Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 12:57:48 Player: Infomantis Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (472) 2360 Value Destroyed (28590) 28590 Prototype IDs (374) 7480 Alien Tech Used (4) 800 Bonus (79317) 79317 TOTAL SCORE: 129247 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9389 Follower Combat Kills 6093 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13100 Entered Garrisons 1200 Used RIF Installer 3500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 540 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -305 Cogmind --------- Core Integrity 624/1700 Matter 589/600 Energy 1595/1606 System Corruption 11% Temperature Cool (16) Movement Treading (106) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor ZP-Quantum Reactor > --- PROPULSION (6) --- Treaded Heavy-Cooled Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Particle Charger Advanced Weapon Cycler Improved Powered Armor Experimental Powered Armor > --- WEAPON (5) ------- Heavy Quantum Rifle Cooled Nova Cannon Enhanced Hardcell Cannon Hyp. Kinetic Rail Construct/C > --- INVENTORY (25) --- Zero-point Reactor Experimental Thermal Generator Coolant Network Experimental Coolant Injector Experimental Energy Well (600) Experimental Matter Compressor (81) Long-range IFF Parser Experimental Transmission Jammer Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Barrier Enhanced Gamma Rifle YOLO Cannon Omega Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor ZP-Quantum Reactor > --- PROPULSION ------- Treaded Heavy-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Experimental Matter Compressor Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Advanced Force Field Experimental System Purifier X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Gamma Rifle Heavy Quantum Rifle Heavy Quantum Rifle Hyp. Kinetic Rail Construct/C > --- INVENTORY -------- Zero-point Reactor Experimental Thermal Generator Experimental Cooling System Coolant Network Advanced Coolant Injector Advanced Energy Well Experimental Energy Well Long-range IFF Parser Precision Matter Filter Experimental Transmission Jammer Advanced Phase Shifter Centrium Medium Armor Plating Improved Powered Armor Thermal Barrier Advanced Force Field Transdimensional Reconstructor YOLO Cannon Enhanced Hardcell Cannon Omega Cannon Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Gamma Refractor [Rating: 250] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Advanced Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Heavy Scimitar of Distortion Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . . 1 . . . 1 . . . 1 . . . . 2 . . . . . . 1 . . 1 2 . . Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Attached 206 | 7 7 12 11 8 8 5 1 2 5 . 5 4 1 3 . 11 2 14 12 4 1 . 4 . 3 8 1 6 10 41 10 Power 14 | 1 1 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 . Engine 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Propulsion 20 | 2 1 2 6 4 1 . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . Treads 15 | 2 . 2 6 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 2 3 1 1 3 4 3 1 2 3 . 2 2 1 2 . 7 2 7 6 2 . . 3 . 2 5 . 3 6 24 8 Device 59 | 1 1 . . 2 3 2 1 2 1 . 1 2 . 2 . 6 1 4 2 1 . . 1 . 2 3 . 1 2 13 5 Storage 11 | 1 1 . . . 1 1 . . . . . . 1 . . . . . 1 1 . . 1 . . . . . . 3 . Processor 7 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 3 . Hackware 12 | . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . 1 . 2 2 2 . Protection 16 | . 1 1 1 1 . . . . . . . . . . . 1 1 1 . . . . 1 . . 1 . . 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 7 3 . 3 1 . . 1 . 1 2 . 1 . 4 . 7 6 1 1 . 1 . 1 3 1 3 1 13 2 Energy Gun 14 | 1 . . . . 1 . . . . . . . . . . . . 2 2 1 . . . . 1 . . . . 6 . Energy Cannon 11 | . . 2 . . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . . . . . 4 . Ballistic Gun 16 | 1 1 4 1 . 2 . . . . . . . . . . 1 . . 2 . . . . . . 3 . . 1 . . Ballistic Cannon 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Launcher 9 | . . . 2 . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 2 Special Weapon 7 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 28 | . 1 3 . 1 3 . . . . . . . . . . 3 . 8 . . . . 3 . 1 2 . . . 3 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . System Corruption 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Parts Lost 48 | . 1 . 1 2 1 3 . 1 1 . . 2 . . . 13 . 2 2 1 . . . . . . . 1 1 7 9 Power 9 | . . . . 1 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . 1 . 2 . Propulsion 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Utility 19 | . . . 1 1 . 1 . 1 . . . 2 . . . 3 . 1 1 . . . . . . . . . 1 2 5 Weapon 18 | . 1 . . . . 1 . . . . . . . . . 6 . 1 1 1 . . . . . . . . . 3 4 Highest Loss Streak 10 | . 1 . 1 1 1 1 . 1 1 . . 1 . . . 10 . 1 1 1 . . . . . . . 1 1 3 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Backups 19 | 2 11 14 14 14 14 17 19 19 18 17 18 18 19 19 19 18 17 18 19 24 24 24 24 24 24 24 23 22 22 22 20 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 Propulsion . | . 1 2 2 2 . . . . . . . 1 2 1 1 . 2 . . . . . . . . . . . . . . Utility 11 | . 4 4 4 4 5 9 12 11 11 10 11 10 11 11 12 11 11 13 13 17 18 17 17 16 15 16 17 16 13 12 12 Weapon 5 | 1 4 5 6 7 9 7 6 5 4 5 4 4 4 4 4 4 3 4 5 5 5 5 5 5 5 5 4 4 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 5 9 . 3 4 2 1 1 . 3 5 1 1 2 . 1 1 5 2 . . 2 . 2 . 11 2 . 1 8 5 Power 4 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . 3 . . . . . Utility 42 | . 2 1 . 1 . 1 1 . . 1 3 . . . . 1 1 3 2 . . 2 . 2 . 8 . . 1 8 4 Weapon 23 | . 3 6 . . 4 1 . 1 . 2 2 1 1 . . . . . . . . . . . . . 2 . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 99 99 99 97 69 56 61 60 60 66 62 59 52 53 55 52 41 55 58 55 57 53 53 57 58 60 59 57 65 61 66 Engine 1 | . 14 2 . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 8 11 2 1 6 7 6 2 . . . 2 . . 4 . . . 1 . . . . . . . . 2 . . Reactor 3 | . . . . . 3 . . . 3 6 5 6 2 4 5 1 4 5 4 2 5 5 5 5 4 4 4 4 4 7 8 Treads 5 | . 24 21 22 22 4 1 7 4 2 . 4 . 1 1 . . 5 5 . . . . . . 1 1 2 3 3 2 . Leg 1 | . . . . . 2 5 . . 4 13 3 5 . . . 3 . . 3 . . . . . . 2 1 . . . . Device 18 | . 14 21 22 21 22 22 23 22 16 13 14 12 11 16 17 14 9 14 18 13 20 21 17 16 22 23 26 20 21 18 20 Storage 6 | . 14 11 11 11 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 5 5 5 5 4 4 4 4 4 3 4 Processor 3 | . . . . . . . . . 4 6 6 6 5 5 5 5 5 8 5 4 5 5 5 5 4 4 4 4 7 5 8 Hackware 2 | . . . . . . . . . 3 6 4 6 5 5 4 . . . 2 4 . . . . . 3 . 4 7 3 . Protection 2 | . 1 11 10 9 . . . . . . . . . . . . 3 5 1 . . . 2 5 4 . . . 1 3 6 Energy Gun 3 | . 9 . . . 6 1 . . 4 . . 5 5 1 . . . 6 6 7 6 5 5 5 6 1 2 4 2 5 3 Energy Cannon 2 | . . 5 . . . 6 . . 1 . 6 3 4 4 5 1 3 1 2 6 4 1 2 3 . 2 3 3 3 3 3 Ballistic Gun 4 | . 14 14 20 20 8 . . 3 . . 3 . . . 3 4 . 1 3 . . . . . . . . . . 1 . Ballistic Cannon 2 | . 4 2 . . 3 2 15 9 4 6 . 2 . . . 3 1 . . 1 3 5 5 5 4 3 1 . 2 3 7 Peak Build Rating 250 | 7 20 31 31 46 79 93 93 95 105 98 108 116 108 124 125 128 121 151 170 169 162 162 153 154 169 184 188 192 222 250 241 Average Rating 122 | 5 8 27 30 30 64 78 91 91 98 97 102 109 103 113 121 116 112 138 151 154 157 156 149 152 164 173 181 177 205 223 232 On Entrance 115 | . 7 20 31 30 46 67 93 91 95 99 98 105 108 106 118 125 83 116 151 147 153 159 148 153 153 169 184 185 192 221 240 Avg Prop Armor Cover (%) 5 | . . . . 10 7 . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 14 34 40 43 42 53 72 66 70 78 67 82 79 79 77 92 112 84 87 102 168 161 161 154 154 167 167 171 154 158 241 230 Greatest Support 329 | 40 40 40 40 60 60 111 81 138 88 83 139 191 128 128 83 143 127 86 165 179 165 164 164 224 224 224 199 279 308 329 329 Greatest Overweight (x) 2 | . 2 . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 . 1 . 1 1 1 . . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 14 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 11 14 14 14 14 17 19 19 19 18 19 19 20 19 19 19 18 19 19 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 15 15 15 20 20 20 20 20 18 20 20 20 20 19 20 19 20 25 25 25 25 25 25 25 25 25 25 25 20 Scrap Engine Consumption 278 | . . . . 14 27 5 4 10 7 7 11 3 . 4 5 22 8 12 17 5 4 13 7 6 2 18 4 22 4 33 4 Constructs Created 22 | . . . . 1 4 2 . . 1 . 1 . . . . 2 1 1 1 1 . . . . . . . 1 . 4 2 Constructs Modified 285 | . . . . . 18 12 . 13 18 2 14 8 17 16 1 22 8 2 19 12 2 4 . 1 2 13 16 10 10 32 13 Class Distribution -------------------- 26% | Botlord-Construct 24% | Bothacker-Construct 20% | Construct 10% | Mutant 5% | Scavenger-Construct 4% | Commander-Construct 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -6/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Upper Caves Bothacker-Construct | -5/Upper Caves Bothacker-Construct | -5/Warlord Bothacker-Construct | -4/Proximity Caves Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Botlord-Construct | -4/Factory Botlord-Construct | -4/Upper Caves Botlord-Construct | -4/Upper Caves Botlord-Construct | -4/Zhirov Botlord-Construct | -3/Proximity Caves Botlord-Construct | -3/Research Botlord-Construct | -3/Testing Botlord-Construct | -3/Garrison Botlord-Construct | -2/Research Botlord-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Matter Collected 16135 | 277 277 715 473 1131 580 651 54 98 618 148 549 507 75 477 52 821 193 74 1207 371 167 89 80 87 40 875 416 407 604 2792 1230 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23234 | 121 279 689 944 1227 403 899 161 818 599 231 793 872 139 126 248 1422 316 126 1759 241 97 295 228 183 168 1150 1260 1994 661 3576 1209 Parts 1047 | 14 22 40 60 45 12 42 14 36 32 3 31 37 14 1 9 57 13 9 56 11 6 18 12 4 4 72 48 90 22 146 67 Haulers Intercepted 9 | . 1 3 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Recyclers Shooed 18 | . 1 2 2 9 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . . . 5 28 . 3 . . . 7 29 7 4 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Combat Hostiles Destroyed 400 | . 11 11 17 7 7 33 4 20 16 6 11 18 4 2 5 20 4 6 24 3 4 6 . 8 3 17 22 21 6 64 20 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 75 | . 4 8 9 7 2 . . 3 6 . . 4 . . 1 1 . . 16 . . 1 . 4 . 4 2 1 . 1 1 Cannons 200 | . 5 3 . . 1 22 4 17 10 5 11 10 4 1 4 16 1 . . 1 1 2 . 1 3 11 18 13 6 21 9 AOE 90 | . 2 . 8 . 3 4 . . . 1 . 3 . . . 1 1 5 3 2 3 3 . 3 . 1 . 1 . 39 7 Classes Destroyed 27 | 2 3 2 4 1 1 1 . . 3 . . . . . . 4 . . . . . . . 1 . . . 3 . 2 . Worker 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 . 2 . Builder 15 | . . . 2 2 . . 1 . 2 . . . . . . . . . . . . . . . . 1 . 5 2 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 3 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Recycler 19 | 1 . . 1 12 . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 7 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Swarmer 62 | . 7 . . . . 12 1 1 3 . . 4 1 . 2 . . 5 3 . 3 3 . 2 . . 4 . . 11 . Cutter 7 | . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . Grunt 133 | . 4 8 5 . 5 12 3 13 3 2 7 8 . 1 1 1 . . 5 2 . 3 . 4 2 9 8 2 . 25 . Brawler 11 | . . . 1 . . 1 . 1 . 1 . 2 . 1 1 . . . . . . . . . . . 1 1 . 1 . Duelist 10 | . . . 3 1 . 1 . . 2 . . . . . . . . . 2 . . . . . . . . 1 . . . Protector 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 37 | . . 3 6 4 1 1 . 2 2 1 2 1 . . 1 . 1 . 6 . 1 . . . . . . 2 . 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hunter 32 | . . . . . . . . . 3 . . . 3 . . . 2 1 . . . . . . . . 2 6 6 9 . Programmer 49 | . . . . . 1 3 . 3 . 2 2 2 . . . 3 . . 3 . . . . . . 7 7 7 . 9 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 9 | . . . . . . . . . 1 . . 2 . . . . 1 . 1 1 . . . . 1 . 1 . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bouncer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 37 | 3 3 3 14 7 6 6 3 6 7 4 3 5 2 1 2 5 2 5 7 2 3 3 . 4 2 6 5 11 3 37 5 Combat Bots Only 37 | . 3 3 11 2 6 6 2 6 6 4 3 5 2 1 2 5 2 5 7 2 3 3 . 4 2 6 5 6 2 37 5 Max Kills in Single Turn 7 | 1 2 1 4 2 1 3 2 1 2 1 1 3 1 1 1 1 1 5 2 2 3 3 . 3 1 3 1 3 1 7 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 . 3 . 1 3 . . . 1 . 3 . . . 1 1 5 2 2 3 3 . 3 . 1 . 1 . 7 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 Warlord (-5/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Hostile Shots Fired 3352 | . 42 33 59 31 107 140 5 64 135 42 105 100 24 6 4 547 48 68 182 74 12 13 . 6 23 77 116 138 64 465 622 Missed 1208 | . 13 8 14 10 45 46 2 21 43 12 41 39 8 1 2 199 26 28 50 27 5 6 . . 5 27 30 47 22 168 263 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hits 2144 | . 29 25 45 21 62 94 3 43 92 30 64 61 16 5 2 348 22 40 132 47 7 7 . 6 18 50 86 91 42 297 359 Melee 29 | . . . 1 1 . 6 . . 2 . . . . . . 7 . . 4 . . . . . . . . 1 . 2 5 Projectile 2115 | . 29 25 44 20 62 88 3 43 90 30 64 61 16 5 2 341 22 40 128 47 7 7 . 6 18 50 86 90 42 295 354 AOE 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 10 . Critical Strikes 127 | . . . 4 2 . 3 . 1 4 . 1 2 . . . 22 . 3 8 4 . 1 . . 1 6 9 10 3 15 28 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . 7 . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage Taken 40230 | . 331 326 725 336 584 1317 65 637 1462 344 568 1146 283 132 107 7601 517 705 2701 1012 123 99 . 122 181 539 1310 2152 586 5761 8458 Core 3315 | . 41 23 107 26 86 128 . 6 136 5 16 176 15 . 16 816 60 63 217 92 15 . . . 40 11 84 231 18 225 662 Absorbed by Shields 8138 | . . . . . . 87 . 51 266 . 77 40 . . . 414 . . 377 . 38 30 . . 186 519 872 95 212 2039 2835 Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Ignored by Resistances 903 | . . . . . . . . . . . . . . . . 49 12 . . . . . . . 84 . . . . . 758 Regen/Repaired (Parts) 18224 | . . . . 5 135 653 . 445 1046 298 343 458 318 197 . 2285 166 227 2687 470 61 137 . 14 86 396 1046 1591 254 1918 2988 Core Remaining (%) 71 | 100 40 . . 100 . . . 72 . . . 64 . . . . 38 . . . . . . 92 . . 90 85 . . 36 Volleys Fired 1554 | 7 30 42 42 51 33 86 11 29 44 18 35 59 14 7 9 83 21 11 182 14 5 8 15 12 9 81 85 118 48 204 141 Largest 5 | 2 2 2 2 2 3 2 2 2 2 1 2 2 2 1 2 3 1 1 5 5 3 2 1 3 3 3 2 2 2 4 5 Hottest 435 | 60 60 91 66 46 137 152 145 145 122 36 111 183 182 200 262 232 48 94 351 312 187 128 90 193 197 197 179 126 216 435 385 Shots Fired 2550 | 14 58 84 84 101 50 130 22 58 83 18 38 85 18 7 18 115 21 11 341 43 10 15 15 26 27 126 108 145 55 256 368 Gun 1083 | 14 40 56 74 101 31 32 . 10 39 . 4 26 4 . 9 22 . 1 280 11 5 7 11 9 18 44 22 44 . 104 65 Cannon 1293 | . 18 28 . . 14 96 22 48 39 17 34 56 13 7 9 89 21 9 48 29 3 7 3 14 9 48 86 78 46 122 280 Launcher 75 | . . . 10 . 5 2 . . . . . 3 1 . . 4 . . 1 . 2 1 . 3 . . . . . 20 23 Special 99 | . . . . . . . . . 5 1 . . . . . . . 1 12 3 . . 1 . . 34 . 23 9 10 . Kinetic 926 | 7 46 68 74 101 40 38 11 22 32 17 3 19 . . 9 64 8 1 135 13 2 6 . 9 9 41 6 2 38 37 68 Thermal 1091 | . . 16 . . 2 20 11 36 46 . 35 52 13 4 9 10 . 1 193 17 6 8 14 14 18 46 73 59 8 108 272 Explosive 63 | . . . 5 . . 2 . . . . . 3 1 . . 2 . . 1 . 2 1 . 3 . . . . . 20 23 Electromagnetic 349 | 7 12 . 5 . 8 70 . . . . . 11 4 3 . 18 13 7 . 10 . . . . . 5 29 61 . 81 5 Entropic 22 | . . . . . . . . . . . . . . . . 21 . 1 . . . . . . . . . . . . . Robot Hit Streak 33 | 6 12 8 15 27 20 21 5 10 9 13 8 7 6 3 6 12 5 7 33 26 3 4 8 11 23 10 9 9 8 28 11 Robot Miss Streak 6 | 1 4 3 2 3 1 3 1 5 6 3 2 5 4 1 5 4 4 3 3 3 2 3 1 6 1 4 4 5 1 4 6 Penetration Max 2 | . . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . 1 . . 2 1 . Secondary Targets 6 | . . . 1 . 1 . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 1687 | 12 36 55 62 73 28 70 14 41 68 17 25 56 11 4 10 86 12 12 262 22 5 7 8 9 23 85 67 97 23 180 207 Core Hits 947 | 6 16 23 53 31 14 32 4 24 72 13 13 53 9 1 7 57 2 6 92 8 6 7 4 16 5 29 21 35 9 166 113 Critical Kills 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Critical Strikes 33 | . 2 1 . . 1 2 . . . . 1 . . . . 1 5 1 11 . . . . . . . . . . 5 3 Burn 12 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 2 . Meltdown 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Destroy 5 | . . 1 . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Blast 6 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Corrupt 5 | . 1 . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 17 | . . 1 . . . . . . . . 4 1 . . . . . 11 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . 1 . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92404 | 133 584 902 2014 1230 1011 3317 713 1946 3010 819 1894 3744 657 306 443 4951 343 950 5827 994 609 915 302 1630 1335 4936 6082 6475 1284 16610 16438 Guns 18374 | 133 294 571 871 1198 516 377 . 213 894 . 16 429 53 . 87 303 . . 4522 355 110 139 214 360 591 1184 605 1052 . 1952 1335 Cannons 53337 | . 215 304 . . 86 2746 713 1733 1765 819 1873 3039 604 306 356 3662 343 161 1006 521 69 350 88 393 744 3391 5477 4514 1230 5949 10880 Explosions 20020 | . 73 . 1139 . 387 189 . . 351 . . 276 . . . 957 . 484 293 118 430 426 . 877 . 316 . 909 . 8572 4223 Melee 305 | . . . . . . . . . . . . . . . . . . 305 . . . . . . . . . . . . . Ramming 368 | . 2 27 4 32 22 5 . . . . 5 . . . . 29 . . 6 . . . . . . 45 . . 54 137 . Kinetic 23697 | 48 417 680 871 1198 581 1126 478 875 1394 819 236 1324 . . 87 2568 103 23 1972 398 46 350 . 292 744 1716 660 238 1139 887 2427 Thermal 41087 | . 73 195 172 . 92 267 235 1071 1616 . 1653 1476 590 140 356 162 42 484 3556 473 133 139 302 461 591 2560 4595 4176 91 5809 9577 Explosive 16901 | . . . 655 . . 189 . . . . . 276 . . . 761 . . 293 . 430 426 . 877 . 316 . . . 8455 4223 Electromagnetic 9307 | 85 92 . 312 . 316 1730 . . . . . 668 67 166 . 777 198 138 . 123 . . . . . 299 827 2061 . 1322 126 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . . . . . . . . . . . . . . . . 305 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 739 | . . . . . . . . . . . . . . . . 654 . . . . . . . . . . . . . . 85 Highest Corruption 50 | . . . 12 18 . 2 . 2 4 4 4 . . . . 14 23 5 6 6 6 6 . . . 8 21 50 . 29 14 Average Corruption 9 | . . . 12 12 . 1 . 1 3 4 3 . . . . 8 18 5 5 6 6 6 . . . 4 13 42 . 9 9 Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 425 | . . . . 78 . 7 . 17 4 3 20 . . . . 12 18 6 45 13 10 3 . . . 23 37 50 . 56 23 Message Errors 96 | . . . . 17 . 3 . 10 . 1 7 . . . . 2 2 1 9 3 3 1 . . . 7 4 10 . 12 4 Matter Fused 97 | . . . . 24 . 2 . 1 1 . 5 . . . . 3 5 2 7 4 . . . . . 7 11 11 . 7 7 Heat Flow Errors 59 | . . . . 12 . 1 . 2 1 2 1 . . . . 3 5 2 7 3 2 . . . . 1 4 4 . 8 1 Energy Discharges 54 | . . . . 12 . 1 . 1 . . 3 . . . . 1 1 1 5 1 2 1 . . . 3 4 8 . 9 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 7 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 3 . . . Data Loss (minor) 45 | . . . . 7 . . . 2 . . 2 . . . . 2 4 . . . 2 1 . . . 4 6 4 . 9 2 Data Loss (major) 14 | . . . . 1 . . . 1 . . 1 . . . . . . . 2 1 . . . . . . 4 1 . 1 2 Misfires 12 | . . . . 2 . . . . 2 . . . . . . . . . 5 . . . . . . . . . . 2 1 Alerts 8 | . . . . 1 . . . . . . . . . . . . 1 . 2 1 . . . . . . 1 . . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Weapon Failures 27 | . . . . 1 . . . . . . 1 . . . . . . . 7 . 1 . . . . 1 2 6 . 4 4 Overload Shots 9 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 5 Effects 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 5345 | . 19 . 7 . 46 158 82 81 11 51 299 242 . 8 11 135 . 21 12 3 67 46 2 62 . 787 1045 982 102 757 309 Projectiles 4662 | . 4 . . . . 158 82 81 11 51 299 242 . 8 11 113 . . . 3 . . 2 44 . 787 1045 947 93 527 154 Explosions 674 | . 15 . 7 . 46 . . . . . . . . . . 22 . 21 12 . 67 46 . 18 . . . 35 . 230 155 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Knockbacks 92 | . 2 1 . . . 4 4 3 11 2 . . . . . 12 . 1 4 . . 1 . 2 1 7 3 . 4 6 24 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kinetic 87 | . 2 1 . . . 4 4 2 10 2 . . . . . 12 . 1 4 . . 1 . 2 1 6 3 . 3 5 24 Secondary 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 490 | . 39 . 29 . . . . . . . . . . . . 44 . . 91 . 40 . . . . . . . . 101 146 Shots 10 | . 1 . 1 . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . 1 3 Rammed 20 | . 1 7 2 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 3 . Targets Rammed 36 | . 1 7 2 5 4 1 . . 1 . 2 . . . . 3 . . 1 . . . . . . 2 . . 2 5 . Kicked 14 | . . . . . 4 1 . . 1 . 1 . . . . 3 . . 1 . . . . . . 1 . . . 2 . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 613 | 20 102 194 54 247 13 158 52 123 179 178 180 54 158 401 208 530 259 137 460 232 176 30 . 55 216 219 134 294 102 613 344 Average Temperature 75 | 14 41 58 17 95 5 17 22 26 19 94 93 15 69 178 95 143 79 33 100 71 84 22 . 27 139 75 48 56 45 119 93 Received Heat Transfer 4699 | . 144 123 297 108 195 314 9 198 137 87 186 214 . 45 36 605 36 129 414 177 6 7 . 21 18 82 191 52 . 837 31 Effects 16 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 7 . Shutdowns 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 37 . . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 37 . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . 1 7 . . . . . 1 . 1 . 2 1 . . . . . . . . 2 1 7 1 4 1 Combat Hostiles 23 | . . . . . 1 7 . . . . . 1 . 1 . 2 1 . . . . . . . . 1 1 6 . 1 1 Parts Fried 67 | . . . . . 3 15 . . . . . 2 . . . 3 1 . . . . . . . . 1 2 13 5 9 13 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 9 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . 2 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . 2 2 Parts Melted 38 | . . . . . 3 . 1 . . . . 1 . . 1 1 3 . 14 . 1 . . . . 1 1 1 . 10 . Heat Transferred 23367 | . 100 407 313 . 87 333 296 830 1367 . 670 942 349 100 296 . 37 300 5910 285 148 111 259 370 518 1221 1998 750 50 2714 2606 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . 3 . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . 2 . 1 . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . 2 3 2 3 3 2 2 4 2 . . . . 1 4 3 . . . . 1 3 5 4 3 5 . Low Security (%) 24 | 100 100 100 66 100 . 5 . . . . . . . . . . . 55 10 . . . . . 79 12 . . . . . Level 1 8 | . . . 33 . 46 12 . . . . 43 2 . . . . . 44 11 . . . . . 20 8 . . . . . Level 2 26 | . . . . . 53 45 100 35 92 100 56 76 100 . . . . . 15 28 . . . . . 26 . . . 2 . Level 3 22 | . . . . . . 36 . 64 7 . . 16 . . . . . . 37 71 . . . . . 52 38 48 100 10 . Level 4 8 | . . . . . . . . . . . . 5 . . . . . . 25 . . . . . . . 34 51 . 14 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . 66 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2653 | 10 181 121 338 186 531 1014 686 1087 717 656 527 1126 642 . . . . 269 1152 1099 . . . . 251 1091 1862 1505 990 2653 . Initial 1047 | . . 73 46 125 505 156 532 469 570 468 344 364 590 . . . . 4 117 604 . . . . 183 129 815 1047 868 628 . Average 618 | 1 43 47 132 85 385 654 577 816 627 596 391 676 583 . . . . 170 738 867 . . . . 178 642 1278 1172 864 1500 . Influence Increases 22446 | 20 381 361 556 647 752 888 392 648 443 188 795 842 282 153 363 216 100 348 1095 675 174 513 14 260 288 1496 1157 1188 406 5644 1161 Destroy 0b10 Robot/C 10280 | . 220 220 340 140 180 660 200 500 320 140 440 540 140 100 260 120 80 180 620 280 100 300 . 160 80 520 520 580 120 2220 . Destroy 0b10 Robot/NC 525 | 20 5 25 55 75 5 . 5 . 20 5 20 10 15 . . . . 5 25 . . 5 10 10 5 25 . 80 20 80 . Destroy Leader 1430 | . 52 70 100 . 40 30 40 50 50 20 124 40 34 10 10 . 20 30 40 40 10 20 . 20 20 76 50 144 20 270 . Allied During Kill 3516 | . . . 10 28 18 . 47 47 4 9 92 67 30 28 93 6 . 7 59 162 64 188 4 70 21 95 251 237 4 1875 . Successful Hack 333 | . 12 . 6 . 4 . 28 . . 14 41 . 30 . . . . . 7 27 . . . . . 89 21 . 30 24 . Select Force Hacks 440 | . 30 30 . 210 30 . 30 . . . 30 . . . . . . . . 50 . . . . . 30 . . . . . Disable Machine 780 | . 15 15 15 45 . . 30 . 15 . . 30 15 . . . . 60 30 90 . . . . . 150 15 15 30 150 60 Anti-Garrison Action 550 | . . . . . . 100 . . . . . 50 . . . . . . 250 . . . . . . . 150 . . . . Destroy Structure 2471 | . 2 1 30 1 10 38 12 21 19 . 18 45 18 . . . . 66 19 26 . . . . 12 38 105 132 107 650 1101 Advance Influence 600 | . . . . . 450 . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 90 | . 15 . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 30 30 . Lose Combat Pursuer 825 | . 30 . . . 15 60 . 30 15 . 30 45 . 15 . 90 . . 45 . . . . . . 15 45 . 45 345 . Miscellaneous 606 | . . . . 148 . . . . . . . . . . . . . . . . . . . . . 458 . . . . . Influence Decreases 21415 | 20 206 426 344 836 662 97 736 231 861 201 931 236 798 512 425 405 92 188 111 788 565 430 745 210 107 640 382 1601 873 912 5844 Entered New Map 13075 | . . 102 64 197 78 67 482 201 517 201 312 156 536 226 49 189 . 4 51 548 385 124 731 . 17 102 272 815 581 354 5714 Time Decay 6624 | 20 196 324 230 599 334 . 254 . 294 . 559 . 222 286 356 90 92 144 . 190 180 286 14 170 90 518 . 486 262 428 . Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 396 | . 10 . 10 20 10 30 . 10 10 . . 20 . . . 46 . 20 20 10 . . . . . . . 10 10 70 90 Lost Ally 1220 | . . . 40 20 140 . . 20 40 . 60 60 40 . 20 80 . 20 40 40 . 20 . 40 . 20 110 290 20 60 40 Squads Dispatched 68 | . 2 2 3 . 3 . 5 . 3 . 7 . 3 . . . . 1 . 3 . . . . 1 7 . 13 2 13 . Investigation 12 | . 2 1 . . 1 . 3 . . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . Extermination 17 | . . . . . 1 . 1 . 1 . 3 . . . . . . . . 1 . . . . . 4 . 2 1 3 . Reinforcement 17 | . . 1 1 . . . 1 . 1 . 3 . 2 . . . . 1 . 1 . . . . 1 2 . 2 . 1 . Assault 20 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 7 1 9 . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Distress Signals 32 | . . 2 2 1 2 . . . 2 . 2 . 1 . . 2 . 2 . . . . . . . . . . . 16 . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 26 10 . . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 26 10 . . Times Spotted 741 | . 20 26 26 10 12 36 8 23 32 7 23 26 13 5 12 71 4 9 38 13 5 15 . 6 4 30 26 46 21 129 45 Peak Tracking Total 49 | . 3 4 6 3 5 6 2 7 9 5 4 5 5 3 5 24 2 5 6 6 4 5 . 5 3 5 4 7 9 49 8 Tactical Retreats 28 | . 1 . . . 1 2 . 1 1 . 1 2 . 1 . 2 . . 3 . . . . . . 1 3 . 2 7 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Traps Triggered 31 | . 1 . 2 . 1 . . 1 3 1 6 2 2 . . 4 . . 3 . . . . . . 1 2 1 . 1 . Indirectly 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Machines Disabled 66 | . 1 1 1 4 . . 2 . 1 1 . 5 1 . . 3 . 4 4 6 . . 3 . . 10 2 1 2 10 4 Max in Single Turn 5 | . 1 1 1 1 . . 1 . 1 1 . 1 1 . . 1 . 3 1 3 . . 1 . . 5 . 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . Garrison Relay 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . Phase Generator 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Machines Accessed 99 | . 3 5 3 11 3 2 6 1 1 1 8 1 3 3 . 1 . 3 4 6 . 1 5 . 1 14 2 3 6 2 . Terminals 46 | . 2 3 3 3 . 2 . 1 . 1 4 1 2 . . . . 1 4 1 . . . . . 9 2 2 4 1 . Fabricators 8 | . . . . . . . 1 . . . 2 . 1 . . . . 1 . 2 . . . . . . . 1 . . . Repair Stations 5 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Recycling Units 9 | . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 . 3 . . . 1 . . . . . . . . 1 . . . . 1 3 . . . . . Garrison Access 10 | . . . . . 2 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . 2 . . Total Hacks 193 | . 4 7 10 21 6 4 12 1 1 2 14 2 7 9 . 1 . 5 10 8 . 1 18 . 3 31 3 4 6 3 . Successful 103 | . 3 2 2 9 5 . 7 1 1 1 7 . 5 9 . 1 . 2 1 4 . 1 18 . . 14 2 1 6 1 . Failed 90 | . 1 5 8 12 1 4 5 . . 1 7 2 2 . . . . 3 9 4 . . . . 3 17 1 3 . 2 . Catastrophic 21 | . . . . 5 . 2 1 . . . 1 1 1 . . . . . 1 1 . . . . . 4 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 4 6 7 18 1 . 2 . . . 6 1 2 . . . . . . 2 . . . . . 20 1 2 . . . Terminals 94 | . 3 5 10 8 . 4 . 1 . 2 7 2 4 . . . . 2 10 2 . . . . . 23 3 3 4 1 . Fabricators 15 | . . . . . . . 3 . . . 3 . 3 . . . . 2 . 3 . . . . . . . 1 . . . Repair Stations 6 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . Recycling Units 13 | . 1 1 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 3 . 6 . . . 3 . . . . . . . . 1 . . . . 3 4 . . . . . Garrison Access 14 | . . . . . 3 . 2 . 1 . 1 . . . . . . 1 . 1 . . . . . 3 . . 2 . . Terminal Hacks 53 | . 2 1 2 2 . . . 1 . 1 3 . 1 9 . 1 . . 1 1 . 1 18 . . 3 2 . 4 . . Record 13 | . . . . . . . . . . . . . . 7 . . . . . . . . 6 . . . . . . . . Part Schematic 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Prototype ID Bank 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . . . . . Open Door 9 | . . . . . . . . . . . . . . 2 . 1 . . 1 . . 1 . . . . 1 . 3 . . Branch Access Points 3 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 3 . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . Network Status 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 11 | . . . . . 2 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 2 . . 2 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 1 1 . 7 1 . 1 . . . 3 . 1 . . . . . . 1 . . . . . 7 . 1 . . . Terminals 10 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 6 . 1 . . . Botnet 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Search 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 1 4 2 5 1 2 5 . 1 1 6 1 3 . . . . 2 2 4 . . . . 1 13 1 3 3 2 . Full Trace Events 8 | . . . . 2 . 2 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . 1 . 3 . 2 . . . 4 . . . . . . . . . . . 4 . . 14 . . . . . Parts Built 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 135 | . . . . . . . 84 . . . . . 51 . . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . 2 . . . . Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 51 | . . . . . . . . . 3 1 2 1 . . . . . . 5 2 . . . . . 14 . 10 5 8 . Non-combat 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 3 . . Combat 40 | . . . . . . . . . 3 1 2 1 . . . . . . 5 2 . . . . . 8 . 8 2 8 . Autoassimilated 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Robot Hacks Applied 60 | . . . . . . . . . 3 1 3 1 . . . . . . 5 2 . . . . . 23 . 9 6 7 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . block_reporting 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_scanner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . report_schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . report_analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . formatsys_high 22 | . . . . . . . . . 1 . 2 1 . . . . . . 3 2 . . . . . . . 4 2 7 . Relay Couplers Released 19 | . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . 4 3 1 . . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 15 | . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . 3 1 . . . Attached 11 | . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . 1 . 2 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . 8 . . . . . . . 1 . . 2 . . 1 4 . . . . . . 1 9 . . . . Allies Hacked 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 2 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Total Allies 94 | . . 1 2 10 . 2 . 2 3 2 2 4 3 . 2 5 . 1 9 2 . . . . . 9 11 8 2 11 3 Largest Group 10 | . . 1 2 10 8 2 2 2 2 3 3 2 3 3 5 4 . 1 7 7 6 6 5 5 2 7 9 9 2 10 3 Highest-Rated Group 1516 | . . 16 62 134 109 142 142 157 71 153 153 196 169 123 181 152 . 49 258 310 267 267 218 213 86 230 402 402 438 1516 435 Highest-Rated Ally 219 | . . 16 31 34 34 80 80 95 47 62 62 116 89 41 41 77 . 49 56 56 56 56 56 56 56 123 80 77 219 219 145 Total Orders 38 | . . . . 1 . . . . . 2 . . . . . . . . 2 . . . 2 . . 13 5 . . 13 . STAY 15 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . 2 3 . . 7 . FOLLOW 14 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . 4 1 . . 6 . AID 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . PICKUP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 899 | . . 3 22 42 30 . 21 21 7 5 53 23 15 17 28 44 . 4 45 57 3 15 . 13 7 21 80 80 4 201 38 Total Damage 37309 | . . 29 317 336 465 . 613 1167 68 96 1559 1100 604 641 962 966 . 757 1281 1532 69 489 . 340 377 1055 2264 2396 140 16508 1178 Kills 199 | . . . 4 6 5 . 6 5 . 1 13 9 6 3 8 3 . 4 7 12 1 9 . 2 2 9 4 10 1 68 1 Allies Corrupted 9 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 3 . 4 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . X0-1V1 Amusement Gains 460 | . 11 . . 60 15 10 . 10 20 . 5 8 . . . 84 . 7 . 5 . . . . 10 20 10 45 . 85 55 Good Acts 197 | . . 4 5 14 8 7 1 9 . 5 9 10 6 3 5 18 4 4 14 5 4 5 . 3 4 6 6 6 1 18 13 Bad Acts 115 | . 1 . 2 16 1 4 2 3 4 1 1 4 . 2 1 1 1 . 6 1 . . . 3 1 8 9 12 5 16 10 Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Active Infowar (turns) 9002 | 57 873 886 498 2000 . . 491 356 . . . . . . . 1 . 2 . . 89 416 362 539 181 1257 . 536 409 . 49 Sensors 3791 | . . . . . . . . . . . . . . . . . . 2 . . 89 416 362 539 181 1257 . 536 409 . . IFF 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Seismic 5161 | 57 873 886 498 2000 . . 491 356 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Turns Passed 27420 | 139 984 889 498 2294 747 1084 556 961 646 473 1654 1143 478 635 817 972 473 325 1616 381 371 621 362 539 181 1431 1417 1264 562 2284 623 Spaces Moved 17656 | 71 528 433 188 999 458 738 407 734 369 358 877 670 397 449 426 450 416 216 1000 285 389 485 204 496 169 1097 814 635 484 2153 261 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8301 | 62 460 433 188 938 8 140 407 405 153 . 682 45 119 212 . 87 416 216 34 . . . . . 60 500 561 525 395 1247 8 Legs 4825 | . . . . 61 141 598 . . 169 358 195 625 69 . . 255 . . 930 . . . . . . 597 253 110 63 342 59 Wheels 70 | . 68 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hover 3407 | . . . . . 225 . . 329 47 . . . 4 219 426 108 . . 34 285 389 485 204 496 109 . . . 26 . 21 Flight 1044 | . . . . . 84 . . . . . . . 205 18 . . . . . . . . . . . . . . . 564 173 Fastest Speed 50 | 50 130 160 160 160 81 108 115 90 90 119 118 95 63 102 162 100 100 100 69 70 70 91 148 79 79 79 110 102 71 73 56 Average Speed 121 | 146 156 160 160 201 138 112 115 114 130 119 173 141 93 136 164 160 100 106 99 90 83 110 148 90 79 97 139 135 85 77 80 Slowest Speed 263 | 160 160 160 240 240 240 218 115 238 263 119 241 174 202 227 227 233 100 165 100 115 91 148 148 148 79 110 156 151 102 87 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 4 72 49 34 98 12 89 11 86 11 70 28 91 12 66 68 59 57 9 87 12 68 69 60 67 5 91 90 18 10 47 27 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 17 | . 1 1 . 7 . . . . . . . . . 1 1 . . . . . 1 . 3 . . 2 . . . . . Known Exits Taken 18 | . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Scrap Searched 15 | . . . . . . . . . . . . . . 5 2 . 1 . . . 5 1 . 1 . . . . . . . Spaces Dug 62 | . . 1 . . . . . . . . 4 2 . . . 3 . 2 . . . 28 . . . 4 . . 12 6 . Terrain Destroyed 1095 | . 2 1 36 . 5 24 5 16 21 1 15 30 8 3 9 50 1 25 25 14 38 39 . 85 7 25 16 40 22 140 392 Melee 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 428 | . . . . . 1 18 5 16 14 1 15 10 3 3 9 29 1 . 22 6 1 11 . 12 7 19 16 19 22 36 132 AOE 662 | . 2 . 36 . 4 6 . . 7 . . 20 5 . . 19 . 23 3 8 37 28 . 73 . 6 . 21 . 104 260 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Tes Gar Res Acc Com Ac0 Total 21648 | 90 632 549 300 1183 538 874 477 800 458 392 975 784 487 468 529 601 454 293 1363 382 420 553 251 561 194 1371 1026 958 605 2594 486 Wait 1236 | 1 40 18 41 12 11 32 51 30 22 7 35 23 39 4 69 19 13 15 98 68 18 48 11 44 9 100 29 191 42 79 17 Move 17619 | 70 527 433 187 998 457 737 407 733 369 357 877 669 396 448 425 449 415 215 999 284 388 484 203 495 168 1096 813 634 483 2143 260 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 216 | 5 18 12 3 7 5 7 3 2 5 5 5 3 2 2 2 9 2 4 14 5 1 3 6 5 2 24 6 3 8 31 7 Fast Attach 126 | 7 . 5 . 3 7 3 . 1 3 . 1 4 1 2 1 8 2 11 6 2 . . 4 . 2 6 2 5 7 28 5 Attach 82 | . 2 2 1 2 1 1 . . 3 . 1 . . . . 8 . 5 7 1 . . 2 1 2 2 2 1 5 18 15 Detach 37 | . . . . . 1 1 . . 1 . . . . . . 2 . 6 4 2 . 1 . . . 1 . 1 . 12 5 Swap 169 | . 5 10 16 3 3 2 1 1 6 . 4 10 2 1 . 3 . 3 8 2 8 6 2 2 . 21 1 3 . 13 33 Drop 273 | . 9 20 8 13 16 4 4 1 3 5 7 4 3 4 3 14 1 12 18 4 . 3 8 2 2 27 7 2 10 56 3 Fire 1554 | 7 30 42 42 51 33 86 11 29 44 18 35 59 14 7 9 83 21 11 182 14 5 8 15 12 9 81 85 118 48 204 141 Melee 17 | . . 1 . . . . . . . . 4 1 . . . . . 11 . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 14 | . . . . . 4 1 . . 1 . 1 . . . . 3 . . 1 . . . . . . 1 . . . 2 . Crush 21 | . 1 6 2 5 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 3 . Escape Stasis 44 | . . . . . . . . 3 . . 2 5 30 . . 2 . . . . . . . . . . 2 . . . . Rewire 236 | . . . . 89 . . . . 1 . 2 6 . . 20 1 . . 26 . . . . . . 11 79 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Discovered new exit (range 10) 810 | -10/Materials | Discovered new exit (range 12) 1010 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1011 | -10/Materials | Core integrity fell below 50% 1015 | -10/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 1124 | -10/Materials | Entered another Materials area 1124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+300) 1741 | -9/Materials | Discovered new exit (range 10) 1846 | -9/Materials | Identified exit to Mines 1846 | -9/Materials | Identified exit to Storage 1888 | -9/Materials | X0-1V1 turns hostiles against one another 1982 | -9/Materials | Discovered new exit (range 3) 2013 | -9/Materials | Entered Storage 2158 | -9/Storage | Identified exit to Materials 2158 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 2231 | -9/Storage | Met a pair of Derelict thieves 2381 | -9/Storage | Destroyed 11 combat bots 2506 | -9/Storage | Used back door to open Recycling access 2506 | -9/Storage | Discovered new exit (range 4) 2511 | -9/Storage | System corruption reached 10% 2511 | -9/Storage | Entered Recycling 2646 | -9/Recycling | Core integrity fell below 50% 2833 | -9/Recycling | Core integrity restored by X0-1V1 (+60) 3068 | -9/Recycling | Discovered new exit (range 16) 3187 | -9/Recycling | X0-1V1 sent you into danger 3192 | -9/Recycling | X0-1V1 sent allied G-34 Mercenary (x2) 3258 | -9/Recycling | Build established: Scavenger-Mutant 3345 | -9/Recycling | X0-1V1 sent someone to clean up after you 4075 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 4140 | -9/Recycling | Build established: Commander-Mutant 4168 | -9/Recycling | Sensors blinded by X0-1V1 4173 | -9/Recycling | Core integrity permanently improved by X0-1V1 (+400) 4188 | -9/Recycling | Identified exit to Scraptown 4188 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 4192 | -9/Recycling | Heat dissipation permanently improved by X0-1V1 (+30) 4401 | -9/Recycling | X0-1V1 mutated your Weapon slot to Propulsion slot 4410 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 19) 4418 | -9/Recycling | Angered Scraplab inhabitants 4514 | -9/Recycling | Found Prototype Device 4514 | -9/Recycling | Identified Scrap Engine 4805 | -9/Recycling | Entered Factory 4805 | -7/Factory | Accompanied by 9 allies 4805 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4836 | -7/Factory | Identified exit to Lower Caves 4836 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 4845 | -7/Factory | Garrison activated, responded to threat 4904 | -7/Factory | Lost 7 allies 5172 | -7/Factory | Build established: Construct 5205 | -7/Factory | Search patrols dispatched 5221 | -7/Factory | X0-1V1 sent you to a vault 5244 | -7/Factory | Found Prototype Device 5244 | -7/Factory | Identified Skeleton Box 5373 | -7/Factory | X0-1V1 activates XOMVISION 5551 | -7/Factory | Identified exit to Garrison 5552 | -7/Factory | Entered Garrison 5590 | -7/Garrison | Triggered checkpoint 5719 | -7/Garrison | X0-1V1 sent hostile G-47 Trooper (x3) 5772 | -7/Garrison | Triggered checkpoint 5779 | -7/Garrison | Triggered checkpoint 5800 | -7/Garrison | X0-1V1 destroyed Phase Generator 5800 | -7/Garrison | Phase Generator disabled 5810 | -7/Garrison | Triggered checkpoint 5932 | -7/Garrison | Discovered new exit (range 10) 5947 | -7/Garrison | Installed Relay Interface Framework 6154 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6260 | -7/Garrison | Triggered checkpoint 6345 | -7/Garrison | Discovered new exit (range 14) 6432 | -7/Garrison | Triggered checkpoint 6595 | -7/Garrison | Discovered new exit (range 15) 6609 | -7/Garrison | Found embedded Infiltrators 6636 | -7/Garrison | Entered Factory 6636 | -7/Factory | Accompanied by 2 allies 7125 | -7/Factory | Fabricated Flak Gun (x2) 7134 | -7/Factory | X0-1V1 rewrote 28-ER3(x) IFF filter 7192 | -7/Factory | Identified exit to Garrison 7192 | -7/Factory | Entered Garrison 7192 | -7/Garrison | Accompanied by 1 ally 7222 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7324 | -7/Garrison | Identified exit to Factory 7324 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 7434 | -7/Garrison | Sensors blinded by X0-1V1 7454 | -7/Garrison | Triggered checkpoint 7570 | -7/Garrison | Triggered checkpoint 7611 | -7/Garrison | Discovered exit to Factory (range 17) 7628 | -7/Garrison | Found embedded Infiltrators 7656 | -7/Garrison | X0-1V1 destroyed Phase Generator 7656 | -7/Garrison | Phase Generator disabled 7660 | -7/Garrison | Triggered checkpoint 7806 | -7/Garrison | Triggered checkpoint 7896 | -7/Garrison | Triggered checkpoint 7927 | -7/Garrison | Discovered exit to Factory (range 5) 8009 | -7/Garrison | Spotted B-75 Beast 8129 | -7/Garrison | X0-1V1 activates XOMVISION 8140 | -7/Garrison | Triggered checkpoint 8153 | -7/Garrison | Entered Factory 8153 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8385 | -6/Factory | Spotted B-75 Beast 8396 | -6/Factory | Destroyed B-75 Beast 8408 | -6/Factory | X0-1V1 sent hostile H-66 Slayer (x3) 8582 | -6/Factory | X0-1V1 sent hostile Savage (x2) 8790 | -6/Factory | Identified exit to Garrison 8799 | -6/Factory | Entered Garrison 8799 | -6/Garrison | Accompanied by 1 ally 8901 | -6/Garrison | Identified exit to Factory 8901 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 8903 | -6/Garrison | Triggered checkpoint 8914 | -6/Garrison | Triggered checkpoint 8961 | -6/Garrison | Expanded RIF knowledge: Command Fork 9025 | -6/Garrison | Discovered exit to Factory (range 60) 9025 | -6/Garrison | Discovered exit to Factory (range 65) 9025 | -6/Garrison | Discovered exit to Factory (range 23) 9196 | -6/Garrison | Found Relay Coupler [Proto] 9199 | -6/Garrison | Found Relay Coupler [Proto] 9253 | -6/Garrison | Found embedded Infiltrators 9272 | -6/Garrison | Entered Factory 9272 | -6/Factory | Accompanied by 3 allies 9490 | -6/Factory | Discovered new exit (range 17) 9894 | -6/Factory | Discovered new exit (range 9) 10093 | -6/Factory | Spotted B-75 Beast 10536 | -6/Factory | Build established: Bothacker-Construct 10926 | -6/Factory | Identified exit to Garrison 10926 | -6/Factory | Entered Garrison 10926 | -6/Garrison | Accompanied by 2 allies 11173 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11190 | -6/Garrison | Triggered checkpoint 11276 | -6/Garrison | Garrison Relay disabled 11320 | -6/Garrison | Triggered checkpoint 11380 | -6/Garrison | Spotted B-75 Beast 11455 | -6/Garrison | Discovered new exit (range 11) 11490 | -6/Garrison | Spotted Striker 11490 | -6/Garrison | Spotted Striker 11614 | -6/Garrison | Destroyed B-75 Beast 11624 | -6/Garrison | Spotted B-75 Beast 11667 | -6/Garrison | Destroyed B-75 Beast 11705 | -6/Garrison | Rewired B-86 Titan 11788 | -6/Garrison | Triggered checkpoint 11894 | -6/Garrison | Discovered new exit (range 17) 11898 | -6/Garrison | Triggered checkpoint 11910 | -6/Garrison | Found embedded Infiltrators 11974 | -6/Garrison | Triggered checkpoint 11998 | -6/Garrison | Triggered checkpoint 12049 | -6/Garrison | Discovered new exit (range 10) 12056 | -6/Garrison | Triggered checkpoint 12069 | -6/Garrison | Entered Factory 12069 | -5/Factory | Accompanied by 2 allies 12069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12146 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 12154 | -5/Factory | X0-1V1 released a cloud of subatomizers 12239 | -5/Factory | X0-1V1 whisked you away to safety 12245 | -5/Factory | Discovered new exit (range 3) 12355 | -5/Factory | Identified exit to Upper Caves 12355 | -5/Factory | Identified exit to Extension 12462 | -5/Factory | X0-1V1 sent allied H-66 Slayer (x3) 12547 | -5/Factory | Entered Upper Caves 12547 | -5/Upper Caves | Accompanied by 3 allies 12826 | -5/Upper Caves | Encountered a Warlord checkpoint 12853 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 12883 | -5/Upper Caves | Discovered new exit (range 14) 13072 | -5/Upper Caves | Entered an active Warlord outpost 13085 | -5/Upper Caves | Learned Research trap positions 13085 | -5/Upper Caves | Learned Armory emergency access door positions 13085 | -5/Upper Caves | Learned Research security intel 13085 | -5/Upper Caves | Learned Extension security intel 13182 | -5/Upper Caves | Entered another Upper Caves area 13182 | -5/Upper Caves | Accompanied by 3 allies 13183 | -5/Upper Caves | Identified exit to Factory 13189 | -5/Upper Caves | Found DCF Scrap (12 items) 13364 | -5/Upper Caves | Learned location of Armory (-3) 13547 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13723 | -5/Upper Caves | X0-1V1 activates XOMVISION 13799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13908 | -5/Upper Caves | Discovered new exit (range 7) 13911 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Power slot 13999 | -5/Upper Caves | Entered Warlord 13999 | -5/Warlord | Accompanied by 4 allies 14084 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14084 | -5/Warlord | Attacked by Warlord forces 14114 | -5/Warlord | Spotted D2-PP1(B) 14114 | -5/Warlord | Spotted JF-ZQY(B) 14139 | -5/Warlord | X0-1V1 turns hostiles against one another 14145 | -5/Warlord | Destroyed JF-ZQY(B) 14159 | -5/Warlord | Destroyed D2-PP1(B) 14165 | -5/Warlord | Lost 4 allies 14244 | -5/Warlord | Warlord's base attacked by MAIN.C 14495 | -5/Warlord | Found Prototype Energy Cannon 14495 | -5/Warlord | Identified Vortex Cannon 14507 | -5/Warlord | Found Vortex Cannon 14594 | -5/Warlord | Warlord forces counterattacked 14725 | -5/Warlord | Found Prototype Device 14725 | -5/Warlord | Identified Exp. Cloaking Device 14731 | -5/Warlord | Identified exit to Proximity Caves 14731 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 14735 | -5/Warlord | Spotted Executioner 14751 | -5/Warlord | Spotted Executioner 14793 | -5/Warlord | Core integrity fell below 50% 14803 | -5/Warlord | System corruption reached 10% 14809 | -5/Warlord | Core integrity restored by X0-1V1 (+231) 14815 | -5/Warlord | X0-1V1 activates XOMVISION 14823 | -5/Warlord | Spotted 7F-WVK(K) 14824 | -5/Warlord | Spotted N6-2N5(K) 14826 | -5/Warlord | Lost 10 parts (1p2n2u5w) 14860 | -5/Warlord | X0-1V1 sent allied Thug (x4) 14863 | -5/Warlord | Destroyed Warlord 14868 | -5/Warlord | Found Hvy. Reflective Plating 14876 | -5/Warlord | Destroyed 7F-WVK(K) 14884 | -5/Warlord | Found Prototype Processor 14904 | -5/Warlord | Remotely autohacked Sealed Heavy Doors 14919 | -5/Warlord | Warlord base infiltrated, sounded retreat 14925 | -5/Warlord | Lost 4 allies 14949 | -5/Warlord | Spotted Executioner 14950 | -5/Warlord | Spotted Striker 14958 | -5/Warlord | Weapon slot count temporarily expanded by X0-1V1 (+2) 14971 | -5/Warlord | Entered Proximity Caves 14987 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 15053 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15338 | -4/Proximity Caves | Spotted B-86 Titan 15344 | -4/Proximity Caves | Destroyed B-86 Titan 15356 | -4/Proximity Caves | Found Hvy. Reflective Plating 15444 | -4/Proximity Caves | Entered Factory 15444 | -4/Factory | Evolved 2 slots: Utility x2 15446 | -4/Factory | Identified Exp. Melee Analysis Suite 15448 | -4/Factory | X0-1V1 activates XOMVISION 15507 | -4/Factory | X0-1V1 sent you to a vault 15513 | -4/Factory | Found Prototype Slashing Weapon 15513 | -4/Factory | Identified Hvy. Scimitar of Distortion 15526 | -4/Factory | Found Prototype Device 15526 | -4/Factory | Identified Exp. Phase Shifter 15543 | -4/Factory | Found Prototype Processor 15543 | -4/Factory | Identified Exp. Signal Interpreter 15767 | -4/Factory | Identified exit to Garrison 15769 | -4/Factory | Entered Garrison 15770 | -4/Garrison | Identified exit to Factory 15771 | -4/Garrison | Triggered checkpoint 15896 | -4/Garrison | X0-1V1 activates XOMVISION 15917 | -4/Garrison | Triggered checkpoint 15940 | -4/Garrison | X0-1V1 revealed exit location to -4/Factory 15945 | -4/Garrison | Garrison Relay disabled 16009 | -4/Garrison | Spotted B-86 Titan 16020 | -4/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 16079 | -4/Garrison | Destroyed B-86 Titan 16119 | -4/Garrison | Triggered checkpoint 16120 | -4/Garrison | Found Fusion Bomb Launcher 16123 | -4/Garrison | Triggered checkpoint 16126 | -4/Garrison | Triggered checkpoint 16169 | -4/Garrison | Destroyed 7 combat bots 16197 | -4/Garrison | X0-1V1 destroyed Phase Generator 16197 | -4/Garrison | Phase Generator disabled 16315 | -4/Garrison | Triggered checkpoint 16340 | -4/Garrison | X0-1V1 sent you into danger 16639 | -4/Garrison | Rescued a captive Derelict 16840 | -4/Garrison | Triggered checkpoint 16896 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 16910 | -4/Garrison | Garrison Relay disabled 17075 | -4/Garrison | X0-1V1 mutated your Utility slot to Propulsion slot 17187 | -4/Garrison | Build established: Botlord-Construct 17385 | -4/Garrison | Entered Factory 17385 | -4/Factory | Accompanied by 7 allies 17428 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 17468 | -4/Factory | Spotted B-86 Titan 17479 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 17495 | -4/Factory | Destroyed B-86 Titan 17601 | -4/Factory | X0-1V1 activates XOMVISION 17664 | -4/Factory | Identified exit to Upper Caves 17683 | -4/Factory | X0-1V1 foreshadows a heat wave 17766 | -4/Factory | Entered Upper Caves 17766 | -4/Upper Caves | Accompanied by 6 allies 17770 | -4/Upper Caves | Core integrity restored by X0-1V1 (+287) 17821 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17866 | -4/Upper Caves | Identified exit to Upper Caves 17873 | -4/Upper Caves | X0-1V1 activates XOMVISION 18137 | -4/Upper Caves | Entered another Upper Caves area 18137 | -4/Upper Caves | Accompanied by 6 allies 18145 | -4/Upper Caves | Learned Research stockpile data 18210 | -4/Upper Caves | Discovered new exit (range 5) 18212 | -4/Upper Caves | Identified exit to Research 18327 | -4/Upper Caves | X0-1V1 activates XOMVISION 18627 | -4/Upper Caves | Encountered a Warlord checkpoint 18646 | -4/Upper Caves | Discovered new exit (range 14) 18723 | -4/Upper Caves | Found Imp. Powered Armor 18735 | -4/Upper Caves | Identified exit to Zhirov 18740 | -4/Upper Caves | X0-1V1 activates XOMVISION 18758 | -4/Upper Caves | Entered Zhirov 18758 | -4/Zhirov | Accompanied by 5 allies 18758 | -4/Zhirov | Discovered new exit (range 3) 18760 | -4/Zhirov | Identified exit to Proximity Caves 18785 | -4/Zhirov | Met Zhirov 18812 | -4/Zhirov | Learned location of Command (-1) 18825 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18849 | -4/Zhirov | Found Alien Artifact 18849 | -4/Zhirov | Identified Integrated Reactor 18849 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19000 | -4/Zhirov | Attached CPS modules to Q417-b 19052 | -4/Zhirov | Found Alien Artifact 19120 | -4/Zhirov | Entered Proximity Caves 19120 | -3/Proximity Caves | Accompanied by 5 allies 19123 | -3/Proximity Caves | Spotter reported a threat 19235 | -3/Proximity Caves | X0-1V1 activates XOMVISION 19494 | -3/Proximity Caves | X0-1V1 mutated your Weapon slot to Utility slot 19621 | -3/Proximity Caves | Discovered exit to Research (range 7) 19659 | -3/Proximity Caves | Entered Research 19659 | -3/Research | Accompanied by 2 allies 19659 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19660 | -3/Research | Loaded intel: 74 trap records 19663 | -3/Research | Identified exit to Research 19663 | -3/Research | X0-1V1 revealed exit location to -2/Research 19753 | -3/Research | Spotted B-86 Titan 19773 | -3/Research | Destroyed B-86 Titan 19812 | -3/Research | Discovered new exit (range 5) 19815 | -3/Research | Identified exit to Testing 19840 | -3/Research | Entered Testing 19881 | -3/Testing | X0-1V1 activates XOMVISION 19891 | -3/Testing | Rewired PL-2066EB1HSZ 19924 | -3/Testing | Attached CPS modules to PL-2066EB1HSZ 20097 | -3/Testing | Found Prototype Ballistic Cannon 20112 | -3/Testing | Discovered exit to Research (range 13) 20271 | -3/Testing | Sensors blinded by X0-1V1 20468 | -3/Testing | Identified Omega Cannon 20468 | -3/Testing | Identified Transdimensional Reconstructor 20509 | -3/Testing | Found Exp. Target Analyzer 20516 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 20538 | -3/Testing | X0-1V1 rewrote PL-2066EB1HSZ IFF filter 20540 | -3/Testing | Spotted PL-2066EB1HSZ 20542 | -3/Testing | Destroyed PL-2066EB1HSZ 20552 | -3/Testing | Found Exp. Core Analyzer 20575 | -3/Testing | Found Exp. Shield Generator 20749 | -3/Testing | X0-1V1 vaporized surrounding terrain (radius 21) 20920 | -3/Testing | Learned 8 Research zone layouts 20942 | -3/Testing | X0-1V1 enhanced Transport squad support 20959 | -3/Testing | Spotted Striker 20973 | -3/Testing | Learned Quarantine stockpile data 20979 | -3/Testing | Found Prototype Device 20979 | -3/Testing | Identified Exp. Hardlight Generator 20986 | -3/Testing | Learned Access emergency access door positions 21054 | -3/Testing | Learned Research trap positions 21098 | -3/Testing | Learned Quarantine scanalyzer intel 21131 | -3/Testing | X0-1V1 sent you to a vault 21250 | -3/Testing | Identified exit to Garrison 21256 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 21271 | -3/Testing | Entered Garrison 21271 | -3/Garrison | Accompanied by 7 allies 21291 | -3/Garrison | Learned Research security intel 21308 | -3/Garrison | X0-1V1 revealed exit location to -2/Research 21355 | -3/Garrison | Spotted B-86 Titan 21361 | -3/Garrison | Triggered checkpoint 21388 | -3/Garrison | Destroyed B-86 Titan 21412 | -3/Garrison | System corruption reached 10% 21429 | -3/Garrison | Lost 6 allies 21490 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 21499 | -3/Garrison | Triggered checkpoint 21574 | -3/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 21779 | -3/Garrison | X0-1V1 activates XOMVISION 21894 | -3/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 21903 | -3/Garrison | Found Centrium Heavy Armor Plating 21974 | -3/Garrison | Found embedded Infiltrators 22001 | -3/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 22116 | -3/Garrison | P-80 Master assimilated allied Plague 8b 22181 | -3/Garrison | Triggered checkpoint 22249 | -3/Garrison | Triggered checkpoint 22254 | -3/Garrison | Garrison Relay disabled 22293 | -3/Garrison | Triggered checkpoint 22370 | -3/Garrison | Discovered exit to Research (range 10) 22381 | -3/Garrison | Build established: Commander-Construct 22425 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 22688 | -3/Garrison | Entered Research 22688 | -2/Research | Accompanied by 9 allies 22688 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22689 | -2/Research | Identified exit to Access 22690 | -2/Research | Loaded intel: 118 trap records 22803 | -2/Research | X0-1V1 mutated your Utility slot to Propulsion slot 22866 | -2/Research | Garrison activated, responded to threat 22904 | -2/Research | Build established: Botlord-Construct 23078 | -2/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 23124 | -2/Research | System corruption reached 10% 23188 | -2/Research | First assault squad dispatched 23202 | -2/Research | System corruption reached 30% 23241 | -2/Research | X0-1V1 announced a LAN party 23249 | -2/Research | P-80 Master assimilated allied 14-F1G(l) 23283 | -2/Research | Lost 5 allies 23485 | -2/Research | P-80 Master assimilated allied G-73 Enforcer 23545 | -2/Research | Lost 3 allies 23631 | -2/Research | X0-1V1 enhanced Transport squad support 23672 | -2/Research | Lost 3 allies 23796 | -2/Research | Discovered exit to Access (range 5) 23952 | -2/Research | Entered Access 23952 | -1/Access | Accompanied by 1 ally 23952 | -1/Access | Evolved 2 slots: Utility x2 23968 | -1/Access | X0-1V1 mutated your Weapon slot to Propulsion slot 23980 | -1/Access | Watched by a mysterious "MATRIX" hacker 24089 | -1/Access | X0-1V1 mutated your Propulsion slot to Utility slot 24202 | -1/Access | First assault squad dispatched 24261 | -1/Access | X0-1V1 sent someone to keep an eye on you 24324 | -1/Access | Discovered new exit (range 7) 24392 | -1/Access | Spotted B-99 Colossus 24392 | -1/Access | Spotted B-99 Colossus 24393 | -1/Access | Assimilated Colossus 10a with formatsys_high 24393 | -1/Access | Assimilated Colossus 10b with formatsys_high 24514 | -1/Access | Entered Command 24514 | -1/Command | Accompanied by 2 allies 24764 | -1/Command | First assault squad dispatched 24783 | -1/Command | Spotted B-99 Colossus 24827 | -1/Command | Allies destroyed B-99 Colossus 24881 | -1/Command | X0-1V1 mutated your Utility slot to Propulsion slot 24998 | -1/Command | Build established: Scavenger-Construct 25185 | -1/Command | System corruption reached 10% 25189 | -1/Command | Spotted Combat Programmer 25190 | -1/Command | Spotted Combat Programmer 25200 | -1/Command | Destroyed Combat Programmer 25210 | -1/Command | Destroyed Combat Programmer 25219 | -1/Command | Spotted M Guard 25219 | -1/Command | Spotted M Guard 25254 | -1/Command | Destroyed M Guard 25290 | -1/Command | Lost 3 parts (1p1u1w) 25386 | -1/Command | X0-1V1 mutated your Propulsion slot to Weapon slot 25470 | -1/Command | X0-1V1 activates XOMVISION 25508 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 25526 | -1/Command | Assimilated M Guard with formatsys_high 25534 | -1/Command | X0-1V1 sent you to a vault 25535 | -1/Command | Found Prototype Energy Cannon 25545 | -1/Command | Identified exit to Surface 25545 | -1/Command | X0-1V1 revealed exit location to -0/Surface 25556 | -1/Command | Spotted Executioner 25556 | -1/Command | Spotted Executioner 25556 | -1/Command | Spotted Striker 25556 | -1/Command | Spotted Alpha 7 25556 | -1/Command | Spotted Executioner 25556 | -1/Command | Spotted Executioner 25556 | -1/Command | Spotted Striker 25556 | -1/Command | Spotted Alpha 7 25557 | -1/Command | Autoassimilated Striker with RIF 25557 | -1/Command | Spotted B-99 Colossus 25560 | -1/Command | Assimilated Alpha 7 with formatsys_high 25561 | -1/Command | Assimilated Alpha 7 with formatsys_high 25562 | -1/Command | Assimilated Executioner with formatsys_high 25562 | -1/Command | Assimilated Striker with formatsys_high 25563 | -1/Command | Assimilated Executioner with formatsys_high 25563 | -1/Command | Spotted B-99 Colossus 25565 | -1/Command | Assimilated Colossus 10c with formatsys_high 25565 | -1/Command | Assimilated Colossus 10d with formatsys_high 25566 | -1/Command | Assimilated Executioner with formatsys_high 25566 | -1/Command | Assimilated Executioner with formatsys_high 25571 | -1/Command | High security lockdown imminent 25595 | -1/Command | Found Chaos Jack 25599 | -1/Command | Allies destroyed Striker 25651 | -1/Command | High security lockdown engaged 25671 | -1/Command | 0b10 Conduit disabled 25671 | -1/Command | Met MAIN.C 25694 | -1/Command | Allies destroyed MAIN.C Shell 25694 | -1/Command | MAIN.C activated Command garrisons 25706 | -1/Command | Allies destroyed MAIN.C 25716 | -1/Command | Found Prototype Energy Cannon 25732 | -1/Command | Found Centrium Heavy Armor Plating 25735 | -1/Command | Discovered exit to Surface (range 36) 25735 | -1/Command | Discovered exit to Surface (range 95) 25735 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25735 | -1/Command | Identified YOLO Cannon 25754 | -1/Command | X0-1V1 sent you into danger 25833 | -1/Command | Destroyed 37 combat bots 25859 | -1/Command | Spotted B-99 Colossus 25893 | -1/Command | Destroyed B-99 Colossus 25956 | -1/Command | Build established: Commander-Construct 25991 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 19) 26004 | -1/Command | Found Adv. Micro-nuke Launcher 26007 | -1/Command | Found Adv. Micro-nuke Launcher 26167 | -1/Command | Found Zero-point Reactor 26169 | -1/Command | Found Zero-point Reactor 26172 | -1/Command | Found Gamma Refractor 26193 | -1/Command | Destroyed M Guard 26193 | -1/Command | All MAIN.C guards destroyed 26216 | -1/Command | Destroyed Executioner 26227 | -1/Command | Destroyed Executioner 26239 | -1/Command | Destroyed Executioner 26245 | -1/Command | Destroyed Executioner 26249 | -1/Command | Found Corrupted Exp. Core Analyzer 26271 | -1/Command | Murdered 5 allies 26321 | -1/Command | Destroyed Alpha 7 26355 | -1/Command | Found Exp. Transmission Jammer 26368 | -1/Command | Found Exp. System Purifier 26371 | -1/Command | Found Thermal Barrier 26417 | -1/Command | Found Corrupted Enh. Gamma Rifle 26451 | -1/Command | Destroyed Alpha 7 26532 | -1/Command | Identified exit to Access_0 26532 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 26630 | -1/Command | Found Terrabomb 26650 | -1/Command | Build established: Scavenger-Construct 26659 | -1/Command | Found Corrupted Cld. Nova Cannon 26791 | -1/Command | Warped through subspace to slip node 26798 | -1/Command | Entered Access_0 26802 | -1/Access_0 | Met Architect 26813 | -1/Access_0 | Architect warped through subspace 26838 | -1/Access_0 | Destroyed A8 26858 | -1/Access_0 | Architect warped through subspace 26902 | -1/Access_0 | Architect warped through subspace 26930 | -1/Access_0 | Architect warped through subspace 26954 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Utility slot 26956 | -1/Access_0 | Architect warped through subspace 26960 | -1/Access_0 | Subspace Access Node disabled 26993 | -1/Access_0 | Architect warped through subspace 27016 | -1/Access_0 | Found Exp. Powered Armor 27019 | -1/Access_0 | Subspace Access Node disabled 27049 | -1/Access_0 | Architect warped through subspace 27074 | -1/Access_0 | Triggered Gamma Refractor 27079 | -1/Access_0 | Architect warped through subspace 27120 | -1/Access_0 | Architect warped through subspace 27143 | -1/Access_0 | Architect warped through subspace 27166 | -1/Access_0 | Architect warped through subspace 27171 | -1/Access_0 | A6 warped into view 27179 | -1/Access_0 | Destroyed A6 27189 | -1/Access_0 | Architect warped through subspace 27212 | -1/Access_0 | Architect warped through subspace 27237 | -1/Access_0 | Architect warped through subspace 27254 | -1/Access_0 | Architect warped through subspace 27254 | -1/Access_0 | Core integrity fell below 50% 27263 | -1/Access_0 | Subspace Access Node disabled 27285 | -1/Access_0 | Architect warped through subspace 27309 | -1/Access_0 | X0-1V1 sent allied Quarantine Guard (x3) 27318 | -1/Access_0 | Architect warped through subspace 27348 | -1/Access_0 | Architect warped through subspace 27349 | -1/Access_0 | Used Terrabomb 27353 | -1/Access_0 | Subspace Access Node disabled 27412 | -1/Access_0 | Allies destroyed Architect 27413 | -1/Access_0 | Architect triggered a singularity event 27413 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27413 | -1/Access_0 | Warped through subspace to slip node 27413 | -1/Access_0 | Discovered exit to Surface (range 8) 27421 | *** | Escaped singularity! Last Messages --------------- 27409_ Quantum Shear penetrates Wall. 27412_ Scrap Engine modifies Hovering Cooled-Centrium Exoskeleton: Max Integrity -98, Support +42, +Special Renamed Treaded Heavy-Cooled Exoskeleton. 27412_ Architect: "If I can't win, no one wins!" 27412_ Architect destroyed. 27413_ A0_COM: Initiating irreversible singularity event. Goodbye. 27413_ Acquired Hpw. Transdimensional Reconstructor. 27413_ Warped through subspace, drawn to slip node. 27413_ EXIT=FOUND: SURFACE 27414_ A0_COM: 10. 27415_ A0_COM: 9. 27416_ A0_COM: 8. 27417_ A0_COM: 7. 27418_ A0_COM: 6. 27419_ A0_COM: 5. 27420_ A0_COM: 4. 27421_ A0_COM: 3. [Achievement: 75k Club] [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 214 Energy Generation 86 Energy Capacity 2271 Matter Stores 1300 Matter Capacity 1300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 1000 Resistance: KI 24 Resistance: TH 50 Core Shielding 40 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 302 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -9/Storage | Hacked Flak Gun | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Shotgun | -7/Factory | Extracted Imp. Spread Laser | -7/Factory | Scanalyzed Melee Analysis Suite | -6/Factory | Extracted Med. Storage Unit | -6/Factory | Extracted Matter Compressor | -6/Factory | Extracted Hpw. Tractor Beam | -6/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. EM Shield | -3/Testing | Reported Enh. Flexi-carbon Leg | -3/Testing | Reported Adv. Remote Force Field | -3/Testing | Reported Cld. Plasma Rifle | -3/Testing | Reported Imp. Sensor Array | -3/Testing | Reported Hvy. Gatling Laser | -3/Testing | Reported Enh. Coil Gun | -3/Testing | Reported Mni. Smartbomb Launcher | -3/Testing | Reported Smartbomb Launcher | -3/Testing | Reported Com. Wheel | -3/Testing | Reported Exp. Targeting Computer | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -7/Factory Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Adv. Remote Datajack | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- 100k Club 75k Club Bigger Is Better Oppo Buddy Traitor Challenges ------------ None Game ------ Seed RagnarokMatterArchive Manual? 0 Play Time 07:08:48 Cumulative 667.8 hours Start 2026.06.23 @ 23:43:37 End 2026.07.02 @ 12:57:48 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 342 Adventurer 7 Explorer 18 Win Type 6 Total 64 Types 41/2/9/2/2/1/2/3/0/2 Lore% 95 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 968d786e-acb2-4066-9868-2a46d4abee57