Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.20 @ 14:19:28 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (9657) 9657 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 17335 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 37 Friendly Fire -128 Cogmind --------- Core Integrity 1243/1300 Matter 118/300 Energy 520/520 System Corruption 12% Temperature Cool (0) Movement Walking (116) Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY (13) ----- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Neutron Cannon Light Antimatter Cannon (fused) > --- INVENTORY (10) --- F-cell Engine Light Particle Reactor Flexi-carbon Leg Myomer Leg Biometal Leg Advanced Plasma Cannon Mass Driver Heavy Gauss Cannon Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Visual Processing Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Hardened Light Armor Plating EM Disruption Field Advanced Shield Generator > --- WEAPON ----------- Heavy Neutron Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- F-cell Engine Advanced Plasma Cannon Mass Driver Heavy Gauss Cannon Hypervelocity Mass Driver [Rating: 108] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . Utility 11 | . . . 2 2 2 . . 2 . . . 2 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 169 | 6 6 3 17 30 8 12 4 8 8 . 20 42 5 Power 20 | 1 . 1 3 4 2 3 . 1 . . . 4 1 Engine 12 | 1 . 1 3 4 . 1 . 1 . . . 1 . Core 6 | . . . . . 2 2 . . . . . 1 1 Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 36 | 2 3 . 2 7 1 2 3 . 1 . 4 9 2 Treads 18 | 2 3 . 2 4 1 2 3 . 1 . . . . Leg 12 | . . . . 1 . . . . . . 3 6 2 Wheel 1 | . . . . . . . . . . . 1 . . Hover 5 | . . . . 2 . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . Utility 56 | 1 1 . 4 9 4 2 . 5 3 . 9 16 2 Device 24 | . 1 . 1 . 1 1 . 1 2 . 7 10 . Storage 5 | 1 . . 2 . . . . . . . 1 1 . Processor 16 | . . . 1 5 2 1 . 3 1 . 1 1 1 Hackware 1 | . . . . . . . . . . . . 1 . Protection 10 | . . . . 4 1 . . 1 . . . 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 2 2 8 10 1 5 1 2 4 . 7 13 . Energy Gun 3 | . . . . 2 . . . . . . 1 . . Energy Cannon 15 | . 1 1 . 3 . 2 1 1 1 . 2 3 . Ballistic Gun 9 | 2 . 1 4 . . . . . . . . 2 . Ballistic Cannon 23 | . . . 1 5 1 1 . 1 2 . 4 8 . Launcher 5 | . . . 2 . . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 3 . . . 1 . . 4 3 1 Parts Lost 37 | . 1 . 2 4 1 5 . . 5 . 3 10 6 Power 5 | . 1 . 1 1 1 1 . . . . . . . Propulsion 5 | . . . 1 1 . 1 . . 1 . . 1 . Utility 19 | . . . . 1 . 2 . . 2 . 1 8 5 Weapon 8 | . . . . 1 . 1 . . 2 . 2 1 1 Highest Loss Streak 6 | . 1 . 1 2 1 4 . . 2 . 2 2 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 98 99 95 96 98 100 91 96 93 95 95 87 Engine 5 | . 13 12 10 8 2 . . 5 6 6 5 2 . Core 1 | . . . . . 3 6 7 . . . . . 9 Treads 11 | . 28 28 21 5 13 14 15 13 12 13 5 . . Leg 4 | . . . . 2 . . . . . . 8 14 14 Device 12 | . 6 14 22 13 . 5 7 5 6 13 14 18 13 Storage 5 | . 14 14 11 9 7 4 . . . . 1 6 4 Processor 31 | . . . 11 27 45 47 53 51 50 46 40 30 27 Protection 1 | . . . . 3 6 1 . . 5 . . 1 3 Energy Cannon 5 | . 7 2 4 5 7 6 7 5 6 6 5 4 4 Ballistic Gun 3 | . 12 12 10 5 . . . . . . . . . Ballistic Cannon 6 | . . . 6 7 7 7 7 5 5 6 10 9 8 Impact Weapon 1 | . 7 12 . . . . . . . . . . . Peak Build Rating 108 | 6 10 10 17 32 40 40 41 56 56 47 85 107 108 Average Rating 49 | 4 6 9 15 25 38 37 39 48 51 47 67 96 99 On Entrance 36 | . 6 9 10 17 29 40 38 41 56 47 47 84 91 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 11 14 14 21 30 31 30 21 38 39 34 53 71 88 Greatest Support 84 | 40 46 46 46 46 42 42 40 40 40 40 84 84 81 Greatest Overweight (x) 4 | . . . . 2 1 . . . 1 . 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 5 5 5 5 10 10 10 Average Capacity 7 | 7 8 8 8 8 8 6 5 5 5 5 6 10 10 Most Carried 10 | 5 8 8 8 8 8 8 5 5 5 3 6 10 9 Average Carried 6 | . 5 8 7 7 7 5 4 4 3 3 4 8 6 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 5 5 10 10 10 Final Carried 9 | . 8 8 8 8 8 5 5 5 3 3 5 6 9 Class Distribution -------------------- 47% | Mutant 27% | Gunner 18% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 5948 | 226 202 75 546 896 296 358 43 22 453 . 917 1847 67 Remotely . | . . . . . . . . . . . . . . Salvage Created 8063 | . 310 54 1028 1210 498 397 43 122 609 . 1405 2339 48 Parts 438 | . 23 5 70 78 26 13 4 9 16 . 78 113 3 Haulers Intercepted 7 | . 1 . . 3 1 . . . . . 1 1 . Recyclers Shooed 4 | . 1 . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 5 . . 16 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 177 | . 7 1 29 27 10 13 1 1 15 . 28 43 2 Guns 31 | . 7 1 12 9 . . . . . . . 2 . Cannons 129 | . . . 14 18 10 7 1 1 11 . 28 37 2 AOE 14 | . . . 3 . . 6 . . 4 . . 1 . Classes Destroyed 19 | . 5 2 2 3 2 2 . . . . . 2 1 Worker 13 | . 1 1 3 1 . . . . . . 2 5 . Builder 14 | . . 1 4 . 1 . . . . . 3 5 . Tunneler 2 | . . . . 1 . . . . . . 1 . . Hauler 7 | . 1 . . 3 1 . . . . . 1 1 . Recycler 1 | . . . . . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 7 | . . . 2 2 . . . . . . 2 1 . Watcher 21 | . 3 . 3 3 1 . . 1 . . 6 4 . Swarmer 34 | . 5 . 11 7 . 2 . . 1 . 8 . . Grunt 65 | . 2 . 12 13 5 4 . . 7 . 11 11 . Brawler 2 | . . . . . 1 . . . 1 . . . . Duelist 2 | . . . . . . . . . 2 . . . . Sentry 22 | . . . 6 5 2 1 . 1 2 . . 5 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 14 | . . . . 2 . . . . . . 4 8 . Programmer 27 | . . . . . 2 . . . 2 . 5 17 1 Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . Butcher 5 | . . . . . . 5 . . . . . . . Mutant 2 | . . . . . . 1 1 . . . . . . Best Kill Streak 10 | . 7 2 6 8 4 6 1 1 10 . 8 7 1 Combat Bots Only 10 | . 5 1 5 6 4 6 1 1 10 . 8 6 1 Max Kills in Single Turn 3 | . 1 1 2 2 2 3 1 1 3 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 2 . . 3 . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Hostile Shots Fired 1103 | . 55 15 140 114 120 33 10 22 138 . 118 311 27 Missed 375 | . 12 6 36 36 33 10 3 8 47 . 33 141 10 Damage Taken 9088 | . 309 102 1005 780 981 480 93 210 1286 . 1222 2000 620 Core 1419 | . 39 22 143 149 319 13 . 63 116 . 273 225 57 Absorbed by Shields 543 | . . . . . . . . . . . . 520 23 Ignored by Resistances 3086 | . 99 29 302 229 245 136 28 58 359 . 346 1167 88 Regen/Repaired (Parts) 380 | . . . . 106 . . . 91 . . . 183 . Core Remaining (%) 74 | 100 . 75 64 72 . . 52 . . 78 72 80 . Volleys Fired 547 | . 34 15 89 92 34 19 4 9 30 . 76 136 9 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 3 3 3 Hottest 268 | . 60 80 90 112 108 108 108 138 138 . 208 268 230 Shots Fired 1148 | . 53 21 171 179 65 34 8 16 59 . 197 317 28 Gun 222 | . 50 15 79 68 . . . . . . . 10 . Cannon 907 | . 3 6 87 111 65 25 8 16 54 . 197 307 28 Launcher 19 | . . . 5 . . 9 . . 5 . . . . Special . | . . . . . . . . . . . . . . Kinetic 743 | . 50 15 110 134 34 18 4 9 24 . 119 207 19 Thermal 386 | . 3 6 56 45 31 7 4 7 30 . 78 110 9 Explosive 19 | . . . 5 . . 9 . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 37 | . 14 6 26 37 31 33 27 7 13 . 25 27 23 Robot Miss Streak 3 | . 3 2 3 2 2 1 . 2 1 . 2 3 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 811 | . 40 14 122 138 54 29 6 11 48 . 134 200 15 Core Hits 389 | . 17 5 51 58 20 36 3 4 30 . 61 98 6 Critical Kills 2 | . . . . . . . . . . . . 2 . Critical Parts Destroyed 3 | . 1 . . 1 . . . . . . . 1 . Critical Strikes 36 | . 1 . 1 6 3 2 1 . . . 10 12 . Meltdown 2 | . . . . . . . . . . . . 2 . Destroy 2 | . . . . 1 . . . . . . . 1 . Blast 31 | . . . 1 5 3 2 1 . . . 10 9 . Smash 1 | . 1 . . . . . . . . . . . . Melee Attacks 8 | . 3 . 5 . . . . . . . . . . Impact 8 | . 3 . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24173 | . 505 200 2359 2846 1482 1495 144 330 2025 . 4240 8011 536 Guns 2533 | . 394 147 935 855 . . . . . . . 202 . Cannons 18842 | . 34 53 1163 1972 1482 581 144 330 1249 . 4240 7058 536 Explosions 2658 | . . . 261 . . 914 . . 776 . . 707 . Melee 70 | . 70 . . . . . . . . . . . . Ramming 70 | . 7 . . 19 . . . . . . . 44 . Kinetic 12767 | . 394 147 1383 1993 756 422 75 170 473 . 2337 4206 411 Thermal 9315 | . 34 53 715 834 726 159 69 160 776 . 1903 3761 125 Explosive 1951 | . . . 261 . . 914 . . 776 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 70 | . 70 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . . . . . . 4 7 12 Average Corruption 2 | . . . . 1 . . . . . . 3 3 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . . 1 . . . . . . 17 40 10 Message Errors 16 | . . . . . . . . . . . 6 9 1 Matter Fused 17 | . . . . . . . . . . . 4 11 2 Heat Flow Errors 7 | . . . . . . . . . . . . 5 2 Energy Discharges 8 | . . . . . . . . . . . 2 5 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . . 2 5 3 Misfires 3 | . . . . . . . . . . . 1 1 1 Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 618 | . 70 . 2 48 11 23 . . 48 . 144 271 1 Projectiles 446 | . . . 2 48 11 . . . 48 . 144 192 1 Explosions 102 | . . . . . . 23 . . . . . 79 . Melee 70 | . 70 . . . . . . . . . . . . Knockbacks 72 | . . . 3 6 2 6 . . 2 . 21 31 1 Impact 2 | . . . . . . . . . . . . 2 . Kinetic 67 | . . . 3 6 2 6 . . 2 . 20 27 1 Secondary 3 | . . . . . . . . . . . 1 2 . Self-Inflicted Damage 443 | . . . 56 7 . 82 . . 167 . . 131 . Shots 12 | . . . 2 . . 3 . . 4 . . 3 . Rammed 5 | . 1 . 1 2 . . 1 . . . . . . Targets Rammed 10 | . 1 . 1 3 . . 1 . . . . 4 . Kicked 5 | . . . . 1 . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 608 | . 60 108 196 395 608 96 . 33 84 . 113 183 213 Average Temperature 73 | . 20 56 56 106 165 54 . 28 35 . 17 47 94 Received Heat Transfer 2225 | . 93 . 474 288 264 135 . 117 468 . 204 164 18 Effects 17 | . . . . 5 12 . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . Energy Bleed 4 | . . . . 1 3 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Matter Decay 3 | . . . . 1 2 . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Parts Melted 22 | . . . 4 . 2 . . . . . 5 11 . Heat Transferred 11979 | . 74 111 1517 1443 1110 259 111 250 1194 . 2860 3050 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Peak Influence 535 | . 172 10 488 449 210 . . 46 . . 486 535 276 Initial 242 | . . . . 85 117 . . . . . 7 204 242 Average 178 | . 75 6 159 275 117 . . 10 . . 182 272 198 Maximum Alert Level 2 | . . . 2 2 1 . . . . . 2 2 1 Low Security (%) 53 | 100 100 100 73 4 82 . . 100 . . 62 18 33 Level 1 41 | . . . 22 91 17 . . . . . 32 66 66 Level 2 5 | . . . 4 3 . . . . . . 5 14 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 3 5 2 . . . . . 6 18 . Investigation 11 | . . . 2 3 . . . . . . 1 5 . Extermination 12 | . . . . . 2 . . . . . 2 8 . Reinforcement 11 | . . . 1 2 . . . . . . 3 5 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 3 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 9 | . 2 . . 1 . . . 1 . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 246 | . 17 2 35 33 11 14 1 11 15 . 47 58 2 Peak Tracking Total 9 | . 5 2 5 6 4 7 1 8 9 . 8 6 1 Tactical Retreats 9 | . 2 . 1 . . . . . . . 2 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 14 | . . . 2 5 1 . . 1 . . . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 37 | . . . 2 3 1 4 1 1 2 . 2 20 1 Max in Single Turn 12 | . . . 1 1 1 3 1 . 1 . 1 12 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 35 | . 3 . 2 2 6 . . 4 1 . 5 9 3 Terminals 20 | . 2 . 2 . 4 . . 2 . . 2 7 1 Fabricators 3 | . . . . . 1 . . 1 . . 1 . . Repair Stations 5 | . . . . 1 . . . 1 . . 2 1 . Recycling Units 2 | . 1 . . . . . . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 87 | . 6 . 7 10 8 . . 10 1 . 12 28 5 Successful 53 | . 4 . 3 9 5 . . 7 1 . 4 17 3 Failed 34 | . 2 . 4 1 3 . . 3 . . 8 11 2 Catastrophic 7 | . . . . . 2 . . . . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . 3 . Terminals 45 | . 4 . 7 . 5 . . 3 . . 6 17 3 Fabricators 5 | . . . . . 1 . . 1 . . 3 . . Repair Stations 21 | . . . . 5 . . . 6 . . 3 7 . Recycling Units 6 | . 2 . . . . . . . . . . 4 . Scanalyzers 6 | . . . . 5 . . . . . . . . 1 Garrison Access 3 | . . . . . 2 . . . . . . . 1 Terminal Hacks 24 | . 3 . 3 . 3 . . 1 1 . 2 9 2 Record 4 | . 1 . . . . . . . . . . 1 2 Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 4 | . . . . . 1 . . 1 . . . 2 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . 1 2 . Unreport Threat 4 | . . . 1 . 1 . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . 1 . . 1 . . 1 . . Network Status 2 | . . . . . 1 . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . . . . 4 . . . 5 . . 1 6 . Scan Component 10 | . . . . 3 . . . 3 . . 1 3 . Repair 6 | . . . . 1 . . . 2 . . . 3 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . 2 . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 2 4 . . 2 . . 5 8 2 Full Trace Events 10 | . . . 2 2 . . . . . . 1 5 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 1 . . . 2 . . . 3 . Time 300 | . . . . 38 . . . 76 . . . 186 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies 3 | . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . . . Total Damage 246 | . . . . . . . . 246 . . . . . Kills 1 | . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 13806 | 106 1019 574 1564 1460 764 580 631 647 1523 70 1583 2680 605 Spaces Moved 7486 | 84 564 334 784 752 383 311 362 316 847 43 734 1662 310 Core 36 | 36 . . . . . . . . . . . . . Treads 4479 | 48 564 334 784 224 383 311 362 316 847 43 263 . . Legs 2608 | . . . . 194 . . . . . . 442 1662 310 Wheels 29 | . . . . . . . . . . . 29 . . Hover 334 | . . . . 334 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 160 46 157 157 165 170 165 165 120 120 116 Average Speed 153 | 112 160 160 160 145 167 163 167 170 167 165 165 120 181 Slowest Speed 320 | 160 160 160 160 225 225 165 170 170 250 165 320 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 5 72 48 62 51 12 51 31 10 92 7 27 34 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . 4 . . 4 . . . . Spaces Dug 98 | . 2 . 5 . . . . . . . 9 73 9 Terrain Destroyed 333 | . 2 . 32 3 1 26 1 3 56 . 33 164 12 Melee 7 | . 2 . 5 . . . . . . . . . . Projectile 128 | . . . 2 3 1 1 1 3 5 . 33 67 12 AOE 198 | . . . 25 . . 25 . . 51 . . 97 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total 8806 | 95 626 351 927 953 445 348 379 409 889 42 940 2071 331 Wait 375 | . . . 1 36 . . . 70 . . 88 180 . Move 7473 | 83 563 333 783 751 382 310 361 315 846 42 733 1661 310 Hop . | . . . . . . . . . . . . . . Pick Up 127 | 6 14 . 16 21 12 3 3 2 3 . 12 29 6 Fast Attach 35 | . . 1 . 11 1 1 1 7 . . 5 8 . Attach 58 | 6 1 . 4 9 4 4 . . 6 . 7 14 3 Detach 3 | . . . . 1 . . . . 1 . 1 . . Swap 76 | . 5 2 13 10 3 7 3 1 2 . 8 20 2 Drop 94 | . 5 . 15 19 9 4 6 5 1 . 10 19 1 Fire 547 | . 34 15 89 92 34 19 4 9 30 . 76 136 9 Melee 8 | . 3 . 5 . . . . . . . . . . Ram 2 | . . . . 2 . . . . . . . . . Kick 5 | . . . . 1 . . . . . . . 4 . Crush 3 | . 1 . 1 . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Discovered new exit (range 15) 953 | -10/Materials | Discovered new exit (range 8) 1126 | -10/Materials | Entered Mines 1165 | -10/Mines | Learned 4 Materials zone layouts 1314 | -10/Mines | Assembled infested the area 1612 | -10/Mines | Discovered new exit (range 12) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Utility x2 2220 | -9/Materials | Discovered new exit (range 12) 3184 | -9/Materials | Discovered new exit (range 3) 3264 | -9/Materials | Entered another Materials area 3264 | -8/Materials | Evolved 2 slots: Utility x2 4095 | -8/Materials | Discovered new exit (range 18) 4560 | -8/Materials | Repaired Assault Cannon 4609 | -8/Materials | Discovered new exit (range 12) 4724 | -8/Materials | Entered Factory 4724 | -7/Factory | Evolved 2 slots: Utility x2 4776 | -7/Factory | Discovered new exit (range 15) 4817 | -7/Factory | Identified exit to DSF 5061 | -7/Factory | Discovered new exit (range 15) 5082 | -7/Factory | Identified exit to Factory 5487 | -7/Factory | Identified exit to Lower Caves 5488 | -7/Factory | Entered Lower Caves 5585 | -7/Lower Caves | Attracted the attention of an 0b10 base 5634 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5789 | -7/Lower Caves | Learned location of 1 exit from Factory 5885 | -7/Lower Caves | Attacked by a faux Warlord 6017 | -7/Lower Caves | Discovered new exit (range 14) 6036 | -7/Lower Caves | Encountered a Warlord checkpoint 6043 | -7/Lower Caves | Identified exit to Lower Caves 6068 | -7/Lower Caves | Entered another Lower Caves area 6078 | -7/Lower Caves | Encountered a Warlord checkpoint 6166 | -7/Lower Caves | Build established: Scavenger-Mutant 6318 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6322 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6655 | -7/Lower Caves | Discovered exit to Factory (range 12) 6699 | -7/Lower Caves | Entered Factory 6699 | -6/Factory | Evolved 2 slots: Utility x2 6700 | -6/Factory | Identified exit to Lower Caves 6764 | -6/Factory | Identified exit to DSF 6882 | -6/Factory | Allied Derelicts emerged from ambush trap array 7105 | -6/Factory | Repaired Cooling System 7151 | -6/Factory | Repaired Adv. Assault Cannon 7346 | -6/Factory | Entered Lower Caves 7347 | -6/Lower Caves | Encountered a Warlord checkpoint 7347 | -6/Lower Caves | Lost 3 allies 7428 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7492 | -6/Lower Caves | Destroyed 10 combat bots 7580 | -6/Lower Caves | Learned Factory trap positions 8736 | -6/Lower Caves | Build established: Mutant 8803 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8855 | -6/Lower Caves | Discovered new exit (range 8) 8867 | -6/Lower Caves | Identified exit to Lower Caves 8869 | -6/Lower Caves | Entered another Lower Caves area 8931 | -6/Lower Caves | Discovered new exit (range 6) 8937 | -6/Lower Caves | Identified exit to Factory 8939 | -6/Lower Caves | Entered Factory 8939 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8940 | -5/Factory | Loaded intel: 127 trap records 9237 | -5/Factory | Build established: Gunner 9878 | -5/Factory | Destroyed 8 combat bots 10291 | -5/Factory | Destroyed 7 combat bots 10462 | -5/Factory | Discovered new exit (range 21) 10520 | -5/Factory | Identified exit to Factory 10522 | -5/Factory | Entered another Factory area 10522 | -4/Factory | Evolved 2 slots: Utility x2 11800 | -4/Factory | Repaired Adv. Sensor Array 11883 | -4/Factory | Repaired F-cell Engine 11942 | -4/Factory | Repaired Adv. Cooling System 12735 | -4/Factory | Build established: Scavenger-Gunner 13157 | -4/Factory | Discovered new exit (range 5) 13198 | -4/Factory | Identified exit to Research 13202 | -4/Factory | Entered Research 13202 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13234 | -3/Research | Found Prototype Processor 13235 | -3/Research | Identified Spectral Analyzer 13305 | -3/Research | Spotted B-86 Titan 13394 | -3/Research | Build established: Gunner 13715 | -3/Research | Spotted B-86 Titan 13772 | -3/Research | Destroyed B-86 Titan 13773 | -3/Research | Crushed by falling debris 13773 | -3/Research | System corruption reached 10% 13804 | -3/Research | Lost 6 parts (5u1w) 13807 | -3/Research | Self-destructed Last Messages --------------- 13768_ Knocked back. 13772_ EM Disruption Field destroyed. 13772_ B-86 Titan destroyed. 13773_ The unstable cave ceiling collapses. 13773_ Crushed by falling debris. 13773_ Lgt. Antimatter Cannon destroyed. 13773_ System corrupted by crushing effect (+3). 13773_ Visual Processing Unit destroyed. 13773_ System corrupted by crushing effect (+2). 13773_ Adv. Targeting Computer destroyed. 13773_ System corrupted by crushing effect (+3). 13773_ Core Analyzer destroyed. 13773_ System corrupted by crushing effect (+2). 13774_ Acquired 2 matter. 13777_ Acquired 9 matter. 13782_ System corrupted: Heat flow error (+121). 13783_ Acquired 4 matter. 13783_ U-05 Engineer builds a Wall. 13800_ System corrupted: Component data lost. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ??????????????????????????????????? ????? #???? | | ?????????????????????????????????? #???? #???? | | ??????????????????????????????????# #???# #???? | | ??????????????????????????????????# #???# ##### | | ??????????????????????????????????# ##### # | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????????????### | | ????????????????????????????????# % """ | | ????????????????????????????????# % "T """ | | ??????????????????????????????????# " """ | | ??????????????????????????????????# %""" | | ????????????????????####?#+#??????# % % | | ????????????????????# # #??????# % | | ????????????????????# # ######## | | ????????????????????#= @ #######/### | | ????????????????????# ###########+######"#" | | ????????????????????# ?????? " | | ????????????????????# ??????? " | | ????????????????????# ?????? """""" # | | ????????????????????# ?????# """""" #= | | ????????????????????# ]?????# """""" # | | ????????????????????##??????# ###"# | | ????????????????????????????# ?#%## | | ????????????????????????????# ?# #? | | ????????????????????????????# ??# #? | | ????????????????????????????################??# #? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 33 Energy Capacity 520 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It Was An Accident, I Swear Just Browsing Challenges ------------ None Game ------ Seed WeightAdvancedRegenerator Manual? 0 Play Time 02:38:58 Cumulative 28.6 hours Start 2024.11.06 @ 15:44:00 End 2024.11.20 @ 14:19:28 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9839ce78-76bd-4294-9640-ab28dabf5205