Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 17:46:36 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (42) 210 Value Destroyed (1597) 1597 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 8534 Bonus ------- Follower Combat Kills 254 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1287 Cogmind --------- Core Integrity 1006/1150 Matter 42/300 Energy 6/100 System Corruption 3% Temperature Cool (0) Movement Flying (106) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Armor Integrity Analyzer Improved Transmission Jammer Experimental Thermal Shield Authchip [Storage] > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (15) --- Superbattery (1500) Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Authchip [Power] Authchip [Device] Authchip [Processor] Authchip [Weapon] Cooled Pulse Rifle Long-range Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Signal Generator Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Superbattery Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Experimental Thermal Shield Authchip [Power] Authchip [Device] Authchip [Storage] Authchip [Processor] Authchip [Weapon] Cooled Pulse Rifle Cooled Pulse Rifle Long-range Proton Cannon Heavy Rocket Launcher Signal Generator [Rating: 88] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Authchip [Storage] Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . 4 1 . . . . 1 . . 1 Utility 4 | . . . . . . 1 . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 75 | . 1 3 2 . 15 3 6 5 . 8 7 8 4 13 Power 5 | . . . 1 . 1 . . 1 . 1 . . 1 . Engine 1 | . . . 1 . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . 1 . Reactor 2 | . . . . . . . . 1 . 1 . . . . Propulsion 26 | . . 2 . . 9 . . 1 . . 1 5 1 7 Treads 1 | . . . . . . . . . . . 1 . . . Leg 4 | . . . . . 4 . . . . . . . . . Wheel 6 | . . 2 . . 4 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 14 | . . . . . . . . 1 . . . 5 1 7 Utility 24 | . . 1 1 . 1 3 4 . . 4 4 2 1 3 Device 11 | . . 1 . . . 1 1 . . 3 1 1 1 2 Storage 3 | . . . 1 . . . 1 . . 1 . . . . Processor 4 | . . . . . 1 1 . . . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 5 | . . . . . . 1 2 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | . 1 . . . 4 . 2 3 . 3 2 1 1 3 Energy Gun 2 | . . . . . . . . . . . . . . 2 Energy Cannon 8 | . . . . . 2 . 1 . . 1 2 1 1 . Ballistic Gun 2 | . 1 . . . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . 1 1 . . . . . . Launcher 3 | . . . . . . . . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 2 1 . . . Parts Lost 20 | . . . . . 4 . . . . 1 . 2 4 9 Power 4 | . . . . . 1 . . . . 1 . . 1 1 Propulsion 11 | . . . . . 2 . . . . . . 1 2 6 Utility 3 | . . . . . . . . . . . . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . 1 . Highest Loss Streak 5 | . . . . . 4 . . . . 1 . 1 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 85 98 100 100 78 68 69 75 76 73 74 81 82 69 Engine 2 | . 14 14 14 14 1 . . . . . . . . . Core 2 | . . . . . 6 7 7 . . . . . 2 4 Reactor 2 | . . . . . . . . 6 7 4 6 6 4 . Leg 3 | . 28 12 . . 14 . . . . . . . . . Wheel 15 | . . 15 28 28 12 23 23 23 23 23 20 16 5 3 Flight 8 | . . . . . . . . 6 7 7 6 13 27 21 Device 7 | . . 12 14 14 6 6 . . . 3 8 7 10 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 5 Processor 5 | . . . . . 2 5 7 7 7 6 4 10 11 10 Protection 2 | . . . . . . 1 7 7 7 3 4 . . . Energy Cannon 5 | . . . . . 6 7 7 4 . 2 5 13 10 9 Ballistic Gun 6 | . 28 28 28 28 9 . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 7 7 4 7 5 . . . . Slashing Weapon 1 | . . . . . . . . . . 3 7 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 11 12 13 20 20 29 37 46 54 52 52 58 59 67 54 Greatest Support 84 | 20 20 26 26 26 84 84 84 84 84 84 84 84 28 39 Greatest Overweight (x) 6 | . . . . . 6 . . 1 . . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | . 8 8 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 9 10 10 10 12 15 15 15 15 15 15 15 Most Carried 15 | . 6 8 8 5 10 10 15 15 15 15 15 15 15 15 Average Carried 11 | . 5 6 6 4 8 9 11 14 15 14 14 14 14 14 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 5 7 4 5 10 10 15 15 15 15 15 15 15 13 Class Distribution -------------------- 91% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Matter Collected 1087 | 167 . 88 . . 127 . 327 96 . 73 . 71 . 138 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1255 | . . 50 . . 208 52 108 137 . 361 . . 68 271 Parts 79 | . . 2 . . 16 2 6 11 . 19 . . 3 20 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 6 7 . 13 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Combat Hostiles Destroyed 35 | . . . . . 4 1 3 11 . 8 . . 1 7 Guns 2 | . . . . . 2 . . . . . . . . . Cannons 15 | . . . . . 2 1 3 1 . 1 . . . 7 AOE 18 | . . . . . . . . 10 . 7 . . 1 . Classes Destroyed 11 | . . 1 . . 3 . 1 1 . 2 . . 2 1 Worker 1 | . . . . . . . . . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 17 | . . . . . . . . 11 . 1 . . . 5 Grunt 7 | . . . . . 2 . 2 . . 3 . . . . Brawler 3 | . . . . . . . . . . 3 . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . Sentry 3 | . . . . . 1 1 . . . 1 . . . . Hunter 1 | . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . 1 . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . Thug 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . . . . . 3 1 2 4 . 8 . . 2 4 Combat Bots Only 8 | . . . . . 3 1 2 4 . 8 . . 1 4 Max Kills in Single Turn 4 | . . 1 . . 1 1 1 4 . 3 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . 3 . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Damage Taken 3365 | . 10 37 . . 469 55 308 184 . 503 . 388 365 1046 Core 502 | . . 9 . . 58 . 13 18 . 80 . 76 104 144 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 96 89 . . . . 84 . 91 89 . Volleys Fired 120 | . . 9 . . 24 6 10 6 . 17 . 6 11 31 Largest 2 | . . 2 . . 2 2 2 1 . 2 . 2 2 2 Hottest 196 | . . 40 . . 80 109 109 65 . 113 . 155 196 196 Shots Fired 215 | . . 18 . . 45 9 20 6 . 25 . 11 22 59 Gun 55 | . . 18 . . 34 . . . . . . . . 3 Cannon 149 | . . . . . 11 9 20 3 . 18 . 11 22 55 Launcher 11 | . . . . . . . . 3 . 7 . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 75 | . . 18 . . 34 3 10 . . 10 . . . . Thermal 129 | . . . . . 11 6 10 3 . 8 . 11 22 58 Explosive 11 | . . . . . . . . 3 . 7 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | . . 4 . . 21 22 6 8 . 7 . 4 . 5 Robot Miss Streak 11 | . . 1 . . 5 2 8 1 . 11 . 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 110 | . . 11 . . 27 5 13 3 . 15 . 9 . 27 Core Hits 88 | . . 4 . . 11 5 9 12 . 31 . 2 2 12 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . 6 5 . . . Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 6 5 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . Damage Inflicted 5323 | . . 180 . . 368 142 311 777 . 2026 . 348 166 1005 Guns 429 | . . 180 . . 230 . . . . . . . . 19 Cannons 2171 | . . . . . 138 142 311 56 . 285 . 327 . 912 Explosions 2365 | . . . . . . . . 721 . 1404 . . 166 74 Melee 337 | . . . . . . . . . . 337 . . . . Ramming 21 | . . . . . . . . . . . . 21 . . Kinetic 771 | . . 180 . . 230 60 141 . . 160 . . . . Thermal 2065 | . . . . . 138 82 170 56 . 125 . 327 166 1001 Explosive 2129 | . . . . . . . . 721 . 1404 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 337 | . . . . . . . . . . 337 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 1 1 . . . 3 Average Corruption 1 | . . . . . . . 1 1 1 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 4 1 . 1 . . . 4 Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 7 | . . . . . . . 3 1 . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . . 25 . 37 . . 95 30 Projectiles 37 | . . . . . . . . . . 7 . . . 30 Explosions 123 | . . . . . . . . 25 . 3 . . 95 . Melee 27 | . . . . . . . . . . 27 . . . . Knockbacks 9 | . . . . . . 2 4 . . 3 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 2 4 . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . . . . 5 . 9 194 50 Shots 6 | . . . . . . . . . . 1 . . 3 2 Rammed 3 | . . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 318 | . . . . . 16 36 287 42 . 318 . . 90 191 Average Temperature 76 | . . . . . 12 25 139 23 . 133 . . 30 55 Received Heat Transfer 531 | . 6 . . . 81 6 171 . . 168 . 63 36 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . 2 1 Heat Transferred 2560 | . . . . . 296 111 222 74 . 185 . 185 100 1387 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Peak Influence 282 | . 15 64 . . 128 111 . . . . 229 24 182 282 Initial 225 | . . 5 . . . 58 . . . . 225 23 2 23 Average 93 | . 7 35 . . 87 75 . . . . 208 16 78 117 Maximum Alert Level 1 | . . . . . . . . . . . 1 . . 1 Low Security (%) 83 | . 100 100 . 100 100 100 . . . . 8 100 100 85 Level 1 16 | . . . . . . . . . . . 91 . . 14 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 . . . . 1 . 1 3 4 Investigation 2 | . 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . 2 . . . . . . 1 2 2 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 75 | . 3 3 . . 8 2 7 10 . 14 . 5 9 14 Peak Tracking Total 8 | . 3 3 . . 5 1 4 4 . 8 . 4 7 6 Tactical Retreats 1 | . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Traps Triggered 3 | . 1 . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Machines Disabled 12 | . . . . . . . . . . 2 . . 4 6 Max in Single Turn 4 | . . . . . . . . . . 2 . . 4 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Machines Accessed 20 | . 1 . 1 . 3 2 1 1 4 . 4 . 2 1 Terminals 11 | . . . . . 2 2 . 1 . . 4 . 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 65 | . 1 . 1 . 10 5 1 1 31 . 8 . 5 2 Successful 48 | . 1 . 1 . 6 3 1 1 31 . 2 . 2 . Failed 17 | . . . . . 4 2 . . . . 6 . 3 2 Catastrophic 3 | . . . . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 1 . 3 3 . . . . . . 2 . Terminals 26 | . . . . . 7 5 . 1 . . 8 . 5 . Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 41 | . . . 1 . 2 2 1 1 31 . 2 . 1 . Record 12 | . . . . . . . . 1 11 . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 3 1 . . . . . . 1 . Terminals 3 | . . . . . 1 1 . . . . . . 1 . Botnet 3 | . . . . . 1 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 3 1 . . . . 2 . 2 1 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Total Allies 5 | . . 3 . . . . . . . 2 . . . . Largest Group 3 | . . 3 2 . . . . . . 2 . . . . Highest-Rated Group 116 | . . 40 32 . . . . . . 116 . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 36 | . . 19 . . . . . . . 17 . . . . Total Damage 794 | . . 195 . . . . . . . 599 . . . . Kills 9 | . . 3 . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Turns Passed 4219 | . 137 415 266 15 371 240 438 296 75 330 439 118 595 484 Spaces Moved 2989 | 1 78 309 286 12 226 198 347 268 76 185 369 67 385 182 Core 2 | . . . . . 2 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 300 | 1 78 108 . . 113 . . . . . . . . . Wheels 2636 | . . 201 286 12 111 198 347 268 76 185 369 67 385 131 Hover . | . . . . . . . . . . . . . . . Flight 51 | . . . . . . . . . . . . . . 51 Fastest Speed 90 | 120 120 90 90 90 90 100 100 100 100 100 100 100 115 98 Average Speed 105 | 120 120 100 90 90 111 100 100 101 100 100 100 103 128 113 Slowest Speed 350 | 120 120 120 90 90 350 100 100 115 100 100 100 115 130 197 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 1 26 72 69 7 22 10 52 56 68 46 14 80 15 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 13 | . . 1 . . . . 8 3 . 1 . . . . Spaces Dug 33 | . . . . . 3 2 . . . . 4 . 17 7 Terrain Destroyed 238 | . . . . . 3 3 1 40 . 58 4 1 64 64 Melee 4 | . . . . . . . . . . . 4 . . . Projectile 53 | . . . . . 3 3 1 1 . 2 . 1 20 22 AOE 181 | . . . . . . . . 39 . 56 . . 44 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Total 3841 | . 121 395 295 16 303 232 420 287 75 300 435 103 463 396 Wait 517 | . 42 65 2 4 5 19 35 . . 66 45 7 57 170 Move 2976 | . 77 308 285 11 225 197 346 267 75 184 368 67 384 182 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | . . 6 1 1 16 4 13 4 . 5 3 5 4 . Fast Attach 40 | . . 1 . . 12 . 1 2 . 3 3 6 3 9 Attach 11 | . . . . . 3 2 . . . . 2 1 1 2 Detach 2 | . . . . . . . . . . . 2 . . . Swap 24 | . 1 2 2 . . 1 5 3 . 5 2 1 . 2 Drop 68 | . 1 4 5 . 18 3 10 5 . 7 4 8 3 . Fire 120 | . . 9 . . 24 6 10 6 . 17 . 6 11 31 Melee 8 | . . . . . . . . . . 4 4 . . . Ram 2 | . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . Rewire 9 | . . . . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 10) 138 | -10/Materials | Entered Mines 147 | -10/Mines | Discovered new exit (range 5) 303 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 308 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 12) 477 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 519 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 519 | -10/Mines | Discovered new exit (range 5) 553 | -10/Mines | Entered Exiles 553 | -10/Exiles | Accompanied by 2 allies 575 | -10/Exiles | Met 8R-AWN 591 | -10/Exiles | Met EX-HEX 640 | -10/Exiles | Met EX-DEC 677 | -10/Exiles | Met EX-BIN 692 | -10/Exiles | Aligned with FarCom system 693 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 724 | -10/Exiles | Found Superbattery 742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 809 | -10/Exiles | Discovered new exit (range 14) 819 | -10/Exiles | Left Exiles lab with Superbattery 819 | -10/Exiles | Entered Mines 821 | -9/Mines | Discovered new exit (range 5) 822 | -9/Mines | Met a Derelict testing a Signal Generator 833 | -9/Mines | Found Signal Generator 834 | -9/Mines | Entered Materials 834 | -8/Materials | Evolved 4 slots: Propulsion x4 951 | -8/Materials | Lost 4 parts (1p2n1w) 1197 | -8/Materials | Discovered new exit (range 7) 1205 | -8/Materials | Entered Factory 1205 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -7/Factory | Discovered new exit (range 16) 1437 | -7/Factory | Identified exit to Lower Caves 1445 | -7/Factory | Entered Lower Caves 1450 | -7/Lower Caves | Learned 4 Factory zone layouts 1845 | -7/Lower Caves | Discovered new exit (range 16) 1882 | -7/Lower Caves | Identified exit to Lower Caves 1883 | -7/Lower Caves | Entered another Lower Caves area 2003 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2020 | -7/Lower Caves | Encountered a Warlord checkpoint 2061 | -7/Lower Caves | Learned 4 Factory zone layouts 2174 | -7/Lower Caves | Discovered new exit (range 4) 2178 | -7/Lower Caves | Identified exit to Data Miner 2179 | -7/Lower Caves | Entered Data Miner 2179 | -7/Data Miner | Discovered new exit (range 6) 2198 | -7/Data Miner | Met Data Miner 2216 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2216 | -7/Data Miner | Learned location of Section 7 (-2) 2232 | -7/Data Miner | Received God Mode back door access code from Data Miner 2253 | -7/Data Miner | Identified exit to Proximity Caves 2254 | -7/Data Miner | Entered Proximity Caves 2255 | -6/Proximity Caves | Identified exit to Factory 2256 | -6/Proximity Caves | Learned Factory emergency access door positions 2385 | -6/Proximity Caves | Escorted by Enhanced Grunt 2389 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2420 | -6/Proximity Caves | Destroyed 8 combat bots 2556 | -6/Proximity Caves | Found Prototype Device 2556 | -6/Proximity Caves | Identified Exp. Thermal Shield 2584 | -6/Proximity Caves | Entered Factory 2584 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3013 | -6/Factory | Identified exit to DSF 3023 | -6/Factory | Entered DSF 3024 | -6/DSF | Joined Warlord attack on 0b10 via DSF 3045 | -6/DSF | Additional patrols routed to DSF 3107 | -6/DSF | Discovered new exit (range 15) 3141 | -6/DSF | Entered Factory 3141 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3645 | -5/Factory | Discovered new exit (range 21) 3714 | -5/Factory | Spotted B-75 Beast 3736 | -5/Factory | Entered another Factory area 3736 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4147 | -4/Factory | Lost 5 parts (3n2u) 4218 | -4/Factory | Garrison activated, responded to threat 4220 | -4/Factory | Self-destructed Last Messages --------------- 04197_ System corrupted: Matter fused (-6). 04207_ Slug penetrates Wall. 04208_ Power Conduit explodes. 04213_ Penetrated by Slug. 04213_ Nuclear Pulse Array destroyed. 04216_ Penetrated by Slug. 04216_ Critical hit (Destroy). 04216_ Nuclear Pulse Thruster destroyed. 04216_ Fission Core destroyed. 04217_ ALERT: All DSF locations entering lockdown mode. 04217_ Penetrated by Slug. 04218_ U-05 Engineer calls for garrison support. 04218_ ALERT: Activating Garrison Access F001. 04218_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04219_ System corrupted: Cld. Pulse Rifle rejected. 04219_ Penetrated by Slug. 04219_ VTOL Module destroyed. 04219_ Slug penetrates Wall. 04220_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????" ??? #????????????????????? | | ???????????????? ?"" ??? #????????????????????? | | ???????????????# """ ??? #????????????????????? | | ???????????????# ?? #????????????????????? | | ???????????????# ??! #?##?????????????????? | | ???????????????# ?? ## ####??????????????? | | ???????????????? ?? ; #??????????????? | | ????????????????# ## ;;;;####???????????? | | ???????????????## #???????????? | | ???????????????? #???????????? | | #############???# #???????????? | | #??# #???????????? | | #??# # #???????????? | | """"""""" #??# # #???????????? | | #### #h ?????????????? | | """"""""" # + h ???????????????? | | ! # #?#;; ;;#????????????????? | | """"""""" # #??#; ;#;#######??????????? | | # #???# ; #??????????? | | """"""""" # #???# @ # #??????????? | | # ##### + #??????????? | | ####+######### # #??????????? | | # #????# ^ # [ #??????????? | | # #????# """ ;#"%"######??????????? | | # #??### "" #%%|#???????????????? | | # #??# "" "" """ #"=##???????????????? | | # #??# ""F"" "" !*## ##???????????????? | | # #??# """ "" ## "#???????????????? | | # #??# #" "#???????????????? | | # #??# #" *#???????????????? | | # ##?###### #" ##???????????????? | | #??????###### ##"[##########???????? | | ############# # #???????? | | # #???????? | | + #???????? | | # """ #???????? | | ! # """"" #???????? | | # """"" #???????? | | ##########+#####+### #???????? | | #???# ### """ #???????? | | ####+######### "" "" "## """"" #???????? | | " " "" ### """"" #???????? | | """ """ """ # """ """ ] "## #???????? | | """ """ """ # """ """ ### ? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Particle Charging 20 Authchip Count 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedScrapRail Manual? 0 Play Time 00:51:33 Cumulative 452.8 hours Start 2023.03.12 @ 16:56:00 End 2023.03.12 @ 17:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 79 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 065a5685-58a9-4881-8779-5b6ceab8e9a8