Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.25 @ 20:52:29 Player: UlyssesB Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (193) 965 Value Destroyed (10353) 10353 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (7020) 7020 TOTAL SCORE: 24778 Bonus ------- High Alert Combat Kills 1011 Follower Combat Kills 1827 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -718 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 88/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Weapon Cycler Autogun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Proton Cannon Proton Cannon Makeshift Spear > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Disposable Heat Sink Medium Storage Unit Medium Storage Unit Improved Medium Armor Plating Force Field Gatling Laser Cooled Pulse Rifle Force Rifle Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Powered Armor Weapon Makeshift Spear Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Slots Evolved 10 | . . 2 . 2 . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . 2 . . . . . . . Utility 6 | . . 2 . . . . . 2 . . . . . . . 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 221 | . 8 9 5 12 20 1 1 10 9 3 37 24 22 15 20 1 6 11 7 Power 12 | . 1 1 1 . 1 . . 1 1 . 1 1 1 . 2 . . 1 . Engine 10 | . 1 1 1 . 1 . . 1 1 . 1 1 1 . . . . 1 . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . . Propulsion 50 | . 2 2 1 4 3 . . . 2 . 3 8 5 1 8 . 3 5 3 Treads 18 | . . 2 1 4 3 . . . 2 . 2 1 . . . . 2 1 . Leg 25 | . . . . . . . . . . . 1 6 5 1 8 . 1 2 1 Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . . . . . 2 . Flight 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 55 | . 3 2 2 3 4 . . 4 2 1 10 3 11 3 4 . . 2 1 Device 11 | . 1 . 1 1 3 . . . 1 . 2 . . . 1 . . . 1 Storage 6 | . 1 2 . . . . . 2 . . . . . . . . . 1 . Processor 2 | . 1 . . . . . . . . . . . . . . . . 1 . Hackware 25 | . . . . . . . . . . 1 6 2 11 3 2 . . . . Protection 11 | . . . 1 2 1 . . 2 1 . 2 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 2 4 1 5 12 1 1 5 4 2 23 12 5 11 6 1 3 3 3 Energy Gun 34 | . 1 2 . 2 5 . . . 1 . 4 7 2 4 1 1 1 1 2 Energy Cannon 16 | . . . . . 1 1 . 3 2 2 2 3 . . 2 . . . . Ballistic Gun 9 | . 1 2 1 2 2 . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . 3 . 1 1 1 . 5 . 1 1 3 . 2 . . Special Weapon 15 | . . . . . . . . . . . 9 1 1 4 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . 1 . . . . . . 2 1 . . . . . . . Piercing Weapon 5 | . . . . . 1 . . 1 . . 1 . 1 1 . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 6 | . . 2 . 1 . . . . . . . 2 . . . . . 1 . Parts Lost 64 | . 2 3 2 . 8 . . 1 5 . 7 4 1 1 9 . 6 5 10 Power 4 | . 1 . . . . . . . 1 . . . . . 1 . . . 1 Propulsion 21 | . . 1 . . 1 . . . 2 . 3 1 1 . 3 . 2 3 4 Utility 8 | . . . . . 1 . . . 1 . . 1 . . 1 . 2 . 2 Weapon 31 | . 1 2 2 . 6 . . 1 1 . 4 2 . 1 4 . 2 2 3 Highest Loss Streak 10 | . 2 3 2 . 2 . . 1 2 . 3 2 1 1 6 . 6 5 10 Average Slot Usage (%) 93 | . 98 98 92 98 99 100 100 99 97 100 90 91 95 99 91 88 50 26 21 Engine 7 | . 13 11 11 9 9 9 9 7 6 7 7 6 6 6 2 . . 5 2 Treads 15 | . . 13 22 26 26 27 27 23 22 23 20 12 . . . . . . . Leg 9 | . . . . . . . . . . . . 17 32 32 32 29 16 . 4 Device 5 | . 11 . 8 . 6 9 9 7 7 7 6 6 1 . 4 5 2 . 1 Storage 23 | . 14 32 33 27 27 27 27 23 23 23 23 20 20 20 20 17 9 3 3 Hackware 5 | . . . . . . . . . . 2 9 5 13 20 11 5 2 . . Protection 3 | . . . . 8 2 . . 15 14 12 1 3 . . . 5 2 . . Energy Gun 7 | . 7 11 9 8 12 9 3 . 2 7 7 10 7 5 2 9 5 3 5 Energy Cannon 4 | . . . . . 4 14 18 16 14 15 2 1 . . 3 . . . . Ballistic Gun 2 | . 21 9 6 17 5 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 . 5 5 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 3 . . . . . . . Piercing Weapon 1 | . . . . . 3 4 . 2 . . . . 4 6 6 5 2 . . Naked Turns 61 | . . . . . . . . . . . . . . . . . 56 . 5 Heaviest Build 100 | 11 24 54 55 67 70 65 66 100 100 96 86 81 72 76 83 83 79 24 27 Greatest Support 100 | 20 26 46 46 84 84 69 69 69 69 67 67 89 96 96 100 85 85 36 28 Greatest Overweight (x) 2 | . . 2 1 1 1 . . 1 1 1 2 2 . . 1 . 2 . . Average Overweight (x) . | . . 1 1 . . . . 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 22 | . 10 20 20 20 20 20 20 22 22 22 22 22 22 22 22 22 22 8 8 Average Capacity 20 | . 8 19 20 20 20 20 20 21 22 22 22 22 22 22 22 22 15 7 6 Most Carried 22 | . 10 20 20 20 20 20 20 22 22 21 22 22 22 22 22 21 22 7 7 Average Carried 19 | . 8 18 19 19 19 19 19 21 19 19 21 21 21 20 19 19 14 4 4 Final Capacity 22 | 6 10 20 20 20 20 20 20 22 22 22 22 22 22 22 22 22 4 8 4 Final Carried 22 | 6 10 20 20 20 20 20 20 22 17 21 22 22 22 22 18 21 4 7 2 Class Distribution -------------------- 24% | Hauler-Mutant 19% | Bothacker-Mutant 19% | Commander-Mutant 13% | Hauler-Tank 11% | Scavenger-Mutant 4% | Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Commander-Mutant | -8/Garrison Commander-Gunner | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Tank | -7/Garrison Hauler-Mutant | -7/Factory Commander-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Matter Collected 3838 | 200 165 153 65 286 414 . 53 122 112 122 611 283 492 320 262 . . 88 90 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8037 | . 240 786 679 586 1052 48 359 323 712 122 541 964 189 481 639 . . 109 207 Parts 375 | . 20 50 28 24 50 5 21 17 36 4 32 34 10 14 20 . . 3 7 Haulers Intercepted 10 | . 1 4 . 1 . . . 3 . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 163 | . 6 11 12 11 26 1 9 8 14 1 20 11 5 6 19 . . . 3 Melee 5 | . . . . . . . . . . . 1 1 . 2 1 . . . . Guns 72 | . 6 11 9 11 17 . . . . . 2 7 3 4 . . . . 2 Cannons 23 | . . . . . 1 1 3 3 4 1 5 1 . . 4 . . . . AOE 56 | . . . 2 . 8 . 6 5 8 . 12 1 2 . 12 . . . . Classes Destroyed 15 | . 5 2 2 . . . . 1 1 1 . 3 . . . . . . . Worker 3 | . . . . . . . . . . . . 1 . 2 . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler 10 | . 1 4 . 1 . . . 3 . . . . . . . . . 1 . Recycler 4 | . . . 1 . . . . . . . . 2 . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . 1 . . . . . . . . 1 . 2 . . . . . 1 . Swarmer 57 | . 3 . . . 14 . 2 7 3 . 15 1 4 1 7 . . . . Grunt 69 | . 3 6 9 6 11 . 5 . 7 . 3 2 2 1 12 . . . 2 Brawler 6 | . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 Duelist 6 | . . . 2 1 . . . . . . 1 2 . . . . . . . Sentry 17 | . . 4 . 3 3 1 2 . 2 . 1 1 . . . . . . . Hunter 6 | . . . . . . . . . 1 . . 3 . 2 . . . . . Programmer 6 | . . . . . . . . 1 . 1 . 3 . 1 . . . . . Best Kill Streak 12 | . 6 4 3 3 6 1 3 4 6 1 12 3 5 4 10 . . 1 3 Combat Bots Only 12 | . 4 4 3 3 6 1 3 4 6 1 12 3 5 1 10 . . . 3 Max Kills in Single Turn 4 | . 1 1 1 1 3 1 3 3 2 1 2 2 2 1 4 . . 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . 1 . 2 . 3 3 2 . 2 1 1 . 4 . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Damage Taken 12129 | . 335 694 401 765 1031 28 292 451 934 106 1186 1199 521 543 1499 . 383 473 1288 Core 2141 | . 73 137 85 110 80 . 43 26 82 8 125 75 19 59 211 . 222 178 608 Absorbed by Shields 130 | . . . . . 5 . . . 19 . . . 15 . 10 . . . 81 Core Remaining (%) 65 | 100 70 . 44 . . . 57 . . . 65 . . . 57 . . . . Volleys Fired 504 | . 30 43 34 36 61 1 16 8 31 8 55 53 38 32 29 . 2 9 18 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 3 3 3 2 2 . 2 1 2 Hottest 225 | . 70 90 90 111 210 225 225 225 225 195 170 160 60 99 155 . 123 94 146 Shots Fired 892 | . 60 71 54 104 166 3 29 18 46 15 66 96 49 37 38 . 4 10 26 Gun 616 | . 60 71 54 104 149 1 3 . 1 5 17 76 16 19 2 . 2 10 26 Cannon 142 | . . . . . 11 2 23 16 25 10 14 17 . . 24 . . . . Launcher 60 | . . . . . 6 . 3 2 20 . 15 . 2 1 9 . 2 . . Special 74 | . . . . . . . . . . . 20 3 31 17 3 . . . . Kinetic 221 | . 39 32 5 68 73 . . . . . . . . 4 . . . . . Thermal 351 | . 21 . . 36 87 3 26 15 23 4 10 68 16 15 2 . 2 10 13 Explosive 24 | . . . . . 5 . 3 2 . . 3 . . . 9 . 2 . . Electromagnetic 222 | . . 39 49 . 1 . . 1 23 11 33 25 2 1 24 . . . 13 Robot Hit Streak 22 | . 9 19 20 8 19 5 5 6 7 1 22 22 8 9 9 . 4 3 5 Robot Miss Streak 7 | . 7 3 6 3 3 . 1 1 2 2 4 5 2 2 2 . 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 1 4 3 . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . 1 . . . . . . Shots Hit Robots 624 | . 30 61 44 68 114 2 15 8 23 4 44 67 36 44 27 1 2 6 28 Core Hits 364 | . 14 33 27 23 49 1 12 11 31 2 31 64 8 16 31 . 1 3 7 Critical Hits 5 | . . 1 1 . 1 . . . 1 . . . . 1 . . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 . 1 . . . . . . . . 1 . . . . . Melee Attacks 85 | . . . . 1 7 . . 4 . . 11 9 12 25 5 1 . 1 9 Impact 9 | . . . . . . . . . . . . . . . . . . . 9 Slashing 19 | . . . . 1 . . . . . . 9 9 . . . . . . . Piercing 56 | . . . . . 7 . . 4 . . 2 . 12 25 5 1 . . . Sneak Attacks 14 | . . . . . . . . 1 . . 4 1 1 5 1 1 . . . Combat Hostiles 7 | . . . . . . . . . . . 4 . . 2 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18222 | . 341 1028 829 1122 2574 44 607 589 1711 156 1675 1763 404 1215 2270 105 777 474 538 Guns 7130 | . 330 941 689 1103 1449 17 50 . . 28 77 1126 171 562 24 . 25 184 354 Cannons 2151 | . . . . . 152 27 227 130 371 107 319 173 . . 645 . . . . Explosions 6779 | . . 81 140 . 506 . 330 385 1340 . 992 310 130 29 1494 . 752 290 . Melee 2105 | . . . . . 467 . . 74 . . 287 154 103 624 107 105 . . 184 Ramming 57 | . 11 6 . 19 . . . . . 21 . . . . . . . . . Kinetic 1928 | . 230 351 49 563 631 . . . . . . . . 104 . . . . . Thermal 5893 | . 100 81 140 540 970 44 277 418 773 59 229 1076 280 458 24 . 25 184 215 Explosive 4129 | . . . . . 445 . 330 97 . . 659 62 . . 1494 . 752 290 . Electromagnetic 4110 | . . 590 640 . 61 . . . 938 76 500 471 21 29 645 . . . 139 Impact 184 | . . . . . . . . . . . . . . . . . . . 184 Slashing 381 | . . . . . . . . . . . 227 154 . . . . . . . Piercing 1540 | . . . . . 467 . . 74 . . 60 . 103 624 107 105 . . . Highest Corruption 12 | . . . . . . . . 2 3 3 3 7 7 7 7 . 11 11 12 Average Corruption 4 | . . . . . . . . 1 2 3 3 4 7 7 7 . 7 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 276 | . . . . . . . . 11 8 11 59 26 68 29 31 . 9 11 13 Message Errors 81 | . . . . . . . . 5 2 2 19 8 23 5 9 . 1 4 3 Matter Fused 51 | . . . . . . . . . 4 3 8 6 17 6 4 . 1 1 1 Heat Flow Errors 48 | . . . . . . . . 1 1 5 9 5 11 7 6 . 1 1 1 Energy Discharges 25 | . . . . . . . . 2 1 . 7 3 6 2 3 . 1 . . Parts Rejected 5 | . . . . . . . . . . . . 1 . 2 . . 2 . . Data Loss (minor) 22 | . . . . . . . . 3 . 1 9 . 7 1 1 . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 2 . . . 1 Misfires 8 | . . . . . . . . . . . . 1 3 . 2 . 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . 1 4 1 Targeting Errors 23 | . . . . . . . . . . . 5 2 1 5 4 . 1 . 5 Weapon Failures 3 | . . . . . . . . . . . 2 . . . . . . . 1 Overload Shots 11 | . . . . . . . . . . . . . . 11 . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 482 | . . 9 . . 18 . 13 . 17 . 72 81 . 2 88 85 14 77 6 Projectiles 50 | . . . . . . . . . 3 . . 24 . . 23 . . . . Explosions 282 | . . 9 . . 18 . 13 . 14 . 72 . . . 65 . 14 77 . Melee 150 | . . . . . . . . . . . . 57 . 2 . 85 . . 6 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1322 | . 5 51 36 . 76 . . 116 107 . 49 120 22 24 229 . 108 379 . Shots 32 | . . 2 1 . 3 . . 2 6 . 2 2 1 1 6 . 2 4 . Rammed 6 | . 2 1 . 2 . . . . . 1 . . . . . . . . . Targets Rammed 7 | . 2 1 . 2 . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 417 | . 102 213 194 349 417 150 195 292 211 196 321 285 235 282 264 . 146 111 378 Average Temperature 91 | . 34 67 65 93 122 79 105 100 97 86 105 78 83 64 82 . 43 38 193 Received Heat Transfer 2595 | . 66 234 183 270 393 9 108 . 219 . 138 63 93 81 480 . . . 258 Effects 14 | . . 3 . 1 3 . . . . . 3 . 1 1 . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Interference 7 | . . 3 . 1 . . . . . . 3 . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . . 2 . . . . . 2 . . . 1 Combat Hostiles 6 | . . . 1 . . . . . 2 . . . . . 2 . . . 1 Parts Fried 28 | . . 3 5 . . . . . 6 1 2 4 . . 5 . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 20 | . . . . 1 3 . . 2 1 . . 9 1 . . . . 1 2 Heat Transferred 10225 | . 296 100 350 1073 2113 87 408 374 1020 87 336 2271 483 598 37 . 37 222 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 2 3 . . . . . 5 . 3 . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Peak Influence 1385 | . 174 203 220 275 1385 808 796 484 540 351 993 838 781 652 876 473 208 413 314 Average Influence 529 | . 60 91 51 138 1000 743 668 312 436 279 763 480 514 498 609 463 163 178 279 Maximum Alert Level 4 | . . 1 1 1 4 3 3 2 2 1 3 3 3 2 3 2 1 2 1 Low Security (%) 20 | . 100 95 97 74 3 . . 13 . 18 1 . . . . . 99 83 . Level 1 15 | . . 4 2 25 4 . . 81 23 81 8 14 20 . . . . 6 100 Level 2 35 | . . . . . 14 44 48 5 76 . 23 80 69 100 56 100 . 10 . Level 3 21 | . . . . . 29 55 51 . . . 66 4 9 . 43 . . . . Level 4 6 | . . . . . 47 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 1 . 3 . 1 . 2 . 1 . 7 . 6 . . . 2 . Investigation 2 | . . . . . . . . . . . . . . 1 . . . 1 . Extermination 8 | . . . . . . . . 2 . 1 . 3 . 2 . . . . . Reinforcement 8 | . 2 1 . . . . . . . . . 4 . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison 6 | . . . . 3 . 1 . . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Distress Signals 2 | . . 2 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 343 | . 13 21 16 21 43 1 11 10 20 3 36 29 27 29 35 . 6 6 16 Peak Tracking Total 13 | . 4 6 3 5 7 1 5 4 7 1 11 3 8 5 11 . 6 3 13 Tactical Retreats 29 | . 1 1 . 1 5 . 2 . 5 . 2 1 1 . 9 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Traps Triggered 48 | . . . . . 4 . 2 2 7 . 13 1 7 3 5 1 . 1 2 Indirectly 8 | . . . . . . . . . 2 . 4 . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Disabled 36 | . . . . . 5 . 1 2 1 2 7 7 4 1 2 . . 4 . Max in Single Turn 4 | . . . . . 2 . 1 2 1 1 1 1 1 . 1 . . 4 . Garrison Relay 17 | . . . . . 3 . 1 . 1 . 6 . 4 . 2 . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Accessed 30 | . 2 . 1 2 . 2 . 2 . 1 . 7 . 9 . 1 . 3 . Terminals 16 | . 2 . 1 1 . 1 . . . . . 3 . 6 . 1 . 1 . Fabricators 4 | . . . . . . . . . . . . 2 . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . 1 . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Total Hacks 79 | . 6 . 6 4 . 7 . 3 . 2 . 13 . 27 . 4 . 7 . Successful 44 | . 3 . 3 2 . 4 . 3 . 1 . 6 . 15 . 2 . 5 . Failed 35 | . 3 . 3 2 . 3 . . . 1 . 7 . 12 . 2 . 2 . Catastrophic 7 | . . . 1 . . . . . . 1 . 2 . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 6 . 3 2 . 4 . . . 1 . 1 . 6 . . . 2 . Terminals 51 | . 6 . 6 2 . 5 . . . . . 6 . 21 . 4 . 1 . Fabricators 7 | . . . . . . . . . . . . 3 . 1 . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . . 2 . . . . . 4 . . . . . Garrison Access 14 | . . . . 2 . 2 . 1 . 2 . 3 . 1 . . . 3 . Terminal Hacks 16 | . . . 2 1 . 2 . . . . . 2 . 7 . 2 . . . Part Schematic 2 | . . . . . . 1 . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . 1 1 . . . . . . . . . 1 . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . 1 . . . 3 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 4 | . . . . . . . . . . . . 1 . 1 . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . 2 . . . . . 1 . . . . . Insert Component 2 | . . . . . . . . 1 . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 2 . 1 . 1 . 2 . 1 . . . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Coupler Status 2 | . . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 9 . 2 . . . . . . 1 . 1 . 10 . . . 3 . Terminals 9 | . 3 . 1 . . . . . . . . . . 5 . . . . . Track 5 | . 2 . 1 . . . . . . . . . . 2 . . . . . Botnet 4 | . 1 . . . . . . . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 1 1 . 2 . 2 . 1 . 7 . 7 . 1 . 3 . Full Trace Events 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . Parts Built 6 | . . . . . . . . . . . . 2 . 2 . . . 2 . Matter 584 | . . . . . . . . . . . . 190 . 190 . . . 204 . Time 180 | . . . . . . . . . . . . 47 . 31 . . . 102 . Total Part Build Rating 22 | . . . . . . . . . . . . 10 . 10 . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . 1 . 1 . . . . Robots Hacked 49 | . . . . . . . . . . . 16 1 19 10 2 . . 1 . Non-combat 4 | . . . . . . . . . . . . 1 . 2 . . . 1 . Combat 45 | . . . . . . . . . . . 16 . 19 8 2 . . . . Autoassimilated 3 | . . . . . . . . . . . . . 2 . 1 . . . . Robot Hacks Applied 56 | . . . . . . . . . . . 18 1 22 12 2 . . 1 . parse_system 2 | . . . . . . . . . . . . . 1 . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . . 1 . . . . . map_route 2 | . . . . . . . . . . . . 1 . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . . 1 . . . . . . . . disrupt_area 2 | . . . . . . . . . . . . . 2 . . . . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . wipe_record 5 | . . . . . . . . . . . 2 . 1 1 1 . . . . reboot_system 6 | . . . . . . . . . . . 3 . 2 1 . . . . . overwrite_iff 9 | . . . . . . . . . . . 1 . 5 3 . . . . . streamctrl_high 2 | . . . . . . . . . . . 1 . . . 1 . . . . formatsys_high 24 | . . . . . . . . . . . 10 . 9 5 . . . . . Relay Couplers Released 70 | . . . . . 13 . 5 . 4 . 24 . 15 . 9 . . . . Machine Destruction 70 | . . . . . 13 . 5 . 4 . 24 . 15 . 9 . . . . Attached 25 | . . . . . . . . . . 1 6 2 11 3 2 . . . . Robots Rewired 21 | . . . . . 9 . 6 . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Total Allies 63 | . . . 3 . 9 . 6 . . . 18 . 16 7 2 . . 2 . Largest Group 12 | . . . 3 3 9 5 7 . . . 12 12 9 8 2 . . 2 2 Highest-Rated Group 304 | . . . 40 40 144 124 124 . . . 304 253 292 268 58 . . 58 58 Highest-Rated Ally 47 | . . . 16 16 38 38 38 . . . 38 38 47 47 29 . . 29 29 Total Orders 37 | . . . . . . . . . . . 22 . 13 . 2 . . . . STAY 14 | . . . . . . . . . . . 9 . 5 . . . . . . GOTO 11 | . . . . . . . . . . . 6 . 3 . 2 . . . . FOLLOW 12 | . . . . . . . . . . . 7 . 5 . . . . . . Ally Attacks 346 | . . . 22 52 57 8 34 . . . 28 43 27 58 10 . . 6 1 Total Damage 8607 | . . . 266 574 1023 153 570 . . . 743 2535 836 1739 113 . . 55 . Kills 75 | . . . 5 5 12 2 5 . . . 8 13 8 14 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Turns Passed 19103 | . 405 553 1596 734 2748 90 563 1116 702 493 3553 1751 2162 903 875 218 187 300 154 Spaces Moved 10984 | 1 309 224 828 360 1487 52 285 567 336 270 1867 917 1546 589 570 177 203 326 70 Core 153 | . . . . . . . . . . . . . . . . . 117 14 22 Treads 6350 | . . 150 828 360 1487 52 285 567 336 270 1867 148 . . . . . . . Legs 3799 | 1 7 . . . . . . . . . . 769 1546 589 570 177 86 21 33 Wheels 376 | . 302 74 . . . . . . . . . . . . . . . . . Hover 291 | . . . . . . . . . . . . . . . . . . 291 . Flight 15 | . . . . . . . . . . . . . . . . . . . 15 Fastest Speed 37 | 120 90 100 180 160 160 160 160 180 170 170 150 120 120 120 120 120 50 50 37 Average Speed 147 | 120 90 158 180 160 160 160 160 180 175 170 170 156 120 120 121 120 80 63 80 Slowest Speed 200 | 120 120 200 180 180 180 160 160 180 180 170 185 180 120 120 150 120 150 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 37 20 99 36 94 6 39 13 64 7 84 22 85 15 71 7 86 9 25 Regions Visited 19 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . 1 . . . 1 7 . 1 6 . 6 . . . . . Terrain Destroyed 375 | . . 4 13 1 67 1 6 25 16 1 14 23 7 8 106 . 43 40 . Melee 15 | . . . . 1 . . . 1 . . 1 6 . 6 . . . . . Projectile 8 | . . . . . . 1 . . 2 1 . . . 2 . . . 2 . AOE 352 | . . 4 13 . 67 . 6 24 14 . 13 17 7 . 106 . 43 38 . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Total 12999 | . 375 352 879 434 1715 56 365 642 408 288 2172 1119 1813 728 713 182 223 410 125 Wait 702 | . 13 56 5 3 60 . 3 37 17 1 98 97 156 42 55 . 7 51 1 Move 10973 | . 308 223 827 360 1486 52 284 567 335 270 1866 917 1545 589 569 177 202 326 70 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 150 | . 9 17 5 11 14 1 1 8 3 4 23 7 14 7 12 3 1 9 1 Fast Attach 35 | . 2 . . . 1 . . . 1 . 1 13 6 2 2 . 4 2 1 Attach 86 | . 2 5 1 3 8 . . 3 6 . 14 4 7 4 13 . 1 9 6 Detach 9 | . . . . . . . . . 1 . 3 . . . 1 . 1 3 . Swap 100 | . 4 4 4 9 11 1 1 7 2 3 22 7 9 9 5 1 1 . . Drop 93 | . 5 3 3 9 7 1 1 4 3 . 14 12 15 5 6 . 4 . 1 Fire 504 | . 30 43 34 36 61 1 16 8 31 8 55 53 38 32 29 . 2 9 18 Melee 85 | . . . . 1 7 . . 4 . . 11 9 12 25 5 1 . 1 9 Ram 2 | . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . 2 . . . . . 2 . . . . . . . . . Escape Stasis 82 | . . . . . 4 . . 4 9 . 15 . 8 9 15 . . . 18 Rewire 173 | . . . . . 56 . 59 . . . 50 . 3 4 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Lost 3 parts (1n2w) 647 | -9/Materials | Discovered new exit (range 15) 738 | -9/Materials | Build established: Hauler-Mutant 959 | -9/Materials | Entered Mines 1175 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1243 | -9/Mines | Discovered new exit (range 6) 1473 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1627 | -9/Mines | Core integrity fell below 50% 1903 | -9/Mines | Discovered new exit (range 10) 1906 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2172 | -9/Mines | Learned location of Storage (-8) 2555 | -9/Mines | Entered Materials 2555 | -8/Materials | Accompanied by 3 allies 2555 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2574 | -8/Materials | Found Powered Armor 2578 | -8/Materials | Found Powered Armor 2583 | -8/Materials | Found Powered Armor 2585 | -8/Materials | Found Powered Armor 2639 | -8/Materials | Discovered new exit (range 9) 2881 | -8/Materials | Build established: Hauler-Tank 2882 | -8/Materials | Discovered new exit (range 5) 2919 | -8/Materials | Garrison activated, responded to threat 3289 | -8/Materials | Identified exit to Garrison 3289 | -8/Materials | Entered Garrison 3488 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Discovered new exit (range 10) 3617 | -8/Garrison | Installed Relay Interface Framework 3672 | -8/Garrison | Triggered checkpoint 3804 | -8/Garrison | Phase Generator disabled 3861 | -8/Garrison | Garrison Relay disabled 3921 | -8/Garrison | Triggered checkpoint 4144 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Triggered checkpoint 4411 | -8/Garrison | Garrison Relay disabled 4550 | -8/Garrison | Discovered new exit (range 10) 4618 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Triggered checkpoint 4748 | -8/Garrison | Triggered checkpoint 4870 | -8/Garrison | Triggered checkpoint 4911 | -8/Garrison | Garrison Relay disabled 4930 | -8/Garrison | Build established: Commander-Gunner 4936 | -8/Garrison | Discovered new exit (range 4) 4979 | -8/Garrison | Spotted B-75 Beast 5416 | -8/Garrison | Build established: Commander-Mutant 6037 | -8/Garrison | Entered Materials 6037 | -8/Materials | Accompanied by 5 allies 6076 | -8/Materials | Garrison activated, responded to threat 6127 | -8/Materials | Identified exit to Garrison 6127 | -8/Materials | Entered Garrison 6127 | -8/Garrison | Accompanied by 5 allies 6135 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6170 | -8/Garrison | Triggered checkpoint 6273 | -8/Garrison | Garrison Relay disabled 6360 | -8/Garrison | Triggered checkpoint 6530 | -8/Garrison | Triggered checkpoint 6651 | -8/Garrison | Discovered new exit (range 14) 6690 | -8/Garrison | Entered Factory 6690 | -7/Factory | Evolved 2 slots: Utility x2 6691 | -7/Factory | Identified exit to Lower Caves 6854 | -7/Factory | Discovered new exit (range 6) 6958 | -7/Factory | Build established: Hauler-Mutant 7260 | -7/Factory | Build established: Hauler-Tank 7583 | -7/Factory | Build established: Hauler-Mutant 7806 | -7/Factory | Identified exit to Garrison 7806 | -7/Factory | Entered Garrison 7953 | -7/Garrison | Triggered checkpoint 8005 | -7/Garrison | Triggered checkpoint 8026 | -7/Garrison | Triggered checkpoint 8121 | -7/Garrison | Discovered new exit (range 14) 8296 | -7/Garrison | Discovered new exit (range 14) 8329 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8380 | -7/Garrison | Triggered checkpoint 8405 | -7/Garrison | Garrison Relay disabled 8508 | -7/Garrison | Entered Factory 8531 | -7/Factory | Build established: Hauler-Tank 9001 | -7/Factory | Identified exit to Garrison 9001 | -7/Factory | Entered Garrison 9058 | -7/Garrison | Triggered checkpoint 9098 | -7/Garrison | Triggered checkpoint 9103 | -7/Garrison | Lost 3 parts (1n2w) 9108 | -7/Garrison | Destroyed 12 combat bots 9121 | -7/Garrison | Build established: Hauler-Mutant 9187 | -7/Garrison | Discovered new exit (range 12) 9221 | -7/Garrison | Expanded RIF knowledge: Program Shield 9422 | -7/Garrison | Triggered checkpoint 9461 | -7/Garrison | Garrison Relay disabled 9569 | -7/Garrison | Triggered checkpoint 9606 | -7/Garrison | Triggered checkpoint 9929 | -7/Garrison | Build established: Commander-Mutant 9978 | -7/Garrison | Garrison Relay disabled 10026 | -7/Garrison | Triggered checkpoint 10155 | -7/Garrison | Garrison Relay disabled 10274 | -7/Garrison | Discovered new exit (range 14) 10413 | -7/Garrison | Discovered new exit (range 13) 10452 | -7/Garrison | Triggered checkpoint 10542 | -7/Garrison | Garrison Relay disabled 10801 | -7/Garrison | Triggered checkpoint 10840 | -7/Garrison | Triggered checkpoint 11082 | -7/Garrison | Garrison Relay disabled 11234 | -7/Garrison | Triggered checkpoint 11445 | -7/Garrison | Lost 3 parts (2n1w) 12554 | -7/Garrison | Entered Factory 12554 | -6/Factory | Accompanied by 12 allies 12554 | -6/Factory | Evolved 2 slots: Propulsion x2 12824 | -6/Factory | Fabricated Fusion Compressor? 12859 | -6/Factory | Spotted B-75 Beast 13366 | -6/Factory | Build established: Scavenger-Mutant 14275 | -6/Factory | Discovered new exit (range 39) 14305 | -6/Factory | Identified exit to Garrison 14305 | -6/Factory | Entered Garrison 14360 | -6/Garrison | Triggered checkpoint 14367 | -6/Garrison | Triggered checkpoint 14545 | -6/Garrison | Discovered new exit (range 12) 14689 | -6/Garrison | Discovered new exit (range 14) 14712 | -6/Garrison | Build established: Bothacker-Mutant 14812 | -6/Garrison | Triggered checkpoint 14847 | -6/Garrison | Garrison Relay disabled 15167 | -6/Garrison | Triggered checkpoint 15420 | -6/Garrison | Triggered checkpoint 15456 | -6/Garrison | Garrison Relay disabled 15651 | -6/Garrison | Discovered new exit (range 13) 15675 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 15780 | -6/Garrison | Triggered checkpoint 15818 | -6/Garrison | Garrison Relay disabled 16174 | -6/Garrison | Triggered checkpoint 16236 | -6/Garrison | Triggered checkpoint 16278 | -6/Garrison | Garrison Relay disabled 16467 | -6/Garrison | Entered Factory 16467 | -6/Factory | Accompanied by 7 allies 16610 | -6/Factory | Discovered new exit (range 3) 16946 | -6/Factory | Discovered new exit (range 6) 17167 | -6/Factory | First assault squad dispatched 17262 | -6/Factory | Fabricated Force Rifle (x2) 17281 | -6/Factory | Garrison activated, responded to threat 17364 | -6/Factory | Spotted B-75 Beast 17370 | -6/Factory | Identified exit to Garrison 17370 | -6/Factory | Entered Garrison 17468 | -6/Garrison | Triggered checkpoint 17500 | -6/Garrison | Garrison Relay disabled 17836 | -6/Garrison | Triggered checkpoint 17843 | -6/Garrison | Build established: Scavenger-Mutant 17888 | -6/Garrison | Destroyed 10 combat bots 17893 | -6/Garrison | Lost 6 parts (1p2n1u2w) 17932 | -6/Garrison | Discovered new exit (range 8) 17980 | -6/Garrison | Triggered checkpoint 18024 | -6/Garrison | Discovered new exit (range 15) 18092 | -6/Garrison | Triggered checkpoint 18132 | -6/Garrison | Discovered new exit (range 9) 18150 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 18171 | -6/Garrison | Triggered checkpoint 18208 | -6/Garrison | Garrison Relay disabled 18245 | -6/Garrison | Entered Factory 18245 | -5/Factory | Evolved 2 slots: Utility x2 18463 | -5/Factory | Sucked down chute 18463 | -5/Factory | Entered Waste 18478 | -5/Waste | EMP discharged 18503 | -5/Waste | Spotted C-40 Crusher 18503 | -5/Waste | Spotted C-40 Crusher 18549 | -5/Waste | Spotted C-40 Crusher 18551 | -5/Waste | Spotted C-40 Crusher 18574 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18575 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18577 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18578 | -5/Waste | EMP discharged 18578 | -5/Waste | System corruption reached 10% 18578 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18588 | -5/Waste | Spotted C-40 Crusher 18596 | -5/Waste | Spotted C-40 Crusher 18613 | -5/Waste | Lost 6 parts (2n2u2w) 18621 | -5/Waste | Discovered new exit (range 10) 18650 | -5/Waste | Entered Factory 18718 | -5/Factory | Fabricated Datajack (x1) 18822 | -5/Factory | Fabricated Datajack? 18899 | -5/Factory | Garrison activated, responded to threat 18902 | -5/Factory | Build established: Mutant 18950 | -5/Factory | Lost 5 parts (3n2w) 18950 | -5/Factory | Identified exit to Garrison 18950 | -5/Factory | Entered Garrison 18950 | -5/Garrison | Accompanied by 2 allies 18956 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 19053 | -5/Garrison | Core integrity fell below 50% 19085 | -5/Garrison | Spotted B-75 Beast 19090 | -5/Garrison | Triggered checkpoint 19101 | -5/Garrison | Core integrity fell below 20% 19104 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19081_ Field strength at 9. 19082_ Field strength at 3. 19082_ Stasis field depleted. 19090_ Beams of light sweep through the air. An alarm sounds. 19090_ Carbon-fiber Leg destroyed. 19097_ Triggered Stasis Trap. 19097_ A bubble of rippling energy engulfs the area. 19097_ Field strength at 90. 19098_ Field strength at 80. 19098_ VTOL Module destroyed. 19099_ Field strength at 67. 19099_ VTOL Module destroyed. 19100_ Field strength at 49. 19101_ Field strength at 32. 19102_ Field strength at 12. 19103_ 8PZGBZRJ,V2Z9QCOZ|R5YYBRH3MEMHCK#R||<0 19103_ Stasis field depleted. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????# ??????????????????????? | | ???????????# ? ??????????????????????? | | ???????????# ## #? #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????# ## ## #??????????????????????? | | ?########### # ## #??????????????????????? | | ?# #??????????????????????? | | ?# ^ g+??????????????????????? | | ?# ######## g#??????????????????????? | | ?# #??????###### ##ggg#??????????????????????? | | ?# #???????????# ## #??????????????????????? | | ?# #???????????####### #??????????????????????? | | ## #?????????????????# #??????????????????????? | | %^^ #?????????????????# #??????????????????????? | | =^^ #?????????????????# #######????????????????? | | #%###?????????????????# #???????????????? | | #!#???????????????????# ###### #???????????????? | | #!#???????????????????#s #??????????????????????? | | #*#???????????????????#^ s#??????????????????????? | | #!#???????????????????# s###### #####???????????? | | #=+???????????????????# s ????????? | | #%#???????????????????# @s ????????? | | #=#???????????????????# ????????? | | #%#???????????????????########## ######??????????? | | #=#??????????????????????????????????????????????? | | #=#??????????????????????????????????????????????? | | +[+??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- Datajack | -8/Materials | Hacked Powered Armor | -7/Factory | Scanalyzed Myomer Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -6/Factory | Preloaded Force Rifle | x2 | -6/Factory | Preloaded Datajack | x1 | -5/Factory Datajack | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Achiever Assimilation Complete Dramatic Entrance Error 47 Factory Defaults Generalissimo GoHome() Infiltrator Maybe Next Time I'll Detach My Launcher Overkill Power Corrupts Remodeling Shopping List System Compromised The More The Merrier Challenges ------------ None Game ------ Seed EnhancedReactiveClaw Manual? 0 Play Time 04:29:46 Cumulative 107.9 hours Start 2019.11.23 @ 19:12:53 End 2019.11.25 @ 20:52:29 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7e2cd005-440d-46f2-b24a-5bfe90678171