Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.23 @ 19:29:53 Player: darlorth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3071) 3071 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 6205 Bonus ------- High Alert Combat Kills 434 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (118) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Compact Battery (200) Transport Network Coupler Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Gauss Rifle Scatter Rocket Array Scatter Rocket Array Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Compact Battery Transport Network Coupler Medium Armor Plating Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Scatter Rocket Array Scatter Rocket Array Datajack Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 96 | 6 3 4 20 47 16 Power 11 | 1 . 1 1 4 4 Engine 8 | 1 . 1 . 4 2 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 25 | 2 . 1 6 11 5 Treads 24 | 2 . 1 6 10 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 22 | 1 3 . 7 7 4 Device 5 | . 2 . . 3 . Storage 4 | 1 1 . . 1 1 Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 10 | . . . 5 3 2 Artifact . | . . . . . . Weapon 38 | 2 . 2 6 25 3 Energy Gun 8 | 1 . . . 7 . Energy Cannon 9 | . . . . 6 3 Ballistic Gun 14 | 1 . 2 5 6 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 9 | . . . 1 8 . Parts Lost 25 | . . 1 1 4 19 Power 4 | . . . . . 4 Propulsion 10 | . . . . 2 8 Utility 4 | . . . 1 1 2 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 9 | . . 1 1 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 99 98 99 83 Engine 10 | . 14 14 8 10 6 Core 1 | . . . 2 . 2 Treads 30 | . 22 28 32 32 23 Device 8 | . 13 14 10 4 5 Storage 11 | . 14 14 11 11 9 Processor 7 | . . . 3 11 18 Protection 4 | . . . 7 5 1 Energy Gun 4 | . 14 2 . 6 . Energy Cannon 5 | . . . . 8 17 Ballistic Gun 11 | . 14 24 20 5 . Naked Turns . | . . . . . . Heaviest Build 103 | 11 27 30 39 97 103 Greatest Support 83 | 40 40 40 60 63 83 Greatest Overweight (x) 30 | . 1 . . 1 30 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 16 | 6 11 15 15 17 25 Most Carried 25 | 4 14 15 15 25 24 Average Carried 14 | 1 7 14 14 16 17 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 25 | 1 14 15 15 25 13 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 2335 | 216 77 128 832 918 164 Remotely . | . . . . . . Salvage Created 4243 | . 213 141 1276 2062 551 Parts 238 | . 12 7 71 131 17 Haulers Intercepted 10 | . . . 3 6 1 Recyclers Shooed 8 | . 1 . 5 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 74 | . 4 4 24 33 9 Guns 52 | . 4 4 21 23 . Cannons 15 | . . . . 8 7 AOE 4 | . . . 3 1 . Classes Destroyed 13 | . 4 . 4 4 1 Worker 7 | . 1 . 2 4 . Builder 2 | . . . . 2 . Hauler 10 | . . . 3 6 1 Recycler 4 | . . . 4 . . Mechanic 1 | . . . . 1 . Watcher 6 | . 2 . 2 2 . Swarmer 9 | . 2 . 7 . . Grunt 41 | . 2 4 11 17 7 Brawler 2 | . . . 2 . . Duelist 3 | . . . . 3 . Protector 1 | . . . . 1 . Sentry 16 | . . . 4 12 . Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 4 2 5 6 2 Combat Bots Only 6 | . 2 2 4 6 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 5834 | . 163 203 962 1871 2635 Core 961 | . 23 25 99 262 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 366 | . . . . 366 . Core Remaining (%) 63 | 100 . 80 . 9 . Volleys Fired 270 | . 23 10 79 95 63 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 60 60 53 136 136 Shots Fired 509 | . 46 20 153 186 104 Gun 358 | . 46 20 150 142 . Cannon 148 | . . . . 44 104 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 282 | . 23 19 150 90 . Thermal 148 | . . . . 44 104 Explosive 3 | . . . 3 . . Electromagnetic 76 | . 23 1 . 52 . Robot Hit Streak 35 | . 7 11 13 35 12 Robot Miss Streak 5 | . 5 3 5 5 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . 1 4 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 352 | . 23 14 115 134 66 Core Hits 187 | . 11 10 66 82 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . 1 . 1 . . Destroy 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6514 | . 258 247 1999 2540 1470 Guns 4073 | . 258 247 1699 1869 . Cannons 2038 | . . . . 574 1464 Explosions 390 | . . . 293 97 . Melee . | . . . . . . Ramming 13 | . . . 7 . 6 Kinetic 3110 | . 64 247 1699 1100 . Thermal 2135 | . . . . 671 1464 Explosive 293 | . . . 293 . . Electromagnetic 963 | . 194 . . 769 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 7 13 . Average Corruption 9 | . . . 5 10 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 120 | . . . 28 92 . Message Errors 22 | . . . 6 16 . Matter Fused 32 | . . . 10 22 . Heat Flow Errors 20 | . . . 5 15 . Energy Discharges 15 | . . . 4 11 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 13 | . . . . 13 . Data Loss (major) 4 | . . . . 4 . Misfires 5 | . . . 1 4 . Alerts 4 | . . . . 4 . Weapon Failures 4 | . . . 1 3 . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 4 . 34 Projectiles 34 | . . . . . 34 Explosions 4 | . . . 4 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . 33 54 . Shots 3 | . . . 1 2 . Rammed 4 | . . . 2 1 1 Targets Rammed 4 | . . . 2 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 422 | . 105 20 230 421 422 Average Temperature 105 | . 35 9 70 96 159 Received Heat Transfer 2436 | . 54 120 387 696 1179 Effects 11 | . . . . 4 7 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . 2 1 Interference 4 | . . . . 1 3 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 7 | . 2 . . 5 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 4 | . . . . . 4 Heat Transferred 3763 | . . . . 1136 2627 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 954 | . 179 100 431 954 480 Initial 403 | . . . . 146 403 Average 408 | . 76 62 230 697 398 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 30 | 100 100 100 32 2 . Level 1 25 | . . . 63 11 28 Level 2 24 | . . . 4 37 71 Level 3 20 | . . . . 48 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 4 5 3 Investigation 4 | . . . 2 1 1 Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault 3 | . . . . 2 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 6 | . 1 . 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 9 4 32 41 16 Peak Tracking Total 6 | . 3 4 4 6 5 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 10 | . 1 . 3 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 9 | . 1 . 1 6 1 Max in Single Turn 2 | . 1 . 1 2 1 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 13 | . . . 5 8 . Terminals 7 | . . . 3 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . . 1 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . . . 14 16 . Successful 9 | . . . 2 7 . Failed 21 | . . . 12 9 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 12 | . . . 7 5 . Terminals 13 | . . . 7 6 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 6 | . . . 2 4 . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 2 | . . . . 2 . Open Door 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . . 5 6 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 6 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 5773 | 92 596 457 1637 2393 598 Spaces Moved 2591 | 56 267 257 790 1086 135 Core 10 | 9 . . . . 1 Treads 2581 | 47 267 257 790 1086 134 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 Average Speed 175 | 142 190 160 160 174 294 Slowest Speed 1550 | 160 240 160 160 240 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 49 47 51 95 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 12 31 . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 12 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3312 | 68 315 283 1014 1404 228 Wait 199 | . 7 8 87 91 6 Move 2586 | 55 266 256 789 1085 135 Hop . | . . . . . . Pick Up 81 | 7 14 4 14 38 4 Fast Attach 22 | . 1 . 9 12 . Attach 33 | 6 1 3 2 6 15 Detach . | . . . . . . Swap 41 | . 1 1 9 29 1 Drop 72 | . 2 1 23 43 3 Fire 270 | . 23 10 79 95 63 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 2 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Entered Mines 968 | -10/Mines | Assembled infested the area 973 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1098 | -10/Mines | Discovered new exit (range 15) 1120 | -10/Mines | Discovered new exit (range 10) 1146 | -10/Mines | Entered Materials 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1776 | -9/Materials | Discovered new exit (range 16) 1813 | -9/Materials | Discovered new exit (range 13) 1939 | -9/Materials | Build established: Scavenger-Mutant 2276 | -9/Materials | Build established: Mutant 2728 | -9/Materials | Identified exit to Storage 2751 | -9/Materials | Identified exit to Materials 2783 | -9/Materials | Entered Storage 2798 | -9/Storage | Build established: Scavenger-Mutant 2874 | -9/Storage | Core integrity fell below 50% 3325 | -9/Storage | System corruption reached 10% 3423 | -9/Storage | Repaired Huge Storage Unit 3841 | -9/Storage | Discovered exit to Materials (range 16) 3983 | -9/Storage | First assault squad dispatched 4356 | -9/Storage | Found Prototype Launcher 4356 | -9/Storage | Identified Scatter Rocket Array 4364 | -9/Storage | Found Scatter Rocket Array 4404 | -9/Storage | Core integrity fell below 20% 5176 | -9/Storage | Entered Materials 5176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5390 | -8/Materials | Lost 5 parts (4n1w) 5531 | -8/Materials | Garrison activated, responded to threat 5608 | -8/Materials | Core integrity fell below 50% 5647 | -8/Materials | Lost 9 parts (2p3n2u2w) 5762 | -8/Materials | Core integrity fell below 20% 5774 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05690_ R-06 Scavenger collects Particle Gun. 05692_ K-01 Serf collects debris. 05693_ Slammed into W-25 Informer. 05700_ K-01 Serf collects debris. 05707_ Acquired Gauss Rifle. 05713_ >> Machine Analyzer network decryption results: 05713_ Garrison Access x1 05713_ Terminal x4 05742_ Triggered Alarm Trap. 05742_ An alarm sounds. 05742_ ALERT: Alarm triggered, dispatching investigation squad. 05747_ ALERT: Garrison Access compromised, dispatching assault squad. 05747_ Garrison Access disabled. 05747_ Relay Coupler [Duelist] tumbles out of Garrison Access. 05750_ U-05 Engineer lays Concrete. 05752_ Lgt. Treads destroyed. 05758_ Overheating: Adv. Beam Cannon damaged (-46). 05760_ Lgt. Nuclear Core destroyed. 05765_ Critical hit (Burn: +37). 05771_ Adv. Beam Cannon destroyed. 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