Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.04 @ 21:32:15 Player: look at yourself Result: Destroyed by as-34794 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (407) 407 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 952 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Signal Interpreter Seismic Detector Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 6 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 4 | 2 2 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 98 8 Engine 12 | . 13 1 Leg 24 | . 28 2 Device 12 | . 14 1 Storage 11 | . 13 1 Ballistic Gun 24 | . 28 2 Naked Turns 179 | . . 179 Heaviest Build 28 | 9 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 14 5 Most Carried 7 | 5 7 6 Average Carried 2 | . 2 5 Final Capacity 15 | 5 15 5 Final Carried 6 | . 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 450 | 267 183 . Remotely . | . . . Salvage Created 708 | 178 530 . Parts 54 | 15 39 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 6 | 2 4 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 4 | 4 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 54 47 Missed 24 | . 9 15 Damage Taken 860 | . 448 412 Core 258 | . 52 206 Absorbed by Shields . | . . . Ignored by Resistances 262 | . 140 122 Core Remaining (%) 100 | 100 . . Volleys Fired 60 | 14 46 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 120 | 28 92 . Gun 120 | 28 92 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | 28 92 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 21 22 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 24 75 . Core Hits 44 | 9 35 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 835 | 207 628 . Guns 835 | 207 628 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 835 | 207 628 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Message Errors 2 | . 1 1 Matter Fused 2 | . 2 . Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | . 47 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 2 Average Temperature 12 | . 12 2 Received Heat Transfer 379 | . 279 100 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 239 | 30 239 30 Initial 16 | . 16 2 Average 47 | 13 53 23 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 18 25 Peak Tracking Total 20 | . 4 20 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 9 | . 9 . Track 2 | . 2 . Botnet 5 | . 5 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1833 | 131 1505 197 Spaces Moved 854 | 80 714 60 Core 76 | 24 . 52 Treads . | . . . Legs 778 | 56 714 8 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 169 | 99 185 71 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 80 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1149 | 109 824 216 Wait 199 | 2 44 153 Move 852 | 79 713 60 Hop . | . . . Pick Up 19 | 7 12 . Fast Attach . | . . . Attach 10 | 7 3 . Detach . | . . . Swap 3 | . 3 . Drop 6 | . 3 3 Fire 60 | 14 46 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 964 | -10/Materials | Discovered new exit (range 3) 989 | -10/Materials | Discovered new exit (range 16) 1637 | -10/Materials | Entered Mines 1638 | -10/Mines | Assembled infested the area 1649 | -10/Mines | Core integrity fell below 50% 1661 | -10/Mines | Core integrity fell below 20% 1661 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1684 | -10/Mines | Lost 4 parts (1p2n1w) 1710 | -10/Mines | Lost 3 allies 1834 | -10/Mines | Destroyed by as-34794 with Assembled Rifle Last Messages --------------- 01649_ Aluminum Leg destroyed. 01649_ System corrupted by crushing effect (+2). 01651_ Ion Engine destroyed. 01651_ Lgt. Assault Rifle destroyed. 01653_ as-13177 destroyed. 01653_ Aluminum Leg destroyed. 01655_ Dropped Sensor Array. 01655_ Dropped Lrg. Storage Unit. 01661_ A derelict emerges from the shadows: "We've had our eye on this brand new outpost for a little while, just waiting for an opportunity to strike. Need some help?" 01663_ 3Z-PST(g) suffers critical hit (Destroy). 01663_ 3Z-PST(g) destroyed. 01667_ as-05551 destroyed. 01667_ G3-7Q1(g) destroyed. 01670_ C-30 ARC bursts open, deploying its payload. 01670_ D-53 Grenadier unfolds itself. 01744_ YKZE&P