Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 23:35:09 Player: BOBIT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (969) 969 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3086 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 373/440 System Corruption 5% Temperature Cool (18) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Compact Battery Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Thermal Generator Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Armor Integrity Analyzer Recoil Stabilizer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Assault Cannon > --- INVENTORY -------- Armor Integrity Analyzer Hardened Light Armor Plating Light Assault Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Armor Integrity Analyzer Device Recoil Stabilizer Storage Compact Battery Processor Armor Integrity Analyzer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Parts Attached 67 | 6 3 6 18 34 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 2 3 6 7 Treads 6 | . . . 5 1 Leg 4 | . . 3 1 . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 7 | . 2 . . 5 Utility 15 | 1 1 1 2 10 Device 3 | . . . . 3 Storage 2 | 1 . . . 1 Processor 6 | . 1 . 1 4 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 27 | 2 . 2 8 15 Energy Gun 10 | . . 1 2 7 Energy Cannon . | . . . . . Ballistic Gun 15 | 2 . 1 6 6 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 20 | . 1 . 3 16 Power 2 | . . . 1 1 Propulsion 7 | . 1 . . 6 Utility 3 | . . . . 3 Weapon 8 | . . . 2 6 Highest Loss Streak 10 | . 1 . 3 10 Average Slot Usage (%) 81 | . 82 77 87 75 Engine 7 | . 12 7 10 4 Treads 11 | . . . 15 12 Leg 6 | . . 29 9 . Flight 3 | . 7 . . 6 Device 1 | . . . . 2 Storage 2 | . 9 . . 3 Processor 15 | . 11 11 19 13 Protection 7 | . . 7 11 4 Energy Gun 7 | . . 12 6 8 Ballistic Gun 13 | . 23 9 15 10 Ballistic Cannon 1 | . . . . 3 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 27 | 12 12 4 16 27 Greatest Support 62 | 26 26 39 60 62 Greatest Overweight (x) 3 | . 2 . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 6 6 3 4 4 Average Carried 3 | 3 4 2 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 6 | 6 2 3 4 2 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Mutant 21% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1144 | 198 40 . 412 494 Remotely . | . . . . . Salvage Created 1207 | . 40 . 554 613 Parts 89 | . 6 . 42 41 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 37 | . 3 . 16 18 Melee 1 | . . . . 1 Guns 32 | . 3 . 16 13 Cannons 4 | . . . . 4 Classes Destroyed 5 | . 1 . 3 1 Recycler 2 | . . . 1 1 Swarmer 20 | . 3 . 8 9 Grunt 8 | . . . 2 6 Duelist 1 | . . . . 1 Sentry 8 | . . . 6 2 Best Kill Streak 5 | . 3 . 5 4 Combat Bots Only 5 | . 3 . 5 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3115 | . 222 160 720 2013 Core 728 | . 28 14 124 562 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 88 . 65 . Volleys Fired 85 | . 6 2 39 38 Largest 4 | . 2 2 2 4 Hottest 172 | . 40 60 105 172 Shots Fired 187 | . 12 4 78 93 Gun 172 | . 12 4 78 78 Cannon 15 | . . . . 15 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . 12 2 51 53 Thermal 69 | . . 2 27 40 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 3 15 12 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 127 | . 7 3 54 63 Core Hits 56 | . 3 . 24 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2062 | . 67 30 740 1225 Guns 1565 | . 67 27 724 747 Cannons 168 | . . . . 168 Explosions . | . . . . . Melee 303 | . . . . 303 Ramming 26 | . . 3 16 7 Kinetic 1101 | . 67 17 481 536 Thermal 632 | . . 10 243 379 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 303 | . . . . 303 Piercing . | . . . . . Highest Corruption 5 | . 1 . 1 5 Average Corruption 1 | . 1 . 1 5 Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee 54 | . . . . 54 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 4 . Shots . | . . . . . Rammed 4 | . . . 2 2 Targets Rammed 8 | . . 2 4 2 Kicked 3 | . . 2 1 . Crushed 1 | . . . 1 . Highest Temperature 447 | . . 16 39 447 Average Temperature 143 | . . 10 7 165 Received Heat Transfer 786 | . 30 48 213 495 Effects 9 | . . . . 9 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 1729 | . . 25 816 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 433 | . 85 48 284 433 Average Influence 163 | . 39 34 146 230 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 64 | 100 100 100 70 45 Level 1 27 | . . . 29 36 Level 2 7 | . . . . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 . 5 Investigation 4 | . . 1 . 3 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 10 5 22 72 Peak Tracking Total 14 | . 6 5 7 14 Tactical Retreats 14 | . 2 . 1 11 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 6 | . 1 . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 13 | . 1 2 4 6 Terminals 10 | . . 1 3 6 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 1 11 12 19 Successful 26 | . 1 7 8 10 Failed 17 | . . 4 4 9 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 33 | . . 6 8 19 Fabricators . | . . . . . Repair Stations 9 | . . 5 4 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . . 4 5 10 Prototype ID Bank 2 | . . 1 1 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 3 | . . . . 3 Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Registered Components 1 | . . 1 . . Zone Layout 7 | . . 1 2 4 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 3 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Refit 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . . 2 4 6 Full Trace Events 6 | . . 1 1 4 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 58 | . . 26 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1827 | 61 105 134 739 788 Spaces Moved 1434 | 55 121 85 333 840 Core 205 | 9 16 15 18 147 Treads 379 | . . . 196 183 Legs 189 | . . 70 119 . Wheels 88 | 46 42 . . . Hover 87 | . . . . 87 Flight 486 | . 63 . . 423 Fastest Speed 34 | 50 37 50 120 34 Average Speed 88 | 83 59 107 147 67 Slowest Speed 200 | 90 200 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . . . . 13 Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 38 10 58 73 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1802 | 66 149 121 499 967 Wait 134 | . 2 26 82 24 Move 1405 | 54 120 84 332 815 Hop 12 | . . . . 12 Pick Up 23 | 6 1 . 6 10 Fast Attach 54 | 6 3 6 17 22 Attach 11 | . . . 1 10 Detach 18 | . 6 1 2 9 Swap 2 | . . . . 2 Drop 40 | . 11 . 13 16 Fire 85 | . 6 2 39 38 Melee 7 | . . . . 7 Ram . | . . . . . Kick 4 | . . 2 2 . Crush 4 | . . . 2 2 Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 238 | -9/Materials | Repaired Lgt. Assault Rifle 273 | -9/Materials | Discovered new exit (range 10) 301 | -9/Materials | Entered Storage 317 | -9/Storage | Build established: Mutant 356 | -9/Storage | Repaired Imp. Aluminum Leg 523 | -9/Storage | Lost 3 parts (1p2w) 931 | -9/Storage | Discovered new exit (range 15) 974 | -9/Storage | Build established: Scavenger-Mutant 1040 | -9/Storage | Entered Materials 1040 | -8/Materials | Evolved 2 slots: Weapon x2 1377 | -8/Materials | Build established: Scavenger-Gunner 1455 | -8/Materials | Core integrity fell below 50% 1479 | -8/Materials | Lost 10 parts (1p3n2u4w) 1670 | -8/Materials | Core integrity fell below 20% 1828 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01765_ K-01 Serf collects debris. 01769_ Acquired 10 matter. 01778_ Overheating: Energy bleed (-91). 01783_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01791_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01811_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7F layout... Downloaded map data. 01811_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 01812_ Acquired Minigun. 01814_ Dropped Med. Laser. 01814_ Dropped Prc. Beam Rifle. 01822_ Flight Unit destroyed. 01824_ Dropped Minigun. 01824_ Prc. Beam Rifle destroyed. 01826_ Imp. Targeting Computer destroyed. 01826_ System corrupted by crushing effect (+5). 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