Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 01:37:33 Player: Kasaris Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (575) 575 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2475 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Makeshift Leg Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Storm Laser Heavy Assault Rifle Grenade Launcher Great Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 30 | 6 2 12 . 1 9 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 4 . . 3 Treads 3 | . . 3 . . . Leg 5 | 2 . . . . 3 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 4 . 1 1 Device 1 | . . 1 . . . Storage 8 | 1 2 3 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 . . 4 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 97 | . 99 98 100 100 89 Engine 10 | . 14 11 11 11 9 Treads 28 | . . 32 33 33 24 Leg 3 | . 28 . . . 4 Device 8 | . . 7 11 11 7 Storage 23 | . 27 25 22 22 24 Energy Gun 10 | . 14 11 11 11 7 Ballistic Gun 10 | . 14 11 11 11 7 Naked Turns 6 | . . . . . 6 Heaviest Build 67 | 13 17 37 36 60 67 Greatest Support 69 | 20 20 69 69 69 69 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 22 | 6 10 16 14 18 22 Average Capacity 14 | 5 7 13 14 14 18 Most Carried 18 | 6 8 13 12 17 18 Average Carried 11 | 2 7 10 12 12 15 Final Capacity 18 | 6 8 14 14 18 4 Final Carried 17 | 6 8 12 12 17 4 Class Distribution -------------------- 96% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 628 | 256 45 204 . . 123 Remotely . | . . . . . . Salvage Created 663 | . 48 504 . . 111 Parts 42 | . 5 34 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 3 12 . . 4 Guns 16 | . 3 12 . . 1 AOE 3 | . . . . . 3 Classes Destroyed 5 | . 1 4 . . . Recycler 1 | . . 1 . . . Swarmer 8 | . 3 3 . . 2 Grunt 9 | . . 7 . . 2 Brawler 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 3 6 . . 3 Combat Bots Only 5 | . 3 5 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2103 | . 101 289 . . 1713 Core 430 | . 15 39 . . 376 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 51 | . 7 28 . . 16 Largest 2 | . 2 2 . . 2 Hottest 95 | . 70 88 . . 95 Shots Fired 90 | . 14 56 . . 20 Gun 85 | . 14 56 . . 15 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 46 | . 7 28 . . 11 Thermal 39 | . 7 28 . . 4 Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 4 27 . . 20 Robot Miss Streak 2 | . 2 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 74 | . 8 44 . . 22 Core Hits 42 | . 3 22 . . 17 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1497 | . 102 595 . . 800 Guns 882 | . 102 595 . . 185 Cannons . | . . . . . . Explosions 385 | . . . . . 385 Melee 230 | . . . . . 230 Ramming . | . . . . . . Kinetic 464 | . 52 274 . . 138 Thermal 418 | . 50 321 . . 47 Explosive 385 | . . . . . 385 Electromagnetic . | . . . . . . Impact 230 | . . . . . 230 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . . 46 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 36 | . 36 18 . . 12 Average Temperature 10 | . 15 9 . . 5 Received Heat Transfer 660 | . . 129 . . 531 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1147 | . 148 888 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 390 | . 85 390 79 . . Average Influence 145 | . 52 212 79 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 69 | 100 100 50 100 . . Level 1 30 | . . 49 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 9 16 . . 7 Peak Tracking Total 7 | . 5 5 . . 7 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 1 . . . Successful 2 | . 1 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 1 . 2 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2045 | 75 176 448 40 946 360 Spaces Moved 1141 | 53 112 187 26 588 175 Core 15 | 4 . . . . 11 Treads 948 | . . 182 26 588 152 Legs 178 | 49 112 5 . . 12 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 50 Average Speed 153 | 114 120 158 160 160 155 Slowest Speed 270 | 120 120 160 160 160 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 25 18 12 76 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . . . . 38 Melee . | . . . . . . Projectile . | . . . . . . AOE 38 | . . . . . 38 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1331 | 64 140 284 25 594 224 Wait 56 | . 11 36 . . 9 Move 1136 | 52 111 186 25 587 175 Hop . | . . . . . . Pick Up 25 | 6 5 10 . 4 . Fast Attach 10 | 6 2 2 . . . Attach 13 | . . 5 . . 8 Detach 5 | . . 3 . . 2 Swap 7 | . . 5 . 1 1 Drop 18 | . 4 9 . 2 3 Fire 51 | . 7 28 . . 16 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 593 | -9/Materials | Discovered new exit (range 13) 700 | -9/Materials | Entered Mines 735 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 740 | -9/Mines | Entered Zion 905 | -7/Zion | Learned location of Armory (-3) 961 | -7/Zion | Learned Factory scanalyzer intel 1044 | -7/Zion | Received a hallucinogenic algorithm 1280 | -7/Zion | Learned Factory garrison access intel 1442 | -7/Zion | Learned 4 Factory zone layouts 1548 | -7/Zion | Found Prototype Energy Gun 1669 | -7/Zion | Discovered new exit (range 12) 1686 | -7/Zion | Entered Proximity Caves 1794 | -6/Proximity Caves | Spotted B-75 Beast 1914 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1971 | -6/Proximity Caves | Core integrity fell below 50% 1977 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 2037 | -6/Proximity Caves | Core integrity fell below 20% 2046 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02012_ Slug penetrates Wall. 02016_ Penetrated by Slug. 02019_ Imp. Ion Engine destroyed. 02020_ Great Maul destroyed. 02022_ Imp. Aluminum Leg destroyed. 02022_ Penetrated by Slug. 02024_ Destroyed Lgt. Angular Momentum Engine. 02025_ Penetrated by Slug. 02026_ G-50 Soldier destroyed. 02027_ Hvy. Assault Rifle destroyed. 02030_ Slug penetrates Wall. 02033_ Penetrated by Slug. 02039_ Hvy. Assault Rifle destroyed. 02040_ Dropped Hcp. Storage Unit. 02040_ Dropped Lrg. Storage Unit. 02041_ Acquired 40 matter. 02041_ Slug penetrates Abandoned Machinery. 02043_ Carbon-fiber Leg fries itself beyond repair. 02045_ Acquired 45 matter. 02046_ Penetrated by Slug. 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" % ###???### "" #?????????? | | ???##### ##### # @;##### "" #?????????? | | ???# # """ #???####??? | | ???# # % ### ##?? | | ???## #### # ### ##= #"# ##? | | ???## ####??# # ######## Y=! ## #? | | ???# ##????## ?????######!!! #? | | ???# #??### ###?????# ##!!= # | | ???## ## ## # ????????# ! | | ????## ## ???????# ## #? | | ?????# ## ??????## #?# ##? | | ?????# #?? #??????# #??# #####?? | | ?????# ##?? #????### ##?? ###???### | | ????## ### ##???## #???#????## | | ????# ##??### ## ##?####??# | | ????# #????# ## #?# #?# | | ????# #?????# ## #?# ## | | ????# ## ##????# #?# | | ????# ## ##???# #?# | | ????# #???# ##?? | | ????## ##???# ##????? | | ?????# ###????## #???????# | | ?????## ##?????### ##????????? | | ??????# #?###### ######???????# | | ??????## ## ### ## ### ##???????# | | ???????#### ### #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemTrapBoomstick Manual? 0 Play Time 00:32:47 Cumulative 22.7 hours Start 2020.04.20 @ 19:52:42 End 2020.04.21 @ 01:37:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fdd1e04-584f-49ad-a0b6-df0bf7f66d19