Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 02:04:38 Player: War__Prophet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (158) 158 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1978 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 504/550 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit Improved Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Utility Shielding > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 . 8 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . 2 . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 3 | . 1 4 8 Power . | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 1 3 Weapon 1 | . . 1 4 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 56 | . 71 57 36 Engine 6 | . 14 6 . Wheel 15 | . 28 15 . Flight 3 | . . 2 9 Storage 11 | . 14 11 9 Protection 6 | . . 7 9 Ballistic Gun 11 | . 14 12 9 Peak Build Rating 14 | 5 5 14 8 Average Rating 7 | 4 5 8 8 On Entrance 4 | . 5 5 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 9 9 22 8 Greatest Support 26 | 26 26 26 4 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 1 1 8 8 Average Carried 3 | . 1 4 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 1 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 356 | 187 . 169 . Remotely . | . . . . Salvage Created 169 | . . 169 . Parts 9 | . . 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 4 | . . 4 . Guns 4 | . . 4 . Classes Destroyed 2 | . . 2 . Grunt 2 | . . 2 . Sentry 2 | . . 2 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 2 | . . 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 48 | . . 44 4 Missed 19 | . . 18 1 Hits 29 | . . 26 3 Projectile 29 | . . 26 3 Critical Strikes 1 | . . 1 . Damage Taken 365 | 1 . 318 46 Core 141 | . . 95 46 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . 7 . Core Remaining (%) 92 | 100 100 76 . Volleys Fired 10 | . . 10 . Largest 2 | . . 2 . Hottest 126 | . . 126 . Shots Fired 20 | . . 20 . Gun 18 | . . 18 . Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic 14 | . . 14 . Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic 2 | . . 2 . Robot Hit Streak 6 | . . 6 . Robot Miss Streak 3 | . . 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 15 | . . 15 . Core Hits 10 | . . 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 229 | 2 . 227 . Guns 198 | . . 198 . Cannons 26 | . . 26 . Explosions . | . . . . Melee . | . . . . Ramming 5 | 2 . 3 . Kinetic 149 | . . 149 . Thermal 49 | . . 49 . Explosive . | . . . . Electromagnetic 26 | . . 26 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | 1 . 1 . Shots . | . . . . Rammed 4 | 1 . 2 1 Targets Rammed 4 | 1 . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . . 80 . Average Temperature 44 | . . 44 . Received Heat Transfer 171 | . . 171 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 60 | . . 60 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 106 | . . 106 27 Initial 27 | . . . 27 Average 22 | . . 34 21 Influence Increases 126 | . . 126 . Destroy 0b10 Robot/C 80 | . . 80 . Destroy Leader 30 | . . 30 . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 119 | . . 60 59 Entered New Map 39 | . . . 39 Time Decay 60 | . . 40 20 Lost Part 20 | . . 20 . Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 2 10 6 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 333 | 55 47 190 41 Spaces Moved 302 | 51 53 165 33 Core 9 | 6 . 3 . Treads . | . . . . Legs . | . . . . Wheels 228 | 45 53 130 . Hover . | . . . . Flight 65 | . . 32 33 Fastest Speed 37 | 50 90 37 120 Average Speed 89 | 85 90 84 120 Slowest Speed 285 | 100 90 285 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 4 16 17 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 341 | 60 52 195 34 Wait . | . . . . Move 296 | 50 52 161 33 Hop 2 | . . 2 . Pick Up 4 | 1 . 3 . Fast Attach 13 | 6 . 7 . Attach 2 | . . 2 . Detach 7 | 1 . 6 . Swap 1 | . . 1 . Drop 3 | 1 . 2 . Fire 10 | . . 10 . Melee . | . . . . Ram 3 | 1 . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 103 | -10/Materials | Entered another Materials area 103 | -9/Materials | Evolved 2 slots: Propulsion x2 286 | -9/Materials | Discovered new exit (range 7) 293 | -9/Materials | Entered another Materials area 293 | -8/Materials | Evolved 2 slots: Propulsion x2 317 | -8/Materials | Build established: Mutant 334 | -8/Materials | Self-destructed Last Messages --------------- 00268_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00268_ Acquired Flight Unit. 00275_ Dropped Com. Wheel. 00286_ EXIT=FOUND 00293_ Flight Unit destroyed. 00293_ Slammed into G-34 Mercenary. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00303_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00303_ Slammed into O-16 Technician. 00304_ O-16 Technician uses terminal to summon reinforcements. 00304_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00304_ O-16 Technician locks terminal. 00334_ Penetrated by Slug. 00334_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????#####???????????????????????????? | | ????????????????# #??????????????????????????? | | ????????######### #??????????????????????????? | | ????????# ## #??????????????????????????? | | ????????# ## #??????????????????????????? | | ????????# """ ## #??????????##??????????????? | | ????????# """ ## #????????## #??????????????? | | ????????# """ [## #??????? ??????????????? | | ????????# ## #######?""" 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"??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????H???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationBarrageGriptreads Manual? 0 Play Time 00:02:10 Cumulative 52.3 hours Start 2025.12.18 @ 23:53:55 End 2025.12.19 @ 02:04:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 94055c93-ac59-411c-9d02-cddf25b071c9