Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.07 @ 10:09:35 Player: Violet Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1408 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 300/300 Energy 56/100 System Corruption 3% Temperature Warm (166) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Particle Gun Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Particle Gun Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 7 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 4 | 1 3 5 Power 1 | . 1 2 Propulsion . | . . 1 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 81 | . 84 72 Engine 12 | . 14 7 Leg 28 | . 28 32 Storage 13 | . 14 11 Energy Gun 17 | . 17 15 Ballistic Gun 8 | . 9 6 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 15 | 14 15 15 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 5 7 6 Average Carried 4 | 2 3 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 407 | 208 152 47 Remotely . | . . . Salvage Created 553 | . 422 131 Parts 34 | . 27 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 8 | . 5 3 AOE 3 | . 3 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 7 | . 6 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 85 | . 50 35 Missed 20 | . 13 7 Hits 65 | . 37 28 Melee 4 | . . 4 Projectile 61 | . 37 24 Critical Strikes 2 | . 1 1 Damage Taken 626 | . 330 296 Core 66 | . 37 29 Absorbed by Shields . | . . . Ignored by Resistances 190 | . 104 86 Core Remaining (%) 92 | 100 85 . Volleys Fired 47 | . 33 14 Largest 2 | . 2 2 Hottest 121 | . 80 121 Shots Fired 90 | . 62 28 Gun 90 | . 62 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | . 25 4 Thermal 24 | . . 24 Explosive . | . . . Electromagnetic 37 | . 37 . Robot Hit Streak 16 | . 16 9 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 44 22 Core Hits 27 | . 21 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1544 | . 1201 343 Guns 963 | . 620 343 Cannons . | . . . Explosions 581 | . 581 . Melee . | . . . Ramming . | . . . Kinetic 266 | . 240 26 Thermal 426 | . 109 317 Explosive 472 | . 472 . Electromagnetic 380 | . 380 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . 60 . Projectiles . | . . . Explosions 60 | . 60 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . 16 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 300 | . 90 300 Average Temperature 66 | . 37 111 Received Heat Transfer 321 | . 183 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 1 | . 1 . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 951 | . 100 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | . 144 82 Initial 38 | . . 38 Average 66 | . 80 44 Influence Increases 393 | . 289 104 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 44 | . 24 20 Successful Hack 15 | . 15 . Disable Machine 18 | . 9 9 Destroy Structure 46 | . 46 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 341 | . 182 159 Entered New Map 69 | . . 69 Time Decay 222 | . 162 60 Lost Part 50 | . 20 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 642 | 57 454 131 Spaces Moved 386 | 37 282 67 Core 13 | 13 . . Treads . | . . . Legs 373 | 24 282 67 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 110 120 120 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 63 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . 49 . Melee . | . . . Projectile . | . . . AOE 49 | . 49 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 475 | 52 335 88 Wait 16 | 1 12 3 Move 384 | 36 281 67 Hop . | . . . Pick Up 15 | 8 6 1 Fast Attach . | . . . Attach 9 | 6 2 1 Detach . | . . . Swap 4 | 1 1 2 Drop . | . . . Fire 47 | . 33 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-34 Mercenary unfolds itself. G-34 Mercenary heat short circuits Aluminum Leg. G-34 Mercenary overheating. Ion Engine destroyed. Ion Engine melted. G-34 Mercenary destroyed. Acquired 30 matter. Acquired 17 matter. Critical hit (Burn: +37). Lgt. Armor Plating melted. Heat Sink melted. Y-45 Defender destroyed. Knocked back. Aluminum Leg destroyed. System corrupted by crushing effect (+3). Knocked back. B-36 Bruiser suffers critical hit (Burn). Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ?????????????????? | | ?????????????????# ?????????????????? | | ?????????????????# ?????????????????? | | ?????????????????# ??? ???????????? | | ?????????????????# "?? ????????? | | ?????????????????# ""?? ?????????? | | ???????????###???# """ #?????????? | | ???????##### ##### """ #?????????? | | ???????# "" # "" #?????????? | | ???????# [!""S # """ #?????????? | | ???????# """% " # "" #?????????? | | ???????# """= # """ #?????????? | | ???????# """ # " #?????????? | | ???????# %" #?????????? | | ???????# # #?????????? | | ???????# # #?????????? | | ??????############ #?????????? | | ??????# #?????????? | | ??????# ##????????? | | ??????# +????????? | | ??????# ##????????? | | ??????# #?????????? | | ??????# ##T######+##########?????????? | | ??????# ##### [%g #??????????????? | | ####### #??# Tbgg%!! #??????????????? | | # # #??##@ !!! #??????????????? | | # # #???# !!! #??????????????? | | # # #???# #??????????????? | | # + #???# #??????????????? | | # # #???# #??????????????? | | # # #???# #??????????????? | | # # #???###########??????????????? | | ###########????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumRegenerativeSuite Manual? 0 Play Time 00:07:51 Cumulative 7.2 hours Start 2025.07.07 @ 10:02:48 End 2025.07.07 @ 10:09:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 3 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a264fbd0-6438-4bfa-ac56-c0a9990096be