Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 11:20:31 Player: pointone Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (131) 655 Value Destroyed (5914) 5914 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 15740 Bonus ------- Pacifist 200 High Alert Combat Kills 271 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 95/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Medium Storage Unit Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Reaction Control System > --- WEAPON ----------- Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Field Propulsion Array Field Propulsion Array Linear Accelerator Smartbomb Launcher [Rating: 126] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Leg Treads Biometal Heavy Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Layered Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Phase Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . . 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . 1 . . . . . . . . . . . . Utility 11 | . . 1 1 1 1 1 . . . . 1 . . . 2 2 . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 155 | 6 1 11 6 12 17 37 . 1 2 3 16 2 8 9 12 7 . 5 Power 20 | 1 . 1 . 3 2 4 . 1 . 1 1 . 1 2 2 1 . . Engine 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . Core 10 | . . . . 2 1 4 . 1 . 1 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 2 2 1 . . Propulsion 47 | 2 . 1 2 3 6 16 . . . 1 5 . 4 1 4 . . 2 Treads 1 | . . . . . . . . . . . . . . . . . . 1 Leg 28 | . . 1 2 3 6 15 . . . 1 . . . . . . . . Wheel 3 | 2 . . . . . 1 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 3 1 1 . . . Flight 10 | . . . . . . . . . . . 5 . 1 . 3 . . 1 Utility 47 | 1 1 4 2 3 5 6 . . 1 . 6 2 3 2 4 5 . 2 Device 23 | . . 1 . 2 2 3 . . . . 6 2 1 2 2 1 . 1 Storage 7 | 1 . 1 . . . 1 . . . . . . 2 . 1 . . 1 Processor 7 | . . . 1 . . 1 . . . . . . . . 1 4 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 10 | . 1 2 1 1 3 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 5 2 3 4 11 . . 1 1 4 . . 4 2 1 . 1 Energy Gun 7 | 1 . . . . 1 2 . . . . 1 . . 1 . . . 1 Energy Cannon 2 | . . . . . . . . . . . 1 . . 1 . . . . Ballistic Gun 13 | 1 . 4 1 2 1 3 . . . 1 . . . . . . . . Ballistic Cannon 12 | . . . . 1 1 3 . . 1 . 2 . . 1 2 1 . . Launcher 7 | . . 1 1 . 1 3 . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . . . . . . . . . . . Parts Lost 52 | . . 1 2 . . 10 . . . . 4 . . 12 2 8 1 12 Power 6 | . . . . . . 1 . . . . . . . 1 . 2 . 2 Propulsion 13 | . . 1 2 . . 3 . . . . . . . 3 . 1 . 3 Utility 22 | . . . . . . 3 . . . . 2 . . 4 1 5 1 6 Weapon 11 | . . . . . . 3 . . . . 2 . . 4 1 . . 1 Highest Loss Streak 12 | . . 1 2 . . 7 . . . . 2 . . 7 2 5 4 12 Average Slot Usage (%) 88 | . 92 96 88 88 99 92 100 100 96 94 93 95 87 75 54 62 39 25 Engine 2 | . 14 11 9 3 11 3 . . . . . . . . . . . . Core 6 | . . . . 3 1 6 11 11 11 11 10 10 8 1 . . . 2 Leg 22 | . . 9 10 32 32 24 35 35 35 35 28 5 . . . . . . Wheel 3 | . 28 22 15 . . 3 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 9 12 5 . . . Flight 1 | . . . . . . . . . . . 2 26 11 . 6 12 8 4 Device 15 | . . 7 9 9 13 16 17 17 13 11 19 36 33 28 18 18 13 8 Storage 9 | . 14 11 9 7 6 10 11 11 11 11 9 1 6 10 6 3 . . Processor 4 | . . . 8 7 6 5 5 5 5 5 2 . . . 3 18 13 7 Protection 4 | . 7 12 9 7 12 4 5 5 4 5 3 . . . . . . . Energy Gun 1 | . 14 2 . . 3 1 . . . . 1 5 5 3 . . . . Ballistic Gun 4 | . 14 19 17 7 6 4 5 5 1 3 . . . . . . . . Ballistic Cannon 4 | . . . . 6 3 3 5 5 9 6 7 5 5 4 3 1 . . Naked Turns 30 | . . . . . . . . . . . . . . . . . . 30 Heaviest Build 104 | 13 16 25 25 33 44 75 75 82 95 95 104 54 78 91 69 69 26 30 Greatest Support 104 | 20 20 20 30 55 70 104 104 104 104 104 104 54 90 90 75 75 29 84 Greatest Overweight (x) 2 | 1 . 1 2 . . 1 . . . . 2 . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 8 8 8 8 12 12 12 12 12 12 8 12 12 12 12 4 8 Average Capacity 10 | 5 6 7 8 8 8 11 12 12 12 12 11 4 8 12 9 7 4 4 Most Carried 12 | 3 5 8 8 8 8 12 12 12 12 12 12 6 10 12 12 12 4 4 Average Carried 9 | 1 4 6 7 7 7 10 12 12 12 12 10 4 6 10 8 6 3 . Final Capacity 12 | 6 6 8 8 8 8 12 12 12 12 12 8 4 12 12 12 4 4 4 Final Carried 12 | 3 5 8 8 8 8 12 12 12 12 12 7 4 10 10 10 3 4 . Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Matter Collected 4416 | 260 . 212 218 531 326 1165 185 70 20 526 624 . 179 100 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5920 | . . 288 483 640 315 1928 232 139 . 744 846 . 179 126 . . . . Parts 254 | . . 26 24 27 21 81 7 5 . 35 23 . 3 2 . . . . Haulers Intercepted 8 | . . 2 1 . . 2 . . . . 2 . 1 . . . . . Recyclers Shooed 7 | . . . . . 1 4 . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 8 5 24 33 . . . . . . . . Prevented 15 | . . . . . . . 1 . 14 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Combat Hostiles Destroyed 103 | . . 6 6 13 9 30 4 2 . 12 13 . . 8 . . . . Guns 41 | . . 3 6 7 3 13 1 1 . 6 . . . 1 . . . . Cannons 38 | . . . . 6 3 7 3 1 . 6 11 . . 1 . . . . AOE 23 | . . 3 . . 3 10 . . . . 1 . . 6 . . . . Classes Destroyed 14 | . . 4 4 2 . 3 . . . . . . . 1 . . . . Worker 2 | . . . . . . 2 . . . . . . . . . . . . Builder 3 | . . . 1 . . 2 . . . . . . . . . . . . Hauler 8 | . . 2 1 . . 2 . . . . 2 . 1 . . . . . Recycler 7 | . . . . 1 . 4 . . . . 1 . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . . 1 3 . . 2 . . . . . . 1 . . . . . Swarmer 21 | . . 3 . . 4 9 . . . . . . . 5 . . . . Grunt 40 | . . . 2 11 2 10 4 . . 6 5 . . . . . . . Brawler 4 | . . . . 1 1 1 . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . 3 3 1 2 3 . 1 . . . . . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . Hunter 10 | . . . . . . 4 . . . 2 4 . . . . . . . Programmer 12 | . . . . . . 3 . 1 . 4 3 . . 1 . . . . Best Kill Streak 8 | . . 3 4 4 8 6 3 1 . 5 3 . 2 6 . . . . Combat Bots Only 8 | . . 3 2 4 8 6 3 1 . 5 3 . . 6 . . . . Max Kills in Single Turn 4 | . . 3 2 1 2 4 1 1 . 1 2 . 1 3 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 2 4 . . . . 1 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Damage Taken 11644 | . . 97 410 229 287 2108 375 88 . 1204 1187 . 280 1912 164 806 47 2450 Core 2581 | . . 12 73 14 45 117 44 . . 74 74 . 40 304 14 161 . 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 97 86 98 94 . . . . 76 . . . 63 98 . 88 . Volleys Fired 371 | . . 17 33 37 21 102 12 5 . 40 49 . 20 25 7 . . 3 Largest 3 | . . 2 2 2 2 2 2 2 . 2 3 . 2 2 1 . . 1 Hottest 259 | . . 70 46 73 100 123 92 92 . 110 259 . 171 214 61 . . 50 Shots Fired 673 | . . 33 66 74 39 182 23 10 . 80 100 . 21 35 7 . . 3 Gun 343 | . . 32 66 37 27 100 12 5 . 32 8 . 8 13 . . . 3 Cannon 310 | . . . . 37 9 71 11 5 . 48 92 . 13 17 7 . . . Launcher 20 | . . 1 . . 3 11 . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 561 | . . 28 66 74 27 147 23 10 . 80 80 . 12 7 7 . . . Thermal 92 | . . 4 . . 9 24 . . . . 20 . 9 23 . . . 3 Explosive 20 | . . 1 . . 3 11 . . . . . . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . . 10 19 20 9 34 8 6 . 13 23 . 28 10 . . . 11 Robot Miss Streak 5 | . . 2 3 2 1 4 1 1 . 4 5 . 1 2 . . . 1 Penetration Max 1 | . . . . . . 1 1 . . 1 1 . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 507 | . . 23 51 58 28 131 20 8 . 66 78 . 18 24 . . . 2 Core Hits 300 | . . 13 22 28 23 82 8 4 . 23 67 . 6 20 . . . 4 Critical Hits 60 | . . 1 1 . 2 21 6 2 . 19 8 . . . . . . . Critical Kills 30 | . . . . . 2 11 2 1 . 10 4 . . . . . . . Critical Parts Destroyed 30 | . . 1 1 . . 10 4 1 . 9 4 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14499 | . . 498 937 1199 780 4340 440 179 . 1103 3038 . 618 1304 . . . 63 Guns 4977 | . . 356 791 572 404 1727 94 47 . 235 172 . 186 357 . . . 36 Cannons 6784 | . . . . 627 159 1411 346 132 . 868 2436 . 432 373 . . . . Explosions 2678 | . . 142 146 . 217 1202 . . . . 430 . . 541 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 60 | . . . . . . . . . . . . . . 33 . . . 27 Kinetic 9577 | . . 318 791 1199 391 2785 440 179 . 1103 1945 . 395 31 . . . . Thermal 2330 | . . 38 146 . 172 353 . . . . 663 . 223 699 . . . 36 Explosive 2102 | . . 142 . . 217 1202 . . . . . . . 541 . . . . Electromagnetic 430 | . . . . . . . . . . . 430 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 1 1 2 2 2 3 . 5 5 2 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 2 2 2 . 2 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . 2 3 1 . 4 4 1 1 4 . 1 1 1 Message Errors 7 | . . . . . . 2 . 1 . . 1 . 1 1 . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 7 | . . . . . . . 1 . . 4 . . . 1 . . 1 . Targeting Errors 4 | . . . . . . . 1 . . . 2 . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . 24 23 . 32 24 . . 3 76 . 15 . . . . . Projectiles 153 | . . . . 23 . 12 24 . . 3 76 . 15 . . . . . Explosions 44 | . . . 24 . . 20 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 52 | . . . . 1 . 8 4 . . 15 24 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . . 1 . 8 4 . . 14 22 . . . . . . . Secondary 3 | . . . . . . . . . . 1 2 . . . . . . . Self-Inflicted Damage 154 | . . . 34 . . 35 . . . . 16 . . 58 . . . 11 Shots 7 | . . . 1 . . 3 . . . . 2 . . 1 . . . . Rammed 15 | . . . . . . . . . . . . . . 3 . . . 12 Targets Rammed 15 | . . . . . . . . . . . . . . 3 . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . . 36 7 11 3 . . . . 105 448 . 197 196 30 . . . Average Temperature 103 | . . 16 7 2 3 . . . . 27 153 . 111 99 15 . . . Received Heat Transfer 1470 | . . 36 108 144 63 303 228 9 . 78 90 . 30 234 21 18 18 90 Effects 6 | . . . . . . . . . . . 6 . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . . . . . . 2 . . . . . Heat Transferred 2866 | . . 111 100 . 400 733 . . . . 522 . 284 642 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Peak Influence 732 | . 5 184 309 460 364 732 . . . . 357 75 106 304 267 330 245 143 Initial 156 | . . 1 16 120 109 153 . . . . 60 45 46 19 90 130 156 128 Average 232 | . 1 99 137 249 244 425 . . . . 198 52 61 184 176 207 207 111 Maximum Alert Level 3 | . . . 1 2 1 3 . . . . 1 . . 1 1 1 1 . Low Security (%) 51 | 100 100 100 64 31 45 19 . . . . 54 100 100 40 43 49 13 100 Level 1 31 | . . . 35 58 54 17 . . . . 45 . . 59 56 50 86 . Level 2 17 | . . . . 9 . 62 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 2 1 6 . . . . 1 . 1 1 . 2 . 3 Investigation 7 | . . . . . . 1 . . . . . . 1 1 . 1 . 3 Extermination 5 | . . . . . 1 3 . . . . 1 . . . . . . . Reinforcement 5 | . . . . 2 . 2 . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Distress Signals 5 | . . . 2 . . . . . . . . . . 1 . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . . . 1 1 4 . Distress Signals 6 | . . . . . . . . . . . . . . . 1 1 4 . Times Spotted 223 | . . 9 10 17 10 37 5 2 . 14 22 2 18 23 6 24 4 20 Peak Tracking Total 17 | . . 3 4 4 4 7 5 1 . 4 4 2 16 14 5 13 4 17 Tactical Retreats 18 | . . . . 1 1 2 2 . . 2 2 . . 1 2 4 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Traps Triggered 4 | . . . . . 1 . . . . . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 2 . 8 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Machines Disabled 19 | . . . 4 . . 2 . . . . 8 . . 5 . . . . Max in Single Turn 6 | . . . 3 . . 1 . . . . 6 . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . 2 . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Machines Accessed 55 | . 3 6 2 2 2 6 . . 9 . 5 . 4 6 5 1 1 3 Terminals 30 | . 3 6 1 2 1 3 . . . . 3 . 3 3 2 1 . 2 Fabricators 4 | . . . . . . . . . . . 1 . . 3 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 1 Recycling Units 6 | . . . 1 . . 2 . . . . . . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . 1 . . . Total Hacks 123 | . 6 19 6 3 4 18 . . 13 . 10 . 10 10 14 1 1 8 Successful 64 | . 3 12 4 1 1 4 . . 13 . 3 . 4 8 8 1 1 1 Failed 59 | . 3 7 2 2 3 14 . . . . 7 . 6 2 6 . . 7 Catastrophic 9 | . . . . . 1 3 . . . . 1 . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 66 | . 3 10 4 1 4 13 . . . . 5 . 8 6 5 1 . 6 Terminals 78 | . 6 19 4 3 2 12 . . . . 6 . 8 7 4 1 . 6 Fabricators 5 | . . . . . . . . . . . 2 . . 3 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 2 Recycling Units 14 | . . . 2 . . 3 . . . . . . 2 . 7 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 3 . . . . 2 . . . 3 . . . Terminal Hacks 34 | . 2 10 1 . . 2 . . 13 . 1 . 1 4 . . . . Record 15 | . 1 2 . . . . . . 12 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . 1 1 . . . . Locate Traps 4 | . . 2 . . . 1 . . . . . . . 1 . . . . Reprogram Traps 2 | . 1 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . 2 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . . . 1 . . . . . . . . . 1 . 6 . . . Recycle Component 2 | . . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . Report Inventory 3 | . . . 1 . . . . . . . . . . . 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 1 2 2 1 1 2 . . . . 1 . 2 4 2 1 . 1 Terminals 13 | . 1 2 1 1 . 1 . . . . 1 . 2 1 1 1 . 1 Assimilate 10 | . 1 2 1 1 . . . . . . 1 . 2 1 1 . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . 1 . 1 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . Siphon 2 | . . . . . . . . . . . . . . 2 . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . Reprogram 2 | . . . . . 1 . . . . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 6 1 1 1 6 . . . . 4 . 4 3 5 . 1 3 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . 2 . . . Recycled Matter 90 | . . . . . . . . . . . . . . . 90 . . . Retrieved Matter 90 | . . . . . . . . . . . . . . . 90 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . 10 10 . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . 10 10 . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Turns Passed 6976 | 55 137 429 289 448 272 1324 326 327 731 527 842 35 298 273 331 146 38 148 Spaces Moved 6157 | 46 160 402 178 261 151 785 242 259 606 336 556 77 488 242 664 358 91 255 Core 116 | 3 . . . . . . . . . . . . . . . . . 113 Treads 15 | . . . . . . . . . . . . . . . . . . 15 Legs 3148 | . . . 15 261 151 785 242 259 606 336 493 . . . . . . . Wheels 768 | 43 160 402 163 . . . . . . . . . . . . . . . Hover 823 | . . . . . . . . . . . . . 300 242 281 . . . Flight 1287 | . . . . . . . . . . . 63 77 188 . 383 358 91 127 Fastest Speed 28 | 50 80 80 90 120 120 120 120 120 120 120 118 38 28 52 34 34 40 34 Average Speed 89 | 81 80 85 93 120 120 121 120 120 120 120 119 38 43 79 43 36 40 48 Slowest Speed 201 | 90 80 90 180 120 120 150 120 120 120 120 201 38 110 110 120 40 40 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . 1 13 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 32 41 27 7 4 24 65 44 71 58 21 65 13 25 20 14 14 10 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 2 . . 3 . . . . . . . . Spaces Dug 16 | . . . . . . 5 . . . . . . . 2 9 . . . Terrain Destroyed 243 | . . 7 13 6 14 81 5 4 . 24 15 . 1 64 9 . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 106 | . . . . 6 3 33 5 4 . 24 15 . 1 6 9 . . . AOE 137 | . . 7 13 . 11 48 . . . . . . . 58 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Arm Res Res Tes Acc Total 6924 | 60 169 455 235 331 205 978 253 265 611 380 645 83 553 285 696 357 92 271 Wait 91 | 6 3 4 15 8 4 22 . . . . 3 . 22 . 4 . . . Move 6112 | 45 159 401 177 260 150 784 241 258 605 335 556 76 487 241 661 335 90 251 Hop 11 | . . . . . . . . . . . . . . . 1 9 . 1 Pick Up 57 | 3 4 10 1 3 3 12 . . . . 7 . 5 2 6 1 . . Fast Attach 73 | 6 1 4 3 7 6 13 . 1 2 . 4 . 6 5 7 6 . 2 Attach 29 | . . 2 . . 2 4 . . . . 7 . 2 3 5 1 . 3 Detach 17 | . . 1 . . 1 . . . 1 . 4 1 2 3 1 2 1 . Swap 54 | . . 6 3 5 9 20 . . . 3 5 2 . 1 . . . . Drop 95 | . 2 10 3 11 9 21 . 1 3 2 10 4 9 2 4 3 1 . Fire 371 | . . 17 33 37 21 102 12 5 . 40 49 . 20 25 7 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . 3 . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Ext] / *Arm) -4/Armory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 591 | -9/Materials | Discovered new exit (range 10) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Accompanied by 1 ally 622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 807 | -8/Materials | Discovered new exit (range 3) 911 | -8/Materials | Entered Factory 911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 923 | -7/Factory | Discovered new exit (range 4) 1123 | -7/Factory | Build established: Scavenger-Mutant 1359 | -7/Factory | Entered another Factory area 1359 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1467 | -6/Factory | Discovered new exit (range 20) 1547 | -6/Factory | Destroyed 8 combat bots 1631 | -6/Factory | Entered another Factory area 1631 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -5/Factory | Lost 7 parts (1p1n2u3w) 2912 | -5/Factory | Discovered new exit (range 13) 2955 | -5/Factory | Entered Upper Caves 3061 | -5/Upper Caves | Build established: Mutant 3083 | -5/Upper Caves | Learned Factory stockpile data 3265 | -5/Upper Caves | Discovered new exit (range 11) 3281 | -5/Upper Caves | Entered another Upper Caves area 3401 | -5/Upper Caves | P-70 Sage assimilated allied M0-H5X(S) 3580 | -5/Upper Caves | Discovered new exit (range 18) 3608 | -5/Upper Caves | Entered Warlord 3621 | -5/Warlord | Build established: Scavenger-Mutant 3682 | -5/Warlord | System corruption cleaned by Quarantine Array 4045 | -5/Warlord | Visited the Vortex Lab 4057 | -5/Warlord | Warlord's base attacked by MAIN.C 4157 | -5/Warlord | Build established: Mutant 4290 | -5/Warlord | Warlord forces counterattacked 4331 | -5/Warlord | Discovered new exit (range 8) 4339 | -5/Warlord | Entered Proximity Caves 4545 | -4/Proximity Caves | Spotted B-86 Titan 4853 | -4/Proximity Caves | Discovered new exit (range 8) 4856 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4866 | -4/Proximity Caves | Entered Factory 4866 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5169 | -4/Factory | Build established: Tank 5436 | -4/Factory | Discovered new exit (range 6) 5473 | -4/Factory | Spotted B-86 Titan 5708 | -4/Factory | Sucked down chute 5708 | -4/Factory | Entered Waste 5727 | -4/Waste | Spotted C-40 Crusher 5732 | -4/Waste | Spotted C-40 Crusher 5732 | -4/Waste | Spotted C-40 Crusher 5733 | -4/Waste | Spotted C-40 Crusher 5733 | -4/Waste | Spotted C-40 Crusher 5739 | -4/Waste | Discovered new exit (range 12) 5743 | -4/Waste | Entered Factory 5952 | -4/Factory | Discovered new exit (range 15) 6034 | -4/Factory | Discovered new exit (range 11) 6041 | -4/Factory | Entered Armory 6084 | -4/Armory | Lost 3 parts (2u1w) 6298 | -4/Armory | Spotted B-86 Titan 6310 | -4/Armory | Discovered new exit (range 5) 6314 | -4/Armory | Entered Research 6314 | -3/Research | Evolved 2 slots: Utility x2 6343 | -3/Research | Lost 7 parts (1p2n2u2w) 6528 | -3/Research | Build established: Mutant 6596 | -3/Research | Discovered new exit (range 3) 6645 | -3/Research | Entered another Research area 6645 | -2/Research | Evolved 2 slots: Utility x2 6765 | -2/Research | Lost 5 parts (2p3u) 6785 | -2/Research | Discovered new exit (range 15) 6791 | -2/Research | Entered Testing 6806 | -2/Testing | Spotted PD-WG01CRGAU2 6823 | -2/Testing | Lost 4 parts (1n3u) 6823 | -2/Testing | Discovered new exit (range 9) 6829 | -2/Testing | Entered Access 6829 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6896 | -1/Access | Spotted B-99 Colossus 6918 | -1/Access | Core integrity fell below 50% 6942 | -1/Access | Lost 12 parts (2p3n6u1w) 6947 | -1/Access | Released all parts (3) 6950 | -1/Access | Core integrity fell below 20% 6977 | -1/Access | Core destroyed Last Messages --------------- 06947_ Released Biometal Heavy Treads. 06947_ Penetrated by Slug. 06947_ Slug penetrates Wall. 06956_ Connecting with Terminal... Feedback: System corruption (+1%). 06956_ ALERT: Suspicious activity at Terminal A013. Dispatching Investigation squad. 06961_ W-44 Eye distress signal alerts nearby ally. 06971_ System corrupted: Energy discharge (-29). 06974_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Wave Collapse Detector] NETWORK_OVERLOAD_FAIL 06974_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 06974_ Slammed into S-43 Plague. [Achievement: Party Time] 06975_ Slammed into S-43 Plague. 06977_ Destabilizing: Core damaged (-48). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????/???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????????????# ???????????????????? | | ????????????????????######### #??????????????????? | | ????????????????????# ## ########???????????? | | ????????????????????# # #???????????? | | ????????????????????# ""# #???????????? | | ????????????????????# ""# #???????????? | | ????????????????????# ""# = |#???????????? | | ????????????????????# s T# #???????????? | | ????????????????????# s""# +???????????? | | ????????????????????# ""# #???????????? | | ????????????????????# s""# #???????????? | | ????????????????????# s@ # #???????????? | | ????????????????????# s# ##### #???????????? | | ????????????????????# + #???# #???????????? | | ????????????????????# # #???# #???????????? | | ????????????????????# # #???# #???????????? | | ????????????????????######## #???# #???????????? | | ??????????????????????????? ???# #???????????? | | ??????????????????????????? "T #??# #???????????? | | ?????????????????????????? "" #??# #???????????? | | ??????????????????????????# #??# #???????????? | | ?????????????????????############## #???????????? | | ?????????????????????# / #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????#"" # ??????????? | | ?????????????????????#"" " # ????????? | | ?????????????????????#"" """ ######+#???????? | | ?????????????????????#T """ #??????????????? | | ?????????????????????#"" " #??????????????? | | ?????????????????????#"" #??????????????? | | ?????????????????????#"" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????####/#########??????????????? | | ????????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 100 Energy Generation 45 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 15 Armor Coverage 600 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Thermal Conversion 30 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 40 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Dodgeball, But With Guns Just Browsing Party Time Perfect Aim Ride The Lightning Universal Adapter Challenges ------------ None Game ------ Seed LinearRemoteActivator Manual? 0 Play Time 02:09:16 Cumulative 14.1 hours Start 2021.02.13 @ 07:46:01 End 2021.02.13 @ 11:20:31 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8f855b16-f294-4ced-a2e6-007b6c725819