Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 01:18:25 Player: Komeiji O. Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (262) 1310 Value Destroyed (13110) 13110 Prototype IDs (50) 1000 Alien Tech Used (6) 1200 Bonus (5384) 5384 TOTAL SCORE: 30804 Bonus ------- High Alert Combat Kills 520 Follower Combat Kills 1991 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 172 Scanned by Researcher 500 Friendly Fire -99 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 72% Temperature Warm (165) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Dimensional Node Initializer High-powered Transdimensional Reconstructor KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Actuator Array Centrium Light Armor Plating Advanced Remote Force Field Phase Redirector > --- WEAPON ----------- Centrium Greatsword Sigix Broadsword > --- INVENTORY -------- Advanced VSS Leg Improved Thunder Leg Advanced Cooling System Makeshift Terrain Scanner Improved Cloaking Device Trap Extractor Improved Trap Extractor Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Shotgun Neutron Cannon Fusion Bomb Launcher Improved Remote Datajack Molecular Deconstructor Enhanced Force Lance Thermal Lance [Rating: 186] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Thermal Lance Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 2 2 . 2 . . . 4 . . . . 2 . . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . 2 Utility 9 | . . . . 2 . 1 . . . 3 . . . . 1 . . . . . . 2 . . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 228 | 7 3 . 17 3 14 18 1 2 8 22 7 3 4 5 14 6 . 4 3 8 3 17 30 29 Power 20 | 1 . . 1 . 2 1 . . . 1 . . 1 . 1 . . . 1 1 . 2 5 3 Engine 6 | 1 . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 5 3 Propulsion 64 | 3 1 . 3 1 3 4 . 2 2 6 1 . 2 1 4 3 . . 1 2 . 6 7 12 Treads 14 | 1 1 . 1 1 3 3 . 2 1 1 . . . . . . . . . . . . . . Leg 42 | . . . . . . . . . . 5 1 . 2 1 4 3 . . 1 2 . 6 7 10 Wheel 8 | 2 . . 2 . . 1 . . 1 . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 1 . 3 2 5 9 1 . 3 11 4 3 1 3 6 2 . 1 1 4 2 7 12 9 Device 45 | . 1 . 1 . 4 5 1 . 2 3 3 1 . . 2 1 . 1 1 2 2 2 7 6 Storage 7 | 1 . . 1 1 . 1 . . . . . 1 1 . . . . . . . . . . 1 Processor 15 | . . . . . . 1 . . . 3 . 1 . 1 1 . . . . 1 . 2 4 1 Hackware 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Protection 20 | . . . 1 1 1 2 . . 1 4 1 . . 2 3 1 . . . 1 . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 53 | 2 1 . 10 . 4 4 . . 3 4 2 . . 1 3 1 . 3 . 1 1 2 6 5 Energy Gun 6 | 1 . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . Energy Cannon 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 2 Ballistic Gun 17 | 1 . . 6 . 3 3 . . . 1 . . . . . . . . . . . . . 3 Ballistic Cannon 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 2 1 1 . . . . . . 2 . . . 1 2 . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 3 . . 2 . . . . . . 4 . 1 . . 1 1 5 . 5 4 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 System Corruption 26 | . . . . . . . . . . . . . . . 10 . . . . . . . . 16 Parts Lost 94 | . . . . . 4 7 1 . 1 2 6 1 . . 3 . . 2 . . . 5 34 28 Power 12 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 7 3 Propulsion 30 | . . . . . 1 2 . . 1 . 2 . . . 2 . . 1 . . . 3 7 11 Utility 36 | . . . . . 2 3 1 . . 1 1 1 . . 1 . . 1 . . . 2 13 10 Weapon 16 | . . . . . . 2 . . . 1 2 . . . . . . . . . . . 7 4 Highest Loss Streak 19 | . . . . . 2 6 1 . 1 1 5 1 . . 2 . . 1 . . . 3 19 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 3 7 8 8 10 14 15 14 18 19 17 17 18 18 19 18 17 17 18 17 17 18 17 17 13 Power . | . 1 1 1 1 . . 1 1 1 . . . . . 1 . 1 1 1 1 1 . . . Propulsion 2 | 1 2 2 1 1 1 1 3 3 3 2 2 2 3 3 1 2 3 3 1 1 1 2 1 1 Utility 8 | . 1 2 2 2 4 6 5 8 9 8 10 11 11 12 12 11 10 10 9 10 10 8 4 4 Weapon 4 | . 2 3 3 6 7 6 5 5 6 5 4 4 3 2 2 2 1 1 2 4 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . . 1 . 2 4 . . 3 1 . 2 1 3 2 2 . 3 . 2 1 1 . 3 Power 6 | . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . 1 . . Propulsion 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . Utility 15 | . . . . . . 3 . . 2 . . 2 1 1 2 1 . 2 . 1 . . . . Weapon 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 100 100 98 90 96 92 100 98 91 95 94 94 96 100 99 92 94 93 99 96 95 96 84 60 Engine 3 | . 14 14 11 9 8 7 7 7 7 5 4 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 5 5 7 3 Treads 9 | . 25 28 22 22 26 26 15 29 29 3 . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . 15 18 11 17 23 25 20 21 21 25 25 25 21 20 17 Wheel 1 | . 2 . 10 4 . 2 15 . . 1 2 5 2 . . . . . . . . . . . Device 13 | . 14 14 10 9 10 13 13 15 14 9 9 17 16 11 10 9 10 15 14 14 14 18 17 16 Storage 6 | . 14 14 11 9 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 11 | . . . . . . 1 7 7 6 11 17 17 17 22 21 21 21 20 15 15 15 13 14 8 Protection 7 | . . . . 9 12 8 8 7 8 11 7 5 5 5 9 10 9 5 9 10 10 8 2 1 Energy Gun 1 | . 14 14 5 9 9 2 . . . . . . . . . . . . . 2 . . . . Energy Cannon 1 | . . . . . . . . . . 1 . 1 . 1 2 . 3 4 5 . 2 1 1 5 Ballistic Gun 4 | . 12 14 24 18 15 15 15 13 . 2 2 . . . . . . . . . . . . 3 Slashing Weapon 6 | . . . . . . . . . 11 10 10 17 17 11 12 10 10 9 10 9 10 8 3 . Piercing Weapon 3 | . . . . . . . . . . 4 5 3 5 5 5 5 5 5 5 2 5 7 3 . Peak Build Rating 186 | 6 7 7 18 20 31 47 46 50 63 85 80 80 94 102 124 124 126 139 137 149 147 164 186 158 Average Rating 89 | 5 7 7 14 19 22 42 45 49 48 79 74 77 86 98 112 118 123 127 131 143 145 159 147 106 On Entrance 72 | . 6 7 7 18 20 30 43 45 42 58 79 80 76 94 95 101 122 126 119 137 146 146 141 77 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 13 13 27 44 58 84 80 87 82 98 82 83 88 88 98 93 92 88 112 133 130 127 119 129 Greatest Support 178 | 20 40 40 40 60 60 104 28 96 96 76 76 28 90 100 145 145 145 145 145 150 150 150 137 178 Greatest Overweight (x) 11 | 1 1 . . . . 5 2 3 2 3 2 2 2 . . . . . . . . . 2 11 Average Overweight (x) . | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 8 8 10 13 15 18 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 7 8 8 10 14 15 14 19 19 19 19 19 19 19 19 18 18 19 19 19 19 19 18 14 Final Capacity 20 | 8 8 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 10 13 15 14 15 20 18 20 20 20 20 20 20 18 20 19 19 20 20 18 17 3 Class Distribution -------------------- 42% | Derelict-Gladiator 9% | Mutant 9% | Commander-Mutant 7% | Tank 6% | Scavenger-Gladiator 6% | Scavenger-Tank 4% | Trapper-Gladiator 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -7/Factory Gunner | -7/Storage Tank | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/Waste Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Trapper-Gladiator | -4/Warlord Derelict-Gladiator | -3/Proximity Caves Derelict-Gladiator | -3/Research Derelict-Gladiator | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Matter Collected 7062 | 249 130 . 381 82 500 878 . 289 110 297 141 104 100 225 354 242 113 192 94 438 120 587 568 868 Remotely 349 | . . . . . . 349 . . . . . . . . . . . . . . . . . . Salvage Created 11764 | 65 162 . 370 105 805 1357 . 230 322 894 184 103 192 421 1132 . 358 268 116 17 459 2033 1074 1097 Parts 530 | 9 15 . 15 6 56 68 . 7 13 34 1 4 1 18 56 . 18 10 4 . 14 86 46 49 Haulers Intercepted 5 | . . . 1 1 . . . . . . . . . . 2 . . . . . . 1 . . Recyclers Shooed 7 | . . . 2 . . 4 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . 1 2 . 19 . . . 21 4 . 14 . . . Prevented 5 | . . . . . . . . . . . . . . 4 . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 207 | . 4 . 7 1 23 28 . 5 6 15 6 1 . 7 26 . 4 3 1 1 7 27 18 17 Melee 78 | . . . . . . 1 . . 4 10 2 1 . 5 8 . 4 2 1 . 6 24 10 . Guns 44 | . 3 . 7 1 10 10 . 4 . . . . . . . . . . . . . . 4 5 Cannons 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 AOE 58 | . 1 . . . 13 17 . . . . 3 . . . 15 . . . . 1 . . 4 4 Classes Destroyed 22 | 1 3 . 4 . 2 3 . 1 3 . . 1 . . 1 . . . . 1 . . 2 . Worker 14 | . . . 1 . . 5 . . . . . . . . 4 . . . . . . 2 1 1 Builder 8 | . . . . . . 3 . . . . . . . . 1 . 3 . . . . . . 1 Tunneler 5 | 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . . . 1 1 . . . . . . . . . . 2 . . . . . . 1 . . Recycler 9 | . . . 1 . . 6 . . . . . . . . . . 1 . . . . 1 . . Minesweeper 4 | . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Watcher 6 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 1 1 Swarmer 45 | . 2 . 2 . 11 4 . . . . 1 . . 3 9 . . . . . 3 8 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 54 | . 2 . 3 . 3 12 . . . 9 2 1 . 2 8 . . 3 . . 2 1 5 1 Brawler 8 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . 4 1 Duelist 6 | . . . . . 2 2 . . . 1 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . . 2 1 4 4 . 2 . . 1 . . . 1 . . . 1 . 2 4 . . Specialist 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Hunter 21 | . . . . . 3 2 . . . . . . . 2 . . 4 . . . . 5 . 5 Programmer 38 | . . . . . . 4 . 2 . 4 . . . . 6 . . . . . . 9 5 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Federalist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 16 | 2 4 . 2 1 4 16 . 4 6 3 3 2 . 3 13 . 4 1 1 1 3 4 9 4 Combat Bots Only 9 | . 4 . 2 1 4 8 . 4 6 3 3 1 . 3 9 . 2 1 1 1 3 4 6 4 Max Kills in Single Turn 7 | 1 1 . 1 1 3 5 . 2 2 1 1 1 . 1 7 . 1 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . . 3 3 . . . . 1 . . . 6 . . . . 1 . . 1 2 Melee 1 | . . . . . . 1 . . 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 1917 | . 18 . 47 11 77 235 18 44 52 79 94 7 . 42 205 . 33 47 6 21 52 155 262 412 Missed 675 | . 3 . 11 5 27 83 6 15 10 23 34 3 . 16 88 . 16 21 2 8 18 57 90 139 Hits 1242 | . 15 . 36 6 50 152 12 29 42 56 60 4 . 26 117 . 17 26 4 13 34 98 172 273 Melee 39 | . . . . . 5 4 . . 1 10 8 . . . 3 . . . . 1 . . 7 . Projectile 1203 | . 15 . 36 6 45 148 12 29 41 46 52 4 . 26 114 . 17 26 4 12 34 98 165 273 AOE 10 | . . . . . . . . . . . . . . . 1 . . . . . . . 9 . Critical Strikes 56 | . . . 2 . 4 1 . . 2 2 2 . . 1 3 . . . . 3 2 5 11 18 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 6 | . . . . . . . . . . . . . . . 2 . . . . . . 2 1 1 Damage Taken 24021 | . 168 . 499 87 967 1696 90 136 374 982 1310 70 . 406 2144 . 314 518 98 235 656 2399 4457 6415 Core 3922 | . 16 . 39 . 166 97 17 . 32 86 317 38 . 17 293 . . 33 . 35 112 200 1008 1416 Absorbed by Shields 1635 | . . . . . . 315 . 129 288 133 53 5 . . . . . . . 230 128 197 157 . Redirected to Core 138 | . . . . . . . . . . . . . . . . . . . . . . . 138 . Regen/Repaired (Parts) 823 | . . . . . . . . . . . . . . . 142 441 11 . . 137 . . 82 10 Core Remaining (%) 68 | 100 . 93 90 . 69 . . . 79 . . . . 54 . . . . . . 58 . 5 . Volleys Fired 432 | 6 18 . 21 5 66 53 1 7 . 15 5 3 . 21 35 12 6 26 . 13 . 39 30 50 Largest 3 | 2 2 . 3 3 3 3 1 3 . 1 1 1 . 1 1 1 1 1 . 1 . 1 2 3 Hottest 282 | 60 100 . 102 91 91 109 40 93 . 85 30 85 . 85 90 7 90 90 . 90 . 90 188 282 Shots Fired 694 | 12 35 . 64 12 119 113 1 21 . 16 5 3 . 24 35 12 7 27 2 13 . 38 35 100 Gun 411 | 12 34 . 64 12 110 94 . 14 . 2 . . . . . . . . . . . . 10 59 Cannon 199 | . . . . . . 1 1 7 . 14 . 3 . 24 29 . 7 27 2 2 . 36 11 35 Launcher 52 | . . . . . 9 18 . . . . 5 . . . 6 . . . . 6 . . 8 . Special 32 | . 1 . . . . . . . . . . . . . . 12 . . . 5 . 2 6 6 Kinetic 337 | 6 17 . 58 10 82 79 1 21 . 2 . . . 2 . . . . . . . . . 59 Thermal 167 | . 1 . 6 . . 12 . . . 14 . 3 . 22 29 . 7 27 2 2 . 36 6 . Explosive 52 | . . . . . 9 18 . . . . 5 . . . 6 . . . . 6 . . 8 . Electromagnetic 97 | 6 17 . . 2 28 4 . . . . . . . . . . . . . . . . 5 35 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Robot Hit Streak 21 | 3 6 . 12 13 21 11 . 9 . 2 . . . . 1 11 1 . 1 3 . . 4 6 Robot Miss Streak 7 | 2 3 . 3 2 4 7 . 1 . 3 4 . . . 1 1 . 5 . 1 . . 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 639 | 7 16 . 46 9 89 86 . 16 11 30 13 3 3 12 31 11 12 10 5 3 19 88 56 63 Core Hits 422 | 3 7 . 15 4 50 102 . 17 4 13 13 2 1 6 46 . 6 5 3 16 8 33 43 25 Critical Kills 13 | . . . 1 . . . . . 2 4 . . . 1 1 . . . . . . 1 . 3 Critical Parts Destroyed 9 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 5 Critical Strikes 45 | . 1 . 3 . . 3 . 2 2 7 . . . 2 3 . . . . . 3 4 6 9 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . 2 4 . . . 1 1 . . . . . . 1 . . Destroy 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . 8 Blast 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Smash 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . 3 . . . 1 2 . . . . . 2 1 5 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 511 | . . . 7 . 7 27 . . 16 60 18 7 3 17 57 . 22 29 7 . 28 146 60 . Thermal 261 | . . . . . . . . . 7 46 12 4 2 14 38 . 15 14 3 . 11 81 14 . Impact 41 | . . . 7 . 7 27 . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . . . 9 14 6 3 1 3 19 . 7 15 4 . 9 39 37 . Piercing 43 | . . . . . . . . . . . . . . . . . . . . . 8 26 9 . Sneak Attacks 33 | . . . 2 . . 6 . . . . 2 2 . 1 3 . 4 1 1 . . 10 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Follow-up Attacks 76 | . . . . . . . . . 5 6 3 1 1 2 8 . 1 1 2 . 8 28 10 . Damage Inflicted 35773 | 91 362 . 853 127 2173 4246 . 362 525 1846 1115 244 314 782 4909 . 970 741 294 957 947 5905 5373 2637 Guns 5445 | 91 208 . 689 127 1258 1179 . 274 . . . . . . . . . . . . . . 450 1169 Cannons 1262 | . . . . . . . . 88 . 60 . . . . . . 37 40 . 40 . . 177 820 Explosions 10165 | . 154 . . . 915 2503 . . . . 271 . . . 2770 . . 33 . 874 . . 2077 568 Melee 18704 | . . . 164 . . 541 . . 525 1786 844 244 314 782 2106 . 933 650 294 . 947 5905 2669 . Ramming 197 | . . . . . . 23 . . . . . . . . 33 . . 18 . 43 . . . 80 Kinetic 4191 | 35 94 . 605 103 864 959 . 362 . . . . . . . . . . . . . . . 1169 Thermal 14004 | . 154 . 84 . . 171 . . 356 1638 715 180 250 714 2412 . 938 623 207 40 539 4101 704 178 Explosive 8968 | . . . . . 915 2480 . . . . 271 . . . 2150 . . . . 874 . . 1982 296 Electromagnetic 1785 | 56 114 . . 24 394 72 . . . . . . . . 28 . . 33 . . . . 150 914 Impact 705 | . . . 164 . . 541 . . . . . . . . . . . . . . . . . . Slashing 4142 | . . . . . . . . . 169 208 129 64 64 68 286 . 32 67 87 . 242 916 1810 . Piercing 1331 | . . . . . . . . . . . . . . . . . . . . . 166 888 277 . Entropic 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . Highest Corruption 72 | . . . 4 . . 7 1 2 . 5 5 5 5 5 17 10 10 13 13 13 . 20 47 72 Average Corruption 11 | . . . 4 . . 3 1 1 . 2 5 5 5 5 7 10 10 12 13 13 . 8 31 45 Corruption Purged 16 | . . . . . . 7 . . . 1 . . . . 8 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 377 | . . . 9 . . 14 1 6 . 9 9 10 6 23 28 17 14 29 40 2 . 36 57 67 Message Errors 83 | . . . 3 . . 6 . 2 . 1 5 3 2 5 8 6 3 5 6 1 . 8 11 8 Matter Fused 88 | . . . 2 . . 3 . 2 . 3 1 3 . 3 8 3 3 10 10 . . 10 15 12 Heat Flow Errors 51 | . . . . . . 1 . 1 . . . 3 2 4 2 1 3 3 8 . . 4 7 12 Energy Discharges 29 | . . . 1 . . 1 . 1 . 2 . 1 . 3 1 2 2 1 4 . . 3 4 3 Parts Rejected 5 | . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . . . . . Parts Fused 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . Data Loss (minor) 41 | . . . 1 . . 1 . . . . 1 . 1 3 2 4 . 4 6 1 . 3 10 4 Data Loss (major) 25 | . . . . . . 1 . . . . 1 . 1 2 4 1 1 2 2 . . 4 2 4 Misfires 13 | . . . 1 . . . . . . 1 . . . 3 . . 1 1 2 . . . . 4 Alerts 10 | . . . . . . 1 . . . 1 1 . . . 2 . . . 1 . . 1 2 1 Misdirections 18 | . . . . . . . . . . . . . . . . . . 2 . . . 1 4 11 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . 1 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2355 | . 8 . . . 29 248 . . 47 54 112 69 142 47 245 . 148 128 . . 27 673 372 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 310 | . 8 . . . 29 31 . . . . 12 . . . 63 . . 14 . . . . 147 6 Melee 2045 | . . . . . . 217 . . 47 54 100 69 142 47 182 . 148 114 . . 27 673 225 . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 776 | . 35 . . . 165 37 . . . . 39 . . . 76 . . . . 49 . . 253 122 Shots 16 | . 1 . . . 6 1 . . . . 1 . . . 1 . . . . 1 . . 4 1 Rammed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . . 1 . . 3 . . . . . . . . 2 . . 2 . 1 . . . 5 Kicked 10 | . . . . . . . . . . . . . . . 2 . . 2 . 1 . . . 5 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 20 . 134 48 167 168 . 209 345 324 204 323 253 303 355 175 511 227 240 . 236 414 122 201 Average Temperature 86 | . 9 . 49 22 55 49 . 60 172 70 74 91 92 90 88 91 142 40 87 . 75 105 46 46 Received Heat Transfer 2819 | . 24 . 258 18 135 339 24 21 219 198 246 33 . 21 177 . 9 102 18 8 176 85 654 54 Effects 10 | . . . . . . . . . 1 . . . . . . . 6 . . . 2 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 3 . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Impact Corruptions 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . . . . 2 5 1 . . 2 3 . . 1 . . 1 5 . . Combat Hostiles 18 | . . . . . . . . . 2 5 1 . . 2 3 . . 1 . . 1 3 . . Parts Melted 58 | . . . 3 . . . . . 5 9 . . . 4 7 . 4 2 . . 2 20 2 . Heat Transferred 20850 | . 250 . 333 . . 383 . . 640 2714 1080 240 150 1200 2980 . 1200 960 240 . 960 6360 1060 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Maximum Alert Level 3 | . . . 1 . 3 3 1 . . 1 . . . . 2 1 2 . . . . 2 1 1 Low Security (%) 53 | 100 100 100 56 100 30 . . 100 . 95 . . . . 57 53 19 . . . . 82 48 30 Level 1 33 | . . . 43 . 25 72 100 . . 4 . . . . 31 46 2 . . . . 17 51 69 Level 2 10 | . . . . . 39 14 . . . . . . . . 11 . 78 . . . . . . . Level 3 2 | . . . . . 5 13 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 892 | 5 115 . 265 86 892 723 322 135 . 221 . . . . 687 248 618 . . . . 401 332 376 Initial 468 | . 3 . . 79 39 468 322 113 . . . . . . 31 232 50 . . . . 7 208 108 Average 213 | 1 34 . 146 72 369 412 302 44 . 93 . . . . 199 176 457 . . . . 83 211 245 Influence Increases 8713 | 15 163 . 496 41 893 929 30 106 . 451 150 28 5 185 1125 86 1044 204 25 153 150 831 778 825 Destroy 0b10 Robot/C 4660 | . 80 . 240 20 460 560 . 100 . 300 120 20 . 140 520 . 360 140 20 100 140 540 380 420 Destroy 0b10 Robot/NC 320 | 15 10 . 20 5 15 80 . . . . . 5 5 5 40 . 40 5 5 5 . 30 20 15 Destroy Leader 810 | . 22 . 74 12 20 152 . . . 40 . . . 10 96 . 96 20 . . 10 134 62 62 Allied During Kill 543 | . . . 22 . . . . . . . . 3 . . . . 430 24 . 48 . . . 16 Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . 10 . 30 Successful Hack 199 | . . . 44 4 . 15 . . . 7 . . . . 52 . 2 . . . . 14 61 . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . Disable Machine 330 | . . . 15 . 45 15 15 . . 15 . . . . 120 . . . . . . . 90 15 Anti-Garrison Action 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . Destroy Structure 936 | . 6 . 6 . 38 107 . 6 . 44 . . . . 172 86 116 . . . . 88 150 117 Partial Spotted 60 | . 15 . . . . . 15 . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 465 | . 30 . 75 . 15 . . . . 45 30 . . 30 75 . . 15 . . . . 15 135 Influence Decreases 8514 | 10 168 . 306 171 61 1112 447 398 . 330 271 28 5 134 512 678 510 603 232 50 241 472 955 820 Entered New Map 2266 | . 2 . . 111 21 424 387 179 . . 46 . . . 20 432 22 225 40 . 103 5 163 86 Time Decay 4969 | 10 166 . 265 60 . 618 50 219 . 320 175 28 5 134 462 246 230 318 192 30 138 417 452 434 Lost Part 900 | . . . . . 40 70 10 . . 10 50 . . . 30 . . 20 . . . 50 340 280 Lost Ally 379 | . . . 41 . . . . . . . . . . . . . 258 40 . 20 . . . 20 Squads Dispatched 62 | . 4 . 3 . . 8 . . . 6 . . . . 12 . 6 . . . . 9 7 7 Investigation 20 | . 2 . 1 . . . . . . 4 . . . . 4 . 4 . . . . 3 . 2 Extermination 23 | . . . . . . 4 . . . 2 . . . . 5 . 1 . . . . 5 3 3 Reinforcement 14 | . 2 . 2 . . 3 . . . . . . . . 1 . 1 . . . . 1 2 2 Assault 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Distress Signals 15 | . 2 . 3 1 . 1 . . . 1 . . . . 2 . 2 . . . . 1 . 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . Times Spotted 409 | . 11 . 16 3 24 32 2 5 18 20 9 1 . 13 50 5 19 12 1 30 7 40 42 49 Peak Tracking Total 14 | . 5 . 4 2 4 6 1 4 6 4 7 1 . 5 9 2 5 5 1 14 3 5 7 10 Tactical Retreats 21 | . 1 . 2 . 1 . . . . 3 2 . . 1 3 . . 1 . . . . 1 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Traps Triggered 24 | . 2 . . . 3 5 . . . 2 . . . . 3 . . . . . . 3 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . 1 . . 3 . . . . . . . 1 . 3 Traps Extracted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Installed 12 | . . . . . . . . . . . 1 . . 4 . . . 1 . . . 1 . 5 Triggered 8 | . . . . . . . . . . . 1 . . 3 . . . . . . . 1 . 3 Most Traps Carried 10 | . . . . . 4 4 4 4 5 5 5 8 8 8 7 7 7 9 9 10 10 10 9 9 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Machines Disabled 30 | . . . 1 . 7 1 1 . 2 1 . . . . 8 . . 1 1 . . . 6 1 Max in Single Turn 3 | . . . 1 . 1 1 1 . 1 1 . . . . 3 . . 1 1 . . . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Relay 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Machines Accessed 89 | . . . 6 1 2 7 3 12 4 5 1 . 4 . 13 . 5 1 . . . 10 9 6 Terminals 42 | . . . 6 . 2 5 3 4 . 2 . . . . 4 . 2 . . . . 5 7 2 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Recycling Units 20 | . . . . . . 1 . 6 . 3 . . . . 2 . 3 . . . . 3 . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . 1 . 1 . . . . . . . . 2 . . . . . . 1 1 1 Total Hacks 208 | . . . 15 1 4 21 3 26 15 10 1 . 16 . 28 . 12 1 . . . 28 18 9 Successful 105 | . . . 7 1 . 5 1 11 15 5 1 . 16 . 16 . 4 1 . . . 13 8 1 Failed 103 | . . . 8 . 4 16 2 15 . 5 . . . . 12 . 8 . . . . 15 10 8 Catastrophic 24 | . . . 3 . 2 1 2 3 . 1 . . . . 2 . 1 . . . . 3 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . . . 10 . . 12 3 1 . 9 . . . . 11 . 12 1 . . . 21 5 6 Terminals 103 | . . . 15 . 4 13 3 8 . 5 . . . . 11 . 5 . . . . 21 15 3 Fabricators 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Repair Stations 10 | . . . . . . . . . . . . . . . 8 . . . . . . . 2 . Recycling Units 38 | . . . . . . 5 . 12 . 5 . . . . 2 . 7 . . . . 4 . 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 13 | . . . . 1 . 3 . . . . . . . . 4 . . . . . . 2 1 2 Terminal Hacks 63 | . . . 4 . . 1 1 9 15 1 1 . 16 . 5 . . 1 . . . 6 3 . Record 27 | . . . . . . . . 6 14 . . . 4 . . . . . . . . . 3 . Part Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Scan Component 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 29 | . . . 3 . . 2 . . . 4 . . . . 5 . 4 . . . . 6 4 1 Terminals 17 | . . . 3 . . 2 . . . 1 . . . . 2 . 1 . . . . 4 4 . Track 8 | . . . . . . 1 . . . . . . . . 2 . . . . . . 2 3 . Botnet 9 | . . . 3 . . 1 . . . 1 . . . . . . 1 . . . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . 3 . . . . 2 . 3 . . . . 2 . 1 Fedlink 10 | . . . . . . . . . . 3 . . . . 2 . 3 . . . . 2 . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 61 | . . . 6 1 2 7 3 8 . 3 . . . . 9 . 4 . . . . 6 7 5 Full Trace Events 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . 4 . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 186 | . . . . . . . . . . . . . . . 186 . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . 4 . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . . . . . 4 . . . . . . 3 . Relay Couplers Released 19 | . . . . . 16 . . . . . . . . . . . . . . . . . 3 . Machine Destruction 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 6 . . 2 . . . . 2 . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Total Allies 37 | . . 3 . . . . . 6 . . 2 . . . . 20 . . . 5 . . . 1 Largest Group 19 | . . 3 3 . . . . 6 6 1 2 2 2 2 . 19 19 3 . 5 . . . 1 Highest-Rated Group 895 | . . 40 40 . . . . 146 146 40 60 60 60 60 . 895 895 233 . 294 . . . 139 Highest-Rated Ally 141 | . . 16 16 . . . . 40 40 40 30 30 30 30 . 141 141 141 . 68 . . . 139 Initial Warlord ECA Mod 36 | . . . . . . 9 9 9 9 . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . 7 . . . . . . . . . . . . . . . . 2 EXPLORE 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 RETURN 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 Ally Attacks 320 | . . . 41 . . . . . 39 . . . . 4 . 70 114 13 . 22 . . . 17 Total Damage 10846 | . . . 445 . . . . . 671 . . . . 84 . 2205 4570 429 . 1477 . . . 965 Kills 54 | . . . 6 . . . . . 11 . . . . . . 5 19 4 . 5 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Active Infowar (turns) 18192 | . 518 97 856 123 1623 2032 104 . 591 1114 509 446 272 971 1668 520 487 711 1018 944 510 2377 701 . Optics 9775 | . . . . . . . . . . . . . . 880 1668 520 473 711 1018 944 510 2377 674 . Sensors 12200 | . . . . . . . . . 591 1114 509 427 268 761 1667 520 487 711 997 879 327 2258 684 . Terrain 2028 | . . . . . . . . . . . . . . . . . . . 203 350 . 945 530 . Seismic 6312 | . 518 97 856 123 1623 2032 104 . . . . . . . . . . . . . . 959 . . Cloaking 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 . Jamming 3802 | . . . . . . . . . . . 138 446 269 201 . . . . 21 . 316 2338 73 . Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 . 1 . . . 1 2 . . . . . Drone Launches 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Drone Recoveries 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Turns Passed 22235 | 106 518 97 874 123 1637 2061 111 622 2009 1301 650 446 272 971 1668 520 487 711 1018 944 510 2377 1127 1075 Spaces Moved 13925 | 79 267 59 457 61 825 1035 80 309 1239 838 424 322 193 712 1077 341 341 443 823 740 369 1403 671 817 Core 274 | 4 . . . . . . . . . . . . . . . . . . . . . . . 270 Treads 3936 | . 198 59 457 61 825 868 . 307 1161 . . . . . . . . . . . . . . . Legs 8437 | . . . . . . . . . . 596 281 . 104 712 1077 341 341 443 823 740 369 1403 671 536 Wheels 1278 | 75 69 . . . . 167 80 2 78 242 143 322 89 . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 125 125 140 130 120 120 130 120 120 120 120 125 120 120 112 112 112 110 50 Average Speed 130 | 91 143 160 160 160 160 159 125 159 158 128 123 130 125 120 120 122 125 124 120 114 112 112 118 98 Slowest Speed 260 | 100 160 160 160 160 160 240 125 160 160 180 190 130 260 120 120 130 125 125 120 120 112 120 220 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . 2 . . . . 6 . . . . . . 8 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 46 | 4 47 12 51 7 84 26 21 65 85 14 58 49 60 78 25 89 7 54 79 87 49 28 63 26 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . . . . . 1 . . 3 1 . . . 1 2 . . . . . Known Exits Taken 14 | . . . . 1 . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . . . 4 . 2 3 . 2 . . . 3 1 . 4 . . . Spaces Dug 267 | . 1 . 5 . 15 20 . . 1 20 11 3 . 11 86 . 10 27 1 . . 49 7 . Terrain Destroyed 742 | . 5 . 5 . 41 128 . 4 1 27 14 4 . 23 106 . 11 32 2 102 . 55 138 44 Melee 92 | . . . 5 . 2 12 . . 1 15 1 1 . . 11 . 5 13 1 . . 20 5 . Projectile 148 | . 1 . . . . . . 4 . 12 . 3 . 23 27 . 6 19 1 1 . 35 16 . AOE 502 | . 4 . . . 39 116 . . . . 13 . . . 68 . . . . 101 . . 117 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Total 16858 | 97 365 62 540 75 1027 1293 89 422 1279 981 526 341 221 788 1363 444 376 544 847 821 432 2039 896 990 Wait 1164 | . 72 4 12 . 80 102 7 1 . 16 39 . 5 12 170 65 10 25 9 . 35 397 70 33 Move 13902 | 78 266 58 456 61 824 1034 79 308 1238 837 423 321 192 711 1076 340 340 442 822 740 368 1401 670 817 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 6 4 . 7 5 10 14 1 5 8 16 8 3 4 3 9 4 2 2 2 3 1 17 11 1 Fast Attach 151 | 6 . . 5 . 4 12 . 1 4 9 1 1 7 1 7 3 1 8 3 12 . 14 25 27 Attach 115 | . 1 . 4 1 5 11 . 1 2 12 8 1 . . 4 6 . 1 3 3 . 17 18 17 Detach 69 | . . . 2 . 2 4 . 3 1 7 4 1 . . . 4 . 1 1 6 . 9 11 13 Swap 182 | 1 3 . 13 2 18 21 1 2 4 8 5 4 2 16 11 2 2 4 3 6 12 25 10 7 Drop 173 | . 1 . 12 1 11 12 . 2 12 15 2 3 9 6 10 8 . 10 1 13 1 25 8 11 Fire 432 | 6 18 . 21 5 66 53 1 7 . 15 5 3 . 21 35 12 6 26 . 13 . 39 30 50 Melee 358 | . . . 7 . 7 27 . . 10 46 13 4 2 14 38 . 15 22 3 . 15 92 43 . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . 5 Crush 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Rewire 138 | . . . . . . . . 92 . . 17 . . . . . . . . 25 . . . 4 Trap 12 | . . . . . . . . . . . 1 . . 4 . . . 1 . . . 1 . 5 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 11) 625 | -10/Materials | Entered Mines 666 | -10/Mines | Discovered new exit (range 10) 684 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 722 | -10/Mines | Entered Materials 722 | -9/Materials | Accompanied by 3 allies 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 971 | -9/Materials | Discovered new exit (range 13) 974 | -9/Materials | Identified exit to Mines 1031 | -9/Materials | Build established: Gunner 1495 | -9/Materials | Discovered new exit (range 5) 1596 | -9/Materials | Entered another Materials area 1596 | -8/Materials | Evolved 2 slots: Utility x2 1719 | -8/Materials | Identified exit to Garrison 1719 | -8/Materials | Entered Garrison 1991 | -8/Garrison | Triggered checkpoint 2032 | -8/Garrison | Garrison Relay disabled 2129 | -8/Garrison | Triggered checkpoint 2207 | -8/Garrison | Triggered checkpoint 2261 | -8/Garrison | Triggered checkpoint 2348 | -8/Garrison | Discovered new exit (range 10) 2358 | -8/Garrison | Phase Generator disabled 2359 | -8/Garrison | Met a derelict Sapper fleeing the area 2482 | -8/Garrison | Garrison Relay disabled 2788 | -8/Garrison | Discovered new exit (range 8) 2859 | -8/Garrison | Triggered checkpoint 2859 | -8/Garrison | Garrison Relay disabled 2912 | -8/Garrison | Build established: Scavenger-Tank 3067 | -8/Garrison | Garrison Relay disabled 3273 | -8/Garrison | Discovered new exit (range 10) 3303 | -8/Garrison | Triggered checkpoint 3305 | -8/Garrison | Garrison Relay disabled 3356 | -8/Garrison | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4799 | -7/Factory | Build established: Mutant 5061 | -7/Factory | Destroyed 8 combat bots 5063 | -7/Factory | Lost 6 parts (2n3u1w) 5130 | -7/Factory | Build established: Tank 5262 | -7/Factory | Discovered new exit (range 3) 5281 | -7/Factory | Identified exit to Storage 5281 | -7/Factory | Identified exit to Lower Caves 5356 | -7/Factory | First assault squad dispatched 5417 | -7/Factory | Entered Storage 5524 | -7/Storage | Used back door to open Recycling access 5524 | -7/Storage | Discovered new exit (range 4) 5528 | -7/Storage | Entered Recycling 6087 | -7/Recycling | Scanned before Scraplab entrance 6113 | -7/Recycling | Entered Scraplab 6127 | -7/Recycling | Discovered new exit (range 2) 6150 | -7/Recycling | Entered Scraptown 6150 | -7/Scraptown | Accompanied by 6 allies 6150 | -7/Scraptown | System corruption cleaned by C-Scrubber 6385 | -7/Scraptown | Build established: Commander-Mutant 6389 | -7/Scraptown | Visited Supply Room 6412 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6628 | -7/Scraptown | Visited Cyclists 6756 | -7/Scraptown | Discovered new exit (range 13) 6818 | -7/Scraptown | Visited Comm Corps 6903 | -7/Scraptown | Visited Observation Area 7005 | -7/Scraptown | Visited Junk Repository 7062 | -7/Scraptown | Visited UFD Registry 7062 | -7/Scraptown | Registered with UFD as "Flashface" 7113 | -7/Scraptown | Visited Research Penetration Think Tank 7151 | -7/Scraptown | Visited Abandonware Association 7174 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7177 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7217 | -7/Scraptown | Visited Junk Repository 7242 | -7/Scraptown | Visited Curators Association 7294 | -7/Scraptown | Visited Infowarlord's Domain 7305 | -7/Scraptown | Found Exp. Sensor Array 7332 | -7/Scraptown | Visited Supply Room 7389 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7567 | -7/Scraptown | Visited Scrap Suit Storage 7589 | -7/Scraptown | Visited LU-1G1's Boring Crew 7663 | -7/Scraptown | Visited Science Guys 7814 | -7/Scraptown | Met Optimus 7814 | -7/Scraptown | Accepted into 0bPrime 7986 | -7/Scraptown | Civil war broke out across Scraptown 8019 | -7/Scraptown | Found Thermal Lance 8101 | -7/Scraptown | Lost 3 allies 8156 | -7/Scraptown | Discovered new exit (range 3) 8159 | -7/Scraptown | Entered Factory 8159 | -5/Factory | Accompanied by 1 ally 8159 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 8196 | -5/Factory | Loaded intel: 8 recycling unit locations 8418 | -5/Factory | Discovered new exit (range 4) 8621 | -5/Factory | Learned location of Protoforge (-3) 8622 | -5/Factory | Discovered new exit (range 7) 8851 | -5/Factory | Build established: Scavenger-Gladiator 8871 | -5/Factory | Identified exit to Factory 8991 | -5/Factory | Identified exit to Upper Caves 9021 | -5/Factory | Spotted B-75 Beast 9460 | -5/Factory | Entered Upper Caves 9509 | -5/Upper Caves | Spotted B-75 Beast 9626 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9798 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9883 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 9914 | -5/Upper Caves | Discovered new exit (range 5) 9917 | -5/Upper Caves | Identified exit to Upper Caves 10110 | -5/Upper Caves | Entered another Upper Caves area 10110 | -5/Upper Caves | Accompanied by 2 allies 10284 | -5/Upper Caves | Learned Factory emergency access door positions 10434 | -5/Upper Caves | Build established: Derelict-Gladiator 10509 | -5/Upper Caves | Discovered new exit (range 14) 10554 | -5/Upper Caves | Identified exit to Zhirov 10556 | -5/Upper Caves | Entered Zhirov 10556 | -5/Zhirov | Accompanied by 2 allies 10558 | -5/Zhirov | Discovered new exit (range 3) 10581 | -5/Zhirov | Met Zhirov 10606 | -5/Zhirov | Learned location of Quarantine (-3) 10606 | -5/Zhirov | Learned location of Testing (-2) 10606 | -5/Zhirov | Learned location of Command (-1) 10618 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10638 | -5/Zhirov | Found Alien Artifact 10654 | -5/Zhirov | Found Alien Artifact 10654 | -5/Zhirov | Identified Integrated Reactor 10654 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10819 | -5/Zhirov | Identified exit to Proximity Caves 10828 | -5/Zhirov | Entered Proximity Caves 10828 | -4/Proximity Caves | Accompanied by 2 allies 11543 | -4/Proximity Caves | Spotted B-86 Titan 11753 | -4/Proximity Caves | Discovered exit to Factory (range 16) 11799 | -4/Proximity Caves | Entered Factory 11799 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11944 | -4/Factory | Fabricated Fusion Bomb Launcher (x1) 12103 | -4/Factory | Identified exit to Upper Caves 12103 | -4/Factory | Identified exit to Extension 12224 | -4/Factory | Destroyed 8 combat bots 12592 | -4/Factory | Loaded intel: 8 recycling unit locations 12669 | -4/Factory | Repaired Myomer Leg 12927 | -4/Factory | System corruption reached 10% 12990 | -4/Factory | Found Powered Armor 13274 | -4/Factory | Garrison activated, responded to threat 13299 | -4/Factory | First assault squad dispatched 13301 | -4/Factory | Destroyed 9 combat bots 13467 | -4/Factory | Sucked down chute 13467 | -4/Factory | Entered Waste 13476 | -4/Waste | Spotted C-40 Crusher 13530 | -4/Waste | Warlord forces began an assault 13533 | -4/Waste | Allies destroyed C-40 Crusher 13544 | -4/Waste | Spotted C-40 Crusher 13548 | -4/Waste | Rewired C-40 Crusher 13550 | -4/Waste | Spotted C-40 Crusher 13553 | -4/Waste | Allies destroyed C-40 Crusher 13572 | -4/Waste | Spotted C-40 Crusher 13573 | -4/Waste | Allies destroyed C-40 Crusher 13596 | -4/Waste | Spotted C-40 Crusher 13604 | -4/Waste | Rewired C-40 Crusher 13617 | -4/Waste | Spotted C-40 Crusher 13620 | -4/Waste | Allies destroyed C-40 Crusher 13626 | -4/Waste | Discovered new exit (range 21) 13950 | -4/Waste | Identified exit to Factory 13987 | -4/Waste | Entered Factory 13987 | -4/Factory | Accompanied by 19 allies 14074 | -4/Factory | Loaded intel: 8 recycling unit locations 14079 | -4/Factory | Discovered new exit (range 21) 14090 | -4/Factory | Discovered exit to Upper Caves (range 21) 14133 | -4/Factory | Identified exit to Research 14146 | -4/Factory | Lost 9 allies 14474 | -4/Factory | Entered Upper Caves 14474 | -4/Upper Caves | Accompanied by 3 allies 14602 | -4/Upper Caves | Encountered a Warlord checkpoint 14718 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14728 | -4/Upper Caves | Found Prototype Special Weapon 14728 | -4/Upper Caves | Identified Molecular Deconstructor 15129 | -4/Upper Caves | Discovered new exit (range 16) 15183 | -4/Upper Caves | Identified exit to Upper Caves 15185 | -4/Upper Caves | Entered another Upper Caves area 15363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15771 | -4/Upper Caves | Learned location of Armory (-3) 15780 | -4/Upper Caves | Found Alien Artifact 15780 | -4/Upper Caves | Identified Core Expander 15780 | -4/Upper Caves | Installed Core Expander, added new Power slot 16197 | -4/Upper Caves | Discovered new exit (range 5) 16201 | -4/Upper Caves | Identified exit to Warlord 16203 | -4/Upper Caves | Entered Warlord 16245 | -4/Warlord | System corruption cleaned by Quarantine Array 16553 | -4/Warlord | Found Prototype Device 16553 | -4/Warlord | Identified Thermal Barrier 16561 | -4/Warlord | Found Prototype Reactor 16561 | -4/Warlord | Identified Vortex Chain Reactor 16567 | -4/Warlord | Found Prototype Processor 16567 | -4/Warlord | Identified Exp. Targeting Computer 16577 | -4/Warlord | Found Prototype Hackware 16629 | -4/Warlord | Visited the Vortex Lab 16642 | -4/Warlord | Found Prototype Energy Gun 16642 | -4/Warlord | Identified Vortex Shotgun 16645 | -4/Warlord | Warlord's base attacked by MAIN.C 16855 | -4/Warlord | Build established: Trapper-Gladiator 16995 | -4/Warlord | Warlord forces counterattacked 17016 | -4/Warlord | Rebuked by Warlord 17048 | -4/Warlord | Spotted B-86 Titan 17052 | -4/Warlord | Allies destroyed B-86 Titan 17076 | -4/Warlord | Spotted B-86 Titan 17078 | -4/Warlord | Spotted B-90 Cyclops 17086 | -4/Warlord | Spotted Striker 17090 | -4/Warlord | Lost 4 allies 17099 | -4/Warlord | Destroyed B-86 Titan 17136 | -4/Warlord | Discovered new exit (range 12) 17145 | -4/Warlord | Spotted Executioner 17145 | -4/Warlord | Spotted Executioner 17146 | -4/Warlord | Identified exit to Proximity Caves 17147 | -4/Warlord | Entered Proximity Caves 17184 | -3/Proximity Caves | Spotted B-86 Titan 17394 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17450 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17643 | -3/Proximity Caves | Build established: Derelict-Gladiator 17645 | -3/Proximity Caves | Discovered exit to Research (range 10) 17657 | -3/Proximity Caves | Entered Research 17657 | -3/Research | Evolved 2 slots: Utility x2 17759 | -3/Research | Identified Ghost Barrier 17767 | -3/Research | Loaded intel: 5 recycling unit locations 18676 | -3/Research | Discovered new exit (range 8) 18818 | -3/Research | Identified exit to Research 19004 | -3/Research | Identified exit to Armory 19004 | -3/Research | Identified exit to Quarantine 19484 | -3/Research | System corruption reached 10% 19767 | -3/Research | Spotted B-86 Titan 20020 | -3/Research | Crushed by falling debris 20023 | -3/Research | Spotted B-90 Cyclops 20034 | -3/Research | Entered Quarantine 20060 | -3/Quarantine | Lost 3 parts (3n) 20069 | -3/Quarantine | Found Alien Artifact 20079 | -3/Quarantine | Found Alien Artifact 20081 | -3/Quarantine | Found Alien Artifact 20087 | -3/Quarantine | Found Alien Artifact 20151 | -3/Quarantine | Lost 3 parts (1p1n1u) 20221 | -3/Quarantine | Found Alien Artifact 20221 | -3/Quarantine | Identified Phase Redirector 20501 | -3/Quarantine | Found Alien Slashing Weapon 20501 | -3/Quarantine | Identified Sigix Broadsword 20707 | -3/Quarantine | System corruption reached 30% 20770 | -3/Quarantine | Core integrity fell below 50% 20814 | -3/Quarantine | Lost 19 parts (2p4n10u3w) 20940 | -3/Quarantine | Scanned by Researcher 21018 | -3/Quarantine | Identified Transdimensional Reconstructor 21018 | -3/Quarantine | Warped through subspace 21048 | -3/Quarantine | Lost 3 parts (1p2w) 21153 | -3/Quarantine | Lost 3 parts (1p1n1w) 21153 | -3/Quarantine | Core integrity fell below 20% 21154 | -3/Quarantine | Discovered exit to Research (range 7) 21161 | -3/Quarantine | Entered Research 21161 | -2/Research | Evolved 2 slots: Propulsion x2 21190 | -2/Research | Lost 4 parts (1p1n1u1w) 21249 | -2/Research | Scraphulk reinforcements arrived? 21317 | -2/Research | Found Scrap Suit 21384 | -2/Research | System corruption reached 10% 21474 | -2/Research | System corruption reached 30% 21555 | -2/Research | Build established: Scavenger-Gunner 21656 | -2/Research | Lost 5 parts (1p2u2w) 21777 | -2/Research | Lost 6 parts (1p2n2u1w) 21985 | -2/Research | Identified Hpw. Transdimensional Reconstructor (x2) 21985 | -2/Research | Warped through subspace 22016 | -2/Research | Lost 6 parts (1p1n3u1w) 22088 | -2/Research | Core integrity fell below 50% 22121 | -2/Research | Core integrity fell below 20% 22140 | -2/Research | Lost 4 parts (2n2u) 22235 | -2/Research | Lost 3 parts (3n) 22236 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22187_ The floor emits a surge of raw power. 22187_ System corrupted (+1). 22189_ 27B3 R&NXSIURQ1FEWFIQ 22190_ U-05 Engineer lays Concrete. 22190_ U-05 Engineer destroyed. 22191_ Triggered Shock Trap. 22191_ The floor emits a surge of raw power. 22191_ System corrupted (+2). 22191_ Triggered Shock Trap. 22191_ The floor emits a surge of raw power. 22191_ System corrupted (+2). 22194_ R-10 Processor collects Corrupted Welding Torch. 22194_ Penetrated by Slug. 22197_ P-80 Master resets O-32 Director, system corruption cleaned. 22199_ P-80 Master resets R-10 Processor, system corruption cleaned. 22204_ YTLZODM,GVR1QNICKE:XOZCXHKQ 22204_ Biometal Leg destroyed. 22215_ Acquired 28 matter. 22220_ YJU,2H9B|TY0K< LC6%MFKQ%IDJE> 22236_ System corrupted: Heat flow error (+165). Map ----- +----------------------------------------------------+ | + #??# # # # #?????????? | | ######### ######## # # ##?????????? | | ????????# # ########## #??????????? | | ????????# # # # ##??????????? | | ????????# ! # # #???????????? | | ????????# # ^ # # ###???????????? | | ????????# # ### #### ######?????????????? | | #####???# # %###########??????????????????? | | #???# [ # # = [ !#??????????????????? | | ### #???######## # #??????????????????? | | ?????########### # [ """" #??????????????????? | | ?????# # #% Y"" #??????????????????? | | ?????# !+ #??????????????????? | | ?????# # % # #?????????????????? | | ?????# # % # != ##?????????????????? | | ?????# !# # !! #??????????????????? | | ?????# %# % ###########??????????????????? | | ?????# ""T"" + # #???????????????????? | | ?????# """"" # # #???????????????????? | | ?????########### p #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# # p #???????????????????? | | ????????######## # #???????????????????? | | ????????# # #???????????????????? | | ????????# # p #???????????????????? | | ????????# # p@[ #???????????????????? | | ????????+ ####/##/##???????????????????? | | ????????# ######## #[# #????????????????????? | | ????????# #?????## # # #????????????????????? | | ######### #??????## #[## #????????????????????? | | #???????### #? #????????????????????? | | #?????????# #??#????????????????????? | | #?????????# #???????????????????????? | | #???????###+######??????????????????? | | ######### #???????# #??????????????????? | | ! # #???????# #??????????????????? | | # ######### #??????????????????? | | # ##""" #??????????????????? | | """" # ##""" #???##########?????? | | """" # ##""" #???# #?????? | | """" # ## =#???# #?????? | | """" ######## ## #???# #?????? | | #??????# ## #??## #?????? | | #??????# ######+######## " #?????? | | #########??????# # " #?????? | | ???????????????# [!# """ #?????? | | ???????????????# % = !# #?????? | | ???????????????# =%= + #?????? | | ???????????????###############!![=###########????? | | ?????????????????????????????#!= !# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Biometal Leg | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Cld. Phase Cannon | -3/Quarantine | Archive Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Fusion Bomb Launcher | x1 | -4/Factory | Preloaded Repaired ---------- Myomer Leg | 11% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Phase Redirector Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedBackupSource Manual? 0 Play Time 04:17:45 Cumulative 314.5 hours Start 2025.06.11 @ 13:50:02 End 2025.07.26 @ 01:18:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 107 Adventurer 1 Explorer 0 Win Type - Total 10 Types 9/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8e6198a8-cf8a-4b02-8dcb-526f285c051a