Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 20:03:43 Player: OctarineSorcerer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (901) 901 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4616 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Graphene Brace > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Light Nuclear Core Compact Matter Pod (150) Advanced Visual Processing Unit Reaction Control System Reaction Control System Improved Medium Armor Plating Hardlight Generator Advanced Field Recycling Unit (0) Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Linear Gravjet Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Improved Light Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Nuclear Core Armored Medium Treads Small Storage Unit Compact Matter Pod Improved Terrain Scan Processor Heavy Assault Rifle Improved Light Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Melee Analysis Suite Device High-powered Tractor Beam Storage Small Storage Unit Processor Melee Analysis Suite Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . Utility 3 | . . . . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 1 . 9 11 1 3 1 17 Power 9 | 1 . . 1 2 . 1 . 4 Engine 4 | 1 . . 1 . . . . 2 Core 5 | . . . . 2 . 1 . 2 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 5 4 . 1 1 4 Treads 2 | . . . . . . . 1 1 Leg 8 | 2 . . 3 . . . . 3 Wheel 2 | . . . 2 . . . . . Hover 1 | . . . . . . 1 . . Flight 4 | . . . . 4 . . . . Utility 8 | 1 1 . . 3 1 . . 2 Device 2 | . 1 . . . . . . 1 Storage 2 | 1 . . . . . . . 1 Processor 4 | . . . . 3 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . . 3 2 . 1 . 7 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . . 3 . . . . 1 Ballistic Cannon 3 | . . . . 2 . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . . . 3 3 . 3 . 18 Power 5 | . . . 1 . . 1 . 3 Propulsion 12 | . . . 1 2 . 2 . 7 Utility 5 | . . . . 1 . . . 4 Weapon 5 | . . . 1 . . . . 4 Highest Loss Streak 11 | . . . 2 1 . 3 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 95 94 92 78 69 66 Engine 5 | . 14 14 8 3 . . . . Core 3 | . . . . 5 7 6 7 3 Leg 20 | . 28 28 29 26 . . . 9 Wheel 2 | . . . 12 . . . . . Flight 3 | . . . . 5 30 21 15 1 Device 8 | . 13 14 11 8 . . . 5 Storage 9 | . 14 14 11 9 7 7 7 7 Processor 13 | . . . . 17 30 30 30 22 Energy Gun 6 | . 28 28 9 . . . . . Ballistic Gun 2 | . . . 12 . . . . . Ballistic Cannon 5 | . . . . 17 15 3 . . Slashing Weapon 2 | . . . . . . . . 11 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 14 15 15 16 21 20 19 12 37 Greatest Support 40 | 20 20 20 40 40 20 20 27 40 Greatest Overweight (x) 7 | . . . . 4 . 1 . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 8 8 8 11 Most Carried 11 | 3 8 8 8 8 8 8 7 11 Average Carried 6 | 1 6 8 5 7 7 7 7 8 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 Final Carried 9 | 3 8 8 6 7 7 8 7 9 Class Distribution -------------------- 87% | Mutant 7% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Matter Collected 1132 | 260 57 . 203 192 . . . 420 Remotely 452 | . 57 . 203 192 . . . . Salvage Created 869 | . 88 . 260 136 . . . 385 Parts 43 | . 5 . 12 13 . . . 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 18 | . 2 . 4 5 . . . 7 Melee 7 | . . . . . . . . 7 Guns 6 | . 2 . 4 . . . . . Cannons 5 | . . . . 5 . . . . Classes Destroyed 9 | . 1 . 4 1 . . . 3 Worker 2 | . . . 2 . . . . . Tunneler 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Grunt 9 | . 2 . 2 1 . . . 4 Brawler 1 | . . . . . . . . 1 Sentry 6 | . . . 2 4 . . . . Specialist 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 4 | . 2 . 3 2 . . . 4 Combat Bots Only 4 | . 2 . 2 2 . . . 4 Max Kills in Single Turn 1 | . 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Damage Taken 3426 | . 110 . 495 516 . 91 . 2214 Core 907 | . 31 . 106 68 . 34 . 668 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . 87 73 87 . . . . Volleys Fired 54 | . 5 . 20 23 . . . 6 Largest 2 | . 2 . 2 2 . . . 2 Hottest 90 | . 90 . 90 78 . . . 62 Shots Fired 105 | . 10 . 40 46 . . . 9 Gun 53 | . 10 . 40 . . . . 3 Cannon 52 | . . . . 46 . . . 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 80 | . . . 25 46 . . . 9 Thermal 15 | . 5 . 10 . . . . . Explosive . | . . . . . . . . . Electromagnetic 10 | . 5 . 5 . . . . . Robot Hit Streak 12 | . 5 . 12 10 . . . 5 Robot Miss Streak 3 | . 3 . 2 2 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 91 | . 5 . 31 33 . . . 22 Core Hits 34 | . 4 . 12 7 . . . 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 2 3 . . . 3 Burn 2 | . . . 2 . . . . . Blast 3 | . . . . 3 . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 18 | . . . . . . . . 18 Impact . | . . . . . . . . . Slashing 18 | . . . . . . . . 18 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 1788 | . 65 . 401 638 . . . 684 Guns 496 | . 65 . 401 . . . . 30 Cannons 741 | . . . . 638 . . . 103 Explosions . | . . . . . . . . . Melee 551 | . . . . . . . . 551 Ramming . | . . . . . . . . . Kinetic 1013 | . . . 242 638 . . . 133 Thermal 164 | . 38 . 126 . . . . . Explosive . | . . . . . . . . . Electromagnetic 60 | . 27 . 33 . . . . . Impact . | . . . . . . . . . Slashing 551 | . . . . . . . . 551 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 153 | . 117 . 42 153 . . . . Average Temperature 46 | . 56 . 18 54 . . . . Received Heat Transfer 876 | . 54 . 201 180 . . . 441 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 629 | . 111 . 518 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Peak Influence 375 | . 65 25 254 375 170 74 41 135 Initial 170 | . . 25 9 107 170 59 41 28 Average 104 | . 34 25 136 193 170 62 41 68 Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 81 | 100 100 100 76 46 100 100 100 100 Level 1 18 | . . . 23 53 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 2 1 . . . 1 Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Distress Signals 3 | . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 3 . 11 20 . 6 . 16 Peak Tracking Total 13 | . 4 . 8 13 . 6 . 7 Tactical Retreats 5 | . . . 1 2 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Traps Triggered 3 | . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Machines Disabled 4 | . 1 . 1 2 . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Machines Accessed 7 | . 2 . 2 2 . . 1 . Terminals 5 | . 1 . 2 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 7 . 7 4 . . 1 . Successful 7 | . 2 . 2 2 . . 1 . Failed 12 | . 5 . 5 2 . . . . Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 . 2 . . . 3 . Terminals 15 | . 5 . 7 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . 2 . . . 1 . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 2 2 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Turns Passed 1460 | 87 149 65 302 367 9 114 7 360 Spaces Moved 1092 | 66 101 55 179 284 26 220 4 157 Core 14 | 5 . . . . . . . 9 Treads 44 | . . . . . . . 4 40 Legs 693 | 61 101 55 179 189 . . . 108 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 341 | . . . . 95 26 220 . . Fastest Speed 26 | 50 120 120 120 26 26 26 170 120 Average Speed 103 | 114 120 120 120 94 26 45 170 174 Slowest Speed 400 | 120 120 120 120 375 26 112 170 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 18 15 26 41 1 80 . 85 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Total 1281 | 74 119 54 224 334 28 234 4 210 Wait 34 | . 6 . 16 . . 9 . 3 Move 1085 | 65 100 54 178 283 26 219 3 157 Hop . | . . . . . . . . . Pick Up 28 | 3 6 . 1 8 1 2 . 7 Fast Attach 23 | 6 1 . . 6 . 1 . 9 Attach 13 | . . . 5 1 1 1 1 4 Detach . | . . . . . . . . . Swap 13 | . . . 4 4 . 1 . 4 Drop 16 | . 1 . . 9 . 1 . 5 Fire 54 | . 5 . 20 23 . . . 6 Melee 15 | . . . . . . . . 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Entered Mines 249 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Entered Materials 302 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 586 | -9/Materials | Discovered new exit (range 15) 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Utility x2 965 | -8/Materials | Discovered new exit (range 15) 971 | -8/Materials | Entered Factory 971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 980 | -7/Factory | Sucked down chute 980 | -7/Factory | Entered Waste 990 | -7/Waste | Spotted C-40 Crusher 995 | -7/Waste | Spotted C-40 Crusher 1002 | -7/Waste | Spotted C-40 Crusher 1002 | -7/Waste | Spotted C-40 Crusher 1002 | -7/Waste | Spotted C-40 Crusher 1034 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1036 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1037 | -7/Waste | Spotted C-40 Crusher 1067 | -7/Waste | Lost 3 parts (1p2n) 1080 | -7/Waste | Discovered new exit (range 11) 1094 | -7/Waste | Entered Factory 1099 | -7/Factory | Identified exit to DSF 1101 | -7/Factory | Entered DSF 1152 | -7/DSF | Additional patrols routed to DSF 1192 | -7/DSF | Lost 6 parts (1p2n1u2w) 1252 | -7/DSF | Discovered new exit (range 11) 1428 | -7/DSF | Core integrity fell below 50% 1452 | -7/DSF | Core integrity fell below 20% 1461 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01412_ Flexi-carbon Leg destroyed. 01413_ S-27 Virus Autogun severed. 01413_ Power Sword follow-up attack on S-27 Virus. 01417_ Imp. Deuterium Engine destroyed. 01418_ Aluminum Leg destroyed. 01419_ Acquired Lgt. Treads. 01427_ Power Sword destroyed. 01430_ Lgt. Nuclear Core destroyed. 01434_ Melee Analysis Suite destroyed. 01436_ A-02 Transporter destroyed. 01439_ Lgt. Treads destroyed. 01439_ Power Sword destroyed. 01445_ Melee Analysis Suite destroyed. 01447_ C-30 ARC bursts open, deploying its payload. 01447_ S-27 Virus unfolds itself. 01454_ Core Analyzer destroyed. 01455_ Acquired Power Sword. 01459_ G-47 Trooper destroyed. 01461_ Acquired 10 matter. 01461_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????""???????????????????????????????????? | | ?????????#"???????????????????????????????????? | | ??????####"##???????#########??????????##?????? | | ??????#"""""######### *** ########??""""#???? | | ??????#"""""##!!# # * #!!!# ##"""""#???? | | ????"##"" <""#???? | | ????""""" """???? | | ??????#"" ##!!#!! ### %### #!!## ""#???? | | ??????### ###!!#!!!### ### #!!#??????????? | | ???????## ########## ########??????????? | | ???????#! !!#??????# #?????????????????? | | ???????#! !!#??????# #?????????????????? | | ???????## ###??????###s ###?????????????????? | | ???????#! !!#??????#/s[s !!#?????????????????? | | ???????#! !!#??????#/s%= !!#?????????????????? | | ???????#! !!#??????#=@g !!#?????????????????? | | ?????#### ############ % ###?###?????????????? | | ?????#"!! ##///"!!!###% ##?[[[#??!#?????????? | | ????###!! %% /#!!!"#=%= a##[[[#!!!##????????? | | ????# "!^ ^ !!% ^!!????? | | ????##"!!! * ^ % [%^ !!????? | | ?????##^^!% % ^ % ! %a !!????? | | ?????#"!! ## #!!!## % ##!!!# ## !?????? | | ?????##!! ## #!!!### ##?!!!#?? #?????????? | | ??????### ############! ###?###?????????????? | | ???????# #??????#!![% !!#?????????????????? | | ???????# #??????#!! * !!#?????????????????? | | ???????# #??????#!![ !!#?????????????????? | | ???????## ###??????### ###?????????????????? | | ???????# !!#??????#** #?????????????????? | | ???????#! !!#??????#** #?????????????????? | | ???????## ##########* #?????????????????? | | ??????### ###!!#!!!### ###?????????????????? | | ????###"" ##!!#!!!### ###?????????????????? | | ???#""""" !% // #?????????????????? | | ???#"##"" #?????????????????? | | ??????#"""""##!!#!!!#!!!!! #?????????????????? | | ??????#"""""#########!!!!! #?????????????????? | | ??????####"##???????#########?????????????????? | | ?????????#"#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MediumPrecisionReconstructor Manual? 0 Play Time 00:53:37 Cumulative 21.5 hours Start 2023.12.06 @ 18:43:24 End 2023.12.06 @ 20:03:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92458116-9c83-441f-a9e3-4150e35772c5