Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 22:50:38 Player: Caramel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1451) 1451 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 3518 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Armored Treads Heat Sink Visual Processing Unit Advanced Targeting Computer Light Armor Plating Light Armor Plating Beam Rifle Subdweller Laser Pulse Rifle Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Treads Armored Treads Wheel Heat Sink Advanced Targeting Computer Light Armor Plating Subdweller Laser Pulse Rifle Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Shock Bomb Launcher Blade Saw [Rating: 21] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 54 | 6 9 2 37 Power 13 | 1 2 . 10 Engine 12 | 1 2 . 9 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 2 3 1 14 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 14 | . 3 1 10 Hover 1 | . . . 1 Flight 2 | . . . 2 Utility 7 | 1 2 . 4 Device 1 | . 1 . . Storage 2 | 1 . . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 2 1 9 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon 1 | . . . 1 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 5 . 28 Power 6 | . 1 . 5 Propulsion 14 | . 2 . 12 Utility 2 | . . . 2 Weapon 11 | . 2 . 9 Highest Loss Streak 13 | . 2 . 13 To Critical Strikes . | . . . . Average Backups 8 | 2 6 7 10 Power 2 | . 3 3 1 Propulsion 2 | 1 2 1 2 Utility 1 | . . 1 1 Weapon 2 | . . . 4 Tool/Special . | . . . . Unused Backups 28 | . 3 1 24 Power 5 | . . 1 4 Propulsion 6 | . 2 . 4 Utility 7 | . . . 7 Weapon 9 | . 1 . 8 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 92 100 91 Engine 13 | . 13 14 12 Core 2 | . . . 4 Leg 7 | . 20 . . Wheel 21 | . 6 28 30 Device 2 | . 4 . . Storage 10 | . 14 14 6 Processor 13 | . 6 14 17 Energy Gun 5 | . 7 14 1 Ballistic Gun 12 | . 16 14 8 Launcher 3 | . . . 6 Peak Build Rating 21 | 6 11 11 21 Average Rating 12 | 3 7 10 17 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 99 | 12 15 18 99 Greatest Support 58 | 20 36 36 58 Greatest Overweight (x) 28 | . 1 . 28 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 11 | 6 8 8 15 Most Carried 25 | 5 8 8 25 Average Carried 8 | 2 6 7 10 Final Capacity 25 | 8 8 8 25 Final Carried 19 | 3 8 8 19 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1260 | 190 304 34 732 Remotely . | . . . . Salvage Created 1688 | . 390 145 1153 Parts 112 | . 21 10 81 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 38 | . 13 3 22 Guns 24 | . 13 3 8 AOE 14 | . . . 14 Classes Destroyed 11 | . 4 . 7 Worker 4 | . . . 4 Builder 6 | . . . 6 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Operator 2 | . . . 2 Watcher 6 | . 2 . 4 Swarmer 17 | . 9 . 8 Grunt 9 | . 2 2 5 Sentry 8 | . . . 8 Hunter 1 | . . . 1 Subdweller 3 | . 2 1 . Best Kill Streak 13 | . 4 2 13 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 5 | . 2 2 5 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 310 | . 78 19 213 Missed 92 | . 24 9 59 Hits 218 | . 54 10 154 Projectile 218 | . 54 10 154 AOE 3 | . . . 3 Critical Strikes 6 | . . 2 4 Part Disruptions 1 | . . . 1 Damage Taken 3317 | . 667 160 2490 Core 772 | . 154 65 553 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 136 | . 53 10 73 Largest 2 | . 2 2 2 Hottest 90 | . 80 90 90 Shots Fired 230 | . 88 20 122 Gun 204 | . 88 20 96 Cannon . | . . . . Launcher 26 | . . . 26 Special . | . . . . Kinetic 149 | . 64 10 75 Thermal 36 | . 5 10 21 Explosive 26 | . . . 26 Electromagnetic 19 | . 19 . . Robot Hit Streak 22 | . 15 22 8 Robot Miss Streak 7 | . 5 2 7 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 137 | . 56 16 65 Core Hits 98 | . 20 6 72 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 2 1 4 Burn 2 | . . . 2 Destroy 4 | . 1 1 2 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3706 | . 770 310 2626 Guns 1919 | . 744 310 865 Cannons . | . . . . Explosions 1787 | . 26 . 1761 Melee . | . . . . Ramming . | . . . . Kinetic 1254 | . 496 95 663 Thermal 713 | . 134 215 364 Explosive 1194 | . . . 1194 Electromagnetic 545 | . 140 . 405 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 5 | . . . 5 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 19 | . 6 . 13 Projectiles . | . . . . Explosions 19 | . 6 . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 193 | . . . 193 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 272 | . 99 30 272 Average Temperature 46 | . 43 13 49 Received Heat Transfer 852 | . 150 93 609 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 2 . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 959 | . 175 250 534 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 59 | 100 100 . 28 Level 1 7 | . . . 13 Level 2 33 | . . . 58 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 545 | . 93 . 545 Initial 15 | . . . 15 Average 206 | . 30 . 341 Influence Increases 1559 | . 368 50 1141 Destroy 0b10 Robot/C 700 | . 220 40 440 Destroy 0b10 Robot/NC 105 | . 10 . 95 Destroy Leader 204 | . 44 10 150 Successful Hack 64 | . 32 . 32 Disable Machine 225 | . . . 225 Destroy Structure 171 | . 2 . 169 Lose Combat Pursuer 90 | . 60 . 30 Influence Decreases 1173 | . 368 20 785 Entered New Map 15 | . . . 15 Time Decay 886 | . 348 20 518 Lost Part 272 | . 20 . 252 Squads Dispatched 9 | . 1 . 8 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 21 5 48 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 7 | . 6 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 15 | . . . 15 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 15 | . 7 . 8 Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 17 . 21 Successful 22 | . 9 . 13 Failed 16 | . 8 . 8 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 7 . 1 Terminals 31 | . 17 . 14 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . . . 3 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 18 | . 9 . 9 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Recycling Unit Index 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 4 | . 2 . 2 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Surveillance Status 1 | . . . 1 Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . . 6 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 383 | . . . 383 Optics 383 | . . . 383 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3037 | 57 1111 334 1535 Spaces Moved 2276 | 41 794 290 1151 Core 31 | 9 . . 22 Treads . | . . . . Legs 617 | 32 585 . . Wheels 1624 | . 209 290 1125 Hover 2 | . . . 2 Flight 2 | . . . 2 Fastest Speed 50 | 50 95 100 80 Average Speed 107 | 104 116 100 103 Slowest Speed 1450 | 120 190 105 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 83 16 78 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 183 | . 2 . 181 Melee . | . . . . Projectile . | . . . . AOE 183 | . 2 . 181 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2659 | 55 898 322 1384 Wait 59 | . 24 3 32 Move 2273 | 40 793 289 1151 Hop . | . . . . Pick Up 97 | 9 15 9 64 Fast Attach . | . . . . Attach 46 | 6 6 1 33 Detach . | . . . . Swap 14 | . 3 1 10 Drop 34 | . 4 9 21 Fire 136 | . 53 10 73 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 491 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 7) 686 | -10/Materials | Identified exit to Subcaves 734 | -10/Materials | Discovered new exit (range 7) 758 | -10/Materials | Derelicts attacked the area 957 | -10/Materials | Identified exit to Materials 1060 | -10/Materials | Core integrity fell below 50% 1169 | -10/Materials | Entered Subcaves 1171 | -10/Subcaves | Learned location of Storage (-9) 1288 | -10/Subcaves | Discovered new exit (range 5) 1291 | -10/Subcaves | Identified exit to Materials 1330 | -10/Subcaves | Build established: Scavenger-Mutant 1372 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1455 | -10/Subcaves | Core integrity fell below 20% 1503 | -10/Subcaves | Entered Materials 1503 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1758 | -8/Materials | Lost 3 parts (1n1u1w) 1857 | -8/Materials | Core integrity fell below 50% 1893 | -8/Materials | Garrison activated, responded to threat 1914 | -8/Materials | Lost 9 parts (3p3n1u2w) 1967 | -8/Materials | Discovered new exit (range 19) 2061 | -8/Materials | Identified exit to Factory 2220 | -8/Materials | Discovered exit to Factory (range 20) 2315 | -8/Materials | Build established: Mutant 2980 | -8/Materials | Core integrity fell below 20% 3038 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02984_ Nuclear Core destroyed. 02984_ T-07 Excavator is excavating. 02989_ U-05 Engineer builds a Wall. 02990_ The unstable cave ceiling collapses. 02991_ Wheel destroyed. 03003_ U-05 Engineer lays Concrete. 03005_ U-05 Engineer builds a Wall. 03005_ Wheel destroyed. 03009_ U-05 Engineer builds a Wall. 03010_ T-07 Excavator is excavating. 03011_ Critical hit (Burn: +37). 03013_ U-05 Engineer builds a Wall. 03014_ T-07 Excavator is excavating. 03015_ Critical hit (Burn: +37). 03015_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03018_ T-07 Excavator is excavating. 03024_ Shock Bomb Launcher destroyed. 03026_ Wheel destroyed. 03026_ Flak Cannon destroyed. 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""" ???????? #???????? | | # #??????????" ???????? #???????? | | # #??????????"? ????????? #???????? | | #?????????????????????? ????????? | | #?????????????????????????????????? | | #+##????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed ProjectionDecoyExoskeleton Manual? 0 Play Time 00:53:02 Cumulative 7.7 hours Start 2026.09.29 @ 21:41:58 End 2026.09.29 @ 22:50:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Terminus Map View 56x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 413ef957-943f-4d8f-ba3f-1f069993882d