Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 16:26:16 Player: Tereza Result: Destroyed by AG-60259 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2052) 2052 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2735) 2735 TOTAL SCORE: 9942 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 111 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (26) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Improved Kinecellerator Stasis Canceller ECM Suite Hacking Suite Advanced Hacking Suite Remote Datajack Great Axe Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Makeshift Hover Unit Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Target Analyzer Advanced Target Analyzer Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-M Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Improved Kinecellerator Stasis Canceller ECM Suite Zionite Light Carapace EM Disruption Field Hacking Suite Advanced Hacking Suite Hacking Drone Bay Lightning Gun Zionite Laser-M AWS/Thermal Remote Datajack Great Axe Self-destruct Interrupter [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 3 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 83 | 6 7 2 . 2 26 4 3 3 8 6 16 Power 10 | 1 1 . . . 5 . . 1 . 1 1 Engine 5 | 1 . . . . 2 . . 1 . 1 . Core 4 | . 1 . . . 3 . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 20 | 2 2 . . 2 8 3 . . . 2 1 Treads 8 | 2 1 . . 1 2 2 . . . . . Leg 5 | . . . . . 5 . . . . . . Wheel 5 | . 1 . . 1 1 1 . . . 1 . Hover 2 | . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . Utility 31 | 1 2 2 . . 8 1 3 1 2 3 8 Device 14 | . 1 1 . . 2 1 1 1 1 1 5 Storage 2 | 1 1 . . . . . . . . . . Processor 9 | . . . . . 4 . 2 . 1 2 . Hackware . | . . . . . . . . . . . . Protection 6 | . . 1 . . 2 . . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 . . . 5 . . 1 6 . 6 Energy Gun 8 | 1 . . . . 1 . . 1 1 . 4 Energy Cannon 2 | . . . . . 1 . . . 1 . . Ballistic Gun 5 | 1 2 . . . 1 . . . 1 . . Ballistic Cannon 4 | . . . . . 2 . . . 2 . . Launcher 3 | . . . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 2 7 Parts Lost 42 | . . . . . 10 4 . 1 7 1 19 Power 3 | . . . . . 2 . . . . . 1 Propulsion 13 | . . . . . 4 2 . . 3 . 4 Utility 15 | . . . . . 3 2 . 1 1 1 7 Weapon 11 | . . . . . 1 . . . 3 . 7 Highest Loss Streak 16 | . . . . . 5 3 . 1 5 1 16 To Critical Strikes 2 | . . . . . 2 . . . . . . Average Slot Usage (%) 92 | . 95 100 100 100 93 90 86 92 78 91 89 Engine 3 | . 10 . . . 4 . . 2 6 6 2 Core 5 | . 3 14 14 14 4 7 6 3 . . . Treads 8 | . 18 14 14 14 8 3 13 13 7 . . Leg 4 | . . . . . 10 18 6 6 . . . Wheel 8 | . 9 14 14 14 5 3 6 6 6 12 8 Hover 1 | . . . . . . . . . . 5 8 Device 10 | . 9 13 14 14 14 9 4 6 3 6 5 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 6 Processor 16 | . . . . . 16 15 21 26 28 33 28 Protection 1 | . . . . . 2 7 6 5 . . 3 Energy Gun 2 | . 11 . . . 3 . . . 3 . 3 Energy Cannon 2 | . . . . . 3 . . . 1 6 5 Ballistic Gun 10 | . 16 28 28 28 8 . . . . 6 . Ballistic Cannon 4 | . . . . . 2 15 13 13 6 6 5 Peak Build Rating 85 | 6 13 13 15 15 40 43 44 47 51 68 85 Average Rating 34 | 4 8 13 13 15 28 38 40 44 43 61 73 On Entrance 27 | . 6 13 13 15 15 36 32 44 47 47 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 10 52 52 52 52 59 60 59 64 69 72 77 Greatest Support 60 | 40 40 10 10 10 60 54 12 12 12 40 40 Greatest Overweight (x) 19 | 1 5 5 5 5 5 4 4 5 5 5 19 Average Overweight (x) 3 | . 2 5 5 5 3 2 4 4 4 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 20 19 19 19 19 19 20 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 18 20 20 20 20 20 13 Class Distribution -------------------- 44% | Mutant 24% | Skirmisher 16% | Gunner 10% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2118 | 245 135 75 . 45 695 61 . 193 409 96 164 Remotely . | . . . . . . . . . . . . Salvage Created 2238 | . 242 75 . . 1189 228 . 30 292 . 182 Parts 92 | . 16 7 . . 45 9 . 3 9 . 3 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 2 8 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 58 | . 4 5 . . 26 6 . 1 7 . 9 Guns 38 | . 4 5 . . 19 . . . 4 . 6 Cannons 18 | . . . . . 7 6 . 1 1 . 3 AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 14 | . 3 1 . . 6 . . 1 1 . 2 Hauler 2 | . 1 . . . 1 . . . . . . Recycler 3 | . . . . . 2 1 . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . Swarmer 13 | . . 5 . . 6 1 . . 1 . . Grunt 26 | . 4 . . . 13 5 . . 4 . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 4 | . . . . . 3 . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . 1 Assembled 8 | . . . . . . . . . . . 8 Best Kill Streak 6 | . 4 3 . . 6 3 . 1 3 . 6 Combat Bots Only 6 | . 4 3 . . 6 2 . 1 3 . 6 Max Kills in Single Turn 2 | . 1 1 . . 2 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 513 | . 30 24 . . 203 40 . 8 55 . 153 Missed 145 | . 8 7 . . 60 6 . 5 17 . 42 Damage Taken 6541 | . 331 125 . . 1981 542 . 45 719 . 2798 Core 1521 | . 133 29 . . 417 82 . 16 72 . 772 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . . . . . . . 166 Core Remaining (%) 61 | 100 . . . 35 24 88 . . . . . Volleys Fired 212 | . 29 10 . . 90 25 . 9 22 . 27 Largest 3 | . 2 2 . . 2 2 . 2 3 . 3 Hottest 192 | . 60 46 . . 113 88 . 88 138 . 192 Shots Fired 440 | . 56 20 . . 180 50 . 18 50 . 66 Gun 243 | . 56 20 . . 117 . . . 21 . 29 Cannon 185 | . . . . . 63 50 . 18 18 . 36 Launcher 12 | . . . . . . . . . 11 . 1 Special . | . . . . . . . . . . . . Kinetic 272 | . 32 20 . . 110 50 . 18 18 . 24 Thermal 142 | . 24 . . . 70 . . . 7 . 41 Explosive 12 | . . . . . . . . . 11 . 1 Electromagnetic 14 | . . . . . . . . . 14 . . Robot Hit Streak 27 | . 19 3 . . 27 9 . 1 9 . 7 Robot Miss Streak 5 | . 2 5 . . 5 3 . 1 3 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Autonomous 30 | . . . . . . . . . 7 . 23 Shots Hit Robots 288 | . 42 8 . . 128 33 . 2 37 . 38 Core Hits 115 | . 16 5 . . 53 12 . 1 12 . 16 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . . . . . 7 3 . . 1 . . Burn 3 | . . . . . 3 . . . . . . Blast 7 | . . . . . 4 3 . . . . . Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6311 | . 425 160 . . 2541 781 . 60 1196 . 1148 Guns 3120 | . 425 160 . . 1580 . . . 385 . 570 Cannons 2603 | . . . . . 961 781 . 60 242 . 559 Explosions 588 | . . . . . . . . . 569 . 19 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3488 | . 237 160 . . 1595 781 . 60 242 . 413 Thermal 2054 | . 188 . . . 946 . . . 204 . 716 Explosive 588 | . . . . . . . . . 569 . 19 Electromagnetic 181 | . . . . . . . . . 181 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . . . . . . Average Corruption 8 | . . . . . 8 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 133 | . . . . . 3 12 . . 94 . 24 Projectiles 54 | . . . . . 3 12 . . 15 . 24 Explosions 79 | . . . . . . . . . 79 . . Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . . . 5 9 . . 6 . 2 Impact . | . . . . . . . . . . . . Kinetic 21 | . . . . . 5 8 . . 6 . 2 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 121 | . . . . . . . . . 121 . . Shots 4 | . . . . . . . . . 4 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 334 | . 251 35 . . 82 194 . 42 66 . 334 Average Temperature 78 | . 105 15 . . 19 102 . 20 16 . 147 Received Heat Transfer 1473 | . 189 . . . 540 252 . . 99 . 393 Effects 4 | . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . 1 . . Heat Transferred 3681 | . 425 . . . 2035 . . . 259 . 962 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 515 | . 107 176 . . 515 362 88 . . . . Initial 233 | . . 41 . . . 233 88 . . . . Average 99 | . 54 83 . . 109 260 88 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 80 | 100 100 100 . 100 77 6 100 . . . . Level 1 17 | . . . . . 17 93 . . . . . Level 2 2 | . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 7 1 . . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . . 4 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . 8 6 . . 36 11 . 1 8 . 28 Peak Tracking Total 19 | . 2 3 . . 6 2 . 1 3 . 19 Tactical Retreats 6 | . . 1 . . 3 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 7 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 6 | . . . . . 1 1 . . . . 4 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 10 | . 2 . 1 . 3 2 . . 1 1 . Terminals 7 | . 2 . . . 3 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 5 . 1 . 8 5 . . 1 6 . Successful 10 | . 1 . 1 . 1 . . . 1 6 . Failed 16 | . 4 . . . 7 5 . . . . . Catastrophic 4 | . 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 2 . 1 . . . . . . 4 . Terminals 18 | . 5 . . . 8 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 1 . 1 . 1 . . . 1 6 . Part Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 3 2 . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 2 | . . 1 . . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . . 1 Highest-Rated Group 119 | . . 31 . . . . . . . . 119 Highest-Rated Ally 119 | . . 31 . . . . . . . . 119 Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . 35 Total Damage 2665 | . . . . . . . . . . . 2665 Kills 10 | . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 7486 | 77 675 791 333 354 1941 426 70 540 841 919 519 Spaces Moved 4084 | 46 376 313 214 212 804 184 44 326 450 794 321 Core 11 | 9 . . . . . . . . . . 2 Treads 207 | 37 125 . . . 45 . . . . . . Legs 354 | . . . . . 264 90 . . . . . Wheels 3510 | . 251 313 214 212 495 94 44 326 450 794 317 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 140 155 155 155 120 150 150 150 150 110 110 Average Speed 146 | 139 148 155 155 155 160 169 150 155 164 113 127 Slowest Speed 1000 | 160 160 155 155 155 240 190 150 165 165 165 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 5 65 62 60 47 53 6 2 60 67 86 64 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 7 | . . . . 2 . . . 1 2 2 . Spaces Dug 3 | . . . . . 1 . . 2 . . . Terrain Destroyed 85 | . . . . . 6 1 . 2 73 . 3 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . 6 1 . 2 1 . 3 AOE 72 | . . . . . . . . . 72 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 5220 | 58 445 603 216 241 1297 252 47 342 508 816 395 Wait 697 | . 6 273 . 18 324 25 . 4 23 6 18 Move 4073 | 45 375 312 213 211 803 183 43 325 449 793 321 Hop . | . . . . . . . . . . . . Pick Up 83 | 6 19 3 1 4 27 10 1 . 4 4 4 Fast Attach 34 | 6 2 . . . 8 . 2 1 2 5 8 Attach 29 | . . . . . 11 4 1 . 5 1 7 Detach 3 | . . . . . . . . . 1 2 . Swap 21 | . 5 2 . 2 7 . . 2 1 1 1 Drop 68 | 1 9 3 2 6 27 5 . 1 1 4 9 Fire 212 | . 29 10 . . 90 25 . 9 22 . 27 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 9) 585 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Entered Mines 842 | -10/Mines | Learned location of Mines (-9) 937 | -10/Mines | Received a Mining Laser from a helpful Derelict 1268 | -10/Mines | Discovered new exit (range 5) 1347 | -10/Mines | Discovered new exit (range 8) 1400 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1499 | -10/Mines | Discovered new exit (range 7) 1525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -10/Mines | Discovered new exit (range 5) 1544 | -10/Mines | Entered Exiles 1568 | -10/Exiles | Discovered new exit (range 15) 1582 | -10/Exiles | Met 8R-AWN 1608 | -10/Exiles | Met EX-HEX 1656 | -10/Exiles | Met EX-BIN 1678 | -10/Exiles | Aligned with FarCom system 1679 | -10/Exiles | Given EX-Vault access code 1715 | -10/Exiles | Opened EX-Vault 1725 | -10/Exiles | Found AWS/Thermal 1756 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1804 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Discovered new exit (range 14) 1877 | -10/Exiles | Left Exiles lab with AWS/Thermal 1877 | -10/Exiles | Entered Mines 2160 | -9/Mines | Build established: Skirmisher 2196 | -9/Mines | Learned location of 1 exit from Materials 2211 | -9/Mines | Discovered new exit (range 8) 2231 | -9/Mines | Entered Materials 2231 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2232 | -8/Materials | Identified exit to Factory 2706 | -8/Materials | Lost 4 parts (1p2n1u) 3388 | -8/Materials | Discovered exit to Factory (range 15) 3943 | -8/Materials | Build established: Mutant 3962 | -8/Materials | Garrison activated, responded to threat 3981 | -8/Materials | Core integrity fell below 50% 4130 | -8/Materials | Lost 5 parts (1p1n2u1w) 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4535 | -7/Factory | Discovered new exit (range 10) 4595 | -7/Factory | Discovered new exit (range 14) 4596 | -7/Factory | Lost 3 parts (1n2u) 4598 | -7/Factory | Entered another Factory area 4598 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4651 | -6/Factory | Discovered new exit (range 12) 4668 | -6/Factory | Entered Lower Caves 4677 | -6/Lower Caves | Identified exit to Lower Caves 5126 | -6/Lower Caves | Spotted B-75 Beast 5192 | -6/Lower Caves | Encountered a Warlord checkpoint 5208 | -6/Lower Caves | Entered another Lower Caves area 5208 | -6/Lower Caves | Discovered new exit (range 15) 5289 | -6/Lower Caves | Learned Factory trap positions 5455 | -6/Lower Caves | Build established: Scavenger-Gunner 5739 | -6/Lower Caves | Lost 5 parts (2n1u2w) 5803 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6041 | -6/Lower Caves | Discovered new exit (range 5) 6049 | -6/Lower Caves | Entered Zion 6181 | -6/Zion | Discovered new exit (range 15) 6298 | -6/Zion | Build established: Gunner 6337 | -6/Zion | Received a hallucinogenic algorithm 6427 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6542 | -6/Zion | Found Prototype Processor 6542 | -6/Zion | Identified Exp. Terrain Scan Processor 6544 | -6/Zion | Found Prototype Processor 6544 | -6/Zion | Identified Exp. Armor Integrity Analyzer 6663 | -6/Zion | Learned Factory interactive machine intel 6699 | -6/Zion | Given the Hacking Drone Bay 6699 | -6/Zion | Found Prototype Device 6867 | -6/Zion | Rebuked by Imprinter 6946 | -6/Zion | Opened final containment barrier to the Deep Caves 6966 | -6/Zion | Discovered new exit (range 3) 6966 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6968 | -6/Zion | Entered Deep Caves 6970 | -6/Deep Caves | Met 5H-AD0 7111 | -6/Deep Caves | Z-Facility disabled 7154 | -6/Deep Caves | Attacked by Z-Imprinter 7163 | -6/Deep Caves | Allies destroyed Z-Imprinter 7201 | -6/Deep Caves | Lost 3 parts (1n1u1w) 7309 | -6/Deep Caves | Found Prototype Protection 7309 | -6/Deep Caves | Identified Zio. Weapon Casing 7423 | -6/Deep Caves | Spotted AG-60259 7446 | -6/Deep Caves | Exposed GOLEM chamber 7447 | -6/Deep Caves | Triggered Deep Caves wall 7452 | -6/Deep Caves | Identified Hacking Drone Bay 7473 | -6/Deep Caves | Core integrity fell below 50% 7484 | -6/Deep Caves | Core integrity fell below 20% 7487 | -6/Deep Caves | Destroyed by AG-60259 with Assembled Focal Cannon Last Messages --------------- 07470_ Zio. Laser-M temporarily disabled. 07470_ Knocked back. 07471_ Overheating: Matter decay (-32). 07472_ Zio. Laser-M destroyed. 07472_ Destroyed Asb. Hover Unit. 07473_ as-47360 destroyed. 07474_ as-48718 destroyed. 07475_ SG-84Q(g) destroyed. 07475_ Enh. Optical Array destroyed. 07475_ as-45268 destroyed. 07476_ Hacking Drone Bay destroyed. 07476_ as-53478 destroyed. 07477_ YB-UIY(s) destroyed. 07479_ AWS/Thermal destroyed. 07480_ Zio. Light DM Reactor destroyed. 07481_ Exp. Heat Sink destroyed. 07483_ Lightning Gun destroyed. 07483_ as-22848 destroyed. 07484_ Adv. Terrain Scan Processor severed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ??????????? ??????????????? | | ????????????????? ### ?????????? ??????????????? | | ?????????????? / # ?????????? ??????????????? | | ???????????? ! #?????????# ##????????????? | | ????????? #???????## #????????????? | | ??????? ???????? ????????????? | | ?????? ! * * #???????? ????????????? | | ????? ##???????# #????????????? | | ????? h #???????# ##???????????? | | ???? a #??????## ????????????? | | ???? * * #??????# ????????????? | | ????# * ** #?????## ???????#???#? | | ????"" / * ! #?##### #??????? ?? #? | | ????" / a = * ### ##???? ? #? | | ?????" a a #? ##???? ## | | ?????" / a*! ##?? #???? ? | | ????"" = / a a ##???# ##??? | | ????# % "#????# ###? ## | | ????" % a% #?????# ## #?# | | ????" ######## #????# | | ????" =G % ! % %a@ ##?### | | ??????" %a ### | | ????" % ## | | ????"" #### ### | | ????" " # #?### | | ????"" ####### #???## | | ????" # # #?????#### #????## | | ????" ;### ## ## ##????????## ##?????## | | ????""" ##???# ?# ?###??????????#####???????## | | ?????" ???????#??#????????????????????????????### | | ?????#???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 10 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 4 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Tester That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ImprovedPortableField Manual? 0 Play Time 00:45:20 Cumulative 94.1 hours Start 2024.10.30 @ 15:43:53 End 2024.10.30 @ 16:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f23360b8-fac1-4686-ae39-3a797cbaec42