Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 10:19:58 Player: ZLD1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1329) 1329 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5318 Bonus ------- Follower Combat Kills 90 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 43/100 System Corruption 6% Temperature Cool (9) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Makeshift ECM Suite Insulated Plating Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Gatling Laser Precision Assault Rifle > --- INVENTORY -------- Improved Heat Sink Makeshift ECM Suite Insulated Plating Hardlight Generator Hacking Suite Heavy EM Shotgun Beamcaster Improved Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Precision Assault Rifle Energy Gun Gatling Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . . . 1 1 . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 2 | . . 1 . . . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 99 | 6 4 10 25 12 7 9 8 18 Power 14 | 1 1 1 2 2 1 . 1 5 Engine 12 | 1 1 1 2 2 1 . 1 3 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 36 | 2 1 3 14 4 2 5 . 5 Treads . | . . . . . . . . . Leg 18 | 2 1 3 5 . 2 4 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . 9 4 . 1 . 4 Utility 17 | 1 1 1 3 2 1 2 2 4 Device 13 | . 1 . 3 2 1 2 2 2 Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . . . . 2 Hackware 1 | . . 1 . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 32 | 2 1 5 6 4 3 2 5 4 Energy Gun 15 | 2 1 3 4 2 1 . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . 2 1 . 1 1 2 . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . . . 1 . 1 2 1 Unidentified Prototypes 5 | . . 1 1 1 1 . . 1 Parts Lost 35 | . 3 . 5 5 1 3 11 7 Power 8 | . 1 . 1 1 . 1 2 2 Propulsion 17 | . 1 . 4 3 1 1 5 2 Utility 5 | . . . . 1 . 1 2 1 Weapon 5 | . 1 . . . . . 2 2 Highest Loss Streak 11 | . 2 . 3 3 1 1 11 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 80 96 89 83 68 86 69 33 Engine 8 | . 11 11 10 8 7 9 8 . Leg 12 | . 25 30 13 . 1 14 11 2 Flight 13 | . . . 13 32 28 23 15 . Device 13 | . 7 11 11 15 14 14 16 15 Storage 7 | . 14 11 11 9 7 7 4 . Processor 1 | . . . . . . . . 8 Hackware 3 | . . 10 11 . . . . . Energy Gun 7 | . 20 20 8 5 . 7 6 . Ballistic Gun 5 | . . . 10 9 7 7 3 . Naked Turns 13 | . . . . . . . . 13 Heaviest Build 34 | 10 13 17 17 15 27 27 34 22 Greatest Support 42 | 20 20 30 30 17 29 42 42 29 Greatest Overweight (x) 7 | . 1 . 4 1 1 . 2 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 7 5 Most Carried 8 | 5 6 8 8 8 8 8 8 5 Average Carried 6 | 1 2 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 6 8 8 8 8 8 5 5 Class Distribution -------------------- 67% | Scavenger-Mutant 20% | Mutant 4% | Scavenger-Sprinter 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Matter Collected 1209 | 47 185 119 367 29 . 329 28 105 Remotely . | . . . . . . . . . Salvage Created 1356 | . 228 154 370 49 63 442 . 50 Parts 83 | . 12 7 29 6 5 17 . 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 26 4 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 42 | . 6 6 15 3 1 10 . 1 Melee 1 | . . . . . . . . 1 Guns 41 | . 6 6 15 3 1 10 . . Classes Destroyed 6 | . 1 1 . 1 . 2 . 1 Swarmer 16 | . . 2 9 2 . 3 . . Grunt 19 | . 6 4 6 . . 3 . . Brawler 2 | . . . . . . 2 . . Sentry 3 | . . . . 1 1 1 . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | . 4 2 4 2 1 4 . 1 Combat Bots Only 4 | . 4 2 4 2 1 4 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Damage Taken 4250 | . 426 231 621 294 120 602 525 1431 Core 1479 | . 64 27 135 56 38 135 171 853 Absorbed by Shields 52 | . . . . . . . 52 . Core Remaining (%) 74 | 100 74 . 59 89 . . 50 . Volleys Fired 144 | . 23 17 42 17 5 23 6 11 Largest 2 | . 2 2 2 2 1 2 2 1 Hottest 155 | . 80 126 88 83 28 108 155 50 Shots Fired 240 | . 36 34 70 33 5 43 8 11 Gun 239 | . 36 34 70 32 5 43 8 11 Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 84 | . . . 42 17 5 20 . . Thermal 138 | . 36 34 22 15 . 23 8 . Explosive 1 | . . . . 1 . . . . Electromagnetic 17 | . . . 6 . . . . 11 Robot Hit Streak 20 | . 7 7 12 15 20 13 6 12 Robot Miss Streak 7 | . 1 3 6 3 . 6 7 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 1 4 . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . Shots Hit Robots 186 | . 29 22 47 23 5 33 15 12 Core Hits 78 | . 13 6 21 4 2 25 . 7 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . 1 2 . . . . 1 Burn 2 | . . 1 1 . . . . . Destroy 1 | . . . 1 . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 13 | . . . . . . 2 9 2 Impact . | . . . . . . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2732 | . 325 377 621 337 99 669 149 155 Guns 2585 | . 325 377 621 308 99 669 149 37 Cannons . | . . . . . . . . . Explosions 29 | . . . . 29 . . . . Melee 79 | . . . . . . . . 79 Ramming 39 | . . . . . . . . 39 Kinetic 745 | . . . 304 75 99 267 . . Thermal 1723 | . 325 377 237 233 . 402 149 . Explosive 29 | . . . . 29 . . . . Electromagnetic 117 | . . . 80 . . . . 37 Impact . | . . . . . . . . . Slashing 79 | . . . . . . . . 79 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . 18 Shots . | . . . . . . . . . Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 267 192 46 28 . 108 144 26 Average Temperature 75 | . 166 93 16 10 . 40 53 15 Received Heat Transfer 981 | . 234 72 201 27 42 153 66 186 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 2 . . . 1 . . Heat Transferred 3896 | . 725 888 592 518 . 900 273 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Peak Influence 333 | . 190 306 333 102 111 . . 80 Initial 118 | . . 79 118 27 46 . . . Average 112 | . 107 166 194 63 64 . . 7 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 73 | 100 100 58 43 100 100 . . 100 Level 1 26 | . . 41 56 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 2 . 1 . . . 4 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 2 . 1 . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 11 13 17 6 2 15 1 14 Peak Tracking Total 7 | . 6 5 4 5 2 5 1 7 Tactical Retreats 8 | . 1 . . 1 . 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Machines Disabled 2 | . . 1 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Machines Accessed 4 | . . 1 . . . 1 . 2 Terminals 1 | . . 1 . . . . . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . . 3 . . . 1 . 4 Successful 2 | . . 1 . . . 1 . . Failed 6 | . . 2 . . . . . 4 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . 3 . . . . . . Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . . Record 1 | . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 1 . Highest-Rated Group 50 | . . . . . . 50 30 . Highest-Rated Ally 30 | . . . . . . 30 30 . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . 13 . . Total Damage 379 | . . . . . . 379 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Turns Passed 4133 | 44 196 379 975 197 113 1245 231 753 Spaces Moved 3301 | 37 92 163 770 289 258 946 152 594 Core 353 | 18 . . 1 . . . 29 305 Treads . | . . . . . . . . . Legs 1859 | 19 92 163 410 . 6 946 123 100 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1089 | . . . 359 289 252 . . 189 Fastest Speed 29 | 50 120 120 34 29 31 120 50 32 Average Speed 95 | 85 128 120 96 31 35 120 126 94 Slowest Speed 400 | 120 190 120 370 117 120 120 190 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . 1 7 1 . . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 16 18 99 30 8 92 13 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 14 | . . . 4 . . 9 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . 9 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 9 | . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Total 4014 | 48 134 313 937 355 274 1007 180 766 Wait 370 | . 6 109 73 35 . 19 2 126 Move 3267 | 36 91 162 767 274 255 945 151 586 Hop 13 | . . . 1 7 1 . . 4 Pick Up 44 | 6 9 7 7 3 2 2 2 6 Fast Attach 55 | 1 . 6 16 9 5 6 3 9 Attach 31 | 5 4 4 6 2 2 1 1 6 Detach 7 | . . . 3 3 . . . 1 Swap 13 | . . . 3 1 . 2 4 3 Drop 48 | . 1 8 19 4 4 6 2 4 Fire 144 | . 23 17 42 17 5 23 6 11 Melee 13 | . . . . . . 2 9 2 Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 7) 620 | -9/Materials | Entered Mines 637 | -9/Mines | Build established: Scavenger-Mutant 1172 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1173 | -9/Mines | Found Prototype Device 1173 | -9/Mines | Identified Exp. Sensor Array 1181 | -9/Mines | Discovered new exit (range 9) 1271 | -9/Mines | Discovered new exit (range 7) 1273 | -9/Mines | Lost 3 parts (1p2n) 1595 | -9/Mines | Entered Materials 1595 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1768 | -8/Materials | Discovered new exit (range 7) 1785 | -8/Materials | Lost 3 parts (2n1u) 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1793 | -7/Factory | Identified exit to Lower Caves 1847 | -7/Factory | Discovered new exit (range 13) 1905 | -7/Factory | Entered Lower Caves 2264 | -7/Lower Caves | Identified exit to Lower Caves 2347 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3150 | -7/Lower Caves | Entered another Lower Caves area 3150 | -7/Lower Caves | Accompanied by 1 ally 3169 | -7/Lower Caves | Discovered new exit (range 3) 3190 | -7/Lower Caves | Learned 4 Factory zone layouts 3201 | -7/Lower Caves | Spotted B-75 Beast 3381 | -7/Lower Caves | Entered Factory 3381 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3395 | -6/Factory | Lost 11 parts (2p5n2u2w) 3606 | -6/Factory | Build established: Mutant 3932 | -6/Factory | Garrison activated, responded to threat 3986 | -6/Factory | Lost 4 parts (1p1n2w) 4063 | -6/Factory | Core integrity fell below 50% 4094 | -6/Factory | Core integrity fell below 20% 4112 | -6/Factory | Lost 3 parts (1p1n1u) 4134 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04077_ U-05 Engineer lays Concrete. 04081_ U-05 Engineer builds a Wall. 04081_ Angular Momentum Engine destroyed. 04082_ U-05 Engineer lays Concrete. 04082_ U-05 Engineer destroyed. 04082_ U-05 Engineer lays Concrete. 04083_ U-05 Engineer builds a Wall. 04083_ U-05 Engineer lays Concrete. 04086_ R-10 Processor collects Adv. Weight Redist. System. 04087_ CZXUN3JXJ9E5OLNDZCNI8D7,YSFPC7%:9> 04088_ Adv. Terrain Scanner severed. 04093_ Slammed into R-10 Processor. 04099_ Acquired Chainsword. 04107_ Adv. Terrain Scan Processor severed. 04113_ Slammed into R-10 Processor. 04116_ System corrupted: Matter fused (-8). 04116_ Acquired 3 matter. 04120_ Acquired Prototype Flight Unit. 04120_ Identified Cld. Cesium-ion Thruster. 04122_ Acquired Xenon Bombardment Thruster. 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