Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.23 @ 14:55:07 Player: Tone Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (404) 2020 Value Destroyed (20748) 20748 Prototype IDs (90) 1800 Alien Tech Used (11) 2200 Bonus (15088) 15088 TOTAL SCORE: 51156 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7255 Follower Combat Kills 558 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -525 Cogmind --------- Core Integrity 133/1600 Matter 275/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- Vibroblade > --- INVENTORY (4) ---- Xenon Bombardment Thruster High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Myomer Exoskeleton > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Signal Interpreter Improved Cloaking Device Propulsion Shielding Centrium Medium Armor Plating Heavy Regenerative Plating Heavy Regenerative Plating Remote Force Field > --- WEAPON ----------- HERF Cannon HERF Cannon Vibroblade > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Experimental Biometal Leg Compact Wheel Q-thruster Fusion Compressor Experimental Cooling System Experimental Cooling System Experimental Cooling System Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Core Analyzer Experimental Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Advanced Powered Armor Advanced Thermal Shield High-powered Transdimensional Reconstructor Core Reset Matrix Core Reset Matrix Warp Gun Enhanced Quantum Rifle Cooled Nova Cannon Improved Potential Cannon Micro-nuke Launcher Advanced Remote Datajack [Rating: 217] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Proton Cannon Energy Gun Gamma Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . . . 2 2 2 . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . . . Utility 12 | . . . . . 3 . . . 1 1 1 . . 2 . . . . 1 . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 590 | 1 11 1 2 6 36 29 6 18 16 45 63 6 . 37 2 . 11 1 49 33 14 40 48 115 Power 39 | . 2 . . . 3 1 . 1 3 5 6 . . 1 . . 2 . . 2 . . 6 7 Engine 13 | . 2 . . . 1 1 . 1 3 5 . . . . . . . . . . . . . . Core 10 | . . . . . 2 . . . . . 6 . . 1 . . 1 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . 2 . . 6 7 Propulsion 98 | . 4 . . 5 7 13 4 6 1 13 9 . . 1 . . 2 . 3 . . 2 2 26 Treads 28 | . 2 . . 3 4 3 2 2 1 3 6 . . . . . . . . . . . . 2 Leg 27 | . . . . 1 2 3 . . . 4 . . . . . . 1 . . . . . 2 14 Wheel 20 | . 2 . . 1 1 7 2 3 . 4 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Flight 21 | . . . . . . . . . . 2 3 . . 1 . . 1 . 3 . . 2 . 9 Utility 227 | 1 . . 2 . 10 2 2 4 5 12 28 2 . 21 1 . 5 . 27 15 6 25 24 35 Device 118 | . . . . . 4 . . 1 3 5 17 1 . 10 1 . 3 . 18 6 3 16 12 18 Storage 32 | 1 . . 2 . 3 1 . 1 . 2 5 1 . 2 . . . . 1 2 1 1 3 6 Processor 7 | . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . 3 Hackware 11 | . . . . . . . . . . 1 1 . . 2 . . . . 2 3 . 1 . 1 Protection 54 | . . . . . 3 1 2 2 1 3 5 . . 6 . . 2 . 6 3 2 3 8 7 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . Weapon 226 | . 5 1 . 1 16 13 . 7 7 15 20 4 . 14 1 . 2 1 19 16 8 13 16 47 Energy Gun 28 | . 1 . . . 3 1 . . . . . . . . . . . . . 1 . . . 22 Energy Cannon 88 | . . . . . . 1 . 2 6 8 14 . . 8 . . 2 . 8 6 4 8 9 12 Ballistic Gun 21 | . 4 . . 1 7 6 . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 5 Launcher 29 | . . 1 . . 3 4 . 1 . 3 . 3 . 2 . . . 1 . . . . 6 5 Special Weapon 19 | . . . . . . . . . . 3 2 . . 1 1 . . . 4 4 . 2 . 2 Impact Weapon 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . 1 1 4 1 . 2 . . . . . . . 2 1 1 Piercing Weapon 17 | . . . . . . . . . . . . . . 1 . . . . 7 4 4 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 3 . 1 . . 2 . . 1 . . 5 . 1 1 . 4 4 8 Parts Lost 109 | . 1 . . 3 9 7 . 2 1 4 7 . . 6 . . . . 1 1 3 6 11 47 Power 14 | . . . . 1 1 1 . 1 1 1 2 . . 1 . . . . . . . 1 . 4 Propulsion 26 | . . . . 2 4 3 . . . 1 . . . . . . . . . . . . . 16 Utility 44 | . . . . . 2 1 . 1 . 1 3 . . 4 . . . . 1 1 2 3 9 16 Weapon 25 | . 1 . . . 2 2 . . . 1 2 . . 1 . . . . . . 1 2 2 11 Highest Loss Streak 19 | . 1 . . 3 3 2 . 1 1 2 3 . . 2 . . . . 1 1 3 2 6 19 Average Slot Usage (%) 85 | . 99 100 88 72 77 89 90 90 99 98 91 82 82 80 84 84 81 84 79 79 80 77 71 79 Engine 5 | . 14 14 14 2 5 7 9 8 14 12 . . . . . . . . . . . . . . Core 2 | . . . . . 2 1 . . . . 9 11 11 10 10 10 10 10 9 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 8 7 7 7 Treads 7 | . 14 14 14 14 13 15 9 12 7 10 11 . . . . . . . . . . . . 1 Leg 3 | . . . . . 6 1 . . . 3 7 . . . . . . . . . . . 7 15 Wheel 5 | . 13 14 14 12 6 10 17 14 15 10 . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 3 11 11 10 10 10 10 10 9 9 8 8 . . Device 7 | . . . . . 6 . . 1 11 16 12 19 17 11 15 15 12 15 18 11 11 13 6 7 Storage 21 | . 28 28 17 14 15 27 27 27 23 20 20 14 17 15 15 15 15 15 17 21 21 21 20 22 Processor 1 | . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 4 Hackware 1 | . . . . . . . . . . . . . . 5 5 5 5 5 4 10 7 7 3 . Protection 7 | . . . . . 3 9 9 9 10 8 10 11 11 12 10 10 10 10 5 2 7 2 9 9 Energy Gun 1 | . 10 . . . 2 1 . . . . . . . . . . . . . . . . . 7 Energy Cannon 4 | . . . . . . 4 9 9 8 6 6 . . 5 3 . 2 4 5 4 5 3 3 1 Ballistic Gun 4 | . 16 23 14 26 13 10 . 4 4 . . . . . . . . . . . . . . . Launcher 1 | . . 4 14 1 . 1 9 3 . . . 4 5 . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 221 | 15 18 18 88 90 127 151 153 159 109 117 113 76 75 82 76 71 76 78 97 112 119 123 182 221 Greatest Support 240 | 20 20 10 10 20 40 60 24 40 24 80 140 79 79 91 91 91 91 82 99 119 119 139 240 200 Greatest Overweight (x) 12 | . 1 1 8 8 10 12 6 12 5 7 2 . . . . . . . . 1 . . 1 3 Average Overweight (x) 1 | . . 1 5 7 6 6 6 5 4 3 . . . . . . . . . . . . . . Largest Inventory Capacity 44 | 8 8 8 24 24 44 38 38 44 24 28 32 16 16 16 16 16 16 16 20 26 28 32 34 36 Average Capacity 27 | 6 8 8 20 24 28 36 38 35 24 23 24 16 16 16 16 16 16 16 18 23 27 28 30 32 Most Carried 38 | 8 8 8 22 22 36 38 38 38 24 26 28 16 16 16 16 16 16 16 20 26 28 31 31 36 Average Carried 25 | 6 7 7 15 19 26 33 37 34 23 22 24 16 16 15 16 16 15 16 18 22 26 27 26 30 Final Capacity 38 | 8 8 8 24 24 36 38 38 24 24 28 16 16 16 16 16 16 16 16 20 26 28 32 30 4 Final Carried 38 | 8 8 8 22 19 36 38 38 24 24 26 16 16 16 16 16 16 16 16 20 26 28 30 26 2 Class Distribution -------------------- 45% | Hauler-Mutant 27% | Scavenger-Mutant 9% | Bothacker-Mutant 6% | Mutant 5% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Bothacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 8812 | 216 165 49 62 89 858 656 80 342 30 605 610 184 . 617 10 . 133 47 672 331 176 406 802 1672 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24656 | 55 225 96 . 77 1114 1280 524 1243 471 1349 1514 408 . 955 29 . 133 . 1407 877 784 393 3140 8582 Parts 1024 | 3 12 8 . 3 57 43 32 63 28 36 54 15 . 35 . . 2 . 42 28 29 21 140 373 Haulers Intercepted 26 | . 1 . . . 3 . 3 3 1 2 1 . . 3 . . . . 2 2 1 . 1 3 Recyclers Shooed 17 | . . . . . 1 . 1 2 2 6 . . . 1 . . . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 7 . . . . 1 3 . . . . . . Prevented 7 | . . . . . . . . . . . . 6 . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 310 | . 4 5 . 10 17 23 7 16 8 14 21 12 . 14 1 . . . 8 7 6 5 35 97 Melee 10 | . . . . . . . . . . 2 6 . . . . . . . . . . 1 . 1 Guns 43 | . 3 2 . 2 12 10 . 1 . . . . . . . . . . . . . . . 13 Cannons 101 | . . . . . . 9 4 15 5 4 12 . . 2 1 . . . 1 2 . 2 16 28 AOE 82 | . 1 3 . 8 5 4 3 . 2 3 . 10 . 9 . . . . . 1 . . 8 25 Classes Destroyed 21 | 1 2 1 . 2 5 1 . 1 1 . . . . . . . . . . . . . . 7 Worker 11 | . . . . . 3 . . 1 . 2 . . . . . . . . . . . . 1 4 Builder 12 | . . . . 1 1 . . 1 1 . . . . . . . . . . . . . 2 6 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 26 | . 1 . . . 3 . 3 3 1 2 1 . . 3 . . . . 2 2 1 . 1 3 Recycler 19 | 1 . . . . 2 . 1 1 1 2 2 . . 1 . . . . 2 1 . . 1 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . Watcher 16 | . . . . . 2 . . 1 . 2 2 . . . . . . . 2 . 3 . 1 3 Swarmer 52 | . . 3 . 1 . 3 2 . 4 3 9 7 . 8 1 . . . . . . . 4 7 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 112 | . 4 2 . . 9 15 1 8 . 9 4 5 . 3 . . . . . 4 2 1 11 34 Brawler 12 | . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . 2 6 Duelist 15 | . . . . . . 4 . . . . 1 . . . . . . . . 1 1 . 1 7 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . . . . 5 1 3 5 1 . 2 . . 3 . . . . 5 . 1 . 3 3 Hunter 28 | . . . . . 2 . 1 3 2 . . . . . . . . . 2 . 2 . 6 10 Programmer 41 | . . . . . . . . . 1 1 5 . . . . . . . 1 2 . 2 6 23 Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 1 2 3 . 9 8 3 5 6 7 5 5 5 . 7 1 . . . 4 4 3 1 8 22 Combat Bots Only 14 | . 2 3 . 9 4 3 4 6 6 3 5 5 . 6 1 . . . 2 4 3 1 7 14 Max Kills in Single Turn 6 | 1 1 1 . 6 2 2 3 1 2 2 1 3 . 3 1 . . . 1 1 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 1 . 6 2 2 3 . 1 2 . 3 . 3 . . . . . 1 . . 2 3 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 32707 | . 199 189 . 565 1241 1076 128 739 588 1049 1966 272 . 1278 60 . . 181 738 1095 1324 1780 6330 11909 Core 3159 | . 58 94 . 53 108 59 . 46 . 71 74 . . 188 60 . . 25 38 139 122 154 403 1467 Absorbed by Shields 3010 | . . . . . . . . . . . . . . . . . . . . . 370 85 206 2349 Redirected to Core 160 | . . . . . . . . . . . . . . . . . . . . . . 78 82 . Core Remaining (%) 69 | 100 . . . 18 . . . 61 100 91 . . 92 . . . . 76 . 86 . . 61 8 Volleys Fired 1109 | 2 19 9 . 7 78 107 26 86 34 71 81 11 . 41 6 . 3 2 49 33 32 31 122 259 Largest 3 | 2 2 2 . 2 2 2 1 2 2 2 2 1 . 2 1 . 1 1 2 2 2 2 1 3 Hottest 249 | 60 60 50 . 43 73 105 75 128 91 150 150 46 . 162 81 . 81 49 201 169 169 169 88 249 Shots Fired 1613 | 4 38 18 . 11 127 153 26 125 38 77 113 11 . 55 6 . 3 2 70 39 44 36 119 498 Gun 648 | 4 38 15 . 8 117 86 . 46 4 . . . . . . . . . . . . . . 330 Cannon 825 | . . . . . . 60 24 78 34 64 110 . . 37 3 . 1 . 61 35 44 33 94 147 Launcher 99 | . . 3 . 3 10 7 2 1 . 8 . 11 . 10 . . . 2 . . . . 25 17 Special 41 | . . . . . . . . . . 5 3 . . 8 3 . 2 . 9 4 . 3 . 4 Kinetic 305 | 2 22 15 . 8 86 86 . 52 4 . . . . . . . . . . . . . . 30 Thermal 199 | . . . . . . . . . 4 2 35 . . . . . . . 3 9 8 17 30 91 Explosive 50 | . . 3 . 3 10 7 2 1 . . . 7 . 10 . . . 2 . . . . 2 3 Electromagnetic 1018 | 2 16 . . . 31 60 24 72 30 70 75 4 . 37 3 . 1 . 58 26 36 16 87 370 Robot Hit Streak 20 | 3 11 5 . 2 17 19 8 15 6 12 20 2 . 7 2 . 4 . 10 7 11 5 11 15 Robot Miss Streak 7 | 1 3 2 . 4 2 4 4 5 2 4 3 3 . 4 2 . . . 5 4 4 1 4 7 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1081 | 3 28 11 . 5 95 86 15 80 24 63 97 3 . 41 3 . 7 . 49 26 30 19 75 321 Core Hits 690 | 2 12 8 . 23 50 50 12 34 11 34 39 16 . 26 1 . 2 3 17 9 11 8 101 221 Critical Hits 34 | . . . . . 1 . 2 1 2 1 . . . . . . 1 . . . 1 1 3 21 Critical Kills 11 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 7 Critical Parts Destroyed 20 | . . . . . 1 . 1 . 1 1 . . . . . . 1 . . . 1 1 1 12 Melee Attacks 249 | . . . . . 6 3 . . 6 10 36 5 . 11 12 . 4 9 24 28 43 32 12 8 Impact 9 | . . . . . 6 3 . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . . 6 10 36 5 . 10 . . . . . . . 10 12 8 Piercing 143 | . . . . . . . . . . . . . . 1 12 . 4 9 24 28 43 22 . . Sneak Attacks 7 | . . . . . . . . . . . . . . 3 . . . . 2 . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50714 | 38 441 355 . 718 2399 2404 872 2422 1040 2545 3227 1111 . 2224 31 . 592 123 2399 1079 1426 739 6382 18147 Guns 8972 | 38 351 136 . 46 1587 1056 . 379 33 . . . . . . . . . . . . . . 5346 Cannons 22819 | . . . . . . 774 499 1853 770 1561 2802 . . 937 31 . 30 . 2047 1010 1159 542 2752 6052 Explosions 16201 | . 90 219 . 672 812 574 373 148 237 781 . 1111 . 930 . . . 123 . 69 108 . 3205 6749 Melee 2342 | . . . . . . . . . . 154 425 . . 357 . . 562 . 352 . 159 197 136 . Ramming 380 | . . . . . . . . 42 . 49 . . . . . . . . . . . . 289 . Kinetic 3752 | 11 208 136 . 46 1292 1056 . 529 33 . . . . . . . . . . . . . . 441 Thermal 13356 | . 90 . . . . . . . 313 82 950 114 . 86 . . . . 188 332 165 139 1518 9379 Explosive 6473 | . . 219 . 672 812 574 373 148 . . . 530 . 844 . . . 123 . . 108 . 1328 742 Electromagnetic 24411 | 27 143 . . . 295 774 499 1703 694 2260 1852 467 . 937 31 . 30 . 1859 747 994 403 3111 7585 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1072 | . . . . . . . . . . 154 425 . . 357 . . . . . . . . 136 . Piercing 1270 | . . . . . . . . . . . . . . . . . 562 . 352 . 159 197 . . Highest Corruption 43 | . . . . 4 . . . 1 2 . 11 10 7 . . . . . 1 3 6 8 30 43 Average Corruption 9 | . . . . 4 . . . 1 1 . 5 8 7 . . . . . 1 1 3 7 14 20 Corruption Purged 5 | . . . . . . . . . . . 1 3 . . . . . . . . . . 1 . Effects 374 | . . . . 5 . . . 2 5 . 41 7 1 . . . . . 1 . 1 35 80 196 Message Errors 39 | . . . . 2 . . . 1 . . 4 . . . . . . . 1 . . 4 11 16 Matter Fused 39 | . . . . 1 . . . . . . 5 2 1 . . . . . . . 1 4 8 17 Heat Flow Errors 25 | . . . . . . . . . 2 . 7 2 . . . . . . . . . . 6 8 Energy Discharges 33 | . . . . 1 . . . 1 2 . 4 2 . . . . . . . . . 7 6 10 Parts Rejected 8 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 5 . Data Loss (minor) 21 | . . . . . . . . . 1 . 5 . . . . . . . . . . 6 2 7 Data Loss (major) 15 | . . . . . . . . . . . 2 . . . . . . . . . . 5 4 4 Misfires 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 2 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misdirections 22 | . . . . . . . . . . . 3 . . . . . . . . . . . 10 9 Targeting Errors 129 | . . . . 1 . . . . . . 8 . . . . . . . . . . 7 20 93 Weapon Failures 33 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 27 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2707 | . . 41 . 30 2 3 9 98 77 49 154 12 . 257 . . 82 . 248 19 46 7 297 1276 Projectiles 1240 | . . . . . . . . 98 17 37 126 . . 18 . . . . 145 19 46 7 55 672 Explosions 1077 | . . 41 . 30 2 3 9 . 60 8 . 12 . 171 . . . . . . . . 137 604 Melee 390 | . . . . . . . . . . 4 28 . . 68 . . 82 . 103 . . . 105 . Knockbacks 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 6 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1362 | . 63 74 . 8 . 49 33 7 82 20 . 51 . 135 . . . 68 . 80 . . 386 306 Shots 52 | . 2 2 . 2 . 2 1 . 2 1 . 1 . 3 . . . 1 . 1 . . 21 13 Rammed 6 | . . . . . . . . 4 . 2 . . . . . . . . . . . . . . Targets Rammed 22 | . . . . . . . . 4 . 2 . . . . . . . . . . . . 16 . Kicked 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 49 3 . . 141 171 144 337 294 228 313 307 . 353 . . . . 26 401 260 363 283 404 Average Temperature 87 | . 23 3 . . 49 41 44 113 103 61 81 147 . 75 . . . . 10 111 112 90 100 87 Received Heat Transfer 4022 | . 78 48 . . 495 576 36 351 60 252 135 66 . 120 9 . . . 60 87 105 72 666 806 Effects 19 | . . . . . . . . 4 . . 3 . . 1 . . . . . 1 1 3 . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Energy Bleed 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Interference 10 | . . . . . . . . 2 . . 3 . . 1 . . . . . . 1 . . 3 Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 86 | . . . . . . 1 . 2 2 7 5 2 . 3 . . . . 7 4 6 2 11 34 Combat Hostiles 73 | . . . . . . . . . 1 5 3 2 . 3 . . . . 7 4 6 2 11 29 Parts Fried 194 | . 1 . . . . 6 2 7 5 15 21 6 . 5 1 . . . 12 6 6 10 30 61 Impact Corruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 24 | . . . . . . . . . . . 5 . . . . . . . . 2 . . 5 12 Heat Transferred 10017 | . 100 . . . . . . . 311 137 1138 100 . 50 . . . . 111 235 148 74 1138 6475 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 2 . . . . . . . 2 2 . 1 . 1 . . . . . 1 . . 3 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 2902 | 5 160 182 . 83 334 975 860 493 697 542 505 . . 420 . . . . 439 385 498 513 1102 2902 Average Influence 459 | 3 70 129 . 6 162 497 631 321 274 371 219 . . 202 . . . . 122 249 296 395 665 1260 Maximum Alert Level 5 | . . . . . 1 3 3 2 2 2 2 . . 2 . . . . 2 1 2 2 4 5 Low Security (%) 27 | 100 100 100 . 100 77 13 . 6 31 9 53 . . 45 . . . . 90 15 36 . . . Level 1 28 | . . . . . 22 21 . 79 50 33 31 . . 53 . . . . 5 84 36 49 28 . Level 2 24 | . . . . . . 43 67 14 18 57 15 . . 1 . . . . 4 . 26 50 23 15 Level 3 11 | . . . . . . 21 32 . . . . . . . . . . . . . . . 45 32 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 2 1 . . 3 . 2 3 2 6 5 . . 3 . . . . 3 1 3 5 8 29 Investigation 17 | . 1 1 . . . . . 1 1 1 2 . . 1 . . . . 2 . 2 4 1 . Extermination 14 | . . . . . . . . . 1 2 2 . . . . . . . . 1 1 . 3 4 Reinforcement 21 | . 1 . . . 2 . 1 2 . 2 1 . . 1 . . . . 1 . . 1 3 6 Assault 22 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 19 Garrison 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 . . . . 2 . . . . . . . . . . . . 2 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 20 | . . . . . 2 . 2 2 . . . . . 3 . . . . 2 . 2 . 1 6 Communications Jammed 88 | . . . . . . . . . . . . . . . . . . . . 10 63 . . 15 Distress Signals 88 | . . . . . . . . . . . . . . . . . . . . 10 63 . . 15 Times Spotted 578 | . 11 7 . 23 19 36 15 26 11 21 28 14 . 35 5 . . 4 24 16 34 42 52 155 Peak Tracking Total 20 | . 5 3 . 20 4 5 6 5 5 4 6 5 . 11 9 . . 4 11 8 10 14 10 15 Tactical Retreats 53 | . 3 . . 1 2 5 . 2 . 2 3 1 . 7 3 . . 1 . . 5 6 3 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 24 | . 2 . . . . 8 . . . 1 . . . 1 . . . . 1 . . 2 6 3 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . 1 . . . . 1 . . 2 . . 3 . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 62 | . . . . . 2 5 . 2 2 13 1 . . . . . . . 1 11 3 6 11 5 Max in Single Turn 2 | . . . . . 1 1 . 1 2 1 1 . . . . . . . 1 2 1 1 1 2 Garrison Access 8 | . . . . . . . . . . . 1 . . 1 . . . . 2 . 2 1 . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 99 | . 2 1 2 . 4 . 4 5 4 7 9 1 . 7 . . 4 . 10 7 11 14 4 3 Terminals 50 | . 1 . . . 3 . 4 4 1 3 3 1 . 4 . . . . 4 4 5 10 2 1 Fabricators 10 | . . . . . . . . . 2 2 1 . . . . . . . 1 1 2 . . 1 Repair Stations 8 | . . . . . . . . 1 . . 2 . . 1 . . . . 1 . 1 1 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 12 | . . . . . . . . . 1 2 2 . . . . . . . 1 2 1 2 1 . Garrison Access 10 | . . . . . 1 . . . . . 1 . . 2 . . . . 2 . 2 1 . 1 Total Hacks 255 | . 3 1 2 . 13 . 11 15 10 19 30 2 . 15 . . 17 . 25 17 26 30 12 7 Successful 157 | . 2 1 2 . 5 . 5 8 9 12 15 1 . 9 . . 17 . 13 10 18 19 8 3 Failed 98 | . 1 . . . 8 . 6 7 1 7 15 1 . 6 . . . . 12 7 8 11 4 4 Catastrophic 22 | . 1 . . . 1 . 1 1 . 1 4 1 . 2 . . . . 3 2 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 1 . 1 . 5 . 10 8 3 1 6 1 . 4 . . . . 4 5 5 15 4 3 Terminals 122 | . 2 . . . 11 . 11 13 3 6 8 2 . 9 . . . . 7 12 11 21 4 2 Fabricators 27 | . . . . . . . . . 4 6 4 . . . . . . . 3 1 7 . . 2 Repair Stations 25 | . . . . . . . . 2 . . 7 . . 2 . . . . 4 . 2 4 4 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 36 | . . . . . . . . . 3 7 8 . . . . . . . 5 4 2 3 4 . Garrison Access 23 | . . . . . 2 . . . . . 3 . . 4 . . . . 5 . 4 2 . 3 Terminal Hacks 51 | . 1 1 2 . 4 . 1 4 . 2 . 1 . 3 . . 17 . 1 5 4 5 . . Record 7 | . . . 1 . . . . . . . . 1 . . . . 5 . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . Locate Traps 5 | . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . 4 4 3 . . . . . . . . . 4 . . 1 Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Load Schematic 7 | . . . . . . . . . 2 2 1 . . . . . . . . . 1 . . 1 Build 7 | . . . . . . . . . 2 2 1 . . . . . . . . . 2 . . . Repair Station Hacks 19 | . . . . . . . . 2 . . 5 . . 1 . . . . 4 . 2 3 2 . Scan Component 11 | . . . . . . . . 1 . . 2 . . 1 . . . . 2 . 1 2 2 . Repair 7 | . . . . . . . . 1 . . 2 . . . . . . . 2 . 1 1 . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . . . 3 5 5 . . . . . . . 4 3 1 1 4 . Insert Component 18 | . . . . . . . . . 2 3 2 . . . . . . . 3 2 1 1 4 . Analyze 8 | . . . . . . . . . 1 2 3 . . . . . . . 1 1 . . . . Garrison Access Hacks 16 | . . . . . 1 . . . . . 1 . . 3 . . . . 3 . 4 2 . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 1 . 1 Coupler Status 8 | . . . . . . . . . . . . . . 2 . . . . 2 . 2 1 . 1 Unauthorized Hacks 29 | . 1 . . . . . 4 2 2 1 1 . . 2 . . . . 1 2 3 8 2 . Terminals 22 | . . . . . . . 4 2 2 . 1 . . 1 . . . . . 1 1 8 2 . Track 10 | . . . . . . . . 1 1 . . . . . . . . . . 1 1 5 1 . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . . 2 . 1 . 1 . . 1 . . . . . . . 2 1 . Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 1 . . . 3 . 4 4 4 6 8 1 . 7 . . . . 10 7 9 13 3 3 Full Trace Events 11 | . 1 . . . . . . 1 1 1 1 . . 1 . . . . 1 . 2 2 . . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 1 2 2 . . 1 . . 4 . 1 1 . . . . Parts Built 9 | . . . . . . . . . 2 4 2 . . . . . . . . . 1 . . . Matter 1438 | . . . . . . . . . 380 314 168 . . . . . . . . . 576 . . . Time 529 | . . . . . . . . . 126 157 42 . . . . . . . . . 204 . . . Total Part Build Rating 40 | . . . . . . . . . 10 14 8 . . . . . . . . . 8 . . . Parts Repaired 7 | . . . . . . . . 1 . . 2 . . . . . . . 2 . 1 1 . . Time 233 | . . . . . . . . 50 . . 76 . . . . . . . 41 . 19 47 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . 1 2 2 . . . . . . . 2 1 . . . . Part Schematics Acquired 7 | . . . . . . . . . 1 2 2 . . . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . 2 . . 4 . . . . 5 3 . 2 . 1 Non-combat 14 | . . . . . . . . . . . 2 . . 4 . . . . 5 2 . . . 1 Combat 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Robot Hacks Applied 20 | . . . . . . . . . . . 3 . . 5 . . . . 5 4 . 2 . 1 find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . find_station 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . purge_threat 5 | . . . . . . . . . . . 2 . . 1 . . . . 1 1 . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . map_route 7 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 29 | . . . . . . 16 . . . . 2 . . 2 . . . . 4 . 1 1 . 3 Machine Destruction 29 | . . . . . . 16 . . . . 2 . . 2 . . . . 4 . 1 1 . 3 Attached 8 | . . . . . . . . . . . 1 . . 2 . . . . 2 1 . 1 . 1 Robots Rewired 14 | . . . . . . 9 . . . 2 . . . . 2 . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 26 | . . . . 2 . 9 . . . 2 . . . 1 2 . . . . . . 2 . 8 Largest Group 6 | . . . . 2 . 3 2 1 . 1 . . . 1 2 . . . . . . 1 . 6 Highest-Rated Group 85 | . . . . 41 . 54 42 18 . 41 . . . 44 79 . . . . . . 58 . 85 Highest-Rated Ally 58 | . . . . 31 . 21 21 18 . 41 . . . 44 49 . . . . . . 58 . 58 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 122 | . . . . 5 . 21 30 13 . 3 . . . . 9 . . . . . . 13 . 28 Total Damage 3511 | . . . . 84 . 436 780 178 . 585 . . . . 183 . . . . . . 240 . 1025 Kills 21 | . . . . 2 . 6 9 1 . 2 . . . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . 3 . . 1 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 17743 | 32 343 173 567 205 1285 2860 418 990 858 1450 1346 211 39 634 188 64 120 211 717 532 610 735 1053 2102 Spaces Moved 13098 | 19 281 158 410 112 431 1246 227 361 434 866 944 384 92 1003 317 151 188 358 960 697 912 1028 619 900 Core 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 727 | . . . . 1 89 245 . 87 71 23 209 . . . . . . . . . . . . 2 Legs 1712 | 19 5 . . . 66 . . . . 95 170 . . . . . . . . . . . 524 833 Wheels 3815 | . 276 158 410 111 276 1001 227 274 363 719 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6835 | . . . . . . . . . . 29 565 384 92 1003 317 151 188 358 960 697 912 1028 95 56 Fastest Speed 34 | 120 80 90 80 160 160 150 150 150 120 125 42 42 42 42 42 42 42 42 42 42 42 42 42 34 Average Speed 91 | 120 90 90 133 160 188 174 150 169 150 133 87 42 42 42 42 42 42 42 42 42 42 42 91 121 Slowest Speed 290 | 120 120 90 160 240 240 290 150 240 260 240 180 42 42 42 42 42 60 42 42 132 42 42 132 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . . . . . 5 9 13 4 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Exploration Rate (%) 41 | 2 55 38 71 35 34 70 31 49 17 27 22 74 20 26 60 34 62 51 23 69 28 92 26 28 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 8 | . 1 . 1 . . . . . . . . 3 . . . . 3 . . . . . . . Known Exits Taken 14 | . 1 . . . 1 . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . . . . 2 . . 3 1 . 2 . . . . . . Spaces Dug 348 | . . 22 . . 18 10 . . 6 1 16 8 . 25 12 . . 42 15 18 38 31 20 66 Terrain Destroyed 823 | . 4 22 . 28 47 21 18 11 60 8 18 47 . 39 12 . . 42 15 27 45 32 91 236 Melee 156 | . . . . . 6 . . . 6 1 16 3 . 6 12 . . 5 15 18 38 20 6 4 Projectile 42 | . . . . . 1 . . . . . 2 . . . . . . . . 1 3 12 4 19 AOE 625 | . 4 22 . 28 40 21 18 11 54 7 . 44 . 33 . . . 37 . 8 4 . 81 213 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 16862 | 23 330 171 430 125 762 1772 283 618 595 1062 1301 410 91 1143 343 150 219 397 1148 842 1011 1237 955 1444 Wait 1104 | . 8 . . 1 170 235 7 107 82 19 99 5 . 23 6 . . 28 26 23 18 87 102 58 Move 13013 | 18 280 157 409 111 431 1245 226 360 433 865 943 383 91 1002 316 150 187 357 950 679 887 1019 618 896 Hop 28 | . . . . . . . . . . . . . . . . . . . 4 8 11 4 . 1 Pick Up 301 | 2 6 2 15 . 28 32 9 20 11 20 28 . . 11 . . 2 . 21 16 4 11 14 49 Fast Attach 164 | 1 6 . 1 . 13 2 . 4 3 14 21 1 . 12 1 . 9 . 9 10 2 8 18 29 Attach 156 | . 2 . . 3 9 8 1 5 6 10 16 . . 9 . . 2 . 5 6 1 13 17 43 Detach 44 | . . . . . 3 . . . 1 2 3 . . 2 . . 1 . 2 4 1 6 6 13 Swap 282 | . 3 1 1 3 14 20 5 9 7 21 26 5 . 16 1 . 1 1 35 17 11 21 19 45 Drop 289 | . 6 2 4 . 10 24 9 23 12 28 48 . . 16 1 . 10 . 23 18 1 5 11 38 Fire 1109 | 2 19 9 . 7 78 107 26 86 34 71 81 11 . 41 6 . 3 2 49 33 32 31 122 259 Melee 249 | . . . . . 6 3 . . 6 10 36 5 . 11 12 . 4 9 24 28 43 32 12 8 Ram 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . Crush 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . 46 . . . . . . . . . . . . . . . . . 5 Rewire 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 456 | -10/Mines | Met a Derelict shopkeep closing up shop 499 | -10/Mines | Core integrity fell below 50% 546 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 546 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Entered Exiles 563 | -10/Exiles | Discovered new exit (range 15) 574 | -10/Exiles | Met 8R-AWN 586 | -10/Exiles | Met EX-HEX 630 | -10/Exiles | Met EX-DEC 647 | -10/Exiles | Learned location of Zion (-7) 870 | -10/Exiles | Met EX-BIN 893 | -10/Exiles | Aligned with FarCom system 894 | -10/Exiles | Given EX-Vault access code 934 | -10/Exiles | Opened EX-Vault 942 | -10/Exiles | Found Flying Fortress v7 947 | -10/Exiles | Found Cloak of Protection 954 | -10/Exiles | Found Supersonic Drone Bay 975 | -10/Exiles | Build established: Hauler-Mutant 990 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1096 | -10/Exiles | Discovered new exit (range 14) 1116 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Cloak of Protection, Supersonic Drone Bay 1116 | -10/Exiles | Entered Mines 1117 | -9/Mines | Assembled infested the area 1122 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1128 | -9/Mines | Core integrity fell below 20% 1153 | -9/Mines | Destroyed 9 combat bots 1174 | -9/Mines | Lost 3 parts (1p2n) 1303 | -9/Mines | Discovered new exit (range 7) 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1331 | -8/Materials | Discovered new exit (range 16) 1584 | -8/Materials | Lost 3 parts (1u2w) 2150 | -8/Materials | Discovered new exit (range 16) 2245 | -8/Materials | Identified exit to Storage 2514 | -8/Materials | Garrison activated, responded to threat 2563 | -8/Materials | Lost 3 parts (1p2n) 2606 | -8/Materials | Identified exit to Garrison 2606 | -8/Materials | Entered Garrison 2712 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Triggered checkpoint 2908 | -8/Garrison | Discovered new exit (range 10) 3002 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Discovered new exit (range 12) 3448 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Discovered new exit (range 15) 3602 | -8/Garrison | Triggered checkpoint 3656 | -8/Garrison | Installed Relay Interface Framework 3984 | -8/Garrison | Garrison Relay disabled 4438 | -8/Garrison | Garrison Relay disabled 4840 | -8/Garrison | Triggered checkpoint 4879 | -8/Garrison | Garrison Relay disabled 4931 | -8/Garrison | Triggered checkpoint 5005 | -8/Garrison | Garrison Relay disabled 5466 | -8/Garrison | Entered Materials 5466 | -8/Materials | Accompanied by 2 allies 5866 | -8/Materials | First assault squad dispatched 5866 | -8/Materials | Discovered exit to Storage (range 7) 5884 | -8/Materials | Entered Storage 5884 | -8/Storage | Accompanied by 1 ally 6754 | -8/Storage | Repaired Proton Cannon 6852 | -8/Storage | Discovered new exit (range 10) 6874 | -8/Storage | Entered Factory 6874 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6876 | -7/Factory | FarCom data flow suspended 7158 | -7/Factory | Discovered new exit (range 4) 7197 | -7/Factory | Identified exit to Lower Caves 7314 | -7/Factory | Discovered exit to Lower Caves (range 15) 7345 | -7/Factory | Build established: Bothacker-Mutant 7440 | -7/Factory | Fabricated Proton Cannon? 7468 | -7/Factory | Fabricated Proton Cannon (x1) 7665 | -7/Factory | Local fabrication network quarantined 7671 | -7/Factory | Discovered new exit (range 11) 7732 | -7/Factory | Entered another Factory area 7732 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7817 | -6/Factory | Build established: Scavenger-Mutant 8595 | -6/Factory | Spotted B-75 Beast 8868 | -6/Factory | Identified exit to Factory 8968 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 9014 | -6/Factory | Fabricated Energy Filter (x2) 9132 | -6/Factory | First assault squad dispatched 9182 | -6/Factory | Entered another Factory area 9182 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9371 | -5/Factory | Build established: Hauler-Mutant 9755 | -5/Factory | Build established: Bothacker-Mutant 10248 | -5/Factory | System corruption reached 10% 10278 | -5/Factory | Lost 3 parts (2u1w) 10383 | -5/Factory | Discovered new exit (range 11) 10454 | -5/Factory | Fabricated Energy Filter? 10467 | -5/Factory | Repaired Hrd. Medium Armor Plating 10507 | -5/Factory | Repaired Missile Launcher 10528 | -5/Factory | Entered Upper Caves 10714 | -5/Upper Caves | Discovered new exit (range 8) 10739 | -5/Upper Caves | Entered another Upper Caves area 10742 | -5/Upper Caves | Build established: Mutant 10765 | -5/Upper Caves | Discovered new exit (range 15) 10778 | -5/Upper Caves | Entered Factory 10778 | -4/Factory | Evolved 2 slots: Utility x2 10948 | -4/Factory | Spotted B-86 Titan 11370 | -4/Factory | Discovered new exit (range 15) 11404 | -4/Factory | Identified exit to Upper Caves 11405 | -4/Factory | Garrison activated, responded to threat 11412 | -4/Factory | Entered Upper Caves 11428 | -4/Upper Caves | Build established: Scavenger-Mutant 11486 | -4/Upper Caves | Identified exit to Upper Caves 11534 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11587 | -4/Upper Caves | Encountered a Warlord checkpoint 11600 | -4/Upper Caves | Entered another Upper Caves area 11603 | -4/Upper Caves | Learned Research garrison access intel 11658 | -4/Upper Caves | Learned Research emergency access door positions 11662 | -4/Upper Caves | Discovered new exit (range 4) 11663 | -4/Upper Caves | Identified exit to Zhirov 11664 | -4/Upper Caves | Entered Zhirov 11664 | -4/Zhirov | Discovered new exit (range 3) 11672 | -4/Zhirov | Met Zhirov 11685 | -4/Zhirov | Found Alien Artifact 11685 | -4/Zhirov | Identified Integrated Dissipator 11685 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11754 | -4/Zhirov | Found Alien Artifact 11766 | -4/Zhirov | Learned location of Quarantine (-2) 11766 | -4/Zhirov | Learned location of Testing (-3) 11766 | -4/Zhirov | Learned location of Command (-1) 11772 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11783 | -4/Zhirov | Identified exit to Proximity Caves 11784 | -4/Zhirov | Entered Proximity Caves 11928 | -3/Proximity Caves | Spotted B-86 Titan 11978 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11982 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11991 | -3/Proximity Caves | Discovered new exit (range 9) 11995 | -3/Proximity Caves | Identified exit to Research 11995 | -3/Proximity Caves | Entered Research 11995 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11997 | -3/Research | Loaded intel: 4 garrison access locations 12000 | -3/Research | Identified Transdimensional Reconstructor 12069 | -3/Research | Repaired Imp. Propulsion Shielding 12092 | -3/Research | Repaired Imp. Medium Armor Plating? 12111 | -3/Research | Found Adv. Powered Armor 12326 | -3/Research | Found Enh. Force Lance 12343 | -3/Research | Found Prototype Device 12363 | -3/Research | Build established: Hauler-Mutant 12403 | -3/Research | Found Gamma Bomb Array 12419 | -3/Research | Discovered new exit (range 11) 12449 | -3/Research | Identified exit to Armory 12610 | -3/Research | Identified Exp. Transmission Jammer 12654 | -3/Research | Discovered new exit (range 5) 12662 | -3/Research | Identified exit to Testing 12704 | -3/Research | Spotted B-86 Titan 12712 | -3/Research | Entered Testing 12719 | -3/Testing | Found Prototype Energy Gun 12719 | -3/Testing | Identified Warp Gun 12738 | -3/Testing | Found Prototype Processor 12740 | -3/Testing | Identified Exp. Signal Interpreter 12777 | -3/Testing | Found Prototype Hackware 12783 | -3/Testing | Identified System Mapper 12821 | -3/Testing | Found Faulty Exp. Shield Generator 12825 | -3/Testing | Found Exp. Hacking Suite 12978 | -3/Testing | Found Adv. Powered Armor 13004 | -3/Testing | Found EM Disruption Field 13006 | -3/Testing | Spotted Striker 13006 | -3/Testing | Spotted Striker 13064 | -3/Testing | Found Imp. Potential Cannon 13108 | -3/Testing | Found Myomer Exoskeleton 13140 | -3/Testing | Found Cld. Nova Cannon 13160 | -3/Testing | Build established: Hacker-Mutant 13181 | -3/Testing | Found Hpw. Disruptor Cannon 13240 | -3/Testing | Discovered new exit (range 8) 13243 | -3/Testing | Identified exit to Research 13244 | -3/Testing | Entered Research 13244 | -2/Research | Evolved 2 slots: Utility x2 13277 | -2/Research | Repaired Imp. Propulsion Shielding? 13495 | -2/Research | Spotted B-90 Cyclops 13547 | -2/Research | Identified exit to Quarantine 13658 | -2/Research | Fabricated Exp. Shield Generator? 13854 | -2/Research | Entered Quarantine 13872 | -2/Quarantine | Lost 3 parts (2u1w) 13893 | -2/Quarantine | Cryocooling Duct disabled 13908 | -2/Quarantine | Ambient heat levels rising (+20) 13908 | -2/Quarantine | Non-combat units ordered to evacuate 13968 | -2/Quarantine | Found Alien Artifact 13973 | -2/Quarantine | Found Alien Artifact 13976 | -2/Quarantine | Found Alien Artifact 13980 | -2/Quarantine | Found Transdimensional Reconstructor 13980 | -2/Quarantine | Warped through subspace 14000 | -2/Quarantine | Cryocooling Duct disabled 14015 | -2/Quarantine | Ambient heat levels rising (+20) 14015 | -2/Quarantine | Combat units ordered to evacuate 14062 | -2/Quarantine | Found Alien Artifact 14103 | -2/Quarantine | Found Alien Artifact 14105 | -2/Quarantine | Identified Phase Redirector 14108 | -2/Quarantine | Warped through subspace 14115 | -2/Quarantine | Quarantine Guard activated 14131 | -2/Quarantine | Identified Dimensional Node Initializer 14133 | -2/Quarantine | Build established: Hauler-Mutant 14172 | -2/Quarantine | Repaired Broken Adv. Powered Armor 14224 | -2/Quarantine | Spotted Quarantine Guard 14235 | -2/Quarantine | Spotted Quarantine Guard 14246 | -2/Quarantine | Spotted Quarantine Guard 14247 | -2/Quarantine | Found Alien Artifact 14247 | -2/Quarantine | Identified Stasis Generator 14260 | -2/Quarantine | Destroyed Quarantine Guard 14399 | -2/Quarantine | Destroyed Quarantine Guard 14409 | -2/Quarantine | Found Prototype Slashing Weapon 14409 | -2/Quarantine | Identified Vibroblade 14473 | -2/Quarantine | Discovered new exit (range 11) 14473 | -2/Quarantine | Spotted Quarantine Guard 14473 | -2/Quarantine | Spotted Quarantine Guard 14473 | -2/Quarantine | Spotted Quarantine Guard 14482 | -2/Quarantine | Spotted Quarantine Guard 14491 | -2/Quarantine | Found Alien Artifact 14505 | -2/Quarantine | Spotted Quarantine Guard 14533 | -2/Quarantine | Found Vibroblade 14553 | -2/Quarantine | Spotted Fortress 14583 | -2/Quarantine | Discovered new exit (range 5) 14583 | -2/Quarantine | Spotted Quarantine Guard 14588 | -2/Quarantine | Identified exit to Section 7 14589 | -2/Quarantine | Entered Section 7 14603 | -2/Section 7 | Found Alien Artifact 14676 | -2/Section 7 | Identified Integrated Reactor 14676 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14677 | -2/Section 7 | Identified Subatomic Replicator 14677 | -2/Section 7 | Used Subatomic Replicator to replicate Myomer Exoskeleton 14848 | -2/Section 7 | Spotted S7 Guard 14876 | -2/Section 7 | Destroyed S7 Guard 14944 | -2/Section 7 | Found Prototype Protection 14944 | -2/Section 7 | Identified Hvy. Regenerative Plating 14991 | -2/Section 7 | Found Alien Artifact 14993 | -2/Section 7 | Build established: Scavenger-Mutant 15084 | -2/Section 7 | Core integrity fell below 50% 15123 | -2/Section 7 | Destroyed 7 combat bots 15128 | -2/Section 7 | Found Alien Artifact 15137 | -2/Section 7 | System corruption reached 10% 15284 | -2/Section 7 | Found Integrated Reactor 15285 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15307 | -2/Section 7 | Found Prototype Processor 15309 | -2/Section 7 | Found Prototype Processor 15373 | -2/Section 7 | Discovered new exit (range 12) 15378 | -2/Section 7 | Spotted S7 Guard 15425 | -2/Section 7 | Identified exit to Access 15430 | -2/Section 7 | Destroyed S7 Guard 15432 | -2/Section 7 | System corruption reached 30% 15441 | -2/Section 7 | Found Alien Artifact 15460 | -2/Section 7 | Found Hvy. Regenerative Plating 15462 | -2/Section 7 | Lost 6 parts (5u1w) 15475 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 15475 | -2/Section 7 | Identified Core Regenerator 15475 | -2/Section 7 | Identified Integrated Singularity Reactor 15475 | -2/Section 7 | Identified Core Reset Matrix (x2) 15500 | -2/Section 7 | Initialized slip node 15569 | -2/Section 7 | Spotted S7 Guard 15580 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 15592 | -2/Section 7 | Warped through subspace to slip node 15617 | -2/Section 7 | First assault squad dispatched 15642 | -2/Section 7 | Entered Access 15642 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15642 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+20) 15645 | -1/Access | Identified Spectral Analyzer (x2) 16246 | -1/Access | System corruption reached 10% 16432 | -1/Access | First assault squad dispatched 16584 | -1/Access | Destroyed 8 combat bots 16739 | -1/Access | Lost 5 parts (1p1n1u2w) 16780 | -1/Access | System corruption reached 30% 17098 | -1/Access | Found Gamma Bomb Array 17145 | -1/Access | Found Prototype Launcher 17386 | -1/Access | High security lockdown imminent 17407 | -1/Access | Destroyed 8 combat bots 17419 | -1/Access | Used Core Reset Matrix 17423 | -1/Access | Sensed 1 artifact in vicinity 17448 | -1/Access | Lost 6 parts (1p5u) 17466 | -1/Access | High security lockdown engaged 17492 | -1/Access | Spotted Striker 17492 | -1/Access | Spotted Executioner 17497 | -1/Access | Destroyed Executioner 17520 | -1/Access | Destroyed Striker 17540 | -1/Access | Lost 5 parts (2u3w) 17552 | -1/Access | Destroyed 14 combat bots 17586 | -1/Access | Found Prototype Device 17586 | -1/Access | Identified Adv. Kinecellerator 17623 | -1/Access | Destroyed 10 combat bots 17631 | -1/Access | Lost 4 parts (3n1u) 17634 | -1/Access | Spotted Executioner 17644 | -1/Access | Destroyed Executioner 17659 | -1/Access | Identified Adv. Micro-nuke Launcher 17662 | -1/Access | Energy Cycler disabled 17689 | -1/Access | Released all parts (13) 17703 | -1/Access | Destroyed 10 combat bots 17718 | -1/Access | Core integrity fell below 50% 17722 | -1/Access | Spotted B-99 Colossus 17722 | -1/Access | Spotted B-99 Colossus 17727 | -1/Access | Emitted hypermatrix ping 17731 | -1/Access | Core integrity fell below 20% 17732 | -1/Access | Assembled emerged from beneath the floor 17741 | -1/Access | Discovered new exit (range 3) 17744 | *** | Heading to fleet! Last Messages --------------- 17730_ Slug penetrates Sealed Heavy Doors. 17731_ B-99 Colossus activates siege mode. 17732_ Assembled emerge from beneath the floor. 17732_ Slug penetrates B-99 Colossus. 17732_ as-22767 sneak attacks. 17732_ Slug penetrates B-99 Colossus. 17732_ as-35145 sneak attacks. 17733_ as-35265 sneak attacks. 17733_ Slug penetrates Sealed Heavy Doors. 17733_ as-24960 destroyed. 17735_ Slug penetrates B-99 Colossus. 17736_ ALERT: Heavy assault forces dispatched. 17736_ Slug penetrates Sealed Heavy Doors. 17736_ Penetrated by Slug. 17736_ Slug penetrates Sealed Heavy Doors. 17737_ Slug penetrates B-99 Colossus. 17739_ Main Access Shell breached. 17741_ System corrupted: Substantial component data lost. 17741_ EXIT=FOUND [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ????????????????????????????###??#########?# | | ???????????????????????????? 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" # !%= !!]| #### #### ######?? | | ???????? ## ??# ! ## #??###??????? | | ??????????????#### ## #???????????? | | ??????????????? ## #???????????? | | ?????????????# # % ! %/ ???????????? | | ???????????? " # ####???????????? | | ??????????? " # #??????????????? | | ??????????? # # " #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 89 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 5 Additional Mass Support 40 Armor Coverage 1425 Resistance: TH 10 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Kinecelleration 50 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Proton Cannon | x1 | -7/Factory Proton Cannon | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -6/Factory Energy Filter | x2 | -6/Factory Energy Filter | x2 | -5/Factory Exp. Shield Generator | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Stasis Generator Integrated Reactor Subatomic Replicator Dimensional Node Initializer Core Regenerator High-powered Transdimensional Reconstructor Integrated Singularity Reactor Core Reset Matrix Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed ModifiedGravitonRailgun Manual? 0 Play Time 07:14:38 Cumulative 358.5 hours Start 2020.08.22 @ 14:17:09 End 2020.08.23 @ 14:55:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 10/3/1/0/2/0/2 Lore% 86 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a8eace9-4136-4b19-a78d-6608becc0ab0