Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.18 @ 17:42:08 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (120) 600 Value Destroyed (3186) 3186 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (1352) 1352 TOTAL SCORE: 13058 Bonus ------- High Alert Combat Kills 65 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -313 Cogmind --------- Core Integrity 850/1000 Matter 300/300 Energy 1/100 System Corruption 0% Temperature Cool (63) Movement Flying (20) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (8) ------ Small Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Improved Remote Datajack Phasing Sabre > --- INVENTORY (8) ---- Biomechanical Wings Experimental Cooling System Spectral Analyzer Vortex Rail Vortex Rail Heavy Missile Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Remote Datajack Phasing Sabre > --- INVENTORY -------- Biomechanical Wings Experimental Cooling System Spectral Analyzer Vortex Rail Vortex Rail Heavy Missile Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 93] Favorites ----------- Power Backup Power VII Engine Improved Ion Engine Power Core Backup Power VII Propulsion Improved Flight Unit Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . Utility 6 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 8 2 2 30 5 3 3 26 11 7 3 4 6 16 8 8 2 5 9 2 9 6 Power 13 | 2 . . 5 . 1 1 3 . . . . . . . . . . . . 1 . Engine 11 | 2 . . 5 . 1 . 3 . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . 8 2 . . 9 4 . . . . 2 . 1 . . 4 . 2 2 Treads 11 | 2 . . 7 2 . . . . . . . . . . . . . . . . . Leg 9 | . . . 1 . . . 8 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 1 4 . . . . 2 . 1 . . 4 . 2 2 Utility 67 | 2 . 1 8 3 1 1 11 4 4 . 2 3 11 4 3 . . 3 . 3 3 Device 32 | 1 . . 2 1 . 1 5 1 2 . 1 3 5 2 1 . . 2 . 3 2 Storage 7 | 1 . 1 2 . 1 . 1 1 . . . . . . . . . . . . . Processor 8 | . . . 2 . . . 1 2 . . . . 3 . . . . . . . . Hackware 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 Protection 16 | . . . 2 2 . . 3 . 2 . 1 . 2 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 1 9 . 1 1 3 3 3 3 2 3 3 4 4 2 5 2 2 3 1 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 5 | . . . 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Launcher 19 | . 1 1 1 . . 1 . 1 1 1 1 1 2 2 2 1 1 1 1 . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 1 1 2 1 2 1 2 2 1 3 . 1 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 Parts Lost 22 | . . 1 4 1 . 1 7 . . . . . . . 1 . 1 . . 4 2 Power 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 1 Propulsion 6 | . . . 1 1 . . 2 . . . . . . . . . . . . 2 . Utility 7 | . . . 1 . . 1 2 . . . . . . . 1 . . . . 1 1 Weapon 5 | . . 1 1 . . . 2 . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . 1 3 1 . 1 4 . . . . . . . 1 . 1 . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 98 98 99 100 99 97 100 100 100 100 100 99 100 99 100 98 99 100 99 99 Engine 5 | . 14 14 10 11 11 7 5 2 . . . . . . . . . . . . . Core 3 | . . . . . . 3 2 4 7 7 7 7 6 6 6 6 6 5 5 4 4 Treads 11 | . 28 28 21 21 22 22 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . 24 . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 30 30 30 30 30 33 33 33 33 33 35 35 35 35 Device 14 | . 14 14 14 11 11 13 16 15 14 15 15 15 11 12 12 13 13 16 17 21 20 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 11 | . . . 12 11 11 11 10 7 15 15 15 15 20 20 13 13 13 11 11 11 11 Hackware 3 | . . . . . . . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 7 Protection 3 | . . . 5 10 11 8 . 7 . . . . . . 6 6 6 5 5 1 . Energy Gun 2 | . 28 14 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 3 11 11 11 9 3 . . . . . . . . . . . . . Ballistic Gun 1 | . . . 10 . . . . . . . . . . . . . . . . . . Launcher 3 | . . 12 1 11 1 10 2 . . . . 1 . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . . 3 6 6 7 5 5 5 5 6 3 5 5 3 5 Special Melee Weapon 2 | . . . . . 9 . . 7 7 7 7 7 6 6 6 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 15 15 51 52 30 30 30 41 20 19 19 21 19 26 26 27 27 27 33 33 29 24 Greatest Support 43 | 40 40 40 40 43 43 43 43 20 20 20 20 20 26 26 27 27 27 34 34 34 37 Greatest Overweight (x) 1 | . . 1 1 . . . 1 . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 10 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 7 8 9 9 10 10 10 13 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 15 | 1 4 7 10 10 10 10 15 14 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 2 4 7 9 9 9 11 8 7 8 7 7 7 7 7 8 7 7 8 7 7 Final Capacity 20 | 8 8 20 10 10 10 10 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 15 | 1 4 7 10 10 10 10 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Class Distribution -------------------- 39% | Scout 29% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 3022 | 280 37 10 616 84 20 157 275 31 170 82 20 131 117 224 103 . 87 . 155 190 233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3643 | 143 205 85 923 174 . 170 795 31 143 68 . 84 82 218 109 . 113 . 123 177 . Parts 242 | 8 12 3 71 15 . 26 46 1 6 3 . 1 11 15 3 . 11 . 2 8 . Haulers Intercepted 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 6 3 . . . 8 2 . 5 . 1 5 . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 92 | . 6 2 20 9 . 18 14 . 4 2 . 4 4 3 1 . 4 . . 1 . Melee 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Guns 17 | . 5 2 10 . . . . . . . . . . . . . . . . . . Cannons 23 | . . . 6 3 . 2 12 . . . . . . . . . . . . . . AOE 48 | . 1 . 4 5 . 16 2 . 3 2 . 4 3 3 1 . 4 . . . . Classes Destroyed 18 | 2 2 . 7 . . . 2 . 2 . . . . 1 1 . 1 . . . . Worker 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . Builder 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . Recycler 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . 1 . . 1 . 2 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . . Swarmer 44 | . 3 . 3 6 . 15 3 . 3 . . . 4 3 . . 4 . . . . Grunt 30 | . 3 2 9 2 . 3 5 . . 2 . 4 . . . . . . . . . Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 10 | . . . 6 . . . 4 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Decomposer 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 3 3 1 6 3 . 8 6 1 3 2 . 3 4 3 1 . 4 . . 1 . Combat Bots Only 7 | . 3 1 4 3 . 7 5 . 3 2 . 3 4 3 1 . 4 . . 1 . Max Kills in Single Turn 4 | 1 1 1 2 3 . 4 1 1 3 1 . 1 2 2 1 . 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 3 . 4 1 . 3 1 . 1 2 2 1 . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 3925 | . 219 156 780 605 . 355 555 . 56 48 . 38 169 60 24 . 39 . 58 609 154 Core 669 | . 12 . 120 114 . 76 55 . . . . 20 109 13 . . . . 20 76 54 Absorbed by Shields 64 | . . . . . . . 64 . . . . . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . . . . . . 82 . . . . . . . . . . Core Remaining (%) 81 | 100 . 95 . . . 22 90 . . . . 97 . . . . 85 . . . . Volleys Fired 261 | 7 17 12 67 36 . 23 65 8 1 3 . 7 2 2 2 . 5 2 . . 2 Largest 2 | 2 2 2 2 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 Hottest 107 | 100 100 100 107 68 . 68 68 68 39 39 . 39 39 39 39 . 39 7 . . 7 Shots Fired 332 | 14 32 15 112 36 . 23 66 8 1 3 . 7 2 2 2 . 5 2 . . 2 Gun 138 | 14 30 15 79 . . . . . . . . . . . . . . . . . . Cannon 140 | . . . 26 33 . 9 64 8 . . . . . . . . . . . . . Launcher 49 | . 2 . 6 3 . 14 2 . 1 3 . 7 2 2 2 . 5 . . . . Special 5 | . . . 1 . . . . . . . . . . . . . . 2 . . 2 Kinetic 92 | . . . 92 . . . . . . . . . . . . . . . . . . Thermal 187 | 14 30 15 14 33 . 9 64 8 . . . . . . . . . . . . . Explosive 49 | . 2 . 6 3 . 14 2 . 1 3 . 7 2 2 2 . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 8 6 18 8 . 4 9 4 . . . 4 . . . . . 1 . . 3 Robot Miss Streak 3 | 1 2 1 3 2 . 1 3 3 . . . . . . 1 . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 255 | 9 17 13 80 23 4 6 46 7 5 1 2 5 6 8 4 1 4 1 2 9 2 Core Hits 171 | 4 11 5 41 11 . 26 26 1 5 3 . 10 8 6 2 . 8 . 2 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 2 1 . . . . . . . . . . . . . . . . 3 . Burn 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 99 | . . . . . 4 . . 8 7 6 3 1 22 9 4 1 8 9 6 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . 5 7 6 1 1 19 9 3 . 4 9 6 1 . Piercing 13 | . . . . . . . . . . . . . . . . . 3 . . 10 . Sneak Attacks 28 | . . . . . 4 . . 3 1 . 2 1 3 8 2 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10354 | 127 294 176 1713 860 . 1072 1212 115 574 268 . 901 600 1097 294 . 554 . 144 353 . Guns 1413 | 127 213 161 912 . . . . . . . . . . . . . . . . . . Cannons 2004 | . . . 354 468 . 123 998 61 . . . . . . . . . . . . . Explosions 4297 | . 79 . 426 385 . 923 214 . 198 195 . 825 373 263 75 . 341 . . . . Melee 2569 | . . . . . . . . 54 376 73 . 76 227 834 219 . 213 . 144 353 . Ramming 71 | . 2 15 21 7 . 26 . . . . . . . . . . . . . . . Kinetic 1117 | . . . 1117 . . . . . . . . . . . . . . . . . . Thermal 2435 | 127 213 161 149 603 . 123 998 61 . . . . . . . . . . . . . Explosive 4162 | . 79 . 426 250 . 923 214 . 198 195 . 825 373 263 75 . 341 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2087 | . . . . . . . . 54 376 73 . 76 227 834 219 . . . 144 84 . Piercing 482 | . . . . . . . . . . . . . . . . . 213 . . 269 . Highest Corruption 3 | . . . . . . . 1 1 3 3 3 . 1 1 1 1 1 . . . . Average Corruption 1 | . . . . . . . 1 1 2 3 3 . 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . 3 . 5 2 . . 2 1 1 1 . . . . . Message Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . Matter Fused 5 | . . . . . . . . . 2 . . . 1 1 . 1 . . . . . Heat Flow Errors 5 | . . . . . . . 2 . 2 . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1149 | . . . 33 111 . 20 6 19 215 49 . 92 40 407 136 . 21 . . . . Projectiles 24 | . . . . 18 . . 6 . . . . . . . . . . . . . . Explosions 202 | . . . 33 93 . 20 . . . . . 22 13 . . . 21 . . . . Melee 923 | . . . . . . . . 19 215 49 . 70 27 407 136 . . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 333 | . . . 51 108 . 73 . . . . . . 61 14 . . 26 . . . . Shots 11 | . . . 2 3 . 3 . . . . . . 1 1 . . 1 . . . . Rammed 18 | . . 5 4 3 . 6 . . . . . . . . . . . . . . . Targets Rammed 21 | . 1 5 4 3 . 8 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 327 | 117 327 316 162 60 . 29 121 121 192 7 . 4 . . 246 . . 10 54 3 76 Average Temperature 73 | 54 127 164 46 23 . 11 18 52 79 4 . 3 . . 120 . . 3 41 2 46 Received Heat Transfer 960 | . 102 129 243 . . 81 213 . . 12 . 36 . . . . . . 39 84 21 Effects 2 | . . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 1 1 . . 1 . . . . . . . . . . . . . . Heat Transferred 5145 | 370 703 629 370 1001 . 222 1739 111 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 494 | 15 274 95 494 483 . 438 435 325 . . . . 250 . . . . 248 . . . Initial 178 | . 9 55 . 178 . . 64 163 . . . . 37 . . . . 56 . . . Average 214 | 6 100 39 310 350 . 237 296 207 . . . . 68 . . . . 195 . . . Maximum Alert Level 2 | . 1 . 2 2 . 2 2 1 . . . . 1 . . . . 1 . . . Low Security (%) 42 | 100 92 100 9 10 . 33 14 50 . . . . 87 . . . . 22 . . . Level 1 43 | . 7 . 60 40 . 58 77 49 . . . . 12 . . . . 77 . . . Level 2 14 | . . . 29 48 . 7 8 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 4 . . . . 2 . . . . 3 . . . . 2 . . . Investigation 8 | . 2 . 1 . . . . 1 . . . . 3 . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 5 | . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 14 2 30 12 . 16 17 7 2 4 . 6 8 3 1 . 4 3 11 1 20 Peak Tracking Total 12 | . 5 2 5 4 . 4 5 5 1 2 . 4 5 3 1 . 4 2 10 1 12 Tactical Retreats 13 | . . . 1 1 . 1 . 1 . 2 . . 1 . . . . . 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . 4 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . Triggered 14 | . . . . . . . . . 2 . . 2 1 . . . . . . . 9 Most Traps Carried 2 | . . . . . . . . . 1 1 1 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 8 | . . . 2 3 . . 1 . . . . . . . . . . 1 . . 1 Max in Single Turn 3 | . . . 1 3 . . 1 . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 3 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 73 | . 6 . 9 1 1 . 6 11 2 . . . 19 2 1 3 1 6 1 1 3 Terminals 34 | . 4 . 7 1 . . 5 3 . . . . 10 . . . 1 2 1 . . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Recycling Units 5 | . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 6 | . . . 1 . . . . 1 . . . . 4 . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 3 . . . . 1 . . . Total Hacks 229 | . 19 . 26 6 1 . 23 25 2 . . . 61 9 1 22 6 16 4 1 7 Successful 161 | . 13 . 18 3 1 . 14 17 2 . . . 35 9 1 22 6 8 4 1 7 Failed 65 | . 5 . 7 3 . . 8 8 . . . . 26 . . . . 8 . . . Catastrophic 5 | . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Manual 64 | . 12 . 8 6 . . 8 6 . . . . 15 . . . . 8 . . 1 Terminals 118 | . 15 . 19 6 . . 19 7 . . . . 36 . . . 6 6 4 . . Fabricators 17 | . . . . . . . . 4 . . . . 7 . . . . 6 . . . Repair Stations 6 | . . . . . . . . 4 . . . . . . . . . 2 . . . Recycling Units 10 | . 4 . 2 . . . . 2 . . . . 2 . . . . . . . . Scanalyzers 21 | . . . 5 . . . . 5 . . . . 11 . . . . . . . . Garrison Access 14 | . . . . . . . 4 3 . . . . 5 . . . . 2 . . . Terminal Hacks 101 | . 6 . 10 3 1 . 10 3 2 . . . 15 9 1 22 6 1 4 1 7 Record 24 | . . . . . 1 . . . 1 . . . . 8 . 2 6 . 4 . 2 Part Schematic 21 | . 1 . 1 . . . 1 . . . . . 6 . . 12 . . . . . Robot Schematic 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . Robot Analysis 7 | . 1 . 1 3 . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 14 | . 1 . 2 . . . 1 1 . . . . 2 . . 3 . . . . 4 Open Door 5 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 1 Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 7 | . 1 . 2 . . . 1 . . . . . 3 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . . . 4 . . . . 4 . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . Load Schematic 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . Build 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Refit 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . Report Inventory 5 | . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 18 | . . . 5 . . . . 4 . . . . 9 . . . . . . . . Insert Component 9 | . . . 2 . . . . 2 . . . . 5 . . . . . . . . Analyze 9 | . . . 3 . . . . 2 . . . . 4 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 2 . . . . 3 . . . . . . . . Seal Access 6 | . . . . . . . 1 2 . . . . 3 . . . . . . . . Unauthorized Hacks 18 | . 5 . 2 . . . 3 3 . . . . 2 . . . . 3 . . . Terminals 12 | . 3 . 1 . . . 3 1 . . . . 2 . . . . 2 . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Botnet 9 | . 1 . 1 . . . 3 1 . . . . 2 . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 9 1 . . 4 8 . . . . 16 . . . . 5 1 . . Full Trace Events 5 | . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Feedback Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . 1 . . . . . . . 3 . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . 3 . . . 1 2 . . 15 . 9 . . 12 . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Time 123 | . . . . . . . . . . . . . 47 . . . . 76 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 5 . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . 2 . . . . 4 . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . 2 . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 4 . . 2 . . 2 . 2 . 1 1 1 1 . . 1 Non-combat 8 | . . . . . 3 . . 2 . . . . 2 . . . . 1 . . . Combat 6 | . . . . . 1 . . . . . 2 . . . 1 1 . . . . 1 Robot Hacks Applied 14 | . . . . . 4 . . 2 . . 2 . 2 . 1 1 . 1 . . 1 parse_system 10 | . . . . . 4 . . 1 . . 2 . . . 1 1 . . . . 1 find_chute 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 5 | . 1 . . . . . . . . . . . . . . . 2 1 . . 1 Largest Group 2 | . 1 . . . . . . . . . . . . . . . 2 1 . . 1 Highest-Rated Group 181 | . 10 . . . . . . . . . . . . . . . 181 10 . . 116 Highest-Rated Ally 116 | . 10 . . . . . . . . . . . . . . . 96 10 . . 116 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Total Damage 90 | . . . . . . . . . . . . . . . . . 90 . . . . Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 7 | . 1 . 1 3 . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 1 2 3 2 . 1 2 . 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 10690 | 119 433 924 1331 993 459 920 772 472 318 393 298 500 689 277 229 29 264 504 234 163 369 Spaces Moved 14827 | 54 236 527 638 541 280 530 397 1233 896 953 900 807 1371 844 737 91 832 820 667 423 1050 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads 2835 | 53 236 527 638 541 280 530 30 . . . . . . . . . . . . . . Legs 367 | . . . . . . . 367 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11624 | . . . . . . . . 1233 896 953 900 807 1371 844 737 91 832 820 667 423 1050 Fastest Speed 20 | 50 160 160 160 160 160 160 120 31 31 31 31 31 27 27 27 27 27 22 22 21 20 Average Speed 56 | 157 160 166 166 160 160 160 139 31 31 31 31 31 27 27 27 27 27 24 24 25 25 Slowest Speed 240 | 160 160 240 240 160 160 160 190 31 31 31 101 31 28 27 27 27 27 25 25 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 17 . . . . 5 . . . 2 2 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 47 99 67 97 69 97 31 27 83 98 85 82 39 92 92 80 92 16 78 63 93 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 11 | . 2 . 1 1 1 . . . . . 2 . . 2 1 1 . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 1 . 2 . . 6 3 4 2 . 2 2 . . . 2 3 . Spaces Dug 179 | . . . 5 . . 54 . 4 19 4 . . 30 36 12 . 4 7 4 . . Terrain Destroyed 534 | . 10 . 29 60 . 144 17 4 19 35 . 62 30 36 24 . 53 7 4 . . Melee 39 | . . . . . . . . 4 2 4 . . 13 1 . . 4 7 4 . . Projectile 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . AOE 493 | . 10 . 28 60 . 143 17 . 17 31 . 62 17 35 24 . 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 16572 | 70 258 553 800 630 289 574 546 1294 923 1035 917 1043 1635 872 759 93 849 1109 724 449 1150 Wait 1049 | . . 3 19 43 . 8 31 28 2 71 4 221 216 8 2 . 1 262 50 2 78 Move 14753 | 53 235 526 637 540 279 529 396 1198 895 952 899 806 1360 843 736 90 828 815 666 422 1048 Hop 26 | . . . . . . . . 17 . . . . 5 . . . 1 2 . . 1 Pick Up 79 | 1 3 4 14 1 1 2 15 8 4 . 3 1 5 1 3 . . 5 . 3 5 Fast Attach 38 | 7 . . 9 . . . 9 1 . . . . 1 . 2 . . 1 . 3 5 Attach 28 | . . 1 3 1 . 1 7 5 . . . . 2 . 1 . 1 3 . 3 . Detach 4 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . Swap 109 | 1 2 1 18 4 3 2 10 5 7 3 4 6 13 8 5 2 4 5 2 3 1 Drop 97 | 1 . 1 28 2 2 1 12 15 5 . 4 1 3 1 4 . . 5 . 2 10 Fire 261 | 7 17 12 67 36 . 23 65 8 1 3 . 7 2 2 2 . 5 2 . . 2 Melee 99 | . . . . . 4 . . 8 7 6 3 1 22 9 4 1 8 9 6 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 1 5 4 3 . 8 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . 2 . . . 6 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 401 | -10/Materials | Central database locked down 545 | -10/Materials | Discovered new exit (range 6) 553 | -10/Materials | Entered Mines 968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1012 | -10/Mines | Learned 2 Materials zone layouts 1017 | -10/Mines | Discovered new exit (range 9) 1100 | -10/Mines | Discovered new exit (range 4) 1477 | -10/Mines | Entered Materials 1477 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Discovered new exit (range 7) 1652 | -9/Materials | Lost 3 parts (1p1n1w) 1979 | -9/Materials | Discovered new exit (range 18) 1988 | -9/Materials | Build established: Scavenger-Mutant 2344 | -9/Materials | Discovered new exit (range 11) 2662 | -9/Materials | Central database locked down 2808 | -9/Materials | Entered Mines 2839 | -9/Mines | Discovered new exit (range 9) 2937 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3005 | -9/Mines | Assembled infested the area 3114 | -9/Mines | Core integrity fell below 50% 3194 | -9/Mines | Learned location of Storage (-7) 3274 | -9/Mines | Discovered new exit (range 9) 3516 | -9/Mines | Discovered new exit (range 5) 3612 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3682 | -9/Mines | Found a hidden stash of uninstalled traps 3801 | -9/Mines | Entered Exiles 3841 | -9/Exiles | Met 8R-AWN 3875 | -9/Exiles | Met EX-HEX 3964 | -9/Exiles | Met EX-DEC 4007 | -9/Exiles | Learned location of Zion (-7) 4034 | -9/Exiles | Met EX-BIN 4241 | -9/Exiles | Discovered new exit (range 14) 4260 | -9/Exiles | Entered Mines 4286 | -8/Mines | Discovered new exit (range 15) 4484 | -8/Mines | Destroyed 7 combat bots 4573 | -8/Mines | Discovered new exit (range 10) 4584 | -8/Mines | Build established: Mutant 5180 | -8/Mines | Entered Materials 5180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5471 | -8/Materials | Lost 4 parts (1p2u1w) 5472 | -8/Materials | Discovered new exit (range 6) 5546 | -8/Materials | Build established: Scavenger-Mutant 5638 | -8/Materials | Central database locked down 5952 | -8/Materials | Entered Factory 5952 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6032 | -7/Factory | Discovered new exit (range 12) 6039 | -7/Factory | Identified exit to Factory 6081 | -7/Factory | Discovered new exit (range 6) 6082 | -7/Factory | Identified exit to Storage 6140 | -7/Factory | Discovered new exit (range 16) 6147 | -7/Factory | Identified exit to Lower Caves 6322 | -7/Factory | Build established: Scout 6424 | -7/Factory | Entered Lower Caves 6560 | -7/Lower Caves | Encountered a Warlord checkpoint 6733 | -7/Lower Caves | Discovered new exit (range 7) 6734 | -7/Lower Caves | Identified exit to Lower Caves 6742 | -7/Lower Caves | Entered another Lower Caves area 6876 | -7/Lower Caves | Discovered exit to Factory (range 14) 6885 | -7/Lower Caves | Identified exit to Zion 6893 | -7/Lower Caves | Spotted B-75 Beast 6986 | -7/Lower Caves | Learned Factory terminal intel 7135 | -7/Lower Caves | Entered Zion 7141 | -7/Zion | Visited the Megawrench Repair Shop 7161 | -7/Zion | System corruption cleaned by Quarantine Array 7173 | -7/Zion | Learned Factory machine intel 7208 | -7/Zion | Learned Factory terminal intel 7227 | -7/Zion | Given the Hacking Drone Bay 7251 | -7/Zion | Learned location of Warlord (-5) 7255 | -7/Zion | Learned location of Recycling (-7) 7294 | -7/Zion | Found CR-A16's Pointy Stick 7304 | -7/Zion | Learned Factory garrison access intel 7407 | -7/Zion | Megawrench repaired 5 parts 7424 | -7/Zion | Discovered new exit (range 8) 7427 | -7/Zion | Identified exit to Proximity Caves 7433 | -7/Zion | Entered Proximity Caves 7735 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7812 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7933 | -6/Proximity Caves | Entered Factory 7933 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7934 | -6/Factory | Loaded intel: 204 machine locations 7935 | -6/Factory | Loaded intel: 26 terminal locations 7936 | -6/Factory | Loaded intel: 4 garrison access locations 8393 | -6/Factory | Fabricated Enh. Optical Array (x1) 8451 | -6/Factory | Identified exit to Lower Caves 8600 | -6/Factory | Discovered new exit (range 22) 8622 | -6/Factory | Entered Lower Caves 8636 | -6/Lower Caves | Encountered a Warlord checkpoint 8693 | -6/Lower Caves | Learned Extension emergency access door positions 8693 | -6/Lower Caves | Learned Armory trap positions 8865 | -6/Lower Caves | Discovered new exit (range 3) 8865 | -6/Lower Caves | Identified exit to Lower Caves 8899 | -6/Lower Caves | Entered another Lower Caves area 8929 | -6/Lower Caves | Discovered new exit (range 8) 8934 | -6/Lower Caves | Identified exit to Factory 8975 | -6/Lower Caves | Encountered a Warlord checkpoint 8979 | -6/Lower Caves | Learned 4 Factory zone layouts 9092 | -6/Lower Caves | Discovered new exit (range 17) 9123 | -6/Lower Caves | Identified exit to Data Miner 9128 | -6/Lower Caves | Entered Data Miner 9130 | -6/Data Miner | Discovered new exit (range 7) 9134 | -6/Data Miner | Met Data Miner 9144 | -6/Data Miner | Learned location of Section 7 (-2) 9144 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9148 | -6/Data Miner | Received God Mode back door access code from Data Miner 9154 | -6/Data Miner | Identified exit to Proximity Caves 9157 | -6/Data Miner | Entered Proximity Caves 9183 | -5/Proximity Caves | Spotted B-75 Beast 9185 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 9187 | -5/Proximity Caves | Escorted by Enhanced Grunt 9207 | -5/Proximity Caves | Learned Factory garrison access intel 9207 | -5/Proximity Caves | Learned Armory security intel 9207 | -5/Proximity Caves | Learned Extension security intel 9207 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 9254 | -5/Proximity Caves | Destroyed B-75 Beast 9380 | -5/Proximity Caves | Learned Factory emergency access door positions 9421 | -5/Proximity Caves | Entered Factory 9421 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9422 | -5/Factory | Identified exit to Upper Caves 9425 | -5/Factory | Loaded intel: 26 terminal locations 9426 | -5/Factory | Loaded intel: 4 garrison access locations 9451 | -5/Factory | Incoming assault squad redirected 9683 | -5/Factory | Fabricated Biomechanical Wings (x1) 9925 | -5/Factory | Entered Upper Caves 9976 | -5/Upper Caves | Learned Armory garrison access intel 9976 | -5/Upper Caves | Learned Extension security intel 9976 | -5/Upper Caves | Learned Research security intel 9976 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 9985 | -5/Upper Caves | Spotted B-75 Beast 10012 | -5/Upper Caves | Learned Factory security intel 10103 | -5/Upper Caves | Discovered new exit (range 5) 10104 | -5/Upper Caves | Identified exit to Upper Caves 10159 | -5/Upper Caves | Entered another Upper Caves area 10170 | -5/Upper Caves | Spotted B-75 Beast 10200 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 10204 | -5/Upper Caves | Destroyed B-75 Beast 10214 | -5/Upper Caves | Discovered new exit (range 8) 10216 | -5/Upper Caves | Identified exit to Factory 10233 | -5/Upper Caves | Lost 4 parts (1p2n1u) 10261 | -5/Upper Caves | Identified exit to Warlord 10322 | -5/Upper Caves | Entered Warlord 10411 | -5/Warlord | Found Prototype Device 10411 | -5/Warlord | Identified Minesniffer Drone Bay 10469 | -5/Warlord | Found Signal Generator 10485 | -5/Warlord | Warlord's base attacked by MAIN.C 10497 | -5/Warlord | Found Prototype Energy Gun 10498 | -5/Warlord | Found Prototype Energy Gun 10530 | -5/Warlord | Met Warlord 10538 | -5/Warlord | Opened Warlord's prototype stash 10542 | -5/Warlord | Found Ghost Barrier 10546 | -5/Warlord | Found Prototype Processor 10647 | -5/Warlord | Spotted B-86 Titan 10647 | -5/Warlord | Spotted B-75 Beast 10648 | -5/Warlord | Rewired B-86 Titan 10689 | -5/Warlord | Spotted B-86 Titan 10689 | -5/Warlord | Discovered new exit (range 14) 10691 | -5/Warlord | Self-destructed Last Messages --------------- 10658_ Acquired 8 matter. 10658_ Acquired 38 matter. 10660_ Slug penetrates WS-0YN(Y). 10660_ L-41 Fighter knocked back. 10662_ Acquired 44 matter. 10663_ Acquired 1 matter. 10663_ System Quarantine Field Array disabled. 10663_ L-41 Fighter destroyed. 10663_ B-74 Champion destroyed. 10664_ I-47 Archangel suffers critical hit (Destroy). 10664_ Acquired 1 matter. 10665_ Structural Scanner destroyed. 10675_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 10685_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Melee squad, 1 Behemoth squad, 1 Grunt squad. 10686_ Acquired 11 matter. 10689_ Acquired 3 matter. 10689_ EXIT=FOUND 10689_ Fusion Compressor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????? | | ###???????????????????????????????????????? | | ###???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ########?????????????????????????????????? | | ########?????????????????????????????????? | | # ##????????????????????????????????? | | # ##????????????????????????????????? | | # ##????????????????????????????????? | | ## """" ##??????????##????????????????????? | | # """" ##?????????## ???????????####????? | | # """" ##????????## ??????????# ###??? | | # """" ##????????# ?????????? ###? | | # ##????????# #????????? < ?? | | # """" ##????????# ????????? x ??? | | # """" ##????????? #???????? BB b#??? | | + """" ##?????????? ???????? BBh"#??? | | # """" ##???????????# ##?????? s % "##?? | | ## ##????????????# #?????? hs"" ??? | | ##########?????????????# #???### ""????? | | ##########?????????????# @##### #?????? | | ##?????????????????????# #???? | | ##?????????????????????## #;# #"#??????? | | ##???##""##?????????????## "###??????? | | ##???##""##??????????????### ;" #??????? | | ##???##""##????????????????# =% ;##??????? | | ##???##""##????????????????## ;## ?? ### | | #######""######?#############; ###?? ### | | #######""################### "; "### ## | | # "" "##### #### "# ### ##? | | # "" %%"""""" ######## # ###? | | " "" """ " ######## ###?? | | " * %%% % ## ### ###?? | | / % !% ! % %/ ## ##?? | | " % % %% #### ##?? | | "% # ## ####? ###? | | # "" """"""""""""##### ##### ###? | | # "" """""""""""#####% ##### ##? | | # "" ""##############"]="### # ##? | | #######""###################"!%" # #?? | | #######""######??????????### /""# #?? | | ##???##""##?????????????##" %"" #??? | | ##???##""##?????????????### "# # #??? | | ##???##""##?????????????## ##### ^ ##??? | | ##???##""##?????????????# ###### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Gatling Laser | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Hacked Adv. Coolant Injector | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Enh. Optical Array | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed RefineryPhasingMapper Manual? 0 Play Time 03:53:51 Cumulative 113.0 hours Start 2022.11.14 @ 15:04:20 End 2022.11.18 @ 17:42:08 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb22e292-dbad-4135-88fd-cb2a7ba395bc