Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 17:51:30 Player: Gabe+Kate4EVR Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (5165) 5165 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3095) 3095 TOTAL SCORE: 13200 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 800 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (3) ------- Coil Gun Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (33) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Target Analyzer Advanced Particle Charger Improved Cloaking Device > --- WEAPON ----------- Phase Gun Dispersion Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Field Propulsion Array Improved Light Armor Plating Relay Coupler [NC] Phase Gun Coil Gun Coil Gun Improved Datajack [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 4 | . . 1 . 2 . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 254 | 8 10 27 48 48 1 30 1 57 . 24 Power 52 | 1 1 3 13 9 . 11 1 10 . 3 Engine 28 | 1 . 3 13 4 . 2 . 4 . 1 Core 20 | . 1 . . 5 . 7 . 5 . 2 Reactor 4 | . . . . . . 2 1 1 . . Propulsion 87 | 2 5 10 17 18 . 9 . 21 . 5 Treads . | . . . . . . . . . . . Leg 21 | 2 3 2 3 . . . . 9 . 2 Wheel . | . . . . . . . . . . . Hover 20 | . 2 8 4 . . . . 6 . . Flight 46 | . . . 10 18 . 9 . 6 . 3 Utility 43 | 2 1 4 4 13 . 4 . 12 . 3 Device 20 | 1 . 2 1 5 . 2 . 8 . 1 Storage 6 | 1 . 2 1 1 . 1 . . . . Processor 7 | . 1 . . 4 . . . 1 . 1 Hackware 5 | . . . 2 . . 1 . 2 . . Protection 5 | . . . . 3 . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 72 | 3 3 10 14 8 1 6 . 14 . 13 Energy Gun 21 | 1 2 3 2 1 . . . 9 . 3 Energy Cannon 4 | . . 1 3 . . . . . . . Ballistic Gun 28 | 2 1 5 7 . . 3 . 2 . 8 Ballistic Cannon 16 | . . . 2 7 1 3 . 1 . 2 Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . . Unidentified Prototypes 4 | . . 3 . 1 . . . . . . Parts Lost 66 | . 1 1 8 4 . 13 1 16 . 22 Power 15 | . 1 . 1 . . 5 1 2 . 5 Propulsion 25 | . . 1 6 3 . 4 . 7 . 4 Utility 13 | . . . . 1 . 3 . 3 . 6 Weapon 13 | . . . 1 . . 1 . 4 . 7 Highest Loss Streak 13 | . 1 1 2 3 . 6 1 6 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 95 98 78 87 92 91 80 49 Engine 7 | . 7 10 10 7 7 2 . 7 13 4 Core 2 | . 4 . . 1 . 6 7 3 . . Leg 10 | . 26 1 5 . . . . 19 . 2 Hover 8 | . . 30 13 . . . . 2 20 6 Flight 9 | . . . 11 26 23 28 30 4 . 3 Device 10 | . 9 10 6 12 23 15 7 13 20 7 Storage 9 | . 14 11 11 7 . 4 7 7 6 2 Processor 6 | . 4 11 4 12 7 7 7 4 6 2 Hackware 5 | . . . 10 9 7 7 15 6 . . Energy Gun 6 | . 13 2 5 4 . . . 7 13 5 Ballistic Gun 9 | . 14 15 11 . . 4 15 3 . 8 Ballistic Cannon 3 | . . . 2 13 9 6 . 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 14 14 38 25 28 23 35 22 49 48 54 Greatest Support 53 | 20 20 20 33 24 20 27 25 53 32 35 Greatest Overweight (x) 6 | 1 1 2 6 2 1 2 . 4 1 6 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 10 10 5 10 10 10 10 10 Average Capacity 9 | 7 8 12 9 9 5 8 10 10 10 6 Most Carried 15 | 8 8 15 10 10 5 10 10 10 10 10 Average Carried 8 | 5 7 11 9 8 5 7 9 9 10 5 Final Capacity 10 | 8 8 10 8 5 5 10 10 10 10 5 Final Carried 10 | 8 8 10 8 5 5 10 10 10 10 2 Class Distribution -------------------- 46% | Scavenger-Mutant 28% | Mutant 9% | Scavenger-Sprinter 6% | Commander-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Matter Collected 4696 | 295 341 468 983 495 . 874 . 845 . 395 Remotely . | . . . . . . . . . . . Salvage Created 5361 | 150 528 551 1576 530 . 424 . 1034 . 568 Parts 290 | 8 29 39 85 45 . 16 . 39 . 29 Haulers Intercepted 11 | . 1 3 6 1 . . . . . . Recyclers Shooed 7 | . 3 . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Combat Hostiles Destroyed 95 | . 5 8 19 14 . 16 . 24 . 9 Guns 57 | . 5 7 17 3 . 3 . 14 . 8 Cannons 37 | . . . 2 11 . 13 . 10 . 1 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 17 | 2 4 3 3 2 . . . 1 . 2 Worker 8 | . 3 2 2 1 . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 4 | 2 1 1 . . . . . . . . Hauler 11 | . 1 3 6 1 . . . . . . Recycler 10 | 1 2 1 5 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 8 | . 2 2 1 3 . . . . . . Swarmer 19 | . . 4 3 2 . 10 . . . . Cutter 3 | . . . . 3 . . . . . . Grunt 49 | . 5 2 9 5 . 5 . 19 . 4 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . 2 6 3 . 1 . 4 . . Specialist 2 | . . . . . . . . . . 2 Hunter 3 | . . . . 1 . . . . . 2 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 4 6 6 . 4 . 7 . 3 Combat Bots Only 7 | . 2 3 6 4 . 4 . 7 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Hostile Shots Fired 816 | . 54 21 106 65 . 102 17 194 . 257 Missed 274 | . 17 11 26 19 . 34 8 70 . 89 Damage Taken 8586 | . 427 119 1074 859 . 1039 105 1684 . 3279 Core 1832 | . 42 20 149 209 . 239 21 298 . 854 Absorbed by Shields 209 | . . . . . . 13 . . . 196 Redirected to Shielding 51 | . . . . 51 . . . . . . Regen/Repaired (Parts) 156 | . . . 70 86 . . . . . . Core Remaining (%) 64 | 100 83 . 57 62 . . . 20 . . Volleys Fired 480 | 5 67 37 113 55 . 81 2 76 . 44 Largest 3 | 2 2 2 2 2 . 2 2 2 . 3 Hottest 206 | 60 60 91 91 100 . 101 51 160 . 206 Shots Fired 839 | 10 129 71 197 109 . 104 4 125 . 90 Gun 622 | 10 129 62 179 30 . 23 4 97 . 88 Cannon 216 | . . 8 18 79 . 81 . 28 . 2 Launcher 1 | . . 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 597 | 5 67 55 158 79 . 104 4 59 . 66 Thermal 240 | 5 62 14 39 30 . . . 66 . 24 Explosive 1 | . . 1 . . . . . . . . Electromagnetic 1 | . . 1 . . . . . . . . Robot Hit Streak 24 | 8 12 12 18 24 . 18 2 12 . 17 Robot Miss Streak 8 | 1 8 3 5 4 . 5 3 4 . 4 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 3 | . . . 1 . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 538 | 8 76 48 140 73 . 44 4 82 . 63 Core Hits 268 | 4 27 26 63 30 . 27 1 67 . 23 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . . 4 Critical Strikes 14 | . 1 . 4 2 . 1 . 2 . 4 Burn 2 | . . . 2 . . . . . . . Destroy 6 | . 1 . 1 . . . . . . 4 Blast 6 | . . . 1 2 . 1 . 2 . . Melee Attacks 10 | . . . . . . . . 10 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10382 | 97 901 883 2268 1495 . 949 35 2126 . 1628 Guns 7194 | 97 901 702 2041 340 . 140 35 1333 . 1605 Cannons 3075 | . . 83 227 1140 . 809 . 793 . 23 Explosions 98 | . . 98 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 15 | . . . . 15 . . . . . . Kinetic 7415 | 52 489 637 1774 1140 . 949 35 1162 . 1177 Thermal 2824 | 45 412 118 494 340 . . . 964 . 451 Explosive 98 | . . 98 . . . . . . . . Electromagnetic 30 | . . 30 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 1 . . . 2 . . Average Corruption 1 | . . . . 1 . . . 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . 3 . . . 8 . . Message Errors 4 | . . . . 1 . . . 3 . . Energy Discharges 3 | . . . . 1 . . . 2 . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 39 | . . . . 26 . 13 . . . . Projectiles 39 | . . . . 26 . 13 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 34 | . . . 1 17 . 11 . 5 . . Impact . | . . . . . . . . . . . Kinetic 28 | . . . 1 13 . 10 . 4 . . Secondary 6 | . . . . 4 . 1 . 1 . . Self-Inflicted Damage 33 | . . 27 . 6 . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed 3 | . . . . 3 . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 462 | . 54 210 129 198 . 462 12 279 . 54 Average Temperature 58 | . 20 88 28 68 . 84 7 67 . 19 Received Heat Transfer 2734 | . 267 21 474 225 . 230 6 894 . 617 Effects 6 | . . . . . . 6 . . . . Shutdowns 4 | . . . . . . 4 . . . . Interference 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 1 1 . . . 3 . . Heat Transferred 5926 | 100 925 223 1221 629 . . . 2199 . 629 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Peak Influence 822 | 15 201 131 717 484 111 708 386 822 431 304 Initial 431 | . 9 76 49 302 111 77 371 263 431 304 Average 276 | 7 59 97 222 329 111 453 376 595 431 253 Maximum Alert Level 3 | . 1 . 3 2 . 3 1 3 2 1 Low Security (%) 49 | 100 95 100 54 7 100 25 . . . . Level 1 25 | . 4 . 35 76 . 11 100 21 . 100 Level 2 19 | . . . 4 16 . 60 . 52 100 . Level 3 6 | . . . 5 . . 2 . 25 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 1 7 1 . . 2 . . 2 Investigation 7 | . 2 . 4 . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 1 1 1 . . . . . 2 Assault 2 | . . . 2 . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Distress Signals 10 | . 3 1 1 5 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 21 16 38 22 . 26 2 31 . 14 Peak Tracking Total 7 | . 4 3 5 3 . 5 2 7 . 6 Tactical Retreats 11 | . 3 . 2 . . 2 . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Traps Triggered 22 | . 2 . 4 1 . 9 . 2 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused 2 | . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Machines Disabled 11 | . . 2 1 1 . 2 . 5 . . Max in Single Turn 1 | . . 1 1 1 . 1 . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Garrison Relay 5 | . . . . . . 2 . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Machines Accessed 30 | . 3 2 9 7 1 2 2 3 1 . Terminals 20 | . 3 1 6 4 . 2 . 3 1 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 1 . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . Total Hacks 83 | . 10 8 20 28 1 2 3 9 2 . Successful 46 | . 4 3 11 21 1 2 1 2 1 . Failed 36 | . 5 5 9 7 . . 2 7 1 . Catastrophic 6 | . . 1 3 1 . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 36 | . 10 6 6 14 . . . . . . Terminals 55 | . 10 6 12 14 . 2 . 9 2 . Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . . 7 5 . . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 10 | . . 2 . 8 . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . Terminal Hacks 22 | . 4 1 5 7 . 2 . 2 1 . Part Schematic 2 | . . . . 2 . . . . . . Prototype ID Bank 5 | . 3 1 . 1 . . . . . . Open Door 3 | . . . 2 . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . . 2 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . 5 4 . . . . . . Scan Component 4 | . . . 2 2 . . . . . . Repair 4 | . . . 2 2 . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . 2 . 8 . . . . . . Insert Component 4 | . . 1 . 3 . . . . . . Analyze 6 | . . 1 . 5 . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Monitor 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 2 6 5 . 1 1 3 1 . Full Trace Events 7 | . 2 . 3 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . . . . Time 134 | . . . 58 76 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 3 . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Used RIF Installer 2 | . . . . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . Robots Hacked 5 | . . . . . . . . 5 . . Non-combat . | . . . . . . . . . . . Combat 5 | . . . . . . . . 5 . . Robot Hacks Applied 6 | . . . . . . . . 6 . . disable_weapons 5 | . . . . . . . . 5 . . formatsys_high 1 | . . . . . . . . 1 . . Relay Couplers Released 18 | . . . . . . 7 . 11 . . Machine Destruction 18 | . . . . . . 7 . 11 . . Attached 3 | . . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Total Allies 18 | . . . 12 1 . 2 . 3 . . Largest Group 12 | . . . 12 9 . 2 . 1 . . Highest-Rated Group 190 | . . . 148 103 . 190 . 31 . . Highest-Rated Ally 95 | . . . 31 31 . 95 . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 212 | . . . 114 52 . 21 . 25 . . Total Damage 2960 | . . . 1312 565 . 838 . 245 . . Kills 30 | . . . 14 8 . 6 . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Turns Passed 7898 | 182 1481 1115 1597 741 24 908 23 1465 6 356 Spaces Moved 5740 | 123 689 745 1018 800 64 1155 61 946 6 133 Core 18 | 4 . . . . . . . . . 14 Treads . | . . . . . . . . . . . Legs 1680 | 119 657 48 117 . . . . 691 . 48 Wheels . | . . . . . . . . . . . Hover 1153 | . 32 697 267 . . . . 104 6 47 Flight 2889 | . . . 634 800 64 1155 61 151 . 24 Fastest Speed 26 | 50 56 52 29 29 29 26 26 86 108 37 Average Speed 79 | 118 120 103 73 40 30 36 26 118 108 113 Slowest Speed 515 | 120 190 200 515 130 82 189 26 230 108 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . . . 9 7 . 4 3 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 6 47 28 92 47 1 59 2 64 . 73 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 20 | . . 9 1 4 . 1 . 2 . 3 Melee . | . . . . . . . . . . . Projectile 11 | . . . 1 4 . 1 . 2 . 3 AOE 9 | . . 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Gar Fac DSF Total 8260 | 145 1218 1031 1674 1102 69 1534 61 1162 5 259 Wait 1306 | . 433 168 430 154 1 86 . 7 . 27 Move 5681 | 122 688 744 999 785 63 1144 54 944 5 133 Hop 23 | . . . 9 7 . 4 3 . . . Pick Up 103 | 9 6 18 20 15 1 13 . 18 . 3 Fast Attach 119 | 6 6 15 20 19 . 15 . 27 . 11 Attach 52 | 1 . 2 9 9 . 10 1 9 . 11 Detach 27 | . . 1 5 7 . 6 1 4 . 3 Swap 83 | 1 4 10 19 20 1 5 . 21 . 2 Drop 179 | 1 14 36 37 28 3 10 . 41 . 9 Fire 480 | 5 67 37 113 55 . 81 2 76 . 44 Melee 10 | . . . . . . . . 10 . . Ram 3 | . . . . 3 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 153 | . . . 13 . . 119 . 5 . 16 Rewire 41 | . . . . . . 41 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 897 | -10/Materials | Discovered new exit (range 9) 1217 | -10/Materials | Central database locked down 1509 | -10/Materials | Discovered new exit (range 9) 1536 | -10/Materials | Identified exit to Mines 1657 | -10/Materials | Identified exit to Materials 1664 | -10/Materials | Entered another Materials area 1664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -9/Materials | Build established: Scavenger-Mutant 1959 | -9/Materials | Discovered new exit (range 6) 1964 | -9/Materials | Identified exit to Storage 2129 | -9/Materials | Build established: Mutant 2378 | -9/Materials | Discovered new exit (range 10) 2464 | -9/Materials | Identified exit to Mines 2472 | -9/Materials | Build established: Scavenger-Mutant 2779 | -9/Materials | Entered Storage 2986 | -9/Storage | Repaired Hover Unit? 3978 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4117 | -9/Storage | Repaired Imp. Ion Engine 4242 | -9/Storage | Met a pair of Derelict thieves 4319 | -9/Storage | Lost 4 allies 4321 | -9/Storage | Discovered new exit (range 16) 4357 | -9/Storage | Build established: Commander-Mutant 4376 | -9/Storage | Entered Materials 4376 | -8/Materials | Accompanied by 8 allies 4376 | -8/Materials | Evolved 2 slots: Utility x2 4577 | -8/Materials | Lost 4 allies 4817 | -8/Materials | Lost 3 parts (2n1u) 4857 | -8/Materials | Repaired Surge Thruster 4896 | -8/Materials | Repaired Surge Thruster 5095 | -8/Materials | Discovered new exit (range 9) 5104 | -8/Materials | Identified exit to Factory 5117 | -8/Materials | Entered Factory 5117 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5119 | -7/Factory | Identified exit to Garrison 5141 | -7/Factory | Entered Garrison 5155 | -7/Garrison | Triggered checkpoint 5181 | -7/Garrison | Installed Relay Interface Framework 5207 | -7/Garrison | Found embedded Infiltrators 5377 | -7/Garrison | Triggered checkpoint 5433 | -7/Garrison | Triggered checkpoint 5486 | -7/Garrison | Learned Factory security intel 5487 | -7/Garrison | Garrison Relay disabled 5597 | -7/Garrison | Triggered checkpoint 5611 | -7/Garrison | Build established: Scavenger-Sprinter 5697 | -7/Garrison | Lost 4 parts (1p2n1u) 5797 | -7/Garrison | Lost 6 parts (2p2n1u1w) 5937 | -7/Garrison | Triggered checkpoint 5956 | -7/Garrison | Discovered new exit (range 13) 5959 | -7/Garrison | Identified exit to Factory 5971 | -7/Garrison | Triggered checkpoint 6026 | -7/Garrison | Garrison Relay disabled 6049 | -7/Garrison | Entered Factory 6072 | -7/Factory | Identified exit to Garrison 6072 | -7/Factory | Entered Garrison 6089 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6150 | -7/Garrison | Garrison Relay disabled 6176 | -7/Garrison | Garrison Relay disabled 6198 | -7/Garrison | Triggered checkpoint 6236 | -7/Garrison | Lost 3 parts (1n1u1w) 6240 | -7/Garrison | Core integrity fell below 50% 6307 | -7/Garrison | Lost 6 parts (1p4n1u) 6504 | -7/Garrison | Triggered checkpoint 6587 | -7/Garrison | Discovered new exit (range 12) 6587 | -7/Garrison | Discovered new exit (range 43) 6587 | -7/Garrison | Discovered new exit (range 64) 6680 | -7/Garrison | Triggered checkpoint 6721 | -7/Garrison | Build established: Scavenger-Mutant 6768 | -7/Garrison | Triggered checkpoint 6825 | -7/Garrison | Lost 3 parts (1p1u1w) 6827 | -7/Garrison | Destroyed 7 combat bots 6850 | -7/Garrison | Garrison Relay disabled 6889 | -7/Garrison | Rescued a captive Derelict 6889 | -7/Garrison | Rescued a captive Derelict 6931 | -7/Garrison | Lost 3 parts (1n2w) 7192 | -7/Garrison | Triggered checkpoint 7537 | -7/Garrison | Entered Factory 7537 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7543 | -6/Factory | Identified exit to DSF 7543 | -6/Factory | Entered DSF 7584 | -6/DSF | Additional patrols routed to DSF 7706 | -6/DSF | Lost 13 parts (4p2n5u2w) 7791 | -6/DSF | Core integrity fell below 50% 7814 | -6/DSF | Lost 3 parts (1p1u1w) 7832 | -6/DSF | Core integrity fell below 20% 7875 | -6/DSF | Lost 5 parts (2n3w) 7899 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07862_ Field strength at 28. 07863_ Field strength at 22. 07864_ Slug penetrates G-67 Veteran. 07866_ Slug penetrates Wall. 07867_ G-67 Veteran suffers critical hit (Destroy). 07867_ Destroyed Adv. Heat Sink. 07868_ Critical hit (Burn: +27). 07870_ Slug penetrates G-67 Veteran. 07870_ G-67 Veteran suffers critical hit (Destroy). 07870_ Destroyed Plasma Rifle. 07873_ G-67 Veteran destroyed. 07875_ Slug penetrates Wall. 07875_ Stasis field depleted. 07875_ Slug penetrates Wall. 07875_ Dispersion Rifle destroyed. 07877_ Acquired Gauss Cannon. 07882_ H-66 Slayer destroyed. 07896_ Acquired 127 matter. 07899_ C-30 ARC bursts open, deploying its payload. 07899_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????##?????????? | | ????????????????????????????????????#""?????????? | | ????????????????????????????????????#"#?????????? | | ???????????????????#########???????##"####??????? | | ???????????????????# !!#########"""""#??????? | | ???????????????????# !!# ]#]]##"""""#??????? | | ???????????????????# [== ""##"????? | | ???????????????????# *@![ """""????? | | ???????????????????### !### #[=## ""###????? | | ???????????????????### %### # [### ###??????? | | ???????????????????# s ########## ##???????? | | ???????????????????# %s #??????#[[ #???????? | | ???????????????????# ^ #??????#[[ #???????? | | ???????????????????###s ###??????### =##???????? | | ???????????????????#!! !!#??????#[ !=[#???????? | | ???????????????????#!! !!#??????#[ !=[#???????? | | ???????????????????#!! !!#??????# [ [#???????? | | ?????##????###########![ ############ ###??????? | | ?????# ??# #!!!##"%[ ###]]]#!!!## !!#??????? | | ?????# ## #!!!##!! ##]]]#!!!## %!!##?????? | | ?????# =%! "##????? | | ?????# " !*%= [!! " #????? | | ?????# "%" ! ==%=%! != ! %% ###????? | | ?????#[[ ## #== ## ! ##!!!" "# #??????? | | ?????#[????# #== ###%" ###!!!# %## #??????? | | ???????????#########?#" #?###############??????? | | ????????????????????!! !!?????????????????????? | | ???????????????????#!! !!#????????????????????? | | ???????????????????#!! !!#????????????????????? | | ???????????????????### ###????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 13 Target Analysis 8 Particle Charging 25 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 1 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed HardenedCloakingPenetrator Manual? 0 Play Time 01:28:31 Cumulative 113.6 hours Start 2024.04.22 @ 15:43:46 End 2024.04.22 @ 17:51:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7bdc756-f640-4309-b9b4-64af21aaaa9b