Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 00:16:31 Player: Tmvn Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2287) 2287 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 7565 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 190 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Superbattery (2000) EM Shield Gauss Rifle Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Proton Cannon Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Fission Core Medium Treads Gravmag System Gravmag System Advanced Heat Sink Superbattery EM Shield Lightning Gun Heavy Laser Gauss Rifle Rocket Launcher Mace [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . . . 1 . . . 1 1 2 Weapon 1 | . . . . . . . . 1 . Parts Attached 104 | . 7 8 5 14 1 . 19 22 28 Power 9 | . . 1 . 2 . . 1 . 5 Engine 6 | . . 1 . 2 . . 1 . 2 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 36 | . 3 4 1 6 . . 6 9 7 Treads 13 | . . . . . . . . 9 4 Leg 11 | . 1 . . 5 . . 5 . . Wheel 10 | . 2 4 1 1 . . 1 . 1 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 17 | . 1 1 2 1 . . 4 4 4 Device 9 | . . 1 . 1 . . 3 2 2 Storage 2 | . 1 . . . . . . . 1 Processor 4 | . . . 2 . . . 1 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 42 | . 3 2 2 5 1 . 8 9 12 Energy Gun 11 | . . . . 1 1 . 3 3 3 Energy Cannon 3 | . . . . . . . 1 . 2 Ballistic Gun 20 | . 2 1 2 3 . . 3 5 4 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . 1 Special Weapon 2 | . . 1 . . . . . 1 . Impact Weapon 3 | . . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . . Parts Lost 46 | . 2 . 2 7 . . 9 . 26 Power 6 | . . . . 1 . . . . 5 Propulsion 21 | . 1 . . 4 . . 6 . 10 Utility 6 | . . . 1 . . . 1 . 4 Weapon 13 | . 1 . 1 2 . . 2 . 7 Highest Loss Streak 14 | . 2 . 1 5 . . 7 . 14 Average Slot Usage (%) 95 | . 91 97 98 91 99 100 94 96 94 Engine 9 | . 14 14 11 10 11 11 9 7 4 Treads 8 | . . . . . . . . 27 24 Leg 13 | . 24 . . 19 33 33 32 1 . Wheel 6 | . . 28 33 8 . . . . . Device 10 | . . 11 9 3 11 11 13 8 15 Storage 11 | . 23 14 11 11 11 11 9 7 8 Processor 10 | . . . 11 16 11 11 12 15 12 Protection 1 | . . . . . . . . 5 5 Energy Gun 5 | . 11 . . 6 10 11 3 6 5 Energy Cannon 1 | . . . . . . . 1 . 4 Ballistic Gun 11 | . 14 15 18 14 11 11 9 13 5 Special Weapon 2 | . . 12 3 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 12 30 30 32 31 26 26 32 39 55 Greatest Support 98 | 20 32 32 42 43 38 38 48 88 98 Greatest Overweight (x) 10 | . 2 2 . 7 . . 9 1 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 14 | . 12 10 10 10 10 10 10 10 14 Average Capacity 10 | . 10 10 10 10 10 10 10 10 11 Most Carried 14 | . 9 10 10 10 10 10 10 10 14 Average Carried 9 | . 5 9 9 9 10 9 9 9 10 Final Capacity 14 | 6 10 10 10 10 10 10 10 10 14 Final Carried 10 | 6 7 10 9 10 10 10 10 10 8 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Mutant 16% | Skirmisher 9% | Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1794 | 200 123 205 118 292 . 10 276 139 431 Remotely . | . . . . . . . . . . Salvage Created 2428 | . 219 209 199 408 . . 411 250 732 Parts 159 | . 14 22 12 39 . . 19 10 43 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | . 7 5 6 18 . . 6 5 14 Melee 2 | . . . . . . . . . 2 Guns 47 | . 6 5 6 15 . . 4 5 6 Cannons 1 | . . . . . . . 1 . . AOE 11 | . 1 . . 3 . . 1 . 6 Classes Destroyed 13 | . 2 4 1 1 . . 2 1 2 Worker 8 | . . 2 . . . . . . 6 Builder 6 | . . 1 . 2 . . 1 . 2 Tunneler 2 | . . 2 . . . . . . . Hauler 1 | . . . . . . . 1 . . Recycler 3 | . . 1 . . . . 1 . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 23 | . 3 5 3 12 . . . . . Grunt 23 | . 4 . 1 5 . . 4 2 7 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . 1 1 Sentry 2 | . . . 2 . . . . . . Hunter 6 | . . . . . . . 2 1 3 Programmer 3 | . . . . . . . . 1 2 Best Kill Streak 12 | . 2 3 4 7 . . 2 3 12 Combat Bots Only 9 | . 2 3 4 3 . . 1 3 9 Max Kills in Single Turn 5 | . 1 1 1 2 . . 2 1 5 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . 1 . . 1 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 6374 | . 498 151 187 708 . . 863 255 3712 Core 1255 | . 89 23 70 130 . . 75 16 852 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 . 55 . . . 50 86 97 . Volleys Fired 177 | . 25 32 14 38 . . 33 12 23 Largest 3 | . 2 2 2 2 . . 2 3 3 Hottest 163 | . 73 125 125 95 . . 81 125 163 Shots Fired 334 | . 45 49 28 69 . . 64 29 50 Gun 289 | . 44 28 27 64 . . 60 26 40 Cannon 9 | . . . . . . . 4 . 5 Launcher 11 | . 1 . . 5 . . . . 5 Special 25 | . . 21 1 . . . . 3 . Kinetic 203 | . 24 28 27 45 . . 39 17 23 Thermal 87 | . 20 21 1 19 . . 10 9 7 Explosive 11 | . 1 . . 5 . . . . 5 Electromagnetic 30 | . . . . . . . 15 . 15 Robot Hit Streak 27 | . 4 6 15 15 . . 9 27 21 Robot Miss Streak 5 | . 5 2 1 2 . . 1 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . 1 5 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 236 | . 22 25 21 51 . . 51 25 41 Core Hits 150 | . 12 14 7 30 . . 17 10 60 Critical Hits 2 | . . . . . . . . 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Melee Attacks 10 | . . . . . . . 3 . 7 Impact 10 | . . . . . . . 3 . 7 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6323 | . 292 494 303 1149 . . 988 416 2681 Guns 3390 | . 262 327 303 739 . . 692 416 651 Cannons 169 | . . . . . . . 100 . 69 Explosions 2457 | . 30 . . 410 . . 196 . 1821 Melee 63 | . . . . . . . . . 63 Ramming 100 | . . 23 . . . . . . 77 Kinetic 2356 | . 135 327 303 429 . . 446 253 463 Thermal 2013 | . 127 144 . 414 . . 334 163 831 Explosive 1400 | . 30 . . 306 . . . . 1064 Electromagnetic 391 | . . . . . . . 208 . 183 Impact 63 | . . . . . . . . . 63 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 285 | . 24 19 . 26 . . 1 . 215 Projectiles 19 | . . 19 . . . . . . . Explosions 233 | . 24 . . 26 . . 1 . 182 Melee 33 | . . . . . . . . . 33 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 289 | . 38 11 . 102 . . . . 138 Shots 10 | . 1 . . 5 . . . . 4 Rammed 17 | . . 3 . 1 . . . . 13 Targets Rammed 19 | . . 3 . 1 . . . . 15 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 232 | . 42 204 40 232 . . 60 218 196 Average Temperature 48 | . 21 47 8 65 . . 27 78 64 Received Heat Transfer 1236 | . 213 . 48 168 . . 270 54 483 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 . 5 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 2683 | . 275 300 . 618 . . 459 333 698 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 509 | . 296 129 224 509 . . 74 147 169 Initial 83 | . . 52 39 83 . . . . 14 Average 83 | . 133 55 138 350 . . 26 17 27 Maximum Alert Level 2 | . 1 . 1 2 . . . . . Low Security (%) 84 | . 77 100 63 5 . 100 100 100 100 Level 1 11 | . 22 . 36 60 . . . . . Level 2 4 | . . . . 34 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 4 . 1 1 . . 2 1 8 Investigation 3 | . 3 . . . . . . . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 9 | . 1 . 1 . . . 2 . 5 Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 2 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 12 11 11 28 . . 12 6 27 Peak Tracking Total 11 | . 4 3 6 4 . . 5 3 11 Tactical Retreats 9 | . . 1 1 2 . . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . . . . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . 1 . 2 . . . . 4 Max in Single Turn 4 | . . 1 . 2 . . . . 4 Machines Sabotaged 1 | . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 5 1 4 1 5 . 6 2 4 Terminals 17 | . 4 . 3 1 . . 5 1 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 122 | . 18 1 24 2 50 . 17 3 7 Successful 100 | . 12 1 22 2 50 . 11 1 1 Failed 22 | . 6 . 2 . . . 6 2 6 Catastrophic 3 | . 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 46 | . 18 . 10 1 3 . 12 . 2 Terminals 52 | . 17 . 9 2 . . 16 2 6 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 15 | . . . 15 . . . . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 69 | . 4 1 3 2 50 . 7 1 1 Record 49 | . . . . . 49 . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . . . . . . 1 . 1 Patrol Status 1 | . . . . . . . 1 . . Zone Layout 9 | . 2 . 2 1 . . 3 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 15 | . . . 15 . . . . . . Insert Component 7 | . . . 7 . . . . . . Analyze 8 | . . . 8 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 8 . 4 . . . 3 . . Terminals 14 | . 7 . 4 . . . 3 . . Track 7 | . 4 . 3 . . . . . . Botnet 2 | . . . . . . . 2 . . Operators 4 | . 2 . 1 . . . 1 . . Sabotage 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 4 1 . . 4 2 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . no_distress 1 | . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 3 . 2 . . . . . Largest Group 3 | . . 3 . 2 . . . . . Highest-Rated Group 69 | . . 69 . 62 . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . 11 . 27 . . . . . Total Damage 546 | . . 125 . 421 . . . . . Kills 10 | . . 4 . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 6957 | . 497 1077 315 786 721 490 804 904 1363 Spaces Moved 4733 | 1 294 843 278 578 595 408 544 508 684 Core 7 | . . . . 2 . . 1 . 4 Treads 1138 | . . . . . . . . 465 673 Legs 2190 | 1 280 . . 326 595 408 537 43 . Wheels 1395 | . 14 843 278 250 . . 6 . 4 Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Fastest Speed 90 | 120 100 90 93 90 120 120 100 120 110 Average Speed 126 | 120 140 97 93 112 120 120 121 163 167 Slowest Speed 550 | 120 180 100 93 400 120 120 500 190 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 2 48 96 25 79 93 95 35 14 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . . Spaces Dug 10 | . . 4 . . . . 3 . 3 Terrain Destroyed 175 | . 16 13 . 70 . . 9 1 66 Melee 6 | . . . . . . . 3 . 3 Projectile 19 | . . 13 . 2 . . . 1 3 AOE 150 | . 16 . . 68 . . 6 . 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 5341 | . 331 1018 309 653 602 409 619 564 836 Wait 208 | . . 115 7 8 4 . 7 5 62 Move 4724 | . 293 842 277 577 594 407 543 507 684 Hop . | . . . . . . . . . . Pick Up 43 | . 1 7 4 7 1 1 6 6 10 Fast Attach 39 | . 3 2 . 4 1 . 9 13 7 Attach 30 | . 2 . 4 5 . . 5 3 11 Detach 10 | . 3 1 . 2 . . 1 3 . Swap 35 | . 2 6 1 5 . . 5 6 10 Drop 46 | . 2 10 2 6 2 1 7 9 7 Fire 177 | . 25 32 14 38 . . 33 12 23 Melee 10 | . . . . . . . 3 . 7 Ram 4 | . . 3 . 1 . . . . . Kick . | . . . . . . . . . . Crush 15 | . . . . . . . . . 15 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Entered Mines 512 | -10/Mines | Met a Derelict bent on vengeance 541 | -10/Mines | Discovered new exit (range 6) 591 | -10/Mines | Received a Mining Laser from a helpful Derelict 676 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1010 | -10/Mines | Found a hidden stash of uninstalled traps 1044 | -10/Mines | Learned location of Storage (-7) 1560 | -10/Mines | Discovered new exit (range 15) 1575 | -10/Mines | Entered Materials 1575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1828 | -9/Materials | Discovered new exit (range 7) 1890 | -9/Materials | Entered Mines 1899 | -9/Mines | Build established: Scavenger-Mutant 1943 | -9/Mines | Discovered new exit (range 7) 1944 | -9/Mines | Escorted by a lone wolf Derelict 1997 | -9/Mines | Met a Derelict testing a Signal Generator 2205 | -9/Mines | Lost 5 parts (1p2n2w) 2670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2671 | -9/Mines | Discovered new exit (range 5) 2676 | -9/Mines | Entered Exiles 2697 | -9/Exiles | Discovered new exit (range 15) 2714 | -9/Exiles | Met 8R-AWN 2729 | -9/Exiles | Met EX-HEX 2772 | -9/Exiles | Met EX-BIN 2786 | -9/Exiles | Aligned with FarCom system 2787 | -9/Exiles | Given EX-Vault access code 2842 | -9/Exiles | Opened EX-Vault 2853 | -9/Exiles | Found Superbattery 2881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2943 | -9/Exiles | Met EX-DEC 2950 | -9/Exiles | Learned location of Zion (-6) 2984 | -9/Exiles | Discovered new exit (range 14) 3086 | -9/Exiles | Visited The Gauntlet 3397 | -9/Exiles | Left Exiles lab with Superbattery 3397 | -9/Exiles | Entered Mines 3880 | -8/Mines | Discovered new exit (range 7) 3887 | -8/Mines | Entered Materials 3887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4595 | -8/Materials | Lost 7 parts (5n2w) 4673 | -8/Materials | Discovered new exit (range 16) 4691 | -8/Materials | Entered Factory 4691 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5042 | -7/Factory | Build established: Gunner 5487 | -7/Factory | Discovered new exit (range 15) 5595 | -7/Factory | Entered another Factory area 5595 | -6/Factory | Evolved 2 slots: Utility x2 5646 | -6/Factory | Discovered new exit (range 20) 5684 | -6/Factory | Build established: Skirmisher 6546 | -6/Factory | Garrison activated, responded to threat 6829 | -6/Factory | Destroyed 9 combat bots 6839 | -6/Factory | Lost 12 parts (3p3n3u3w) 6934 | -6/Factory | Core integrity fell below 50% 6942 | -6/Factory | Discovered new exit (range 16) 6950 | -6/Factory | Core integrity fell below 20% 6958 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06926_ Penetrated by Slug. 06927_ Fission Core destroyed. 06927_ Med. Treads destroyed. 06930_ System corrupted: Matter fused (-10). 06931_ Penetrated by Slug. 06931_ Slug penetrates Wall. 06932_ Adv. Terrain Scanner destroyed. 06938_ Penetrated by Slug. 06942_ EXIT=FOUND 06943_ Acquired Wheel. 06944_ Penetrated by Slug. 06944_ Gravmag System destroyed. 06944_ Penetrated by Slug. 06945_ Acquired Lgt. Ion Engine. 06949_ Penetrated by Slug. 06949_ Wheel destroyed. 06953_ Lgt. Fission Core destroyed. 06955_ Gravmag System destroyed. 06955_ Slug penetrates Wall. 06955_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ! #??????????????????? | | ???????????????????????? Y #??????????????????? | | ??????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ???????????#????#???#??? [ ???? ??g???????????? | | ????????????# ? ? ? ?## ###???? g ?g ?+ ?????? | | ??????????? # ? ?? ? ### ##?##??? ?l ??????? ?? | | ????????? # ?? ?## #?### ? ?????????? | | ???????" ? # ? ### ##?## ? ?#####??? | | ???"??"?? #? ??? ### ##### ??#??#??# | | ???? "?? # ? ? # @ ; ;;#+###?###????# | | ?? ? ? ? ? ? # ????##??# | | ??"? ?""? ?# ?? ? # kk u ?#??#?# | | ?"?? ?"" #?######### R g #???## | | ??????""? ? #########?# =*gg u ?#?### | | ? ?? ? #######?### %* ? ##### | | ? ?? ? ? ###?###?### %* u##### %# | | ??###?####?#?#?##?##### uu = u###?####=#= | | ???##??################ kkk u #### ##%#= | | ?######?##### # k ?### #=[[# | | ???####?##### # k %###### #=#%# | | #??##?#?###?# # h =# =# %# | | #??#?###?#### # # * #*#! | | ######?###### # # %!#%# | | ??#?#?####?## + + # #! | | ##??#####?### # #""" """# # # ### | | #???#######?# # #"""T"""# # # ### | | ?##??#??#################+###########+########%### | | ??#??####?#### ##### ########%### | | ##?##?###?####?###?# "" " """" """" ###?#?##%### | | ? ????##########?### """" """" """" ??### #%##? | | ?? ??## ? # """" """" """? ##? ? #%### | | ? ? ?#?# ? # """" """" """"? ### ? #%### | | ????? ###? ? ? # """" """" """" ### # ### | | ?? ??## ? ?# """" """" """" ? ###? #%### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: EM 25 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Pulse Rifle | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator root@ Challenges ------------ None Game ------ Seed TractorAntimatterFalx Manual? 0 Play Time 01:29:53 Cumulative 48.4 hours Start 2020.10.06 @ 19:13:09 End 2020.10.07 @ 00:16:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: e57823a3-9588-4d2f-8e95-935d56847797