Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.23 @ 15:20:43 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1888) 1888 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3958 Bonus ------- None Cogmind --------- Core Integrity 225/400 Matter 107/300 Energy 279/280 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (5) ---- Light Treads High-capacity Storage Unit High-capacity Matter Pod (200) Heavy Missile Launcher Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Core Analyzer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Weapon Cycler Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Sensor Drone Bay Heavy Assault Rifle Autogun Grenade Launcher Rocket Launcher Plasma Cutter Maul [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 89 | 7 12 12 41 3 14 Power 10 | 1 1 3 5 . . Engine 10 | 1 1 3 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 4 2 13 . 3 Treads 22 | . 4 2 13 . 3 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 4 5 2 6 Device 4 | 1 . 3 . . . Storage 4 | 1 1 1 . . 1 Processor 4 | . . . . 1 3 Hackware 1 | . . . 1 . . Protection 7 | . . . 4 1 2 Artifact . | . . . . . . Weapon 35 | 2 6 3 18 1 5 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 25 | . 6 . 14 1 4 Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 2 . . 1 Special Weapon 2 | . . . 2 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 2 . 3 Parts Lost 9 | . 2 5 2 . . Power 3 | . . 2 1 . . Propulsion 1 | . . 1 . . . Utility 1 | . . . 1 . . Weapon 4 | . 2 2 . . . Highest Loss Streak 3 | . 1 3 1 . . Average Slot Usage (%) 99 | . 100 95 99 100 99 Engine 11 | . 14 13 10 11 11 Treads 31 | . 27 27 32 33 33 Device 3 | . 14 14 . . . Storage 11 | . 14 14 11 11 10 Protection 7 | . . . 10 11 10 Ballistic Gun 26 | . 24 6 28 33 32 Ballistic Cannon 1 | . . 11 . . . Launcher 1 | . . 7 . . . Special Weapon 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 102 | 12 27 51 62 62 102 Greatest Support 69 | 20 40 40 69 69 69 Greatest Overweight (x) 3 | 3 . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 Average Capacity 18 | 7 14 15 20 20 21 Most Carried 24 | 5 15 15 20 20 24 Average Carried 17 | 2 12 14 19 20 20 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 5 15 15 20 20 5 Class Distribution -------------------- 44% | Mutant 43% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 2921 | 216 305 397 1760 205 38 Remotely . | . . . . . . Salvage Created 3008 | 14 662 120 1935 258 19 Parts 199 | 5 55 2 125 12 . Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 2 | . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 66 | . 16 18 27 5 . Guns 48 | . 16 . 27 5 . Cannons 12 | . . 12 . . . AOE 6 | . . 6 . . . Classes Destroyed 15 | 1 5 3 5 . 1 Worker 5 | . . . 3 2 . Builder 2 | . . 1 . 1 . Tunneler 4 | 1 . . 3 . . Hauler 7 | . 1 . 6 . . Recycler 5 | . 1 . 3 1 . Mechanic 1 | . . . 1 . . Operator 5 | . . . 5 . . Watcher 6 | . 1 . 5 . . Swarmer 15 | . 6 . 6 3 . Grunt 20 | . 10 . 10 . . Duelist 1 | . . . 1 . . Sentry 12 | . . . 10 2 . Demolisher 2 | . . 2 . . . Zionite 1 | . . . . . 1 Assembled 16 | . . 16 . . . Best Kill Streak 7 | 1 3 3 7 3 1 Combat Bots Only 4 | . 3 3 4 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2679 | . 732 474 1286 187 . Core 375 | . 149 51 175 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 20 . . . Volleys Fired 282 | 3 83 55 128 13 . Largest 3 | 2 2 2 3 3 . Hottest 90 | 90 70 55 90 69 . Shots Fired 611 | 6 166 57 341 39 2 Gun 535 | 6 166 3 319 39 2 Cannon 43 | . . 43 . . . Launcher 11 | . . 11 . . . Special 22 | . . . 22 . . Kinetic 564 | . 160 46 317 39 2 Thermal 36 | 6 6 . 24 . . Explosive 11 | . . 11 . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 1 13 5 22 12 5 Robot Miss Streak 6 | 3 3 6 3 2 . Penetration Max . | . . . . . . Secondary Targets 5 | . . . 4 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 388 | 1 111 26 222 27 1 Core Hits 162 | 2 41 29 79 10 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 6 | . 1 1 4 . . Burn 1 | . . . 1 . . Destroy 3 | . 1 . 2 . . Blast 1 | . . 1 . . . Sever 1 | . . . 1 . . Melee Attacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5936 | 39 972 792 3596 522 15 Guns 4630 | 35 953 17 3182 428 15 Cannons 414 | . . 414 . . . Explosions 361 | . . 361 . . . Melee . | . . . . . . Ramming 340 | 4 19 . 223 94 . Kinetic 4922 | . 892 431 3156 428 15 Thermal 313 | 35 61 . 217 . . Explosive 361 | . . 361 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 3 | . . . 2 5 5 Corruption Purged . | . . . . . . Effects 128 | . . . 52 32 44 Message Errors 41 | . . . 20 11 10 Matter Fused 29 | . . . 10 9 10 Heat Flow Errors 12 | . . . 6 3 3 Energy Discharges 23 | . . . 9 3 11 Data Loss (minor) 12 | . . . 4 3 5 Data Loss (major) 7 | . . . 1 3 3 Misfires 3 | . . . 1 . 2 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 15 | . . 2 13 . . Projectiles 13 | . . . 13 . . Explosions 2 | . . 2 . . . Melee . | . . . . . . Knockbacks 6 | . . 5 1 . . Impact 1 | . . . 1 . . Kinetic 5 | . . 5 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 35 | . 7 . 19 9 . Targets Rammed 44 | 4 7 . 21 12 . Kicked 4 | 4 . . . . . Crushed 5 | . . . 2 3 . Highest Temperature 238 | 60 100 14 238 209 229 Average Temperature 60 | 27 19 8 65 64 107 Received Heat Transfer 876 | . 309 . 495 72 . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1024 | 99 185 . 740 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 311 | 5 214 42 311 103 . Initial 103 | . 3 42 . 103 . Average 126 | 1 87 18 182 69 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 66 | 100 96 100 41 100 . Level 1 33 | . 3 . 58 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . 4 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 11 | . 3 1 6 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 30 19 66 5 . Peak Tracking Total 6 | . 6 3 4 2 . Tactical Retreats 8 | . . 4 4 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 4 | . . 2 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 20 | . 7 2 11 . . Terminals 14 | . 6 1 7 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 61 | . 19 4 38 . . Successful 33 | . 10 2 21 . . Failed 27 | . 8 2 17 . . Catastrophic 4 | . 1 . 3 . . Database Lockouts 1 | . 1 . . . . Manual 33 | . 12 3 18 . . Terminals 39 | . 15 3 21 . . Fabricators . | . . . . . . Repair Stations 16 | . 4 . 12 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 2 7 . . Part Schematic 1 | . . 1 . . . Robot Analysis 4 | . 2 . 2 . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Unreport Threat 3 | . . . 3 . . Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 4 . 8 . . Scan Component 7 | . 2 . 5 . . Repair 5 | . 2 . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . Terminals 5 | . 2 . 3 . . Botnet 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 18 | . 7 1 10 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 . 3 . . Time 224 | . 52 . 172 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 42 | . . 42 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 62 | . . 62 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 3 | . . 1 . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 11158 | 121 1543 1454 5135 1062 1843 Spaces Moved 5911 | 80 774 747 2666 622 1022 Core 22 | 22 . . . . . Treads 5786 | . 729 747 2666 622 1022 Legs 103 | 58 45 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 163 | 111 157 169 160 160 176 Slowest Speed 240 | 200 160 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 5 95 96 97 98 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 5 | . . 2 . 1 2 Spaces Dug 26 | . . 24 2 . . Terrain Destroyed 105 | . . 103 2 . . Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE 103 | . . 103 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 6955 | 98 958 878 3293 656 1072 Wait 505 | . 69 53 379 4 . Move 5906 | 79 773 746 2665 621 1022 Hop . | . . . . . . Pick Up 56 | 5 9 7 20 . 15 Fast Attach 26 | 7 2 1 5 2 9 Attach 11 | . 2 4 4 . 1 Detach 7 | . 2 . 1 1 3 Swap 52 | . 8 7 32 1 4 Drop 64 | . 3 5 36 2 18 Fire 282 | 3 83 55 128 13 . Melee 2 | . . . 2 . . Ram . | . . . . . . Kick 4 | 4 . . . . . Crush 40 | . 7 . 21 12 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 10) 982 | -10/Materials | Central database locked down 1027 | -10/Materials | Repaired Lgt. Treads 1054 | -10/Materials | Repaired Lgt. Assault Rifle 1133 | -10/Materials | Core integrity fell below 50% 1287 | -10/Materials | Discovered new exit (range 16) 1576 | -10/Materials | Discovered new exit (range 16) 1665 | -10/Materials | Entered Mines 1693 | -10/Mines | Discovered new exit (range 8) 1772 | -10/Mines | Found the Drone Emporium 1786 | -10/Mines | Found Prototype Device 1815 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1897 | -10/Mines | Discovered new exit (range 9) 1960 | -10/Mines | Assembled infested the area 2013 | -10/Mines | Lost 3 parts (1p2w) 2621 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2624 | -10/Mines | Found Prototype Device 2689 | -10/Mines | Learned location of Storage (-7) 3116 | -10/Mines | Identified Sensor Drone Bay 3119 | -10/Mines | Entered Materials 3119 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3120 | -9/Materials | Identified exit to Mines 3629 | -9/Materials | Build established: Scavenger-Tank 3935 | -9/Materials | Identified Exp. Sensor Array 4060 | -9/Materials | Build established: Tank 4199 | -9/Materials | Discovered new exit (range 16) 4911 | -9/Materials | Repaired Faulty Exp. Sensor Array 4944 | -9/Materials | Repaired Imp. Treads 5523 | -9/Materials | Discovered new exit (range 11) 5647 | -9/Materials | Build established: Scavenger-Tank 5693 | -9/Materials | Discovered new exit (range 3) 6048 | -9/Materials | Repaired Autogun 6333 | -9/Materials | Build established: Tank 6700 | -9/Materials | Build established: Mutant 8254 | -9/Materials | Entered Mines 8281 | -9/Mines | Met a Derelict bent on vengeance 8456 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8456 | -9/Mines | Discovered new exit (range 5) 8515 | -9/Mines | Build established: Tank 9116 | -9/Mines | Discovered new exit (range 5) 9262 | -9/Mines | Discovered new exit (range 13) 9281 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9316 | -9/Mines | Entered Zion 9380 | -7/Zion | System corruption cleaned by Quarantine Array 9488 | -7/Zion | Learned Factory emergency access door positions 9525 | -7/Zion | Found Prototype Processor 9525 | -7/Zion | Identified Exp. Core Analyzer 9528 | -7/Zion | Found Prototype Processor 9528 | -7/Zion | Identified Spectral Analyzer 9632 | -7/Zion | Found Prototype Processor 9635 | -7/Zion | Found Prototype Processor 9675 | -7/Zion | Found Prototype Processor 9954 | -7/Zion | Learned location of Data Miner (-6) 10105 | -7/Zion | Learned 8 Factory zone layouts 10257 | -7/Zion | Found Prototype Launcher 10257 | -7/Zion | Identified Rocket Array 10502 | -7/Zion | Given A8's code to call for help 10644 | -7/Zion | Found CR-A16's Pointy Stick 11133 | -7/Zion | Visited the Megawrench Repair Shop 11159 | -7/Zion | Attacked by Zionites 11159 | -7/Zion | Self-destructed Last Messages --------------- 10933_ SN73 SBFFJFQX=X47TV52MWY 10983_ :LGD6O