Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 23:23:21 Player: albenzo Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (95) 475 Value Destroyed (2475) 2475 Prototype IDs (57) 1140 Alien Tech Used (5) 1000 Bonus (15368) 15368 TOTAL SCORE: 31158 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 391 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -78 Cogmind --------- Core Integrity 1216/1600 Matter 143/300 Energy 182/190 System Corruption 0% Temperature Cool (16) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (15) ----- Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Seismic Detector Transport Network Coupler Improved Transmission Jammer Improved Focal Shield Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Enhanced Nova Cannon Micro-nuke Launcher Advanced Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Experimental Signal Interpreter Core Analyzer Advanced Reaction Control System Phase Shifter Experimental Cloaking Device Light Regenerative Plating Hacking Suite Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved Corruption Screen > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Impulse Thruster Impulse Thruster Heavy Phase Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Datajack Power Sword CR-A16's Pointy Stick [Rating: 166] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 13 | . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 3 2 10 40 . . 11 30 6 . 4 . 2 6 1 1 1 . 20 3 4 10 9 5 2 1 6 9 12 14 12 20 Power 16 | . 1 1 4 . . . 2 . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 1 2 Engine 7 | . 1 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 Propulsion 57 | . . 4 9 . . 1 13 1 . . . . . . 1 . . 9 . . 3 1 1 . . . 1 3 2 3 5 Treads 18 | . . 3 9 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . 4 1 . . . . . . 1 . . 9 . . 3 1 1 . . . 1 3 2 3 5 Utility 122 | 2 1 2 16 . . 8 11 4 . 4 . 2 4 1 . . . 6 1 . 6 4 3 2 1 5 6 6 11 6 10 Device 76 | 2 . 1 8 . . 4 3 1 . 4 . 2 3 1 . . . 4 1 . 3 3 2 2 1 3 5 4 7 4 8 Storage 7 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . 2 1 . . . . . . . . . Processor 14 | . . . 3 . . . 2 1 . . . . 1 . . . . . . . 1 . . . . . . 1 2 2 1 Hackware 8 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . 1 . . 1 . 1 Protection 17 | . . 1 4 . . 4 4 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 1 . 3 11 . . 2 4 1 . . . . 1 . . 1 . 3 2 4 1 4 1 . . . 2 3 . 2 3 Energy Gun 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . 6 . . 1 1 . . . . . . . . . . 1 1 2 . 2 . . . . 1 . . 1 . Ballistic Gun 6 | 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Piercing Weapon 14 | . . . . . . . . 1 . . . . 1 . . 1 . 1 1 2 1 2 . . . . 1 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 . . . 1 . . . . . . . . . . . . . 5 . . . . 3 1 1 3 4 3 Parts Lost 31 | . . 1 . . . 2 1 . . . . . . . . . . 1 . . . 1 . . . . 2 7 . 1 15 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 10 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 . . 4 Utility 16 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 2 . 1 9 Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 6 | . . 1 . . . 2 1 . . . . . . . . . . 1 . . . 1 . . . . 2 4 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 100 100 99 96 94 100 100 100 100 100 93 93 93 93 97 100 100 99 100 99 100 100 99 99 96 90 89 77 Engine 6 | . 14 14 10 11 11 11 9 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 5 3 4 4 1 Treads 11 | . . 26 22 22 22 21 23 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 4 38 38 38 38 38 33 33 33 33 33 28 29 29 29 29 26 26 26 26 26 26 21 21 21 Device 16 | . 14 12 19 22 22 21 14 7 7 7 7 7 13 20 20 20 20 16 17 17 11 11 15 15 15 15 14 21 22 17 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 10 10 10 10 10 10 10 8 4 4 3 Processor 9 | . . . 12 11 11 11 8 7 7 7 7 7 13 6 6 6 6 5 5 5 10 11 10 10 10 10 10 9 11 15 18 Hackware 8 | . . . . . . . . 14 15 15 15 15 13 13 13 13 13 23 23 23 17 17 21 21 21 21 20 14 17 17 13 Energy Cannon 7 | . . . 14 22 22 21 11 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 28 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 5 5 4 3 . . . Piercing Weapon 2 | . . . . . . . . 2 7 7 7 7 6 . . 4 6 4 4 4 5 4 5 5 5 5 5 4 4 4 3 Peak Build Rating 166 | 9 8 11 23 21 21 22 38 53 53 53 53 53 60 61 57 57 57 81 82 82 100 104 121 121 121 123 123 139 152 166 165 Average Rating 52 | 7 7 10 18 21 21 21 32 49 53 52 53 52 58 57 56 57 57 74 80 80 97 99 112 116 116 116 118 130 145 146 130 On Entrance 66 | 6 8 8 11 21 21 21 21 34 53 53 53 53 53 60 57 57 57 57 80 80 80 100 99 121 121 116 123 109 102 148 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 19 29 44 39 39 47 52 21 21 21 21 21 24 24 24 24 24 29 35 29 29 34 31 31 31 35 39 43 36 41 41 Greatest Support 112 | 20 20 40 40 40 40 40 112 25 25 25 25 25 25 25 25 25 25 32 32 32 34 34 35 35 35 35 36 43 46 46 53 Greatest Overweight (x) 11 | . . 1 1 . . 1 1 . . . . . . . . . . 1 1 . 1 . . . . . 1 . 11 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 9 10 14 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 11 | 6 9 9 14 15 15 13 13 9 10 9 10 10 9 9 9 10 10 9 10 10 10 9 8 10 10 10 9 8 8 9 9 Final Capacity 15 | 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 8 10 10 15 15 15 13 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 9 9 10 10 5 Class Distribution -------------------- 42% | Scavenger-Mutant 24% | Hacker-Scout 13% | Hacker-Sprinter 10% | Mutant 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 2786 | 238 38 153 448 . . 126 277 37 30 11 . 59 33 38 10 . 10 115 90 60 100 85 . 60 20 . 150 58 182 10 348 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4683 | 79 137 111 976 . . 339 1146 89 30 . . . 33 49 217 . 132 258 61 133 51 264 . . . . 30 63 84 . 401 Parts 240 | 7 17 10 64 . . 17 57 7 . . . . 1 . 3 . 4 11 1 . 3 3 . . . . 1 5 3 . 26 Haulers Intercepted 17 | . 1 . 5 . . . 5 2 . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . . . . 14 . . . . 2 . . . . 1 . . . . Prevented 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 56 | . 6 2 13 . . 10 15 . 1 . . . 1 . . . 1 . . . 1 . . . . . . 1 . . 5 Melee 5 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 Guns 11 | . 6 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 12 . . 8 13 . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 16 | 2 2 1 5 . . . 3 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . Worker 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Builder 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 17 | . 1 . 5 . . . 5 2 . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Recycler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 18 | . 6 . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 22 | . . . 5 . . 6 10 . 1 . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 9 | . . 2 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 3 2 4 . . 2 7 2 1 . . . 1 . . . 1 1 . . 1 . . . . . . 1 1 . 11 Combat Bots Only 4 | . 3 2 3 . . 2 3 . 1 . . . 1 . . . 1 . . . 1 . . . . . . 1 . . 4 Max Kills in Single Turn 3 | 1 2 1 2 . . 1 1 1 1 . . . 1 . . . 1 1 . . 1 . . . . . . 1 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 560 | . 13 23 51 . . 73 58 . . . . . 13 . 6 . 1 10 . . . 10 . 3 . . 40 59 . 21 179 Missed 231 | . 1 5 11 . . 19 14 . . . . . 6 . 3 . . 5 . . . 4 . 2 . . 26 25 . 7 103 Damage Taken 6011 | . 107 238 471 . . 825 707 . . . . . 66 . 15 . 19 97 . . . 128 . 11 . . 269 1068 . 403 1587 Core 1435 | . 7 7 21 . . 130 78 . . . . . . . 5 . 19 39 . . . 49 . 11 . . 80 461 . 144 384 Absorbed by Shields 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Ignored by Resistances 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Regen/Repaired (Parts) 341 | . . . 15 . . . 11 . . . . . . . . . . 9 . . . . 29 . . . 13 27 141 62 34 Core Remaining (%) 86 | 100 . 94 . . . 62 85 . . . . 100 . . . . 97 . . . . 91 . . . . 92 64 . 90 76 Volleys Fired 187 | 2 13 6 51 . . 30 59 . . . . . . . . . . 3 8 3 . 7 . . . . 2 . . . 3 Largest 2 | 2 2 2 2 . . 2 2 . . . . . . . . . . 1 1 1 . 1 . . . . 1 . . . 1 Hottest 136 | 40 40 40 136 . . 136 136 . . . . . . . . . . 90 98 98 . 98 . . . . 90 . . . 100 Shots Fired 346 | 4 26 12 102 . . 58 118 . . . . . . . . . . 3 8 3 . 7 . . . . 2 . . . 3 Gun 86 | 4 26 12 16 . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 255 | . . . 86 . . 56 90 . . . . . . . . . . 3 8 3 . 7 . . . . 2 . . . . Launcher 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 58 | 4 26 12 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 284 | . . . 86 . . 56 118 . . . . . . . . . . 3 8 3 . 7 . . . . 2 . . . 1 Explosive 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 2 6 10 17 . . 16 11 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 1 4 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 286 | 2 15 11 66 . . 44 88 4 1 . . . 3 1 5 . 3 4 1 2 3 4 1 . . . 1 8 3 4 12 Core Hits 130 | 2 8 5 28 . . 17 38 2 . . . . . . 1 . 2 4 . 1 2 3 . . . . . 2 1 . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 2 . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 332 | . . . 11 . . . 5 26 2 3 . 1 27 2 9 1 4 69 1 21 7 32 8 6 . . 8 22 17 17 33 Impact 80 | . . . 11 . . . 5 24 1 2 . 1 24 2 9 1 . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . . . . 15 . 4 2 5 2 2 . . 1 6 . . 2 Piercing 213 | . . . . . . . . 2 1 1 . . 3 . . . 4 54 1 17 5 27 6 4 . . 7 16 17 17 31 Sneak Attacks 19 | . . . . . . . 1 2 . . . . . . . . . 4 . . . . 1 . . . . . 1 2 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Damage Inflicted 9317 | 25 160 114 1310 . . 1042 1864 347 72 . . . 203 96 462 . 224 371 78 121 154 323 94 . . . 87 315 174 268 1413 Guns 860 | 25 160 114 207 . . . 354 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3372 | . . . 1103 . . 901 1368 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 569 | . . . . . . 141 . . . . . . . . . . . . . . . . . . . . . . . . 428 Melee 4515 | . . . . . . . 142 347 72 . . . 203 96 462 . 224 371 78 121 154 323 94 . . . 87 314 174 268 985 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 506 | 25 160 114 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3726 | . . . 1103 . . 901 1722 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 569 | . . . . . . 141 . . . . . . . . . . . . . . . . . . . . . . . . 428 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1322 | . . . . . . . 142 347 72 . . . 203 96 462 . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . 82 . . . Piercing 3069 | . . . . . . . . . . . . . . . . . 224 371 78 121 112 323 94 . . . 87 232 174 268 985 Highest Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1226 | . . . 19 . . 36 114 . 72 . . . 93 74 206 . 61 . 27 63 16 67 24 . . . 75 29 . 87 163 Projectiles 33 | . . . 19 . . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1169 | . . . . . . . 112 . 72 . . . 93 74 206 . 61 . 27 63 16 67 24 . . . 75 29 . 87 163 Knockbacks 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Impact 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . . 55 176 . . 288 81 2 2 2 2 2 . . . . 5 132 264 112 15 281 . 53 . . 36 . . . 1 Average Temperature 33 | . . 33 12 . . 107 21 2 2 2 2 2 . . . . 4 63 143 39 5 42 . 32 . . 22 . . . 1 Received Heat Transfer 1083 | . 15 72 114 . . 378 288 . . . . . . . . . 9 36 . . . 30 . 60 . . 9 27 . 36 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 18 | . . . . . . . 5 . 2 . . . 4 2 5 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 2 . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6882 | . . . 1998 . . 1628 3256 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 862 | 10 114 82 380 128 . 207 266 223 . . . . 160 . . . . 454 . . . . 99 . . . . 493 414 344 862 Initial 351 | . 6 37 . 128 . . 1 56 . . . . . . . . . 351 . . . . 50 . . . . 131 254 145 201 Average 157 | 6 84 52 222 51 . 45 107 117 . . . . 42 . . . . 222 . . . . 83 . . . . 212 321 257 534 Maximum Alert Level 3 | . . . 1 . . 1 1 1 . . . . . . . . . 2 . . . . . . . . . 2 2 1 3 Low Security (%) 68 | 100 100 100 39 100 . 97 96 89 . . . . 100 . . . . 51 . . . . 100 . . . . 77 . 13 . Level 1 26 | . . . 60 . . 2 3 10 . . . . . . . . . 29 . . . . . . . . . 14 90 86 40 Level 2 3 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 7 9 . 29 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 . . . . 3 . . . . 3 . . . . 3 . . . . 1 . . . . 6 1 3 3 Investigation 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Reinforcement 20 | . 1 . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 5 1 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 21 | . 1 . 3 . . . 5 . . . . . . . . . . . . . 1 . 1 . . . . 1 5 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 11 5 34 . . 12 30 3 2 1 . . 13 . 1 . 4 17 . . 3 5 1 7 . . 17 30 2 17 61 Peak Tracking Total 17 | . 4 3 4 . . 4 5 2 4 1 . . 4 . 1 . 3 5 . . 2 3 1 6 . . 10 17 2 8 13 Tactical Retreats 44 | . . 1 2 . . 1 4 . 1 . . . 2 . . . 1 4 . . . 2 . 3 . . 5 2 1 2 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . . . . 4 . . 16 1 . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 105 | . 3 . 12 . 1 1 9 9 . . 4 . 11 1 1 . . 11 1 . 4 . 8 . 1 5 1 7 . 9 6 Terminals 65 | . 3 . 9 . . 1 6 6 . . . . 9 . . . . 6 . . . . 6 . . . . 5 . 9 5 Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 5 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 Total Hacks 317 | . 10 . 39 . 2 5 29 27 . . 30 . 26 1 1 . . 51 1 . 12 . 21 . 1 18 1 12 . 19 11 Successful 215 | . 5 . 24 . 2 2 16 14 . . 30 . 15 1 1 . . 31 1 . 12 . 18 . 1 18 1 4 . 15 4 Failed 102 | . 5 . 15 . . 3 13 13 . . . . 11 . . . . 20 . . . . 3 . . . . 8 . 4 7 Catastrophic 9 | . . . . . . 2 1 4 . . . . . . . . . 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 8 . 20 . . 3 19 12 . . . . 12 . . . . 24 . . 2 . 8 . . . . 6 . 9 2 Terminals 199 | . 10 . 30 . . 5 24 21 . . . . 22 . . . . 34 . . . . 17 . . . . 8 . 19 9 Fabricators 9 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . Repair Stations 10 | . . . 2 . . . 4 . . . . . . . . . . 2 . . . . 2 . . . . . . . . Recycling Units 7 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 8 | . . . 4 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . 1 4 . . . . 2 . . . . 6 . . . . . . . . . 2 . . 2 Terminal Hacks 152 | . 3 . 12 . 2 2 8 7 . . 30 . 8 1 1 . . 15 1 . 12 . 11 . 1 18 1 3 . 13 3 Record 30 | . . . . . 2 1 . . . . 11 . . . . . . . . . 4 . . . . 6 1 . . 5 . Part Schematic 22 | . . . 2 . . . 1 1 . . 13 . . . . . . 1 . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 17 | . . . 1 . . . . . . . 3 . 2 . . . . 1 . . 6 . . . . 4 . . . . . Open Door 9 | . . . . . . . . . . . . . 1 1 1 . . . 1 . 2 . . . 1 . . . . 1 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 7 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . Emergency Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Terminal Index 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . Alert Level 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Locate Traps 14 | . 2 . 2 . . . 1 2 . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Patrol Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Transport Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hauler Manifests 5 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . 3 . . . . . . . . . . 2 . . . . 2 . . . . . . . . Scan Component 5 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 Seal Access 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 38 | . 2 . 7 . . . 4 5 . . . . 6 . . . . 8 . . . . 3 . . . . 1 . 2 . Terminals 29 | . 2 . 5 . . . 4 3 . . . . 6 . . . . 4 . . . . 3 . . . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 5 | . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 2 . . . 3 2 . . . . 2 . . . . 3 . . . . 2 . . . . . . 2 . Operators 5 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Watchers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 3 . 9 . . 1 7 7 . . . . 11 . . . . 8 . . . . 5 . . . . 5 . 8 6 Full Trace Events 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 3 . . . 1 1 . . 13 . . . . 15 . 2 . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 332 | . . . . . . . . . . . . . . . . . . 256 . . . . 76 . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . . . 24 . . . . 5 . . . . . . . . Parts Repaired 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Time 209 | . . . 26 . . . 108 . . . . . . . . . . 50 . . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 21 | . . 6 1 . . . . 1 . . . . 3 . . 4 . . . . 5 . . 1 . . . . . . . Largest Group 6 | . . 6 5 1 1 1 . 1 . . . . 2 . . 4 4 . . . 5 . . . . . . . . . . Highest-Rated Group 262 | . . 119 88 10 10 10 . 10 . . . . 55 . . 96 96 . . . 262 . . . . . . . . . . Highest-Rated Ally 65 | . . 31 31 10 10 10 . 10 . . . . 29 . . 31 31 . . . 65 . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 134 | . . 9 84 . . . . . . . . . 3 . . . 28 . . . 10 . . . . . . . . . . Total Damage 1877 | . . 69 1030 . . . . . . . . . 39 . . . 590 . . . 149 . . . . . . . . . . Kills 25 | . . 2 15 . . . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . . . 2 . . . . . 1 . 2 . 1 . 1 2 . 1 1 . 2 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 14652 | 30 577 925 2809 998 224 1163 1103 352 114 122 19 190 479 104 104 330 279 889 301 197 619 321 181 275 177 65 281 303 472 237 412 Spaces Moved 19646 | 16 424 531 1456 602 141 622 645 981 412 470 82 557 1083 404 309 651 631 1528 417 424 1032 714 487 602 424 167 632 793 894 525 990 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Treads 3680 | . . 516 1456 602 141 622 343 . . . . . . . . . . . . . . . . . . . . . . . . Legs 538 | 16 424 15 . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15421 | . . . . . . . 219 981 412 470 82 557 1083 404 309 651 631 1528 417 424 1032 714 487 602 424 167 632 793 887 525 990 Fastest Speed 20 | 120 120 120 160 160 160 160 26 23 23 23 23 23 23 23 23 23 23 24 30 30 26 26 26 27 27 27 27 24 25 23 20 Average Speed 53 | 120 120 160 160 160 160 160 110 23 23 23 23 23 23 23 23 23 23 27 30 30 26 26 26 27 27 27 27 25 30 24 23 Slowest Speed 600 | 120 120 240 240 160 160 240 240 23 23 23 23 23 23 23 23 23 23 99 110 30 108 26 27 27 27 27 107 26 600 29 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . 2 4 . . . . 5 . . . 2 2 . . 3 . . . . . 2 26 3 8 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 69 98 83 98 49 100 51 30 57 62 69 70 33 65 55 84 76 34 63 61 98 83 16 84 66 64 79 33 38 50 33 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 8 | . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . . Known Exits Taken 25 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . . . 3 . 2 . . 3 2 . 1 . 2 7 2 3 . 3 1 . 1 . 3 2 . 2 . . . . Spaces Dug 213 | . . . 11 . . . 2 17 . 2 . 1 19 1 4 . 1 48 7 18 . 30 5 4 . . 6 5 6 9 17 Terrain Destroyed 267 | . . . 11 . . 26 2 17 . 2 . 1 19 1 4 . 1 48 8 18 . 30 5 4 . . 7 5 6 9 43 Melee 192 | . . . 11 . . . 2 17 . 2 . 1 19 1 4 . 1 45 . 15 . 23 5 4 . . 5 5 6 9 17 Projectile 23 | . . . . . . . . . . . . . . . . . . 3 8 3 . 7 . . . . 2 . . . . AOE 52 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 22789 | 22 476 598 1821 637 140 723 912 1054 428 477 81 615 1259 411 325 828 754 1873 580 453 1360 781 527 704 485 184 717 823 1062 589 1090 Wait 2139 | . 13 37 195 36 . 61 123 37 16 . . 56 104 2 1 175 122 251 150 6 281 25 22 95 61 7 67 19 118 25 34 Move 19498 | 15 423 530 1455 601 140 621 640 972 411 469 81 556 1073 403 308 650 627 1524 416 423 1026 713 486 601 423 166 628 748 887 509 973 Hop 52 | . . . . . . . 2 4 . . . . 4 . . . 1 1 . . 2 . . . . . 1 19 3 7 8 Pick Up 110 | 1 13 5 23 . . . 16 7 . 1 . . 5 1 3 . . 9 1 . 1 . 5 1 . . . 3 10 4 1 Fast Attach 92 | 2 . 2 10 . . . 13 1 . . . . 1 . . 1 . 8 . . 10 . 2 . . 5 2 3 8 9 15 Attach 44 | . 1 2 3 . . 2 6 2 . . . . 2 . . . . 5 . . . 1 2 . . . 2 6 5 1 4 Detach 32 | 1 . . 8 . . . 6 . . . . . 1 1 . . . . . . 2 . . . . . 1 5 2 . 5 Swap 112 | 1 1 6 27 . . 9 11 3 . 4 . 2 3 1 1 . . 7 3 4 . 8 1 2 1 2 6 3 1 4 1 Drop 169 | . 12 10 38 . . . 31 4 . 1 . . 5 1 3 1 . 11 1 . 10 . 3 1 . 4 1 . 11 13 8 Fire 187 | 2 13 6 51 . . 30 59 . . . . . . . . . . 3 8 3 . 7 . . . . 2 . . . 3 Melee 288 | . . . 11 . . . 5 24 1 2 . 1 24 2 9 1 4 54 1 17 5 27 6 4 . . 7 16 17 17 33 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . 5 Rewire 24 | . . . . . . . . . . . . . 1 . . . . . . . 23 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Entered Mines 728 | -10/Mines | Assembled infested the area 841 | -10/Mines | Discovered new exit (range 9) 924 | -10/Mines | Received a Mining Laser from a helpful Derelict 941 | -10/Mines | Build established: Scavenger-Mutant 1060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1125 | -10/Mines | Discovered new exit (range 15) 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1313 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1317 | -10/Mines | Found Prototype Device 1533 | -10/Mines | Entered Materials 1533 | -9/Materials | Accompanied by 5 allies 1533 | -9/Materials | Evolved 2 slots: Utility x2 1534 | -9/Materials | Identified Exp. Sensor Array 1538 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2833 | -9/Materials | Discovered new exit (range 12) 3067 | -9/Materials | Discovered new exit (range 7) 3152 | -9/Materials | Identified exit to Mines 3542 | -9/Materials | Repaired Seismic Detector 3711 | -9/Materials | Discovered new exit (range 10) 4342 | -9/Materials | Entered Mines 4342 | -9/Mines | Accompanied by 1 ally 4386 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4408 | -9/Mines | Identified exit to Materials 4480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4482 | -9/Mines | Discovered new exit (range 5) 4921 | -9/Mines | Learned Materials stockpile data 5090 | -9/Mines | Discovered exit to Materials (range 5) 5262 | -9/Mines | Learned location of Storage (-8) 5340 | -9/Mines | Entered Exiles 5340 | -9/Exiles | Accompanied by 1 ally 5377 | -9/Exiles | Met 8R-AWN 5406 | -9/Exiles | Met EX-HEX 5467 | -9/Exiles | Met EX-DEC 5478 | -9/Exiles | Learned location of Zion (-6) 5539 | -9/Exiles | Discovered new exit (range 12) 5564 | -9/Exiles | Entered Mines 5564 | -8/Mines | Accompanied by 1 ally 5677 | -8/Mines | Discovered exit to Materials (range 7) 6071 | -8/Mines | Discovered exit to Materials (range 6) 6727 | -8/Mines | Entered Materials 6727 | -8/Materials | Evolved 2 slots: Propulsion x2 7233 | -8/Materials | Discovered new exit (range 15) 7238 | -8/Materials | Build established: Mutant 7392 | -8/Materials | Repaired Exp. Sensor Array? 7741 | -8/Materials | Discovered new exit (range 4) 7830 | -8/Materials | Entered Factory 7830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8023 | -7/Factory | Identified exit to Lower Caves 8146 | -7/Factory | Discovered new exit (range 14) 8172 | -7/Factory | Build established: Hacker-Sprinter 8182 | -7/Factory | Entered Lower Caves 8232 | -7/Lower Caves | Encountered a Warlord checkpoint 8274 | -7/Lower Caves | Discovered new exit (range 6) 8275 | -7/Lower Caves | Identified exit to Lower Caves 8296 | -7/Lower Caves | Entered another Lower Caves area 8299 | -7/Lower Caves | Encountered a Warlord checkpoint 8315 | -7/Lower Caves | Learned Factory stockpile data 8416 | -7/Lower Caves | Spotted B-75 Beast 8416 | -7/Lower Caves | Discovered new exit (range 6) 8417 | -7/Lower Caves | Identified exit to Data Miner 8418 | -7/Lower Caves | Entered Data Miner 8418 | -7/Data Miner | Discovered new exit (range 6) 8423 | -7/Data Miner | Met Data Miner 8427 | -7/Data Miner | Learned location of Section 7 (-2) 8427 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8430 | -7/Data Miner | Received God Mode back door access code from Data Miner 8437 | -7/Data Miner | Identified exit to Proximity Caves 8437 | -7/Data Miner | Entered Proximity Caves 8511 | -6/Proximity Caves | Learned Factory terminal intel 8546 | -6/Proximity Caves | Learned Factory terminal intel 8621 | -6/Proximity Caves | Discovered new exit (range 16) 8624 | -6/Proximity Caves | Identified exit to Factory 8627 | -6/Proximity Caves | Entered Factory 8627 | -6/Factory | Evolved 2 slots: Utility x2 8629 | -6/Factory | Loaded intel: 28 terminal locations 8735 | -6/Factory | Discovered new exit (range 6) 8841 | -6/Factory | Identified exit to Lower Caves 8841 | -6/Factory | Identified exit to Extension 8945 | -6/Factory | Build established: Hacker-Scout 9019 | -6/Factory | Discovered new exit (range 16) 9106 | -6/Factory | Entered Lower Caves 9137 | -6/Lower Caves | Encountered a Warlord checkpoint 9166 | -6/Lower Caves | Learned Factory interactive machine intel 9183 | -6/Lower Caves | Discovered new exit (range 10) 9190 | -6/Lower Caves | Identified exit to Lower Caves 9210 | -6/Lower Caves | Entered another Lower Caves area 9215 | -6/Lower Caves | Discovered new exit (range 6) 9216 | -6/Lower Caves | Identified exit to Factory 9264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9277 | -6/Lower Caves | Encountered a Warlord checkpoint 9306 | -6/Lower Caves | Discovered new exit (range 12) 9313 | -6/Lower Caves | Identified exit to Zion 9314 | -6/Lower Caves | Entered Zion 9344 | -6/Zion | Discovered new exit (range 9) 9384 | -6/Zion | Gained Derelict followers 9411 | -6/Zion | Met Imprinter 9429 | -6/Zion | Found CR-A16's Pointy Stick 9433 | -6/Zion | Learned 4 Factory zone layouts 9468 | -6/Zion | Identified exit to Proximity Caves 9644 | -6/Zion | Entered Proximity Caves 9644 | -5/Proximity Caves | Accompanied by 4 allies 9646 | -5/Proximity Caves | Spotter reported a threat 9647 | -5/Proximity Caves | Spotter reported a threat 9662 | -5/Proximity Caves | Spotted B-75 Beast 9814 | -5/Proximity Caves | Learned Factory emergency access door positions 9851 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9859 | -5/Proximity Caves | Learned 12 Factory zone layouts 9923 | -5/Proximity Caves | Entered Factory 9923 | -5/Factory | Evolved 2 slots: Utility x2 9924 | -5/Factory | Identified exit to Upper Caves 9924 | -5/Factory | Identified exit to Factory 9926 | -5/Factory | Loaded intel: 52 interactive machine locations 9927 | -5/Factory | Loaded intel: 26 terminal locations 10121 | -5/Factory | Fabricated Impulse Thruster Array? 10223 | -5/Factory | Search patrols dispatched 10439 | -5/Factory | Repaired Nuclear Pulse Thruster? 10464 | -5/Factory | Fabricated Mic. Antimatter Reactor? 10812 | -5/Factory | Entered Upper Caves 10814 | -5/Upper Caves | Learned 8 Factory zone layouts 11090 | -5/Upper Caves | Discovered new exit (range 14) 11093 | -5/Upper Caves | Identified exit to Upper Caves 11113 | -5/Upper Caves | Entered another Upper Caves area 11157 | -5/Upper Caves | Encountered a Warlord checkpoint 11258 | -5/Upper Caves | Spotted B-75 Beast 11295 | -5/Upper Caves | Learned Factory trap positions 11309 | -5/Upper Caves | Discovered new exit (range 5) 11310 | -5/Upper Caves | Identified exit to Warlord 11310 | -5/Upper Caves | Entered Warlord 11333 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11371 | -5/Warlord | Met Warlord 11374 | -5/Warlord | Opened Warlord's prototype stash 11378 | -5/Warlord | Found Prototype Device 11378 | -5/Warlord | Identified Exp. Cloaking Device 11394 | -5/Warlord | Found Prototype Processor 11394 | -5/Warlord | Identified Spectral Analyzer 11396 | -5/Warlord | Warlord's base attacked by MAIN.C 11709 | -5/Warlord | Lost 5 allies 11746 | -5/Warlord | Warlord forces counterattacked 11787 | -5/Warlord | Spotted Executioner 11853 | -5/Warlord | Lost 10 allies 11859 | -5/Warlord | Opened side exit 11870 | -5/Warlord | Spotted B-86 Titan 11875 | -5/Warlord | Spotted Executioner 11882 | -5/Warlord | Discovered new exit (range 15) 11902 | -5/Warlord | Identified exit to Proximity Caves 11929 | -5/Warlord | Entered Proximity Caves 12041 | -4/Proximity Caves | Learned Research security intel 12203 | -4/Proximity Caves | Spotted B-86 Titan 12219 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12250 | -4/Proximity Caves | Entered Factory 12250 | -4/Factory | Evolved 2 slots: Utility x2 12252 | -4/Factory | Loaded intel: 92 trap records 12263 | -4/Factory | Identified exit to Upper Caves 12331 | -4/Factory | Repaired Power Sword 12355 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 12431 | -4/Factory | Entered Upper Caves 12482 | -4/Upper Caves | Learned Research trap positions 12548 | -4/Upper Caves | Build established: Hacker-Ninja 12574 | -4/Upper Caves | Ambushed by wild Derelicts 12575 | -4/Upper Caves | Learned Research terminal intel 12702 | -4/Upper Caves | Discovered new exit (range 5) 12703 | -4/Upper Caves | Identified exit to Upper Caves 12706 | -4/Upper Caves | Entered another Upper Caves area 12708 | -4/Upper Caves | Learned Research emergency access door positions 12709 | -4/Upper Caves | Learned Research terminal intel 12715 | -4/Upper Caves | Encountered a Warlord checkpoint 12839 | -4/Upper Caves | Discovered new exit (range 5) 12840 | -4/Upper Caves | Identified exit to Zhirov 12883 | -4/Upper Caves | Entered Zhirov 12883 | -4/Zhirov | Discovered new exit (range 3) 12888 | -4/Zhirov | Met Zhirov 12894 | -4/Zhirov | Learned location of Quarantine (-2) 12894 | -4/Zhirov | Learned location of Testing (-3) 12894 | -4/Zhirov | Learned location of Command (-1) 12898 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12903 | -4/Zhirov | Found Alien Artifact 12903 | -4/Zhirov | Identified Integrated Dissipator 12903 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12946 | -4/Zhirov | Identified exit to Proximity Caves 12948 | -4/Zhirov | Entered Proximity Caves 12965 | -3/Proximity Caves | Found Alien Artifact 12965 | -3/Proximity Caves | Identified Dimensional Node Initializer 12965 | -3/Proximity Caves | Initialized slip node 13175 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13186 | -3/Proximity Caves | Ambushed by research squad 13226 | -3/Proximity Caves | Discovered new exit (range 11) 13229 | -3/Proximity Caves | Identified exit to Research 13229 | -3/Proximity Caves | Entered Research 13229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13230 | -3/Research | Identified exit to Armory 13231 | -3/Research | Loaded intel: 82 trap records 13234 | -3/Research | Loaded intel: 22 terminal locations 13274 | -3/Research | Found Prototype Processor 13274 | -3/Research | Identified Exp. Signal Interpreter 13297 | -3/Research | Identified exit to Research 13482 | -3/Research | Lost 3 parts (3n) 13483 | -3/Research | Identified exit to Testing 13532 | -3/Research | Entered another Research area 13532 | -2/Research | Warlord forces began assault on 0b10 13532 | -2/Research | Evolved 2 slots: Utility x2 13533 | -2/Research | Loaded intel: 20 terminal locations 13560 | -2/Research | Lost 4 parts (1p2u1w) 13632 | -2/Research | Spotted B-90 Cyclops 13642 | -2/Research | Research machine network offline 13749 | -2/Research | Discovered new exit (range 15) 13755 | -2/Research | Identified exit to Access 13814 | -2/Research | Found Prototype Processor 13814 | -2/Research | Identified Exp. Terrain Scan Processor 13906 | -2/Research | Build established: Hacker-Sprinter 13907 | -2/Research | Discovered new exit (range 15) 13910 | -2/Research | Identified exit to Quarantine 13970 | -2/Research | Discovered exit to Quarantine (range 5) 14004 | -2/Research | Entered Quarantine 14099 | -2/Quarantine | Lost 4 allies 14101 | -2/Quarantine | Found Alien Energy Cannon 14101 | -2/Quarantine | Identified Core Cannon 14122 | -2/Quarantine | Found Alien Artifact 14122 | -2/Quarantine | Identified Core Reset Matrix 14122 | -2/Quarantine | Used Core Reset Matrix 14126 | -2/Quarantine | Detected hypermatrix surge 14126 | -2/Quarantine | Sensed 12 artifacts in vicinity 14162 | -2/Quarantine | Found Subatomic Replicator 14164 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Q-thruster 14181 | -2/Quarantine | Met incapacitated Sigix Warrior 14181 | -2/Quarantine | Lockdown squad dispatched 14182 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14182 | -2/Quarantine | Unlocked Sigix quarantine chamber 14190 | -2/Quarantine | Found Sigix Containment Pod 14200 | -2/Quarantine | Spotted Lightning 14200 | -2/Quarantine | Spotted Lightning 14200 | -2/Quarantine | Spotted Lightning 14204 | -2/Quarantine | Spotted Alpha 7 14241 | -2/Quarantine | Entered Access 14241 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14263 | -1/Access | Spotted B-99 Colossus 14329 | -1/Access | Lost 3 allies 14391 | -1/Access | Lost 6 parts (1p5u) 14491 | -1/Access | Search patrols dispatched 14503 | -1/Access | Spotted B-99 Colossus 14519 | -1/Access | Lost 4 parts (2n2u) 14539 | -1/Access | Spotted B-99 Colossus 14545 | -1/Access | Found Prototype Device 14545 | -1/Access | Identified Exp. Thermal Shield 14575 | -1/Access | Identified exit to Surface 14653 | *** | Destroyed 0b10! Last Messages --------------- 14626_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14631_ Force Lance destroyed. 14632_ Adv. Hacking Suite destroyed. 14636_ Impulse Thruster destroyed. 14637_ Dropped Hvy. Phase Cannon. 14637_ Dropped Mining Laser. 14638_ Dropped Imp. Fusion Compressor. 14638_ Dropped Antimissile System. 14639_ Dropped Med. Storage Unit. 14640_ Core Analyzer destroyed. 14644_ Knocked back. 14651_ C-57 Dissector destroyed. 14651_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14652_ The Access Shell folds into the floor. 14653_ ALERT: Security rotation in progress. 14653_ Knocked back. 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""""" # #??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 36 Defensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded Mic. Antimatter Reactor | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Cannon Core Reset Matrix Subatomic Replicator Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed RingMeleeMatrix Manual? 0 Play Time 03:47:34 Cumulative 153.8 hours Start 2024.08.11 @ 23:19:45 End 2024.08.12 @ 23:23:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type 3 Total 11 Types 7/0/3/1/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 026ca630-44c4-4a1f-aa76-284a244a4444