Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 03:05:11 Player: rz Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (49) 245 Value Destroyed (1350) 1350 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (10000) 10000 TOTAL SCORE: 18995 Bonus ------- Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1147/1600 Matter 295/300 Energy 44/100 System Corruption 8% Temperature Cool (3) Movement Flying (20) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Advanced Heat Sink Improved System Restoration Module Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Lance Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Impulse Thruster Array Advanced Component Analysis Suite Improved System Restoration Module Sigix Containment Pod [Rating: 146] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . 4 2 2 2 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 7 | . . . . 2 1 . 1 . 1 . 1 . 1 Utility 10 | . . . . 2 . 2 1 2 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 87 | 8 3 3 2 21 16 5 10 3 2 1 3 5 5 Power 11 | 1 . 1 . 3 1 2 . . . . 1 1 1 Engine 5 | 1 . 1 . 1 1 . . . . . . . 1 Core 4 | . . . . 2 . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . 1 1 . Propulsion 26 | 2 . . 1 10 6 1 2 . 1 . . 1 2 Treads 9 | 2 . . . 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . 1 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . 6 1 2 . 1 . . 1 2 Utility 36 | 3 2 . . 4 7 2 6 3 1 1 2 3 2 Device 17 | 2 . . . . 3 2 3 2 . . 2 1 2 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 5 | . 1 . . . 2 . . . 1 1 . . . Hackware 7 | . . . . . 1 . 3 1 . . . 2 . Protection 4 | . . . . 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 1 2 1 4 2 . 2 . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 1 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 . Parts Lost 35 | . . 1 1 11 . . . . . . 4 1 17 Power 8 | . . 1 . 3 . . . . . . . . 4 Propulsion 11 | . . . 1 2 . . . . . . 1 . 7 Utility 12 | . . . . 2 . . . . . . 3 1 6 Weapon 4 | . . . . 4 . . . . . . . . . Highest Loss Streak 16 | . . 1 1 4 . . . . . . 4 1 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 3 9 19 19 18 9 9 9 9 10 10 8 7 3 Power . | . 1 1 1 . . . . . . . . 1 . Propulsion 4 | 1 2 6 6 6 2 3 1 1 1 2 . 1 . Utility 5 | . 2 4 5 6 6 6 7 7 7 7 6 3 1 Weapon 3 | 1 3 6 7 5 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 23 | . . 3 1 9 3 1 1 . . . . 2 3 Power . | . . . . . . . . . . . . . . Propulsion 9 | . . 2 1 6 . . . . . . . . . Utility 9 | . . . . 1 2 1 1 . . . . 2 2 Weapon 4 | . . 1 . 2 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 95 93 93 94 98 92 95 94 93 82 Engine 7 | . 14 14 14 4 5 2 . . . . . . . Core 3 | . . . . 3 7 9 11 10 9 9 5 . . Treads 15 | . 28 28 16 21 2 . . . . . . . . Wheel 4 | . . . 11 13 . . . . . . . . . Flight 11 | . . . . . 33 33 35 31 28 28 30 30 26 Device 13 | . 13 13 14 9 8 19 17 22 19 19 20 17 17 Storage 9 | . 14 14 14 9 6 6 5 5 4 4 4 4 3 Processor 2 | . . . . . 8 6 5 5 5 9 8 8 8 Hackware 3 | . . . . . 3 6 10 11 14 14 13 14 14 Protection 3 | . . . . 16 1 . . . . . . . . Ballistic Gun 14 | . 25 25 21 17 . . . . . . . . . Piercing Weapon 1 | . . . . . . . 5 10 9 9 8 8 7 Peak Build Rating 146 | 9 8 10 10 36 40 52 79 91 106 109 123 138 146 Average Rating 38 | 6 7 9 10 25 36 49 67 89 99 107 119 132 126 On Entrance 56 | . 7 8 10 10 34 40 52 79 91 106 109 114 135 Avg Prop Armor Cover (%) 10 | . . . 12 6 . . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 11 46 48 46 90 89 31 34 37 37 36 47 51 51 Greatest Support 104 | 40 40 40 40 104 104 32 38 37 47 47 56 55 59 Greatest Overweight (x) 4 | 1 1 1 4 2 . . . . . . . . . Average Overweight (x) . | . . 1 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 18 20 20 20 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 11 20 20 20 20 10 10 10 10 10 10 10 10 Average Carried 14 | 3 9 19 19 18 9 9 9 9 9 10 8 9 6 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 11 20 20 20 10 10 10 10 10 10 10 9 4 Class Distribution -------------------- 54% | Mutant 21% | Hacker-Scout 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Matter Collected 1689 | 308 53 136 60 461 24 . 142 . 111 . 22 221 151 Remotely . | . . . . . . . . . . . . . . Salvage Created 1830 | 111 154 91 45 876 24 . 142 . 49 . 22 221 95 Parts 116 | 11 12 9 1 48 2 . 8 . 5 . 2 6 12 Haulers Intercepted 3 | . . . . 3 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 29 | . 6 6 2 14 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 23 | . 6 1 2 14 . . . . . . . . . AOE 5 | . . 5 . . . . . . . . . . . Classes Destroyed 13 | 2 2 . 1 3 1 . 3 . . . . . 1 Worker 4 | . . . . . . . 1 . 2 . 1 . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . . Hauler 3 | . . . . 3 . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 Watcher 3 | . . . . . 1 . 2 . . . . . . Swarmer 7 | . 3 4 . . . . . . . . . . . Grunt 13 | . 3 2 . 8 . . . . . . . . . Sentry 6 | . . . . 6 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Subdweller 2 | . . . 2 . . . . . . . . . . Best Kill Streak 4 | 2 4 3 2 4 1 . 2 . 1 . 1 2 1 Combat Bots Only 4 | . 4 3 2 4 . . . . . . . . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 359 | . 29 17 10 134 . 7 1 . . . 40 18 103 Missed 131 | . 10 1 3 30 . 3 1 . . . 28 11 44 Hits 228 | . 19 16 7 104 . 4 . . . . 12 7 59 Melee 1 | . . . . . . . . . . . 1 . . Projectile 227 | . 19 16 7 104 . 4 . . . . 11 7 59 AOE 5 | . . . . . . . . . . . 2 . 3 Critical Strikes 10 | . . 1 . 5 . . . . . . . . 4 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 4162 | . 177 237 158 1537 . 57 . . . . 387 144 1465 Core 789 | . 65 83 22 124 . . . . . . 24 18 453 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 63 | . . . . 63 . . . . . . . . . Core Remaining (%) 87 | 100 . . 32 77 100 100 100 100 . 100 . 97 71 Volleys Fired 129 | 14 26 8 6 75 . . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . . Hottest 120 | 40 100 50 100 120 . . . . . . . . . Shots Fired 253 | 28 48 16 11 150 . . . . . . . . . Gun 236 | 28 44 10 6 148 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . 6 4 . . . . . . . . . . Special 7 | . 4 . 1 2 . . . . . . . . . Kinetic 236 | 28 44 10 6 148 . . . . . . . . . Thermal 7 | . 4 . 1 2 . . . . . . . . . Explosive 10 | . . 6 4 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 5 8 8 21 . . . . . . . . . Robot Miss Streak 4 | 4 3 3 1 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 205 | 13 25 11 9 120 1 . 9 . 2 . 1 4 10 Core Hits 85 | 5 11 6 5 48 1 . 3 . 1 . 1 1 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . 1 . . . . . . Critical Strikes 3 | 1 . . . . . . 2 . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . 1 . . . . . . Melee Attacks 98 | . . . . 6 11 . 16 . 4 2 17 16 26 Impact 4 | . . . . . . . 4 . . . . . . Slashing 17 | . . . . 6 11 . . . . . . . . Piercing 77 | . . . . . . . 12 . 4 2 17 16 26 Sneak Attacks 10 | . . . . . . . 5 . 2 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 1 2 Damage Inflicted 4150 | 119 213 474 335 1272 33 . 618 . 225 . 125 303 433 Guns 1666 | 119 213 50 36 1248 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 723 | . . 424 299 . . . . . . . . . . Melee 1737 | . . . . . 33 . 618 . 225 . 125 303 433 Ramming . | . . . . . . . . . . . . . . Kinetic 1666 | 119 213 50 36 1248 . . . . . . . . . Thermal 24 | . . . . 24 . . . . . . . . . Explosive 723 | . . 424 299 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 149 | . . . . . . . 149 . . . . . . Slashing 33 | . . . . . 33 . . . . . . . . Piercing 1555 | . . . . . . . 469 . 225 . 125 303 433 Highest Corruption 8 | . . . . . . . . . . . . . 8 Average Corruption 6 | . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 399 | . . 21 . . . . 215 . 60 . . 87 16 Projectiles . | . . . . . . . . . . . . . . Explosions 21 | . . 21 . . . . . . . . . . . Melee 378 | . . . . . . . 215 . 60 . . 87 16 Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . 101 17 . . . . . . . . . . Shots 7 | . . 5 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 306 | . 20 20 . 147 214 194 266 . . . 126 . 306 Average Temperature 70 | . 9 9 . 39 96 84 63 . . . 49 . 169 Received Heat Transfer 903 | . 54 6 30 738 . . . . . . 18 27 30 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . 1 2 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 100 100 97 93 Level 1 . | . . . . . . . . . . . . 2 6 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 423 | 5 70 149 . 136 37 12 31 . 19 25 95 206 423 Initial 119 | . . . . . 37 . . . . 10 11 42 119 Average 25 | . 19 15 . 44 8 1 4 . 2 14 10 67 85 Influence Increases 2058 | 15 163 179 . 449 61 12 149 . 29 30 183 227 561 Destroy 0b10 Robot/C 540 | . 120 120 . 280 . . . . . . . . 20 Destroy 0b10 Robot/NC 100 | 15 . . . 20 5 . 30 . 10 . 5 10 5 Destroy Leader 142 | . 20 20 . 86 2 . 4 . . . . . 10 Successful Hack 143 | . 5 . . 2 21 12 28 . . . 10 4 61 Disable Machine 135 | . 15 . . 45 15 . 15 . . 30 . 15 . Destroy Structure 143 | . 3 39 . 1 3 . 12 . 4 . 48 18 15 Partial Spotted 165 | . . . . . 15 . 60 . 15 . 45 30 . Lose Combat Pursuer 690 | . . . . 15 . . . . . . 75 150 450 Influence Decreases 1635 | 15 162 180 . 367 143 12 147 2 10 29 128 103 337 Entered New Map 179 | . . 1 . . 45 . . 2 . 9 9 33 80 Time Decay 1206 | 15 162 169 . 307 98 12 124 . 10 20 69 60 160 Lost Part 159 | . . 10 . 60 . . . . . . 29 10 50 Purge Threat 91 | . . . . . . . 23 . . . 21 . 47 Squads Dispatched 13 | . 1 . . 1 1 . 2 . . . 2 1 5 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 5 | . . . . . 1 . 1 . . . 1 . 2 Reinforcement 7 | . 1 . . 1 . . 1 . . . 1 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Distress Signals 6 | . 1 . . 3 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 13 6 2 20 2 4 7 . . . 28 13 51 Peak Tracking Total 31 | . 4 3 2 5 1 4 4 . . . 10 10 31 Tactical Retreats 9 | . . . . 1 . . . . . . 2 2 4 ECM-based Alert Blocks 12 | . . . . . . . . . . . 12 . . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 2 | . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 9 | . 1 . . 3 1 . 1 . . 2 . 1 . Max in Single Turn 1 | . 1 . . 1 1 . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 45 | . 2 . . 5 5 5 8 2 1 3 4 5 5 Terminals 38 | . 1 . . 3 4 3 8 2 1 2 4 5 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . . . . Scanalyzers 4 | . . . . 1 1 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 107 | . 4 . . 11 10 8 17 3 2 12 11 12 17 Successful 35 | . 1 . . 2 3 5 6 1 . 3 4 4 6 Failed 69 | . 3 . . 9 6 3 10 2 2 8 7 8 11 Catastrophic 16 | . . . . 4 2 1 1 1 . . 2 1 4 Database Lockouts 3 | . . . . . 1 . 1 . . 1 . . . Manual 49 | . 1 . . 2 3 2 10 1 2 5 10 7 6 Terminals 91 | . 3 . . 5 7 5 17 3 2 9 11 12 17 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 3 . 1 . . . . . . . Scanalyzers 11 | . . . . 3 3 2 . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 28 | . 1 . . . 2 2 6 1 . 2 4 4 6 Record 5 | . . . . . . . . 1 . . 1 2 1 Robot Analysis 2 | . . . . . . . 2 . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 Level Access Points 5 | . . . . . . 1 1 . . 1 . 1 1 Branch Access Points 2 | . . . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . 2 . 1 Patrol Status 1 | . . . . . . . . . . . . . 1 Zone Layout 6 | . 1 . . . 1 1 1 . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . 2 1 2 . . . 1 . . . Retrieve Study 6 | . . . . 2 1 2 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . . 4 5 4 6 2 1 3 3 3 5 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 2 1 2 . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 6025 | 54 472 1508 525 1346 326 142 628 55 92 45 318 125 389 Optics 1000 | . . . . . 94 . . . 29 45 318 125 389 Sensors 2014 | . . . . . 260 137 622 55 92 45 318 125 360 Terrain 916 | 26 . . . . . 139 7 49 63 . 243 121 268 Traps 1598 | . . . . . 46 142 476 55 92 45 318 125 299 Seismic 3916 | 28 472 1508 525 1346 37 . . . . . . . . ECM 16 | . . . . . . . . . . . 16 . . Robot Analysis Total 2 | . . . . . . . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Turns Passed 6257 | 177 506 1582 525 1346 327 142 628 55 92 45 318 125 389 Spaces Moved 6386 | 80 183 631 334 545 709 421 1108 216 337 169 664 421 568 Core 5 | 5 . . . . . . . . . . . . . Treads 1319 | 75 183 631 31 391 8 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 457 | . . . 303 154 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4605 | . . . . . 701 421 1108 216 337 169 664 421 568 Fastest Speed 14 | 50 160 240 140 109 25 25 21 21 21 22 16 14 14 Average Speed 70 | 155 226 240 149 181 27 25 21 21 21 22 18 16 17 Slowest Speed 245 | 160 240 240 240 245 160 25 22 21 22 22 19 19 37 Overloaded Moves 108 | . . . . . . . . . . . 38 70 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 1 1 3 1 . 3 4 2 21 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 35 90 22 41 21 11 27 6 7 32 17 49 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 39 | . . . . 1 3 . 6 . 2 . 16 6 5 Terrain Destroyed 126 | . 3 57 27 1 3 . 6 . 2 . 16 6 5 Melee 39 | . . . . 1 3 . 6 . 2 . 16 6 5 Projectile 3 | . 3 . . . . . . . . . . . . AOE 84 | . . 57 27 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Res Tes Res Qua Acc Total 7701 | 107 227 687 348 764 822 456 1470 224 350 171 824 450 801 Wait 853 | . 12 28 2 66 53 8 320 2 3 1 140 3 215 Move 6306 | 79 182 630 333 544 706 418 1101 213 336 163 656 416 529 Hop 30 | . . . . . 1 1 3 1 . 2 3 2 17 Pick Up 91 | 6 4 12 2 28 15 2 7 3 2 1 1 4 4 Fast Attach 26 | 7 . 1 . 4 7 2 1 1 1 . 1 . 1 Attach 45 | . . 1 1 12 8 2 5 2 1 . 3 4 6 Detach 4 | . . . . . 1 1 2 . . . . . . Swap 45 | 1 3 3 3 10 5 3 9 . 1 1 3 3 . Drop 63 | . . 4 1 19 15 4 6 2 2 1 . 3 6 Fire 129 | 14 26 8 6 75 . . . . . . . . . Melee 94 | . . . . 6 11 . 16 . 4 2 17 15 23 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Entered Mines 690 | -10/Mines | Core integrity fell below 50% 726 | -10/Mines | Assembled infested the area 1206 | -10/Mines | Discovered new exit (range 5) 1649 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1692 | -10/Mines | Discovered new exit (range 5) 2170 | -10/Mines | Discovered new exit (range 7) 2218 | -10/Mines | Discovered new exit (range 6) 2266 | -10/Mines | Entered Subcaves 2306 | -10/Subcaves | Learned location of Zion (-7) 2306 | -10/Subcaves | Met a Zionite searching for "candidates" 2508 | -10/Subcaves | Discovered new exit (range 15) 2523 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2525 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2646 | -10/Subcaves | Build established: Scavenger-Mutant 2791 | -10/Subcaves | Entered Materials 2791 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2893 | -8/Materials | Lost 4 parts (1p1n1u1w) 3127 | -8/Materials | Build established: Mutant 3190 | -8/Materials | Discovered new exit (range 8) 3750 | -8/Materials | Lost 4 parts (2p2w) 4137 | -8/Materials | Entered Factory 4137 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4254 | -7/Factory | Identified exit to Lower Caves 4295 | -7/Factory | Central database locked down 4457 | -7/Factory | Discovered new exit (range 15) 4464 | -7/Factory | Identified exit to Factory 4464 | -7/Factory | Entered another Factory area 4464 | -6/Factory | Evolved 2 slots: Utility x2 4549 | -6/Factory | Identified exit to Factory 4606 | -6/Factory | Entered another Factory area 4606 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4819 | -5/Factory | Identified exit to Factory 4958 | -5/Factory | Central database locked down 5234 | -5/Factory | Entered another Factory area 5234 | -4/Factory | Evolved 2 slots: Utility x2 5273 | -4/Factory | Discovered new exit (range 4) 5274 | -4/Factory | Identified exit to Research 5289 | -4/Factory | Entered Research 5289 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5368 | -3/Research | Discovered new exit (range 9) 5378 | -3/Research | Identified exit to Testing 5381 | -3/Research | Entered Testing 5404 | -3/Testing | Identified exit to Research 5416 | -3/Testing | Central database locked down 5423 | -3/Testing | Build established: Hacker-Scout 5426 | -3/Testing | Entered Research 5426 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5429 | -2/Research | Identified exit to Quarantine 5573 | -2/Research | Spotted B-90 Cyclops 5742 | -2/Research | Spotted B-90 Cyclops 5744 | -2/Research | Entered Quarantine 5775 | -2/Quarantine | Lost 4 parts (1n3u) 5805 | -2/Quarantine | Found Alien Artifact 5806 | -2/Quarantine | Identified Terrabomb 5806 | -2/Quarantine | Used Terrabomb 5820 | -2/Quarantine | Met incapacitated Sigix Warrior 5820 | -2/Quarantine | Lockdown squad dispatched 5821 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 5821 | -2/Quarantine | Unlocked Sigix quarantine chamber 5823 | -2/Quarantine | Found Sigix Containment Pod 5830 | -2/Quarantine | Identified exit to Access 5869 | -2/Quarantine | Entered Access 5869 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5883 | -1/Access | Identified exit to Surface 6232 | -1/Access | Spotted B-99 Colossus 6238 | -1/Access | Lost 16 parts (4p7n5u) 6258 | *** | Destroyed 0b10! Last Messages --------------- 06226_ Dropped Lance+. 06229_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9X. 06229_ Triggered Alarm Trap. 06229_ An alarm sounds. 06229_ ALERT: Alarm triggered, dispatching investigation squad. 06236_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 06243_ C-30 ARC bursts open, deploying its payload. 06243_ S-43 Plague unfolds itself. 06245_ Imp. Reaction Control System destroyed. 06256_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06257_ The Access Shell folds into the floor. [Achievement: I Think I Know What's Going On] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############+###############?????????????????????? | | m ?????????????????? | | ?????????????????? | | +########## ##############??????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Flail | -6/Factory | Hacked Lance | -3/Testing | Hacked Alien Tech Used ----------------- Terrabomb Achievements -------------- Deductive Reasoning I Think I Know What's Going On Payload Armed Challenges ------------ None Game ------ Seed NullPietyPulseblaster Manual? 0 Play Time 01:53:35 Cumulative 110.9 hours Start 2026.07.25 @ 00:56:12 End 2026.07.25 @ 03:05:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 69 Adventurer 54 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c409a95-2979-4c73-9fe7-32e18f54ddd5