Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.10 @ 13:43:35 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1126) 1126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 4118 Bonus ------- High Alert Combat Kills 42 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 408/550 Matter 17/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Compact Matter Pod (0) Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Weapon Shielding > --- WEAPON ----------- Minigun Slug Cannon > --- INVENTORY -------- Titanium Leg Armored Wheel Weapon Shielding Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 41 | 6 7 7 18 3 . Power 3 | 1 . . 2 . . Engine 2 | 1 . . 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 3 3 8 . . Treads . | . . . . . . Leg 6 | 2 1 1 2 . . Wheel 5 | . 2 2 1 . . Hover . | . . . . . . Flight 5 | . . . 5 . . Utility 10 | 1 2 1 3 3 . Device 4 | . 1 . 1 2 . Storage 3 | 1 1 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 12 | 2 2 3 5 . . Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 6 | 2 . 1 3 . . Ballistic Cannon 3 | . . 1 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 11 . 6 Power 2 | . . . 1 . 1 Propulsion 7 | . . . 5 . 2 Utility 3 | . . . 2 . 1 Weapon 5 | . . . 3 . 2 Highest Loss Streak 10 | . . . 10 . 6 Average Slot Usage (%) 87 | . 97 100 81 64 67 Engine 8 | . 14 14 6 . . Core 2 | . . . 2 9 8 Leg 9 | . 19 . 5 18 16 Wheel 13 | . 8 27 12 . . Device 9 | . 12 8 5 10 16 Storage 12 | . 14 14 11 9 9 Processor 4 | . . 5 11 . . Protection 1 | . . . 5 . . Energy Gun 5 | . 11 9 . . . Energy Cannon 3 | . 11 4 . . . Ballistic Gun 7 | . 5 9 11 . . Ballistic Cannon 7 | . . 4 9 18 18 Naked Turns . | . . . . . . Heaviest Build 35 | 12 28 31 35 35 35 Greatest Support 24 | 20 24 24 24 20 20 Greatest Overweight (x) 7 | 3 2 2 5 1 7 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 16 | 6 10 10 10 16 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 Average Carried 8 | . 6 9 9 10 10 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1199 | 260 94 134 528 183 . Remotely . | . . . . . . Salvage Created 1217 | . 176 188 652 183 18 Parts 98 | . 18 12 53 14 1 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 37 | . 2 7 20 6 2 Guns 19 | . 2 2 15 . . Cannons 18 | . . 5 5 6 2 Classes Destroyed 9 | . 4 1 2 . 2 Worker 2 | . . . 2 . . Hauler 4 | . 1 . 2 1 . Operator 2 | . 2 . . . . Watcher 5 | . 1 . 3 1 . Swarmer 19 | . . 4 12 3 . Grunt 9 | . 2 3 4 . . Duelist 1 | . . . . . 1 Sentry 7 | . . . 4 3 . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 2 3 7 3 2 Combat Bots Only 6 | . 2 3 6 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2544 | . 177 216 1419 259 473 Core 623 | . 43 51 387 43 99 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . 62 3 . . Volleys Fired 124 | . 14 17 66 22 5 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 125 90 88 88 88 Shots Fired 230 | . 28 24 124 44 10 Gun 105 | . 20 8 77 . . Cannon 125 | . 8 16 47 44 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 203 | . 12 13 124 44 10 Thermal 27 | . 16 11 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 6 9 9 10 Robot Miss Streak 12 | . 3 2 7 12 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 153 | . 18 15 75 35 10 Core Hits 86 | . 10 7 35 22 12 Critical Hits 4 | . . 1 3 . . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2502 | . 241 347 1421 282 211 Guns 1138 | . 205 83 850 . . Cannons 1362 | . 36 264 569 282 211 Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 2209 | . 95 202 1419 282 211 Thermal 291 | . 146 145 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Effects 5 | . . . . 3 2 Message Errors 3 | . . . . 2 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 15 . . Projectiles 15 | . . . 15 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 22 | . . 1 6 13 2 Impact . | . . . . . . Kinetic 17 | . . 1 5 9 2 Secondary 5 | . . . 1 4 . Self-Inflicted Damage 1 | . . . 1 . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 76 | . 42 76 48 54 13 Average Temperature 20 | . 14 36 15 23 7 Received Heat Transfer 708 | . 69 51 408 36 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 629 | . 333 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 528 | . 99 107 528 396 292 Initial 257 | . . 7 39 173 257 Average 174 | . 57 70 311 256 262 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 62 | 100 100 100 23 34 . Level 1 28 | . . . 47 65 100 Level 2 8 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 10 9 32 9 9 Peak Tracking Total 9 | . 4 3 7 3 9 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 3 | . . 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 4 | . 2 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 6 | . 1 2 2 1 . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 2 4 3 2 . Successful 7 | . 1 2 3 1 . Failed 3 | . . 2 . 1 . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . 1 . . . . Manual 9 | . 3 3 3 . . Terminals 8 | . 2 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . 1 2 3 . . Robot Analysis 5 | . 1 1 3 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total 5 | . 1 1 3 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 2077 | 46 441 569 607 296 118 Spaces Moved 1359 | 31 297 516 311 140 64 Core 11 | 9 . . 1 . 1 Treads . | . . . . . . Legs 500 | 22 179 1 95 140 63 Wheels 841 | . 118 515 208 . . Hover . | . . . . . . Flight 7 | . . . 7 . . Fastest Speed 50 | 50 100 100 100 150 150 Average Speed 117 | 117 123 100 119 150 153 Slowest Speed 400 | 200 150 160 300 150 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 66 81 42 18 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . 1 12 . . Melee . | . . . . . . Projectile 13 | . . 1 12 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1615 | 37 346 544 433 182 73 Wait 33 | . 4 . 9 16 4 Move 1354 | 30 296 515 310 139 64 Hop . | . . . . . . Pick Up 32 | 1 15 1 15 . . Fast Attach 23 | 6 3 5 6 3 . Attach 11 | . 2 . 9 . . Detach 2 | . . . 2 . . Swap 7 | . 2 2 3 . . Drop 27 | . 10 4 11 2 . Fire 124 | . 14 17 66 22 5 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 389 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 812 | -10/Mines | Learned location of 1 exit from Materials 880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 978 | -10/Mines | Discovered new exit (range 12) 1003 | -10/Mines | Learned location of Storage (-9) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Utility x2 1057 | -9/Materials | Discovered new exit (range 6) 1058 | -9/Materials | Identified exit to Materials 1408 | -9/Materials | Core integrity fell below 50% 1447 | -9/Materials | Lost 10 parts (1p5n2u2w) 1451 | -9/Materials | Core integrity fell below 20% 1633 | -9/Materials | Discovered exit to Materials (range 12) 1664 | -9/Materials | Entered another Materials area 1664 | -8/Materials | Evolved 2 slots: Propulsion x2 1924 | -8/Materials | Discovered new exit (range 4) 1945 | -8/Materials | Identified exit to Garrison 1960 | -8/Materials | Entered Garrison 1968 | -8/Garrison | Installed Relay Interface Framework 2078 | -8/Garrison | Self-destructed Last Messages --------------- 01954_ Y-45 Defender emerges from the garrison. LOCATION=GARRISON GOAL=ESCAPE 01966_ Initiating installation procedure... 01968_ Relay Interface Framework installed. 02044_ 3ZU/TD /CT9NAYK8QA>CTCY|4 02055_ Slug penetrates Wall. 02058_ Penetrated by Slug. 02058_ Heat Sink destroyed. 02059_ L-31 Rogue knocked back. 02062_ Aluminum Leg destroyed. 02062_ L-31 Rogue destroyed. 02064_ Penetrated by Slug. 02064_ Aluminum Leg destroyed. 02066_ Lgt. Nuclear Core destroyed. 02067_ Penetrated by Slug. 02071_ H-55 Commando destroyed. 02073_ Flak Cannon destroyed. 02078_ System corrupted: Component data lost. 02078_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????######### #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# ##########??????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ???????????????############ ###"""#?????????????? | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????# ######### ###"""#####?????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ?????# ##""""## ##??????# #???????????????????? | | ????# ##+#####gY#???????????????????? | | ????# Y% #???????????????????? | | ????# g* @gg #???????????????????? | | ????# ## ## ########+##???????????????????? | | ????# ???# ?# #??????? #????????????????????? | | ???????? ? 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"?????????????????????????????? | | ?????? ## ## #?????????????????????????????? | | ?????? ??# ?# #?????????????????????????????? | | ????????? ?? ?????????????????????????????? | | ???????? ?? ?????????????????????????????? | | ?????????? ?? #?????????????????????????????? | | ??????????????## #??????????????????????????????? | | ???????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilitySpectralAccelerator Manual? 0 Play Time 00:14:38 Cumulative 135.7 hours Start 2021.04.10 @ 13:29:37 End 2021.04.10 @ 13:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 153 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7af46d3-fff4-4024-b311-5d2e6495eaeb