | | ???????# #??# != #??????????????? # | | ???????# #??# @ #????????????? # | | ?????### ##########/###########?????? # | | ??? H #???? # | | ??? #?? "" ? | | ???? # """" ""?? | | ???? R= / """" ""?? | | ???? # """" T"? | | ??? #? """" ""?? | | ?? #??"""" "??? | | ???#+####################+### #???"" ?? | | ???????????????# # #????" ] ??? | | ???????????????# # #?????#####??? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ???????????????# " #########????????????? | | ???????????????# """" #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# """"" #????????????????????? | | ???????????????# """" #????????????????????? | | ???????????????# " #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 51 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 450 Resistance: KI 20 Evasion (%) 75 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Chainsword | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Matter Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Energy Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Spread Laser | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Particle Cannon | 44% | -8/Materials Adv. Treads | 50% | -8/Materials Studied --------- Hvy. Pick | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A New Friend Beloved Botjacking Brute Force Can't Catch Me Cya! Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Ew, Corruption Friend Of Zion Generalissimo Hey, That's Mine! Hunted I Have A Map? I Laugh At Your Crits I Spy I'm Back, Baby! Item+ Junior Dev Just What I Needed Knowing Is Half The Battle Librarian Made in Tau Ceti IV Novice Programmer Oh No You Don't! Ooh, Shiny! Oops Part-time Excavator Party Time Please Form A Line Prison Break Project G-00 Respectable Loadout Revising The Future Robot Respite Serviceable Loadout Shopping List Significant Disruption Sprinter Suspicious System Compromised The More The Merrier The One The Robot, The Myth, The Legend Tourist Treasure Hunter Troublemaker Unlikely Earthworm Use The Force We Are Legion Challenges ------------ None Game ------ Seed FactoryBackdoorTurbovents Manual? 0 Play Time 05:40:42 Cumulative 6.8 hours Start 2026.10.06 @ 23:00:29 End 2026.10.08 @ 15:46:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93e7f14c-27a3-4df3-9a77-ed878247d4ef